Death

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Revision as of 12:00, 9 April 2022 by Zwelf (talk | contribs) (Add death by disconnect and projectile removal on death)

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Death can be caused by the death tile , by going too far out of the map (>200 tiles), by issuing a kill command bound to k by default or by disconnecting from the server. When racing for a long time on a map (>20min) a kill protection kicks in, overwriting the kill command to prevent accidental killing. Then sending /kill via chat is necessary in order to kill and restart the map. The death tile is the only tile with a bigger hit-box than most other tiles like e.g. Teleporter and Freeze.

The death tile is skippable with enough speed, but not with Ninja due to its bigger hit box.

When a tee dies, all their shot projectiles from weapons like grenade and laser are removed from the map.