Skin Creation/zh: Difference between revisions
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(Created page with "* [https://inkscape.org/ Inkscape] (免费的开源软件,下面的教程也以此软件为例) * [https://www.adobe.com/products/illustrator.html Adobe Illustrator] * [https://affinity.serif.com/en-us/ Affinity Designer]") |
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在开始制作皮肤前请选择合适的软件,为了导出更加清晰的图像且易于编辑,最好能够支持矢量编辑。常用的软件如下: | |||
* [https://inkscape.org/ Inkscape] (免费的开源软件,下面的教程也以此软件为例) | |||
* [https://inkscape.org/ Inkscape] ( | |||
* [https://www.adobe.com/products/illustrator.html Adobe Illustrator] | * [https://www.adobe.com/products/illustrator.html Adobe Illustrator] | ||
* [https://affinity.serif.com/en-us/ Affinity Designer] | * [https://affinity.serif.com/en-us/ Affinity Designer] | ||
Revision as of 05:14, 13 July 2023
皮膚文件圖像採用長寬比為2:1的32位RGBA格式,長和寬的像素個數都必須為 4 的倍數。
在開始製作皮膚前請選擇合適的軟件,為了導出更加清晰的圖像且易於編輯,最好能夠支持矢量編輯。常用的軟件如下:
- Inkscape (免費的開源軟件,下面的教程也以此軟件為例)
- Adobe Illustrator
- Affinity Designer
Next, it's time to start making your skin. It's easiest to start from a pre-existing skin, or a template file. This GitHub repo contains many .svg remakes of popular skins. Let's take a look at the default skin .svg:
As we can see, each body part has a corresponding black shadow version.
The black shadow of each body part is the outline used in the tee as a whole.
Make sure these share the same shape as each body part, but with a larger stroke size.