Getting started/ko: Difference between revisions

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게임을 시작하면 이름을 설정하라는 메시지가 표시되고 그 후에 튜토리얼 맵을 플레이할 것인지 묻습니다. 처음이시라면 플레이하는 편이 좋습니다. 기본 동작을 수행하는 방법을 가르쳐 줍니다.
<div lang="en" dir="ltr" class="mw-content-ltr">
Upon starting the game, you will be prompted to set a name, afterwards it will ask whether you want to play the tutorial map - it is recommended you do so. It will show you how to do basic movement with some visual aid.
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
From the main menu, click on ''Play'' and then select a server, it is recommended that new players join '''[[Special:MyLanguage/Ranks_and_Points#Points|Novice]]''' servers. The default filter already has the word Novice on it, so you will only see those.
</div>
 
{{note|It is common to refer to a player physical character as a '''tee''', so this guide will do so starting from here.}}
 
 
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Basic controls ===
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
* Move left and right with {{key press|A}} and {{key press|D}}, and jump with {{key press|Space}}.
* Aim with your mouse - note that your cursor inside the game is locked to a large circular region around the center of the screen.
* Hook with right click. Hooking allows you to hook onto hookable [[Special:MyLanguage/Tiles|tiles]] or other [[Special:MyLanguage/Collision#Tee Collision|tees]].
* Fire/use your current active [[:Category:Weapon|weapon]] with left click.
* Emote with {{key press|Shift}}. Most of the communication in DDNet can happen without even chatting, as tees often use the [[Special:MyLanguage/pistol|pistol]] to signal where to go and express how they feel about a [[Special:MyLanguage/Drag Part|map part]] using emotes, such as the tear drop emote {{Emote|drop}} for a [[Special:MyLanguage/Common_Terminology#Faily_part|faily part]].
</div>
 
 
<div lang="en" dir="ltr" class="mw-content-ltr">
== Main Mechanics ==
</div>
 
 
<div lang="en" dir="ltr" class="mw-content-ltr">
=== [[Special:MyLanguage/Hook|Hook]] ===
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
The [[Special:MyLanguage/hook|hook]] reaches about 11 blocks, although the range is slightly different whether you hook a hookable [[Special:MyLanguage/Tiles|tile]] or a tee (due to hitbox differences).
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
Hooking a [[Special:MyLanguage/Hook#Block_Types|hookable tile]] will accelerate you towards the end of the hook until the maximum hook speed is reached (about 20 blocks per second).
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
Hooking a tee both pulls the tee towards you at a fast rate, and you towards the tee at a slower rate. A tee hooking another tee physics are governed by [[Special:MyLanguage/Hook#Weak_hook_/_strong_hook|strong hook and weak hook]].
</div>
 
 
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Freeze Tiles ===
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
A tee inside a [[Special:MyLanguage/Freeze|freeze tile]] will be continuously frozen (recognizable due to changing to a ninja skin) and unable to move.
On a standard freeze tile, you will continue to be frozen for [[Special:MyLanguage/Freeze#Unfreeze_Time|3 seconds]] after being outside a freeze tile. If another tee hammers a frozen tee, it will become unfrozen unless you are [[Special:MyLanguage/Freeze#Deep_Freeze|deep frozen]].
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
On older maps, there may be a {{Tile|game|198}} [[Special:MyLanguage/Freeze#Heart|heart tile]] which acts like a freeze tile, but has a bigger hit box.
</div>
 
 
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Jumping ===
</div>


메인 메뉴에서 ''플레이''를 클릭한 다음 서버를 선택하십시오. 처음이시라면 '''[[Ranks_and_Points#Points|Novice]]''' 서버에 들어가는 것이 좋습니다. 기본 필터에선 이미 Novice라는 단어가 있으므로 해당 항목만 표시됩니다.
<div lang="en" dir="ltr" class="mw-content-ltr">
By pressing {{key press|Space}} one can jump. Tees have a ground jump and an air jump, but it is possible to have more than [[Special:MyLanguage/Jump#Changing_the_number_of_jumps|1 air jump]].
</div>


{{note|플레이하는 캐릭터를 '''Tee'''라고 부르는 것이 일반적이므로 해당 가이드는 그렇게 부를 것임을 명시합니다.}}
<div lang="en" dir="ltr" class="mw-content-ltr">
A [[Special:MyLanguage/Jump#Wall_jump|wall jump]] can be achieved on walls marked with a wall jump tile{{Tile|entities|16}}, it requires the tee to touch the wall while falling down.
</div>


=== 기본 컨트롤 ===


* {{key press|A}}와 {{key press|D}}로 좌우로 이동하고 {{key press|Space}}로 점프합니다.
<div lang="en" dir="ltr" class="mw-content-ltr">
* 마우스로 조준 - 게임 내 커서는 화면 중앙 주변의 큰 원형 영역에 고정되어 있습니다.
=== Weapons ===
* 오른쪽 마우스 클릭으로 훅, 갈고리를 사용하면 훅이 걸어지는 [[타일|타일]] 또는 다른 [[Collision#Tee Collision|Tee]]에 훅을 할 수 있습니다.
</div>
* 왼쪽 마우스 클릭으로 현재 활성화된 [[:Category:Weapon|무기]]를 발사/사용할 수 있습니다.
* {{키 누르기|Shift}}로 감정 표현할 수 있습니다. DDNet에서 대부분의 의사소통은 채팅 없이도 할 수있습니다. Tee는 종종 [[권총]]을 사용하여 어디로 가야 하는지 신호를 보내고 눈물과 같은 감정 표현을 사용하여 [[Drag Part|맵 파트]]에 대한 느낌을 표현하기 때문입니다. [[Common_Terminology#Faily_part|실패한 부분]]에 대해 {{Emote|drop}} 감정 표현을 할 수 있습니다.


== 주요 역학 ==
<div lang="en" dir="ltr" class="mw-content-ltr">
A tee always starts with the following weapons:
* {{Hammer}}: Used to unfreeze others, do drag parts and other techniques.
* {{Pistol}}: Used for communication with other tees.
</div>


=== [[hook|훅]] ===
<div lang="en" dir="ltr" class="mw-content-ltr">
[[hook]]은 약 11 블록에 도달하지만 훅이 가능한 [[타일|타일]] 또는 Tee(히트박스 차이로 인해)를 걸 때 범위가 약간 다릅니다.
These are weapons that can be collected in maps that feature them:
* {{Shotgun}}: Shoots a laser that bounces on walls and pulls others towards you (or the last bounced position).
* {{Grenade}}: Shoots a grenade whose projectile pushes tees outwards upon exploding.
* {{Laser}}:  Shoots a laser that bounces on walls and unfreezes tees.
</div>


걸훅을 거는 것이 가능한 타일에 걸면 최대 갈고리 속도(초당 약 20 블록)에 도달할 때까지 갈고리 끝까지 가속됩니다.


Tee를 걸면 Tee가 빠른 속도로 당신 쪽으로 당겨지고 당신은 느린 속도로 Tee 쪽으로 당겨집니다. Tee 훅 Tee 물리학은 [[Hook#Weak_hook_/_strong_hook|강한 훅과 약한 훅]]에 의해 관리됩니다.{{Todo|훅에 대한 간략한 개요와 훅 페이지에 대한 링크}}
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Basic Techniques ===
</div>


{{Todo|A short overview of the most basic techniques that will be useful early on, such as hammerfly, hammer throw/run.}}


=== 타일 고정 ===
{{Todo|동결 타일에 대한 간략한 개요 및 해당 페이지 링크}}


=== 점프 ===
<div lang="en" dir="ltr" class="mw-content-ltr">
{{Todo|점프 작동 방식에 대한 간략한 개요}}
== Personalizing your tee ==
</div>


=== 무기 ===
{{Todo|A short overview of how to change one's skin, name, clan, laser color, etc.}}
{{Todo|해당 페이지로 연결되는 모든 무기에 대한 간략한 개요}}


=== 기본 기술 ===
{{Todo|해머 플라이, 해머 던지기/달리기와 같이 초기에 유용할 가장 기본적인 기술에 대한 간략한 개요}}


== 나만의 Tee 만들기 ==
<div lang="en" dir="ltr" class="mw-content-ltr">
{{Todo|, 이름, 클랜, 레이저 색상 등을 변경하는 방법에 대한 간략한 개요}}
== Get in touch ==
</div>


== 문의하기 ==
{{Todo|Link to places where the community is active, such as discord.}}
{{Todo|디스코 등 커뮤니티가 활성화된 곳 링크}}

Revision as of 20:11, 11 February 2023


This article is a Stub. You can help us by editing and improving it.

Upon starting the game, you will be prompted to set a name, afterwards it will ask whether you want to play the tutorial map - it is recommended you do so. It will show you how to do basic movement with some visual aid.

From the main menu, click on Play and then select a server, it is recommended that new players join Novice servers. The default filter already has the word Novice on it, so you will only see those.

Note: It is common to refer to a player physical character as a tee, so this guide will do so starting from here.


Basic controls

  • Move left and right with A and D, and jump with Space.
  • Aim with your mouse - note that your cursor inside the game is locked to a large circular region around the center of the screen.
  • Hook with right click. Hooking allows you to hook onto hookable tiles or other tees.
  • Fire/use your current active weapon with left click.
  • Emote with ⇧ Shift. Most of the communication in DDNet can happen without even chatting, as tees often use the pistol to signal where to go and express how they feel about a map part using emotes, such as the tear drop emote for a faily part.


Main Mechanics


The hook reaches about 11 blocks, although the range is slightly different whether you hook a hookable tile or a tee (due to hitbox differences).

Hooking a hookable tile will accelerate you towards the end of the hook until the maximum hook speed is reached (about 20 blocks per second).

Hooking a tee both pulls the tee towards you at a fast rate, and you towards the tee at a slower rate. A tee hooking another tee physics are governed by strong hook and weak hook.


Freeze Tiles

A tee inside a freeze tile will be continuously frozen (recognizable due to changing to a ninja skin) and unable to move. On a standard freeze tile, you will continue to be frozen for 3 seconds after being outside a freeze tile. If another tee hammers a frozen tee, it will become unfrozen unless you are deep frozen.

On older maps, there may be a heart tile which acts like a freeze tile, but has a bigger hit box.


Jumping

By pressing Space one can jump. Tees have a ground jump and an air jump, but it is possible to have more than 1 air jump.

A wall jump can be achieved on walls marked with a wall jump tile, it requires the tee to touch the wall while falling down.


Weapons

A tee always starts with the following weapons:

  • Hammer: Used to unfreeze others, do drag parts and other techniques.
  • Pistol: Used for communication with other tees.

These are weapons that can be collected in maps that feature them:

  • Shotgun: Shoots a laser that bounces on walls and pulls others towards you (or the last bounced position).
  • Grenade: Shoots a grenade whose projectile pushes tees outwards upon exploding.
  • Laser: Shoots a laser that bounces on walls and unfreezes tees.


Basic Techniques

TODO: A short overview of the most basic techniques that will be useful early on, such as hammerfly, hammer throw/run.


Personalizing your tee

TODO: A short overview of how to change one's skin, name, clan, laser color, etc.


Get in touch

TODO: Link to places where the community is active, such as discord.