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'''捕获模式'''(英文:zCatch)是《Teeworlds》游戏模式,以捕获所有玩家为目标。现版由jxsl13所开发,其原版由erd开发并在2010年1月6日发布。 | |||
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< | <span id="Gameplay"></span> | ||
== | == 玩法 == | ||
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== | == 大事年表 == | ||
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Revision as of 05:14, 18 February 2023
警告:显示标题“zCatch”覆盖了之前的显示标题“捕获模式”。
捕获模式(英文:zCatch)是《Teeworlds》游戏模式,以捕获所有玩家为目标。现版由jxsl13所开发,其原版由erd开发并在2010年1月6日发布。
玩法
zCatch is based on a German ball game played in schools during physical education called "Zombieball"[1]. In zCatch, players are fighting with the goal to catch all the other players. You catch other players by hitting them with your weapon. When a player gets caught, they have to spectate the catcher while he's alive. If the catcher gets caught by someone else all their caught tees get released and respawn. The game stops when one player has caught all other players.
You can release caught players by pressing your kill key, bound to k
by default. It will release the last player caught, and will send you a message.
There are two kinds of zCatch:
大事年表
常用术语
- rls: release. The player is asking you to release him.
- rls? or rls game?: The catcher asks if he has to release the caught players.
外部链接
- DDNet zCatch repository (Teeworlds 0.6)
References
- ↑ 1.0 1.1 https://www.teeworlds.com/forum/viewtopic.php?id=5344: "do you know 'Zombieball'? I know this game from physical education and thought 'why not creating a teeworlds mod with the rules of it'."
- ↑ zCatch 0.6 port release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=7958