原生模式
原生模式(英語:Vanilla)是對由《Teeworlds》開發者所開發的模式總稱,目前包括:團隊奪旗,混戰競技,團隊競技,生存遊戲和團隊生存五種模式。
所有原生模式皆採用回合制,當一個或一隊玩家達到一定的分數時,回合結束,該隊伍或個人獲勝;而當時間結束且沒人達到分數上限,則最高分數的隊伍或個人獲勝。團隊模式下,玩家會被分成兩隊:紅隊和藍隊。
團隊奪旗
The goal of a death match is to kill as many other players as possible until the round ends. One kill is worth one point. Self inflicted death by falling out of the map, falling into kill tiles or last hitting yourself with the grenade reduces the score by one point. The player with the highest score at the end of the round wins.
Death match is the original Teeworlds (then Teewars) game mode.
TDM
Team Death Match has the same rules as Death Match, but players are arranged into two teams. The team score is the sum of all player scores within the team.
CTF
CTF is a game mode where two teams, each having a flag, are trying to capture the other team's flag, located at the team's "base", and bring it safely back to their own flag at the base. Capturing the flag adds 100 points to the team score. There is usually a score limit or a time limit in a CTF game.
LMS
Last man standing is like death match, but with respawn disabled. The player surviving the longest wins.
LTS
Last team standing is the team variant of LMS. The team eliminating the other first wins.
See also
- Wikipedia article: https://en.wikipedia.org/wiki/Teeworlds
- Timeline
- Original developers: http://www.teewars.com/?page=about (archived)
References
- ↑ 1.0 1.1 Teewars 0.3 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=172
- ↑ 2.0 2.1 Teewars 0.3 release notes: https://web.archive.org/web/20071220094221/http://www.teewars.com:80/?page=downloads&id=171