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===基本按键操作===
===基本按键操作===


<div lang="en" dir="ltr" class="mw-content-ltr">
在默认情况下,基本按键操作如下:
* Move left and right with {{key press|A}} and {{key press|D}}, and jump with {{key press|Space}}.
* 您可用{{key press|A}}{{key press|D}}左右前进,并使用{{key press|Space}}[[Special:MyLanguage/Jump|跳跃]]
* Aim with your mouse - note that your cursor inside the game is locked to a large circular region around the center of the screen.
* 您可移动您的鼠标来瞄准(您的鼠标移动会被锁定在一圆半径中);
* Hook with right click. Hooking allows you to hook onto hookable [[Special:MyLanguage/Tiles|tiles]] or other [[Special:MyLanguage/Collision#Tee Collision|tees]].
* 您可用鼠标右键来使用[[Special:MyLanguage/Hook|钩索]],钩索可钩住可钩墙体进行摆动;又或钩住其他Tee;
* Fire/use your current active [[:Category:Weapon|weapon]] with left click.
* 您可用鼠标左键来使用当前持有的[[:Category:Weapon|武器]]
* Emote with {{key press|Shift}}. Most of the communication in DDNet can happen without even chatting, as tees often use the [[Special:MyLanguage/pistol|pistol]] to signal where to go and express how they feel about a [[Special:MyLanguage/Drag Part|map part]] using emotes, such as the tear drop emote {{Emote|drop}} for a [[Special:MyLanguage/Common_Terminology#Faily_part|faily part]].
* 您可用{{key press|Shift}}来开启表情选择菜单,用来快速交流(某些玩家有时会使用{{Pistol|手枪}}来交流)。
</div>
然而,您也可以透过设置内的控制来调整键位。


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<span id="Main_Mechanics"></span>
== Main Mechanics ==
==了明机制==
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<span id="Hook"></span>
=== [[Special:MyLanguage/Hook|Hook]] ===
=== [[Special:MyLanguage/Hook|钩索]] ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{Hook|钩索}}为玩家默认装备之一,其可钩住约11格外的Tee或可钩墙体(因碰撞箱差异,可钩距离有些微出入)。
The {{Hook|hook}} reaches about 11 blocks, although the range is slightly different whether you hook a hookable [[Special:MyLanguage/Tiles|tile]] or a tee (due to hitbox differences).
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
当钩住{{TileLink|{{Tile|entities|1}}|Collision#Block_Types|可钩墙体}}时,玩家会以约每秒20格方块的速度被拉往钩索钩住的点;
Hooking a {{TileLink|{{Tile|entities|1}}|Collision#Block_Types|hookable tile}} will accelerate you towards the end of the hook until the maximum hook speed is reached (about 20 blocks per second).
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<div lang="en" dir="ltr" class="mw-content-ltr">
而在钩住Tee时会将该Tee拉向释放钩索的玩家方向,而释放钩索的玩家也会被轻微往钩Tee的方向移动,两者移动速度取决于[[Special:MyLanguage/Hook#Weak_hook_/_strong_hook|强弱钩]]
Hooking a tee both pulls the tee towards you at a fast rate, and you towards the tee at a slower rate. A tee hooking another tee physics are governed by [[Special:MyLanguage/Hook#Weak_hook_/_strong_hook|strong hook and weak hook]].
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">

Revision as of 06:20, 3 June 2023

此條目仍需進行內容補充,您可以幫助我們編輯和修訂以擴充其內容。

初入遊戲

暱稱和教程

初啟《DDNet》,遊戲會提示讓您起一個暱稱。《DDNet》裏對暱稱基本無任何限制,您可使用任何15個字符內的暱稱,又或者使用默認名「nameless tee」。遊戲有可能會提示您使用的暱稱已經有XX分的記錄,這是因為在《DDNet》中,每張地圖會有相對應的分數,而每當玩家在DDNet伺服器完成一張地圖時則會取得該分數,所以這代表您所要使用的暱稱已經被其他玩家使用過或正在使用。您可以無視此提示繼續使用該暱稱,但為了避免引起不必要的麻煩,建議您使用其它暱稱。

當您看到本文時,您已經在遊玩《DDNet》了吧?您可能因為不會操作,不了解特性,又或其它種種原因而找到了本文。恭喜您,您找對地方了!本文作為入門指南,旨在帶您從零開始帶您遊玩《DDNet》。

暱稱起好後,遊戲會詢問您是否進入教學伺服器。教學伺服器地圖能讓您明白鈎索的基本操作,所以建議您進入遊玩。您也可以加入其它官方簡單(Novice)地圖伺服器遊玩比較簡單的地圖,要注意遊戲會默認搜索「Novice」,您需要移除才能看到其它非簡單地圖伺服器。

通告: 遊戲內,玩家所操控的角色叫「Tee」,因此本文中的「Tee」都指代玩家所操控的角色。

基本按鍵操作

在默認情況下,基本按鍵操作如下:

  • 您可用AD左右前進,並使用Space跳躍
  • 您可移動您的鼠標來瞄準(您的鼠標移動會被鎖定在一圓半徑中);
  • 您可用鼠標右鍵來使用鈎索,鈎索可鈎住可鈎牆體進行擺動;又或鈎住其他Tee;
  • 您可用鼠標左鍵來使用當前持有的武器
  • 您可用⇧ Shift來開啟表情選擇菜單,用來快速交流(某些玩家有時會使用 手槍來交流)。

然而,您也可以透過設置內的控制來調整鍵位。

了明機制

鈎索

鈎索為玩家默認裝備之一,其可鈎住約11格外的Tee或可鈎牆體(因碰撞箱差異,可鈎距離有些微出入)。

當鈎住 可鈎牆體時,玩家會以約每秒20格方塊的速度被拉往鈎索鈎住的點;

而在鈎住Tee時會將該Tee拉向釋放鈎索的玩家方向,而釋放鈎索的玩家也會被輕微往鈎Tee的方向移動,兩者移動速度取決於強弱鈎

Freeze Tiles

A tee inside a / freeze tile will be continuously frozen (recognizable due to changing to a ninja skin) and unable to move. On a standard freeze tile, you will continue to be frozen for 3 seconds after being outside a freeze tile. If another tee hammers a frozen tee, it will become unfrozen unless you are deep frozen.

On older maps, there may be a heart tile which acts like a freeze tile, but has a bigger hit box.

Jumping

By pressing Space one can jump. Tees have a ground jump and an air jump, but it is possible to have more than 1 air jump.

A wall jump can be achieved on walls marked with a wall jump tile, it requires the tee to touch the wall while falling down.

Weapons

A tee always starts with the following weapons:

  • Hammer: Used to unfreeze others, do drag parts and other techniques.
  • Pistol: Used for communication with other tees.

These are weapons that can be collected in maps that feature them:

  • Shotgun: Shoots a laser that bounces on walls and pulls others towards you (or the last bounced position).
  • Grenade: Shoots a grenade whose projectile pushes tees outwards upon exploding.
  • Laser: Shoots a laser that bounces on walls and unfreezes tees.

Basic Techniques

待辦: {{{1}}}

Personalizing your tee

Most of the personalization can be done in the settings.

Player Tab

Here Name, Clan and Flag can be set for the main tee and the dummy.

Tee Tab

This tab allows for changes to the ingame appearance.

  1. In this field, the name of the skin can be manually entered (case sensitive). This is necessary when using a skin that is not listed in the big list below.
  2. If this setting is checked, the settings for the dummy can be edited.
  3. This enables the use and display of skins from a database. If this is disabled and another player uses a skin that is not available locally, the default skin will be displayed instead.
  4. In the official skin database, skins are divided into "normal" and "community" skins. When this checkmark is set, community skins, which may appear less "teelike," will be downloaded.
  5. This disables all but the original vanilla skins, even other local ones.
  6. This is just a fun setting to fool around with. However, other players can only see the effect, if they have enabled it as well.
  7. Some skins have multiple variants. For example, in the screenshot, the selected camo skin and coala_cammo can be seen. In this case, "coala" is the prefix. With this field, variants for such skins can be easily switched, although the same result can be achieved by using the variant directly.
  8. Here, the eyes that the tee will use when joining a server can be set.
  9. This setting allows for the customization of the body and feet colors of the tee.
  10. This button opens the website of official Skin Database.

More skins can be found in the Skin Database (10) in order to use these (3) needs to be enabled and (5) disabled. To use community skins, (4) needs to be checked as well. To apply the skin, the name of the skin has to be entered or copied into (1).

There are other databases like skins.tw with even more skins than the official database. But they have to be integrated separately to use.

Appearance Tab

Here are settings about the HUD, Chat and other general visuals located. Other players cant see the effect of these settings.

Assets Tab

Here can ingame textures be selected. Common places to get Assets are Discord and skins.tw. Other players cant see the effect of these settings.

Get in touch

more resources or looking for non-English-speaking communities can be found here.