User contributions for FightFire
25 October 2022
- 06:3106:31, 25 October 2022 diff hist 0 m Ranks and Points/zh No edit summary Tags: Manual revert Visual edit
- 06:2706:27, 25 October 2022 diff hist 0 m Ranks and Points/zh No edit summary Tag: Visual edit
24 October 2022
- 11:5711:57, 24 October 2022 diff hist +210 Settings and Commands/zh →地图设置: Part of the translation Tag: Visual edit
20 September 2022
- 05:5505:55, 20 September 2022 diff hist +3 m Main Page/zh link to zh page Tag: Visual edit
- 05:5305:53, 20 September 2022 diff hist +2,424 N Edge jump/zh Created page with "{{DISPLAYTITLE:边缘跳}} {{LangNavBox}} '''边缘跳'''指一种在墙体边缘上进行跳跃操作的技巧,而使用这项技巧时,通常墙体正上方会存在冻结区域,传送区域或即死区域等。 冻结区域等的实际判定范围比看上去要小一些,这使得玩家可以在某一特定位置站在墙体上方且不与墙体上方的各种区域发生交互行为。极限情况下,在视觉上玩家可能有一半的身形都进入到..." Tag: Visual edit: Switched
16 September 2022
- 08:5608:56, 16 September 2022 diff hist +75 m Common Terminology/zh →缩写
11 September 2022
- 09:3009:30, 11 September 2022 diff hist +9 m FNG/zh →玩法 Tag: Visual edit
9 September 2022
- 06:3206:32, 9 September 2022 diff hist +51 m Teleporter/zh →定点传送 Tag: Visual edit
8 September 2022
- 15:5415:54, 8 September 2022 diff hist +100 m Hook/zh →强钩/弱钩
6 September 2022
- 07:2907:29, 6 September 2022 diff hist +445 m Foot/zh No edit summary Tag: Visual edit: Switched
- 07:1907:19, 6 September 2022 diff hist 0 m Main Page/zh No edit summary
- 04:4604:46, 6 September 2022 diff hist +853 m Foot/zh No edit summary Tag: Visual edit: Switched
- 03:3703:37, 6 September 2022 diff hist +4 m Main Page/zh link to zh page
4 September 2022
- 07:4207:42, 4 September 2022 diff hist +3 m Main Page/zh link to zh page
- 07:4007:40, 4 September 2022 diff hist −5 m Mapping/zh No edit summary
- 07:3807:38, 4 September 2022 diff hist +7,677 N Mapping/zh new article/新页面
- 06:1606:16, 4 September 2022 diff hist +10 N File:Editor2.png No edit summary current
- 05:0105:01, 4 September 2022 diff hist +15 m Mapping add LangNavBox
- 04:5104:51, 4 September 2022 diff hist +65 m Binds/zh correct words/修正用词
- 01:4301:43, 4 September 2022 diff hist +26 Main Page/zh link to zh page Tags: advanced mobile edit mobile web edit mobile edit
3 September 2022
- 16:0616:06, 3 September 2022 diff hist +3 m Main Page/zh No edit summary
- 16:0216:02, 3 September 2022 diff hist +3,083 N Hammerhit/zh new article/新页面
- 15:1715:17, 3 September 2022 diff hist −4 m Dummy/zh No edit summary
- 14:5414:54, 3 September 2022 diff hist +157 m Switch layer/zh No edit summary
- 14:5114:51, 3 September 2022 diff hist +3 m Main Page/zh No edit summary
- 14:5014:50, 3 September 2022 diff hist +1,298 N Switch layer/zh Created page with "{{DISPLAYTITLE:开关}} {{Stub/zh}} {{LangNavBox}} thumb|开关层包含的所有实体和区域 利用'''开关层'''中的内容,地图将被允许设置可由机关激活的实体或区域,绝大部分情况下都会作用在传送区域,激光门和激光钩爪上。 同时开关层中的内容也允许修改冻结区域默认的3秒冻结时间。 == 工作原理 == 在开关层中,操作机关共分为四种<ref>https://ddnet.tw/expla..."
- 13:2913:29, 3 September 2022 diff hist +1 m How to contribute/zh No edit summary
- 13:2913:29, 3 September 2022 diff hist +298 How to contribute/zh Synchronize with the English page/ 与英文界面同步
- 07:1407:14, 3 September 2022 diff hist +37 m Jetpack/zh 添加专有名词的原文
- 07:1107:11, 3 September 2022 diff hist +15 m Pseudofly/zh 添加专有名词的原文
- 07:1007:10, 3 September 2022 diff hist +37 m Rocketfly/zh 添加专有名词的原文
- 07:0807:08, 3 September 2022 diff hist +11 m Ninja/zh 添加专有名词的原文
- 07:0807:08, 3 September 2022 diff hist +11 m Laser/zh 添加专有名词的原文
- 07:0707:07, 3 September 2022 diff hist +25 m Grenade/zh 添加专有名词的原文
- 07:0707:07, 3 September 2022 diff hist +13 m Shotgun/zh 添加专有名词的原文
- 07:0607:06, 3 September 2022 diff hist +12 m Pistol/zh 添加专有名词的原文
- 07:0607:06, 3 September 2022 diff hist +12 m Hammer/zh 添加专有名词的原文
- 07:0507:05, 3 September 2022 diff hist +13 m Hookfly/zh 添加专有名词的原文
- 07:0407:04, 3 September 2022 diff hist −5 m ZCatch/zh 添加专有名词的原文
- 07:0107:01, 3 September 2022 diff hist +55 m Hammerfly/zh 添加专有名词的原文
- 06:5806:58, 3 September 2022 diff hist +12 m ZCatch/zh 添加专有名词的原文
2 September 2022
- 16:2816:28, 2 September 2022 diff hist −21 m Ninja/zh No edit summary
- 16:2516:25, 2 September 2022 diff hist −3 m Jump/zh No edit summary
- 16:2416:24, 2 September 2022 diff hist +4 m Laser/zh No edit summary
- 16:2116:21, 2 September 2022 diff hist −55 m Shotgun/zh No edit summary
- 16:1516:15, 2 September 2022 diff hist +3 m Pistol/zh No edit summary
- 16:1416:14, 2 September 2022 diff hist +175 m Telegun/zh No edit summary
- 16:0516:05, 2 September 2022 diff hist +8 m Death/zh No edit summary
- 16:0416:04, 2 September 2022 diff hist −13 m Teleporter/zh No edit summary
- 15:5915:59, 2 September 2022 diff hist +7 m Freeze/zh No edit summary
- 15:5715:57, 2 September 2022 diff hist +965 Freeze/zh No edit summary
- 15:4415:44, 2 September 2022 diff hist +29 m Jump/zh No edit summary
- 15:3315:33, 2 September 2022 diff hist −4 m Collision/zh No edit summary
- 15:3215:32, 2 September 2022 diff hist +31 m Tune zones/zh No edit summary
- 15:2615:26, 2 September 2022 diff hist +3 m Main Page/zh No edit summary
- 15:2515:25, 2 September 2022 diff hist +1,873 N Tiles/zh Created page with "{{DISPLAYTITLE:实体和区域}} {{LangNavBox}} DDNet地图由'''实体和区域'''组成。下表展示了在DDNet地图当中存在哪些实体或区域层。要想知道某一特定实体或区域的作用说明,你可以单击右边的详细说明链接,并把鼠标光标悬停在那个你想知道具体作用的实体或区域贴图上。 {| class="wikitable" |+ !图层 !贴图预览 !说明 !详细说明 |- |实体层 |File:DDNet entities overlay.png|frameles..."
- 15:0915:09, 2 September 2022 diff hist 0 m Main Page/zh No edit summary
- 15:0815:08, 2 September 2022 diff hist −3 m Main Page/zh No edit summary
- 15:0615:06, 2 September 2022 diff hist +261 m Timeline/zh No edit summary
- 01:3501:35, 2 September 2022 diff hist +11 m Common Terminology/zh No edit summary
- 01:3401:34, 2 September 2022 diff hist +100 m Common Terminology/zh No edit summary
31 August 2022
- 05:1205:12, 31 August 2022 diff hist 0 m How to contribute/zh No edit summary
- 05:1105:11, 31 August 2022 diff hist 0 m How to contribute/zh No edit summary
- 05:1005:10, 31 August 2022 diff hist +14 m Ranks and Points/zh No edit summary
- 04:3904:39, 31 August 2022 diff hist +14 m Pseudofly/zh No edit summary
- 04:3904:39, 31 August 2022 diff hist +14 m Pseudofly/zh No edit summary
- 04:3804:38, 31 August 2022 diff hist +3 m Main Page/zh No edit summary
- 04:3804:38, 31 August 2022 diff hist +4,641 N Pseudofly/zh Created page with "{{DISPLAYTITLE:伪高速飞行}} {{LangNavBox}} '''伪高速飞行''' (或称伪速飞) 是一项锤击飞行中的进阶技巧。伪高速飞行与高速飞行的相同点在于两名玩家在飞行过程中不会发生碰撞;而不同点在于,伪高速飞行可以在空中更加灵活及精确地移动。 熟练掌握伪高速飞行后,玩家可以用这项技巧来与其他玩家或与自己的dummy/zh|分身..."
30 August 2022
- 02:5102:51, 30 August 2022 diff hist −140 m Shotgun/zh No edit summary
- 02:2702:27, 30 August 2022 diff hist +192 m FAQ/zh No edit summary
- 02:0802:08, 30 August 2022 diff hist +2 m Main Page/zh No edit summary
- 02:0802:08, 30 August 2022 diff hist −3 m Main Page/zh No edit summary Tag: Manual revert
- 02:0502:05, 30 August 2022 diff hist +3 m Main Page/zh No edit summary
- 02:0402:04, 30 August 2022 diff hist +4,811 N Rocketfly/zh Created page with "{{DISPLAYTITLE:榴弹飞行}} {{LangNavBox}} '''榴弹飞行''' (或称火箭飞行) 是一项更为进阶的双人飞行技巧,并且使用这项飞行技巧时,通常有其中一名玩家处于深度冻结状态,或无法与另一名玩家配合完成其他飞行技巧。 本文中之后提到的“深度冻结玩家”均指'''不可自由活动的玩家''',这类玩家包括但不限于处于Freeze/zh#深度冻结|深度冻结状..."
29 August 2022
- 08:2308:23, 29 August 2022 diff hist −84 m Grenade/zh No edit summary
- 08:1708:17, 29 August 2022 diff hist +3 m Jetpack/zh No edit summary
- 08:1608:16, 29 August 2022 diff hist 0 m Jetpack/zh No edit summary
- 06:5006:50, 29 August 2022 diff hist +3 m Main Page/zh No edit summary
- 06:4906:49, 29 August 2022 diff hist +4,822 N Hookfly/zh Created page with "{{DISPLAYTITLE:钩索飞行}} {{LangNavBox}} '''钩索飞行''' 是一种区别于常规锤击飞行的一种双人飞行技巧。这种飞行技巧主要用到了钩索 ,而且当两名玩家中间隔着一道竖直的钩穿墙体时会更容易实现钩索飞行。 在以钩索飞行为主的关卡中,作者通常会强迫玩家经过锤击失效区域{{Tile|game|20}}从而让玩家失去锤击 能力,以此来迫使玩家..."
- 05:4705:47, 29 August 2022 diff hist +4 m FAQ/zh No edit summary
- 05:4705:47, 29 August 2022 diff hist 0 m Hook/zh No edit summary
- 05:4405:44, 29 August 2022 diff hist +9 m Main Page/zh No edit summary
- 05:3605:36, 29 August 2022 diff hist +6 m How to contribute/zh No edit summary
- 05:2905:29, 29 August 2022 diff hist +6 m Gores/zh No edit summary
- 05:2805:28, 29 August 2022 diff hist +240 m Gores/zh No edit summary
- 05:2405:24, 29 August 2022 diff hist +2,630 N Gores/zh Created page with "{{DISPLAYTITLE:Gores}} {{LangNavBox}} 我们通常所说的'''Gores''' 关卡是指类似于“通道完全由可钩墙体构成,且所有可碰撞实体附近均存在一格宽/高的冻结区域”这样的关卡。 == DDNet中的Gores地图 == 仅由Gores关卡组成的地图称为Gores地图。绝大部分Gores地图都可以在KoG中找到,但在DDNet中也存在一小部分的Gores地图。 以下将按照Ranks and Points/zh|..." Tag: Visual edit: Switched
20 August 2022
- 09:1209:12, 20 August 2022 diff hist +753 m Freeze/zh No edit summary
13 August 2022
- 05:0505:05, 13 August 2022 diff hist +238 Settings and Commands/zh No edit summary
31 July 2022
- 07:1707:17, 31 July 2022 diff hist −9 m Hammerfly/zh No edit summary
- 07:0307:03, 31 July 2022 diff hist +420 m Hook/zh No edit summary
- 06:5006:50, 31 July 2022 diff hist 0 m Collision/zh No edit summary
- 06:4906:49, 31 July 2022 diff hist 0 m Collision/zh No edit summary
- 06:4806:48, 31 July 2022 diff hist +3,862 N Collision/zh Created page with "{{DISPLAYTILTE:碰撞}} {{LangNavBox}} {{stub/zh}} '''碰撞'''是一种地图中会发生在玩家与实体、玩家或弹幕之间的交互效果。 介绍碰撞前,我们需要理解单位长度的概念。 想象一下,每一格网格都是由许多最小的正方形单元构成的,我们称这种最小的正方形单元为单位长度。每一个单位长度都代表着可以一个玩家在任何一个给定的时间里占据的一个单一的、..."
- 04:1104:11, 31 July 2022 diff hist +15 m Collision add language box
- 04:0804:08, 31 July 2022 diff hist +60 m Main Page/zh No edit summary
- 04:0704:07, 31 July 2022 diff hist +39 m Main Page/zh No edit summary
- 04:0604:06, 31 July 2022 diff hist +47 m Main Page/zh No edit summary
- 04:0404:04, 31 July 2022 diff hist +6,643 N Hammerfly/zh Created page with "{{DISPLAYTITLE:锤击飞行}} {{LangNavBox}} '''锤击飞行''' 是最基础、最常用的双人飞行技巧。大部分地图的流程中都使用到了飞行技巧。 == 快速入门锤击飞行 == thumb|简单的靠墙飞行|right|350px|gif|muted 让我们首先了解如何做到简单的锤击飞行: * 先让两名玩家叠起来;(可以通过靠墙来快速叠在一起) * 位于下方的玩家(动力源)连续地、有节..."
29 July 2022
- 08:0308:03, 29 July 2022 diff hist +30 m Main Page/zh No edit summary
- 07:5907:59, 29 July 2022 diff hist +7 m Main Page/zh No edit summary