原生模式

From DDraceNetwork
Revision as of 13:47, 13 February 2023 by By (talk | contribs) (Created page with "== 团队夺旗 ==")

原生模式(英语:Vanilla)是对由《Teeworlds》开发者所开发的模式总称,目前包括:团队夺旗混战竞技团队竞技生存游戏团队生存五种模式。

所有原生模式皆采用回合制,当一个或一队玩家达到一定的分数时,回合结束,该队伍或个人获胜;而当时间结束且没人达到分数上限,则最高分数的队伍或个人获胜。团队模式下,玩家会被分成两队:红队和蓝队。

团队夺旗

CTF is a game mode where two teams, each having a flag, are trying to capture the other team's flag, located at the team's "base", and bring it safely back to their own flag at the base. Capturing the flag adds 100 points to the team score. There is usually a score limit or a time limit in a CTF game.

This mod was introduced alongside with TDM to Teewars 0.3 in 2007-12-15[1][2].

团队夺旗

The goal of a death match is to kill as many other players as possible until the round ends. One kill is worth one point. Self inflicted death by falling out of the map, falling into kill tiles or last hitting yourself with the grenade reduces the score by one point. The player with the highest score at the end of the round wins.

Death match is the original Teeworlds (then Teewars) game mode.

TDM

Team Death Match has the same rules as Death Match, but players are arranged into two teams. The team score is the sum of all player scores within the team.

This mod was added alongside with CTF to Teewars 0.3 in 2007-12-15[1][2].

LMS

Last man standing is like death match, but with respawn disabled. The player surviving the longest wins.

LTS

Last team standing is the team variant of LMS. The team eliminating the other first wins.

See also

References