Vanilla: Difference between revisions
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Expand Vanilla game modes a bit. |
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* '''LMS''': last man standing | * '''LMS''': last man standing | ||
* '''LTS''': last team standing | * '''LTS''': last team standing | ||
All of the game modes are round based. The round end if either a score limit or a time limit is reached. In team based game the team with the highest score wins and in player vs player game modes the player with the highest score wins. Team based game modes are arranged in two teams: {{Tile|game|193}} red and {{Tile|game|194}} blue. | |||
== See also == | ==DM== | ||
* https://en.wikipedia.org/wiki/Teeworlds | The goal of a death match is to kill as many other players as possible until the round ends. One kill is worth one point. Self inflicted death by falling out of the map, falling into kill tiles or last hitting yourself with the grenade reduces the score by one point. | ||
Death match is the original Teeworlds (then Teewars) game mode . | |||
==TDM== | |||
Team Death Match has the same rules as Death Match, but players are arranged into two teams. The team score is the sum of all player scores within the team. | |||
This mod was added alongside with CTF to Teewars 0.3 in 2007-12-15<ref name=":0">Teewars 0.3 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=172</ref><ref name=":1">Teewars 0.3 release notes: https://web.archive.org/web/20071220094221/http://www.teewars.com:80/?page=downloads&id=171</ref>. | |||
==CTF== | |||
<div style="float:right;">{{Game.png|Flag red}}{{Game.png|Flag blue}}</div> | |||
CTF is a game mode where two teams, each having a flag, are trying to capture the other team's flag, located at the team's "base", and bring it safely back to their own flag at the base. Capturing the flag adds 100 points to the team score. There is usually a score limit or a time limit in a CTF game. | |||
This mod was introduced alongside with TDM to Teewars 0.3 in 2007-12-15<ref name=":0" /><ref name=":1" />. | |||
==See also== | |||
*https://en.wikipedia.org/wiki/Teeworlds | |||
*[[Timeline]] | |||
==References== | |||
<references /> |
Revision as of 12:33, 21 August 2022
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Vanilla is the umbrella term for all mods developed by Teeworlds developers. They currently comprise of
- CTF: capture the flag
- DM: death match
- TDM: team death match
- LMS: last man standing
- LTS: last team standing
All of the game modes are round based. The round end if either a score limit or a time limit is reached. In team based game the team with the highest score wins and in player vs player game modes the player with the highest score wins. Team based game modes are arranged in two teams: red and blue.
DM
The goal of a death match is to kill as many other players as possible until the round ends. One kill is worth one point. Self inflicted death by falling out of the map, falling into kill tiles or last hitting yourself with the grenade reduces the score by one point.
Death match is the original Teeworlds (then Teewars) game mode .
TDM
Team Death Match has the same rules as Death Match, but players are arranged into two teams. The team score is the sum of all player scores within the team.
This mod was added alongside with CTF to Teewars 0.3 in 2007-12-15[1][2].
CTF
CTF is a game mode where two teams, each having a flag, are trying to capture the other team's flag, located at the team's "base", and bring it safely back to their own flag at the base. Capturing the flag adds 100 points to the team score. There is usually a score limit or a time limit in a CTF game.
This mod was introduced alongside with TDM to Teewars 0.3 in 2007-12-15[1][2].
See also
References
- ↑ 1.0 1.1 Teewars 0.3 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=172
- ↑ 2.0 2.1 Teewars 0.3 release notes: https://web.archive.org/web/20071220094221/http://www.teewars.com:80/?page=downloads&id=171