Aled

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Aled, çekiç ile 1 karo uzunluğundaki dondurma karolarının arkasından tee'leri çözmek için kullanılan gelişmiş bir tekniktir.

Ana Kurulumlar

Bir aled başlatmak ve gerçekleştirmek için birkaç yaygın kurulum vardır. Hepsi, partnerinizin tee'sinin yarısından fazlasını dondurma karosunun diğer tarafına alıp onlara çekiç ile vurmak etrafında dönüyor.

Zeminde Yatay Aled

Zeminde Yatay Aled

Partnerinizin ve dondurma karosunun arasında durun. Zıplayın ve partnerinizi yerden kaldırmak için onu hafifçe yukarı doğru kancalayın,

Mid-air Horizontal Aled

Mid-air Horizontal Aled

Most commonly used in maps like Stronghold, when you've been hammerhitting beforehand, or after a hammerfly. Much like the grounded version, you need to lift your partner up a little bit before double jumping and dragging them under you, where you'll release the hook so they get in the aforementioned position to be hammered.

Upwards Vertical Aled

Upwards Vertical Aled

A more difficult of the different aled methods. Simply toss your partner upwards, double jump into them and time your hammer so it hits before they cross the freeze on the way down.

But this option becomes much easier when you are on the ground and there is a freeze tile directly above you. In that case, all you have to do is two hits - one to push tee up so that it's above the freeze, and second one to unfreeze him.

TODO: add information about downwards aled

Transitioning from Aled

When getting hit through a 1 tile freeze, you need to be ready to react by doing anything that will lead into your friend crossing the freeze with you. Most commonly, people will do one of these two actions:

  • Let their partner fall in the freeze and proceed to hammerhit.
  • Hold hook while aiming at their partner to hammer them while still in the air. This often leads into a hammerfly.

How to Practice

Aled is often very punishing to fail, yet it also requires a lot of practice to succeed consistently. You can practice easily by doing the following steps:

  1. Find an empty server with good ping, and change the map using /map grandma or /map aled.
  2. Connect your dummy, and join a team using /team [number between 1-63] (example: /team 5), and locking it using /lock.
  3. Enable practice mode by typing /practice with both your main tee and your dummy. This will enable the use of /r which teleports you to the latest safe ground your tee touched.
    Tip: {{{1}}}
  4. Go to the right side of the map to unsolo, and practice performing an aled on the pillar of freeze. If you fall in the freeze, type /r to be saved.