FNG/tr: Difference between revisions

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{{Infobox mod
{{Infobox mod
| name = fng2
| name = fng2
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| repository = [https://github.com/Jupeyy/teeworlds-fng2-mod/tree/fng_06 0.6], [https://github.com/Jupeyy/teeworlds-fng2-mod/tree/master 0.7]
| repository = [https://github.com/Jupeyy/teeworlds-fng2-mod/tree/fng_06 0.6], [https://github.com/Jupeyy/teeworlds-fng2-mod/tree/master 0.7]
}}
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<div lang="en" dir="ltr" class="mw-content-ltr">
'''''FNG''''' (short for "'''f'''reeze a'''n'''d '''g'''rab" or '''"f'''reeze '''n'''ext '''g'''eneration") is a Teeworlds modification played in teams with [[Special:MyLanguage/Laser|Laser]] and [[Special:MyLanguage/Hammer|Hammer]]. With the Laser you can [[Special:MyLanguage/freeze|freeze]] opponents and with the hammer you can melt team mates. The freeze usually lasts for 10 seconds. During that time you can gain points by throwing the frozen tee into spikes. Depending on the kind of spikes you gain or loose points. You gain points with normal or your own team spikes and loose points when throwing into opponents spikes.
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The normal Teeworlds physics apply mostly, but the hammer is slightly stronger than the default hammer making [[Special:MyLanguage/Throw|throws]] easier.
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== History ==
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
The current implementation is called fng2, developed by Jupeyy. There are several predecessors to this implementation. One being openFNG for Teeworlds 0.6 by fstd<ref>https://github.com/fstd/teeworlds</ref><ref name=":0">OpenFNG released: https://www.teeworlds.com/forum/viewtopic.php?id=7868</ref>, maintained from 2011-2015. The solo variant was called soloFNG. The FNG gameplay is an advancement of the Freeze mod<ref name=":1">Freeze mod forum post: https://www.teeworlds.com/forum/viewtopic.php?id=3535</ref> fixing the long freeze times of players just laying around making it a bit boring.
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=== Timeline ===
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<div lang="en" dir="ltr" class="mw-content-ltr">
* 2009-02-28: Freeze gets released<ref name=":1" />
* 2009-03-26: FNG gets announced by Magic Merlin, written by Tom (based on Teeworlds 0.5)<ref>https://www.teeworlds.com/forum/viewtopic.php?id=3725</ref>
* 2011-05-16: fstd publishes openFNG a FNG implementation based on Teeworlds 0.6<ref name=":0" />
* 2012-04-23: Fifi releases boomFNG (FNG with grenade launchers)<ref>https://www.teeworlds.com/forum/viewtopic.php?id=9428</ref>
* 2013-06-04: soloFNG by TsFreddie<ref>https://www.teeworlds.com/forum/viewtopic.php?id=10377</ref>
* 2016-11: FNG2 by Jupeyy<ref>https://github.com/Jupeyy/teeworlds-fng2-mod/commit/5d6b21d04d986a1c240e2512dd52eca2a99535d6</ref>
* 2020-01: FNG2 port to Teeworlds 0.7<ref>https://github.com/Jupeyy/teeworlds-fng2-mod/commit/fe60e550ce405f6ead7276fcf5be06b6c86afc91</ref>
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== Common Terminology ==
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''[[Special:MyLanguage/Common Terminology#Common FNG Acronyms and Terms|Common Terminology#Common FNG Acronyms and Terms]]''
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'''''FNG''''' ("'''f'''reeze a'''n'''d '''g'''rab (dondur ve tut)" ya da '''"f'''reeze '''n'''ext '''g'''eneration (bir sonraki nesli dondur") [[Laser/tr|lazer]] ve [[Hammer/tr|hammer(çekiç)]] kullanılarak takımlarla oynanan bir Teeworlds modifikasyonudur. Lazer ile rakiplerinizi dondurabilir ve hammer(çekiç) kullanarak takım arkadaşlarınızı [[Freeze|çözebilirsiniz]]. Çözülme genelde 10 saniye sürer. Bu zaman diliminde donmuş teeleri dikenlere atarak puan kazanabilirsiniz. Attığınız dikenin türüne göre puan kazanabilir ya da kaybedebilirsiniz. Sıradan veya kendi takımının dikeniyle puan kazanabilir ve rakibin dikenine attığınızda puan kaybedebilirsiniz.
Genellikle sıradan Teeworlds fizikleri geçerlidir ama hammer(çekiç), sıradan hammer(çekiç)'ten [[Throw|atışları]] kolaylaştırmak için azıcık daha güçlüdür.


==Tarih==
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Şu andaki uygulamanın adı fng2'dir, Jupeyy tarafından geliştirilmektedir. Bu uygulamanın birden çok öncüsü vardır. Bunlardan biri Teeworlds 0.6 için 2011-2015 arası sürdürülmüş fstd<ref>https://github.com/fstd/teeworlds</ref><ref name=":0">OpenFNG released: https://www.teeworlds.com/forum/viewtopic.php?id=7868</ref> tarafından openFNG'dir. Bunun tek kişilik çeşidine ise soloFNG deniyordu. FNG'nin oynanışı, can sıkan uzun donma sürelerini çözen, Freeze modifikasyonunun<ref name=":1">Freeze mod forum post: https://www.teeworlds.com/forum/viewtopic.php?id=3535</ref> gelişmiş halidir.
== References ==
</div>


===Zaman çizelgesi===
[[Category:Mods{{#translation:}}]]
*2009-02-28: Freeze ilk çıkışını yapıyor.<ref name=":1" />
*2009-03-26: FNG Magic Merlin tarafından açıklanıyor, Tom tarafından yazılmış. (Teeworlds 0.5 üzerine kurulu)<ref>https://www.teeworlds.com/forum/viewtopic.php?id=3725</ref>
*2011-05-16: fstd openFNG'yi Teeworlds 0.6<ref name=":0" /> üzerine kurulu olan bir FNG uygulaması olarak çıkarıyor.
*2012-04-23: Fifi boomFNG'yi çıkarıyor. (roket atarlı FNG)<ref>https://www.teeworlds.com/forum/viewtopic.php?id=9428</ref>
*2013-06-04: TsFreddie tarafından soloFNG<ref>https://www.teeworlds.com/forum/viewtopic.php?id=10377</ref>
*2016-11: Jupeyy tarafından FNG2<ref>https://github.com/Jupeyy/teeworlds-fng2-mod/commit/5d6b21d04d986a1c240e2512dd52eca2a99535d6</ref>
*2020-01: FNG2 Teeworlds 0.7 portu<ref>https://github.com/Jupeyy/teeworlds-fng2-mod/commit/fe60e550ce405f6ead7276fcf5be06b6c86afc91</ref>
==Yaygın Terimler==
''[[Common Terminology/tr|yaygın terimler#Yaygın FNG kısaltmaları ve terimleri]]''
==Referanslar==
[[Category:Mods]]
<references />

Revision as of 16:30, 11 February 2023

FNG (short for "freeze and grab" or "freeze next generation") is a Teeworlds modification played in teams with Laser and Hammer. With the Laser you can freeze opponents and with the hammer you can melt team mates. The freeze usually lasts for 10 seconds. During that time you can gain points by throwing the frozen tee into spikes. Depending on the kind of spikes you gain or loose points. You gain points with normal or your own team spikes and loose points when throwing into opponents spikes.

The normal Teeworlds physics apply mostly, but the hammer is slightly stronger than the default hammer making throws easier.


History

The current implementation is called fng2, developed by Jupeyy. There are several predecessors to this implementation. One being openFNG for Teeworlds 0.6 by fstd[1][2], maintained from 2011-2015. The solo variant was called soloFNG. The FNG gameplay is an advancement of the Freeze mod[3] fixing the long freeze times of players just laying around making it a bit boring.


Timeline

  • 2009-02-28: Freeze gets released[3]
  • 2009-03-26: FNG gets announced by Magic Merlin, written by Tom (based on Teeworlds 0.5)[4]
  • 2011-05-16: fstd publishes openFNG a FNG implementation based on Teeworlds 0.6[2]
  • 2012-04-23: Fifi releases boomFNG (FNG with grenade launchers)[5]
  • 2013-06-04: soloFNG by TsFreddie[6]
  • 2016-11: FNG2 by Jupeyy[7]
  • 2020-01: FNG2 port to Teeworlds 0.7[8]


Common Terminology


References