ZCatch/zh: Revision history

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)

16 October 2023

  • curprev 14:1214:12, 16 October 2023Darkh talk contribs 8,610 bytes −105 Created page with "当Teelevision接管后,捕获模式的重心逐渐从激光枪过渡到榴弹枪。"
  • curprev 14:0614:06, 16 October 2023Darkh talk contribs 8,715 bytes −33 No edit summary
  • curprev 13:5813:58, 16 October 2023Darkh talk contribs 8,748 bytes −93 Created page with "从Teeworlds 0.5至跨半个Teeworlds 0.6时期,era专注于修改瞬杀竞技的激光枪至捕获模式,为了让原本用于瞬杀的初始武器激光枪能够抓住对手。"
  • curprev 13:5413:54, 16 October 2023Darkh talk contribs 8,841 bytes −107 Created page with "起初 '''erd'''(现在有概率使用昵称erdbaer露脸) 创作实现了第一个捕获模式,多多少少,这与erd尝试复刻当时闭源的被称为“Blumentopf FNG”的第一个FNG服务器却意外做成了捕获模式有点关系。"

30 July 2023

15 July 2023

13 March 2023

18 February 2023

  • curprev 05:4805:48, 18 February 2023By talk contribs 2,229 bytes 0 No edit summary
  • curprev 05:3705:37, 18 February 2023By talk contribs 2,229 bytes +34 Created page with "zCatch亦分为两种模式: * '''zCatch''',以激光枪作械; * '''zCatch Grenade''',以榴弹枪作械。然而与原生模式不同于,榴弹枪不会造成自我伤害,玩家可使用榴弹枪加速。"
  • curprev 05:3605:36, 18 February 2023By talk contribs 2,195 bytes −131 Created page with "* '''rls''':release,释放。玩家正在请求你将其释放; * '''rls?'''或'''rls game?''':捕获者向被捕获者询问是否愿意被释放。"
  • curprev 05:3405:34, 18 February 2023By talk contribs 2,326 bytes −52 Created page with "* 2010-01-06:erd发布了基于《Teeworlds》0.5的捕获模式<ref name=":0" /> * 2011-06-05:TY发布了基于《Teeworlds》0.6的捕获模式<3<ref>[https://www.teeworlds.com/forum/viewtopic.php?id=7958 由TT <3所发的论坛贴文:“[MOD] zCatch”]</ref>" Tags: mobile web edit mobile edit
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)