Skin Creation/zh: Difference between revisions

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<div lang="en" dir="ltr" class="mw-content-ltr">
现在开始皮肤制作,最容易上手的方式是临摹已有的皮肤或采用模板。在[https://github.com/ddnet/ddnet-data-svg/tree/main/skins GitHub ]中有许多流行皮肤的svg格式重置版,打开默认的 skin.svg 如图所示:
Next, it's time to start making your skin. It's easiest to start from a pre-existing skin, or a template file. [https://github.com/ddnet/ddnet-data-svg/tree/main/skins This GitHub repo] contains many .svg remakes of popular skins. Let's take a look at the default skin .svg:
</div>


[[File:Default skin svg.png|thumb|default.svg]]
[[File:Default skin svg.png|thumb|default.svg]]

Revision as of 05:17, 13 July 2023

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皮膚文件圖像採用長寬比為2:1的32位RGBA格式,長和寬的像素個數都必須為 4 的倍數。


在開始製作皮膚前請選擇合適的軟件,為了導出更加清晰的圖像且易於編輯,最好能夠支持矢量編輯。常用的軟件如下:


現在開始皮膚製作,最容易上手的方式是臨摹已有的皮膚或採用模板。在GitHub 庫中有許多流行皮膚的svg格式重置版,打開默認的 skin.svg 如圖所示:

default.svg

As we can see, each body part has a corresponding black shadow version.

The black shadow of each body part is the outline used in the tee as a whole.

Make sure these share the same shape as each body part, but with a larger stroke size.