皮肤制作
皮肤文件图像采用长宽比为2:1的32位RGBA格式,长和宽的像素个数都必须为 4 的倍数。
在开始制作皮肤前请选择合适的软件,为了导出更加清晰的图像且易于编辑,最好能够支持矢量编辑。常用的软件如下:
- Inkscape (免费的开源软件,下面的教程也以此软件为例)
- Adobe Illustrator
- Affinity Designer
Next, it's time to start making your skin. It's easiest to start from a pre-existing skin, or a template file. This GitHub repo contains many .svg remakes of popular skins. Let's take a look at the default skin .svg:
As we can see, each body part has a corresponding black shadow version.
The black shadow of each body part is the outline used in the tee as a whole.
Make sure these share the same shape as each body part, but with a larger stroke size.