Stoppers: Difference between revisions
Appearance
Zerol Acqua (talk | contribs) add translate marks |
Zerol Acqua (talk | contribs) Marked this version for translation |
||
Line 19: | Line 19: | ||
</translate> | </translate> | ||
[[File:Stopper Skip - Speed.mp4|400px|gif|left|thumb|<translate>Skipping stoppers with speed(0.1x)</translate>]] | [[File:Stopper Skip - Speed.mp4|400px|gif|left|thumb|<translate><!--T:8--> Skipping stoppers with speed(0.1x)</translate>]] | ||
[[File:Stopper skip - Ninja.mp4|400px|gif|center|thumb|<translate>Skipping stoppers with ninja</translate>]] | [[File:Stopper skip - Ninja.mp4|400px|gif|center|thumb|<translate><!--T:9--> Skipping stoppers with ninja</translate>]] | ||
<translate> | <translate> |
Revision as of 02:44, 23 March 2025
Stoppers (//) are a DDRace-specific tile that prevent tees but not projectiles from passing through. There are three types of stoppers: each halting movement in either one, two, our four directions.
Collisions and Hitboxes
Stoppers are not collision-checked through interpolation. Thus, if you pass by a stopper's hitbox between two ticks, your position will not be stopped 'between' your two tick locations.
This leads to a couple effects:
- Your first tick inside a stopper will be the position you're stopped at.
- Stoppers can be easily skipped with Ninja.
Hitboxes
- Be aware - since stoppers are easily skippable, these hitboxes don't mean much due to the fact that one can easily skip several units through a stopper with speed.
- 1-way stoppers (assumed to be pointing upwards) will prevent further downwards motion starting a distance
34
units upwards from the center but16
units leftwards, rightwards, and downwards from the center. - 2-way stoppers (assumed to be pointing up and down) will prevent inwards motion starting a distance
34
units upwards and downwards from the center but16
units left and right from the center. - 4-way stoppers will prevent inwards motion starting a distance
34
units in all directions from the center. Keep in mind that the hitbox is "+" shaped rather than square shaped.
- 1-way stoppers (assumed to be pointing upwards) will prevent further downwards motion starting a distance