Gores/zh: Difference between revisions

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*★★★✰✰ [https://ddnet.org/maps/Against-32-the-32-Current Against the Current]
*★★★✰✰ [https://ddnet.org/maps/Against-32-the-32-Current Against the Current]
*★★★✰✰ [https://ddnet.org/maps/Kero-45-Gores8 Kero-Gores8]
*★★★✰✰ [https://ddnet.org/maps/Kero-45-Gores8 Kero-Gores8]
*★★★★✰ [https://ddnet.org/maps/Sacred-32-Source/ Sacred Source] (包含一激光枪关卡)
*★★★★✰ [https://ddnet.org/maps/Sacred-32-Source/ Sacred Source] (附带个{{laser|激光枪}}关卡)
*★★★★★ [https://ddnet.org/maps/Borace/ Borace] <span lang="en" dir="ltr" class="mw-content-ltr">(combines gores with ddrace elements, requires 2 tees)</span>
*★★★★★ [https://ddnet.org/maps/Borace/ Borace] (带有DDRace元素,至少需要两名玩家)


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Latest revision as of 12:14, 28 November 2023

Gores关卡通常是指通道完全由 可钩墙体构成,且所有墙体附近均存在至少一格宽高的冻结区域的关卡。而实际上,由于各个地图作者的作图风格不同,在某些Gores关卡中也可能会存在禁钩墙体,钩索传送区域等其他实体。

钩累死模式名字的起源已不为人知。一些可能的说法是源于第一张钩累死地图,或者该地图的作者名字,也可能是"go res[cue](开展援救)"的简称谐音钩累死。

DDNet中的Gores地图

仅由Gores关卡组成的地图称为Gores地图。绝大部分Gores地图都可以在KoG服务器中找到,但在DDNet服务器中也有少量的Gores地图。以下将按照难度星级对DDNet中存在的Gores地图进行总结,同时将单人服务器下的Gores地图罗列至最后。

简单图

中阶图

传统图

高阶图

疯狂图

DDmaX.Next

  • ★★★✰✰ Fly-4-2 (has some non-gores parts, requires 2 tees)

单人图