TeeSmash: Difference between revisions

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You only have a hammer.
You only have a hammer.


The goal of this game mode is to hammer others on the spikes or out of the map. When you hammer a tee, the knockback strength against that tee increases (the strength is indicated with the skin color).
The goal of this game mode is to hammer others on the spikes or out of the map. When you hammer a tee, the knockback strength against that tee increases (the strength is indicated with the skin color).<ref>https://www.teeworlds.com/forum/viewtopic.php?id=11878</ref>


The hearts decrease your knockback and the shields protect you against adding knock back from 1 hit.
The hearts decrease your knockback and the shields protect you against adding knock back from 1 hit.

Revision as of 16:06, 1 September 2022


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You only have a hammer.

The goal of this game mode is to hammer others on the spikes or out of the map. When you hammer a tee, the knockback strength against that tee increases (the strength is indicated with the skin color).[1]

The hearts decrease your knockback and the shields protect you against adding knock back from 1 hit. The ninja gives you a super hammer for 5 hits (see your hearts bar), hits can be configured through autoexec.cfg


Configuration

# start with 300 hammer strength, increase by 60 for each hit
sv_hammer_start_strength 300
sv_hammer_hit_strength 60

# when you hook or hammer a player you score for his death for 10 seconds
sv_score_time_hammer 10
sv_score_time_hook 10

# super hammer respawns every 40 seconds, increases your hammer strength by 800 and lasts for 5 hits
sv_hammer_super 1
sv_hammer_super_spawn_time 90
sv_hammer_super_strength 500
sv_hammer_super_number 5

# enable killing spree messages and send them every 3 kills
sv_killing_spree 1
sv_killing_spree_msg_kills 3

Changelog

  • Version 3.0:
    • Updated to teeworlds 0.7.4
  • Version 2.3:
    • Updated to teeworlds 0.6.5
  • Version 2.2:
    • Added killspree messages
    • Balanced ninja super hammer
  • Version 2.1:
    • Added Super Hammer (pickup the ninja to get it) and a cfg for it.
    • Added sv_hammer_super_spawn_time
    • Added 4 new maps
    • Changed skin color scale.
    • Added autoexec.cfg and commands to personalize more the mod.
    • Fixed a error executing the server on windows.
    • Hook also count as kill, but hammer has more priority.
    • Added message when trying to kill yourself.
    • Allow utf8 in player names.