User contributions for By
13 February 2023
- 13:3413:34, 13 February 2023 diff hist +327 N Translations:Common Terminology/38/zh Created page with "* fw:无恶意争斗(fun war), 指阻碍其他玩家但不试图去击杀其他玩家的行为; * perma:永久阻碍(permanent block), 指成功阻碍玩家导致其无法被救援; * w4l:为生存而战(war for life); * wb:重要阻碍(way block), 指挡住了主要行动路径的阻碍行为。"
- 13:3413:34, 13 February 2023 diff hist −146 Common Terminology/zh Created page with "==== 阻挡者(blocker) ====" Tags: mobile web edit mobile edit
- 13:3313:33, 13 February 2023 diff hist 0 Translations:Common Terminology/25/zh No edit summary
- 13:3313:33, 13 February 2023 diff hist 0 Translations:Common Terminology/34/zh No edit summary
- 13:3213:32, 13 February 2023 diff hist +14 N Translations:Common Terminology/37/zh Created page with "=== 缩写 ==="
- 13:3113:31, 13 February 2023 diff hist +56 N Translations:Common Terminology/36/zh Created page with "== Block(阻碍模式)中常用的缩写与术语 =="
- 13:3113:31, 13 February 2023 diff hist +135 N Translations:Common Terminology/35/zh Created page with "指用钩索或锤击来阻碍或打断队友行动的行为。这种行为经常发生在队友想要完成一次献祭的过程中。" current
- 13:3113:31, 13 February 2023 diff hist +27 N Translations:Common Terminology/34/zh Created page with "==== 阻挡(Block) ===="
- 13:3013:30, 13 February 2023 diff hist +258 N Translations:Common Terminology/33/zh Created page with "指一名玩家献祭了一名被其他玩家冻结的敌人,夺走了本属于他的分数与击杀数。一名玩家抢人头时,若冻结该敌人的玩家仍然存活在场上并距离他的猎物很近,那么这种行为会显得非常不礼貌。"
- 13:3013:30, 13 February 2023 diff hist +30 N Translations:Common Terminology/32/zh Created page with "==== 抢人头(Steal) ===="
- 13:3013:30, 13 February 2023 diff hist +14 N Translations:Common Terminology/31/zh Created page with "=== 术语 ==="
- 13:3013:30, 13 February 2023 diff hist +136 N Translations:Common Terminology/30/zh Created page with "* ns:不錯的一击(nice shot) * sac:献祭(sacrifice),指将已被冻结的敌人抛掷到献祭刺上以获得分数。"
- 13:2813:28, 13 February 2023 diff hist +14 N Translations:Common Terminology/29/zh Created page with "=== 缩写 ==="
- 13:2813:28, 13 February 2023 diff hist −116 Common Terminology/zh No edit summary
- 13:2813:28, 13 February 2023 diff hist +57 N Translations:Common Terminology/28/zh Created page with "== FNG(冻结与捕获)中常用的缩写与术语 =="
- 13:2813:28, 13 February 2023 diff hist 0 Translations:Common Terminology/10/zh No edit summary current
- 13:2713:27, 13 February 2023 diff hist +126 N Translations:Common Terminology/27/zh Created page with "您可以在我们[https://ddnet.org/discord Discord]服务器中的#reports channel频道里举报有这些行为的玩家。" current
- 13:2713:27, 13 February 2023 diff hist +81 N Translations:Common Terminology/26/zh Created page with "通常指那些故意让其他玩家失败或导致其他玩家死亡的玩家。"
- 13:2713:27, 13 February 2023 diff hist +32 N Translations:Common Terminology/25/zh Created page with "==== 阻挡者(blocker) ===="
- 13:2713:27, 13 February 2023 diff hist +216 N Translations:Common Terminology/24/zh Created page with "通常指在地图起始部分设置的一个单人关卡,只有通过这个关卡才可以开始游玩本张地图。而“过滤器”的含义就是过滤掉那些技术还不足以游玩该张地图的玩家。"
- 13:2613:26, 13 February 2023 diff hist +42 N Translations:Common Terminology/23/zh Created page with "==== 菜鸟过滤器(Noob filter) ===="
- 13:2613:26, 13 February 2023 diff hist +228 N Translations:Common Terminology/22/zh Created page with "想要找到另一名玩家在哪个服务器里其实很简单,只需要在添加他们为好友(在地图界面里依次点击ESC > 玩家 > 心形图标来添加好友)后在好友栏里即可知道好友是否在线。" current
- 13:2613:26, 13 February 2023 diff hist +171 N Translations:Common Terminology/21/zh Created page with "指跟随一名玩家进入另一个服务器,原因可能是因为当前服务器人数过多不便于游戏,也可能是想要加入一个人数更多的服务器。"
- 13:2613:26, 13 February 2023 diff hist +28 N Translations:Common Terminology/20/zh Created page with "==== 跟随(Follow) ===="
- 13:2613:26, 13 February 2023 diff hist +152 N Translations:Common Terminology/19/zh Created page with "指一种会使玩家失败的地图关卡。当有玩家提到“这里会失败”时,玩家应当更加小心地应对这部分关卡。"
- 13:2613:26, 13 February 2023 diff hist +38 N Translations:Common Terminology/18/zh Created page with "==== 失败关卡(Faily part) ===="
- 13:2513:25, 13 February 2023 diff hist −99 Common Terminology/zh Created page with "==== 失败(Fail) ===="
- 13:2513:25, 13 February 2023 diff hist +386 N Translations:Common Terminology/17/zh Created page with "失败在DDNet中很常见,尤其在高难度的地图中,例如高星级的古典图、传统图、中阶图、高阶图、疯狂图中,都会有地图作者特别设计的“失败关卡”。" current
- 13:2413:24, 13 February 2023 diff hist +264 N Translations:Common Terminology/16/zh Created page with "失败通常指玩家们处于一种无法再继续进行游戏的状态,这种状态可能因为所有玩家均处于冻结区域而导致,也可能因为一名玩家不能单独通过某个关卡,同时他的队友位于他无法救援的位置而导致。"
- 13:2413:24, 13 February 2023 diff hist +26 N Translations:Common Terminology/15/zh Created page with "==== 失败(Fail) ===="
- 13:2413:24, 13 February 2023 diff hist +92 N Translations:Common Terminology/14/zh Created page with "不要将Edge与边缘钩(Edge hook)混淆。" current
- 13:2413:24, 13 February 2023 diff hist +73 N Translations:Common Terminology/13/zh Created page with "在竞速术语中,Edge也用来指那些非常规操作(buguse)。" current
- 13:2413:24, 13 February 2023 diff hist +392 N Translations:Common Terminology/12/zh Created page with "通常指玩家站在某种墙体的边缘处,站在边缘处不会受到该墙体正上方区域(例如冻结区域,传送区域或即死区域)的影响,同时表现为站在地面上(可以补充二段跳跃)。这项技巧的原理为这些区域(冻结区域等)的实际碰撞体积比在游戏里所看到的要小一些。"
- 13:2313:23, 13 February 2023 diff hist +26 N Translations:Common Terminology/11/zh Created page with "==== 边缘(Edge) ===="
- 13:2313:23, 13 February 2023 diff hist +201 N Translations:Common Terminology/10/zh Created page with "如果您发现某些玩家正在毫无理由地想要移除,或封禁您或其他玩家,你可以在我们[https://ddnet.org/discord Discord]服务器中的#reports channel频道里进行举报。"
- 13:2313:23, 13 February 2023 diff hist +807 Common Terminology/zh Created page with "一项没有任何实际理由的投票(投票类型通常为移除某位玩家或将某位玩家置为观战模式)。" Tags: mobile web edit mobile edit
- 13:2213:22, 13 February 2023 diff hist +123 N Translations:Common Terminology/9/zh Created page with "一项没有任何实际理由的投票(投票类型通常为移除某位玩家或将某位玩家置为观战模式)。"
- 13:2213:22, 13 February 2023 diff hist +41 N Translations:Common Terminology/8/zh Created page with "==== 无意义投票(Fun voting) ===="
- 13:2213:22, 13 February 2023 diff hist +33 N Translations:Common Terminology/7/zh Created page with "玩家所控制角色的名称。" current
- 13:2213:22, 13 February 2023 diff hist +13 N Translations:Common Terminology/6/zh Created page with "==== Tee ===="
- 13:2213:22, 13 February 2023 diff hist +14 N Translations:Common Terminology/5/zh Created page with "=== 术语 ==="
- 13:2113:21, 13 February 2023 diff hist −6 Translations:Common Terminology/1/zh No edit summary current
- 13:2113:21, 13 February 2023 diff hist +2,725 N Translations:Common Terminology/4/zh Created page with "* 3fly:三人锤击飞行(triple hammer fly),在该类锤击飞行中,操作锤子的玩家同时负责使用钩索钩住第三名玩家; * b:返回(back),通常用于玩家在某一部分因失误掉落至冻结区域后,请求其他玩家返回将其解除冻结; * dj:二段跳跃(double jump),通常会组成短语“需要二段跳”(need dj)或“去拿二段跳..."
- 13:1313:13, 13 February 2023 diff hist −45 Common Terminology/zh Created page with "缩写和'''游戏术语'''通常用于《Teeworlds》玩家之间关于游戏内容与技巧的快速交流,不同游戏模式所使用的术语有所区别。"
- 13:1213:12, 13 February 2023 diff hist +14 N Translations:Common Terminology/3/zh Created page with "=== 缩写 ==="
- 13:1213:12, 13 February 2023 diff hist +38 N Translations:Common Terminology/2/zh Created page with "== DDNet中常用的缩写与术语 =="
- 13:1113:11, 13 February 2023 diff hist +162 N Translations:Common Terminology/1/zh Created page with "缩写和'''游戏术语'''通常用于《Teeworlds》玩家之间关于游戏内容与技巧的快速交流,不同游戏模式所使用的术语有所区别。"
- 13:1113:11, 13 February 2023 diff hist +12 N Translations:Common Terminology/Page display title/zh Created page with "常用术语" current
- 13:1013:10, 13 February 2023 diff hist −20 m Common Terminology No edit summary Tag: Visual edit: Switched
- 13:0813:08, 13 February 2023 diff hist −131 Dummy/zh Created page with "该方法以<code>cl_dummy_copy_moves</code>和<code>cl_dummy_hammer</code>为本。将<code>cl_dummy_copy_moves</code>开启并将<code>cl_dummy_hammer</code>绑定至顺手的按键。当按下<code>cl_dummy_hammer</code>时,分身会停止分身同步使用钩索,并仅仅向您操作对象锤击。当您不想让分身使用钩索时,则按下<code>cl_dummy_hammer</code>键。谨记分身只在您使用钩索时使用钩索。"