皮肤制作

From DDraceNetwork
Revision as of 05:14, 13 July 2023 by Darkh (talk | contribs) (Created page with "* [https://inkscape.org/ Inkscape] (免费的开源软件,下面的教程也以此软件为例) * [https://www.adobe.com/products/illustrator.html Adobe Illustrator] * [https://affinity.serif.com/en-us/ Affinity Designer]")
此条目仍需进行内容补充,您可以帮助我们编辑和修订以扩充其内容。

皮肤文件图像采用长宽比为2:1的32位RGBA格式,长和宽的像素个数都必须为 4 的倍数。


在开始制作皮肤前请选择合适的软件,为了导出更加清晰的图像且易于编辑,最好能够支持矢量编辑。常用的软件如下:


Next, it's time to start making your skin. It's easiest to start from a pre-existing skin, or a template file. This GitHub repo contains many .svg remakes of popular skins. Let's take a look at the default skin .svg:

default.svg

As we can see, each body part has a corresponding black shadow version.

The black shadow of each body part is the outline used in the tee as a whole.

Make sure these share the same shape as each body part, but with a larger stroke size.