Skin Creation/zh: Difference between revisions
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现在开始皮肤制作,最容易上手的方式是临摹已有的皮肤或采用模板。在[https://github.com/ddnet/ddnet-data-svg/tree/main/skins GitHub 库]中有许多流行皮肤的svg格式重置版,打开默认的 skin.svg 如图所示: | |||
[[File:Default skin svg.png|thumb|default.svg]] | [[File:Default skin svg.png|thumb|default.svg]] |
Revision as of 05:17, 13 July 2023
皮膚文件圖像採用長寬比為2:1的32位RGBA格式,長和寬的像素個數都必須為 4 的倍數。
在開始製作皮膚前請選擇合適的軟件,為了導出更加清晰的圖像且易於編輯,最好能夠支持矢量編輯。常用的軟件如下:
- Inkscape (免費的開源軟件,下面的教程也以此軟件為例)
- Adobe Illustrator
- Affinity Designer
現在開始皮膚製作,最容易上手的方式是臨摹已有的皮膚或採用模板。在GitHub 庫中有許多流行皮膚的svg格式重置版,打開默認的 skin.svg 如圖所示:
As we can see, each body part has a corresponding black shadow version.
The black shadow of each body part is the outline used in the tee as a whole.
Make sure these share the same shape as each body part, but with a larger stroke size.