Getting started: Difference between revisions

From DDraceNetwork
Louis (talk | contribs)
m small fix for continuity
Louis (talk | contribs)
added some stuff for hook
Line 18: Line 18:
== Main Mechanics ==
== Main Mechanics ==


=== Hook ===
=== [[Hook]] ===
{{Todo|A short overview of the hook, and link to the hook page.}}
The hook reaches about 11 blocks, although the range is slightly different whether you hook a hookable tile or a tee (due to hitbox differences).
 
Hooking a hookable tile will accelerate you towards the end of the hook until the maximum hook speed is reached (about 20 blocks per second).
 
Hooking a tee both pulls the tee towards you at a fast rate, and you towards the tee at a slower rate. Tee hooking tee physics are governed by strong hook and weak hook.{{Todo|A short overview of the hook, and link to the hook page.}}


=== Freeze Tiles ===
=== Freeze Tiles ===

Revision as of 16:08, 5 November 2022

This article is a Stub. You can help us by editing and improving it.

EnglishEspañolPortuguês (Brasil)УкраїнськаРусский简体中文DeutschItalianoFrançaisCatalàTürkçe한국어

Upon starting the game, you will be prompted to set a name, afterwards it will ask whether you want to play the tutorial map - it is recommended you do so. It will show you how to do basic movement with some visual aid.

From the main menu, click on Play and then select a server, it is recommended that new players join Novice servers. The default filter already has the word Novice on it, so you will only see those.

Note: It is common to refer to a player physical character as a tee, so this guide will do so starting from here.

Basic controls

  • Move left and right with A and D, and jump with Space.
  • Aim with your mouse - note that your cursor inside the game is locked to a large circular region around the center of the screen.
  • Hook with right click. Hooking allows you to hook onto hookable tiles or other tees.
  • Fire/use your current active weapon with left click.
  • Emote with ⇧ Shift. Most of the communication in DDNet can happen without even chatting, as tees often use the pistol to signal where to go and express how they feel about a map part using emotes, such as the tear drop emote for a faily part.

Main Mechanics

Hook

The hook reaches about 11 blocks, although the range is slightly different whether you hook a hookable tile or a tee (due to hitbox differences).

Hooking a hookable tile will accelerate you towards the end of the hook until the maximum hook speed is reached (about 20 blocks per second).

Hooking a tee both pulls the tee towards you at a fast rate, and you towards the tee at a slower rate. Tee hooking tee physics are governed by strong hook and weak hook.

TODO: A short overview of the hook, and link to the hook page.

Freeze Tiles

TODO: A short overview of the freeze tiles, and link to their page.

Jumping

TODO: A short overview of how jumping works

Weapons

TODO: A short overview of all the weapons, linking to their page.

Basic Techniques

TODO: A short overview of the most basic techniques that will be useful early on, such as hammerfly, hammer throw/run.

Personalizing your tee

TODO: A short overview of how to change one's skin, name, clan, laser color, etc.

Get in touch

TODO: Link to places where the community is active, such as discord.