TeeSmash

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Revision as of 16:03, 1 September 2022 by Ryozuki (talk | contribs) (add teesmash)
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You only have a hammer.

The goal of this game mode is to hammer others on the spikes or out of the map. When you hammer a tee, the knockback strength against that tee increases (the strength is indicated with the skin color).

The hearts decrease your knockback and the shields protect you against adding knock back from 1 hit. The ninja gives you a super hammer for 5 hits (see your hearts bar), hits can be configured through autoexec.cfg


Configuration

# start with 300 hammer strength, increase by 60 for each hit
sv_hammer_start_strength 300
sv_hammer_hit_strength 60

# when you hook or hammer a player you score for his death for 10 seconds
sv_score_time_hammer 10
sv_score_time_hook 10

# super hammer respawns every 40 seconds, increases your hammer strength by 800 and lasts for 5 hits
sv_hammer_super 1
sv_hammer_super_spawn_time 90
sv_hammer_super_strength 500
sv_hammer_super_number 5

# enable killing spree messages and send them every 3 kills
sv_killing_spree 1
sv_killing_spree_msg_kills 3

Changelog

Version 3.0: - Updated to teeworlds 0.7.4

Version 2.3: - Updated to teeworlds 0.6.5

Version 2.2:

- Added killspree messages - Balanced ninja super hammer

Version 2.1:

- Added Super Hammer (pickup the ninja to get it) and a cfg for it. - Added sv_hammer_super_spawn_time - Added 4 new maps - Changed skin color scale. - Added autoexec.cfg and commands to personalize more the mod. - Fixed a erro executing the server on windows. - Hook also count as kill, but hammer has more priority. - Added message when trying to kill yourself. - Allow utf8 in player names.