Common Terminology/ko: Difference between revisions
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<languages/> | {{MigrateTranslation}} | ||
<languages /> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Acronyms and '''''terminology''''' commonly used by Teeworlds players to describe in-game concepts. Split by game mode. | Acronyms and '''''terminology''''' commonly used by Teeworlds players to describe in-game concepts. Split by game mode. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==Common DDNet Acronyms and Terms== | ==Common DDNet Acronyms and Terms== | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
=== Acronyms === | ===Acronyms=== | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
*3fly : [[Special:MyLanguage/triple hammer fly|triple hammer fly]], the tee hitting the driver also hooks another tee. | *3fly : [[Special:MyLanguage/triple hammer fly|triple hammer fly]], the tee hitting the driver also hooks another tee. | ||
*b : back, commonly used by players that fall in freeze and need another player to come back to unfreeze them. | *b : back, commonly used by players that fall in [[Special:MyLanguage/Freeze|freeze]] and need another player to come back to unfreeze them. | ||
*dj : double [[Special:MyLanguage/jump|jump]], normally used in the phrase "need dj" or "get dj" to indicate that a tee must land on a tile to get their double jump back. | *dj : double [[Special:MyLanguage/jump|jump]], normally used in the phrase "need dj" or "get dj" to indicate that a tee must land on a tile to get their double jump back. | ||
*dyn : dynamic camera. | *dyn : dynamic camera. | ||
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*t0 : team 0, the team that you start as when you join a server. | *t0 : team 0, the team that you start as when you join a server. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
=== Terms === | ===Terms=== | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==== Tee ==== | ====Tee==== | ||
</div> | </div> | ||
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The character players control. | The character players control. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==== Fun Voting ==== | ====Fun Voting==== | ||
</div> | </div> | ||
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If you see someone voting to ban you or someone else for no reason, you can report them on the [https://ddnet.org/discord Discord] server in the #reports channel. | If you see someone voting to ban you or someone else for no reason, you can report them on the [https://ddnet.org/discord Discord] server in the #reports channel. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
To edge is to place yourself on the edge of a block, where you are out of range of tiles like freeze, teleport, or kill. This is possible because the [[Special:MyLanguage/ | To edge is to place yourself on the edge of a block, where you are out of range of tiles like freeze, teleport, or kill. This is possible because the [[Special:MyLanguage/Collision|hitbox]] of these tiles is smaller than the square entity shown in-game. | ||
</div> | </div> | ||
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Not to be confused with an [[Special:MyLanguage/Drag_Part#Edge hook|edge hook]]. | Not to be confused with an [[Special:MyLanguage/Drag_Part#Edge hook|edge hook]]. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==== Fail==== | ====Fail==== | ||
</div> | </div> | ||
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Failing in DDNet is pretty common, especially in harder map difficulties such as [[Special:MyLanguage/DDmaX|DDmaX]], [[Special:MyLanguage/Oldschool|Oldschool]], [[Special:MyLanguage/Moderate|Moderate]], [[Special:MyLanguage/Brutal|Brutal]] and [[Special:MyLanguage/Insane|Insane]] since these maps have ''faily'' [[Special:MyLanguage/Map Part|parts]]. | Failing in DDNet is pretty common, especially in harder map difficulties such as [[Special:MyLanguage/DDmaX|DDmaX]], [[Special:MyLanguage/Oldschool|Oldschool]], [[Special:MyLanguage/Moderate|Moderate]], [[Special:MyLanguage/Brutal|Brutal]] and [[Special:MyLanguage/Insane|Insane]] since these maps have ''faily'' [[Special:MyLanguage/Map Part|parts]]. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==== Faily part==== | ====Faily part==== | ||
</div> | </div> | ||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==== Follow==== | ====Follow==== | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
To follow a player to another server, usually to play a different | To follow a player to another server, usually to play a different or a populated server. | ||
</div> | </div> | ||
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It's easy to find another player using the Friends tab in the server browser after adding them (Escape > Players > Heart icon bubble) | It's easy to find another player using the Friends tab in the server browser after adding them (Escape > Players > Heart icon bubble) | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==== Noob Filter==== | ====Noob Filter==== | ||
</div> | </div> | ||
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A solo part at the start of a cooperative map that needs to be passed by everyone before they can start the map. Exists to "filter" out those who aren't skilled enough for the map. | A solo part at the start of a cooperative map that needs to be passed by everyone before they can start the map. Exists to "filter" out those who aren't skilled enough for the map. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==== Blocker ==== | ====Blocker==== | ||
</div> | </div> | ||
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If you see someone blocking you can report them on the [https://ddnet.org/discord Discord] server in the #reports channel. | If you see someone blocking you can report them on the [https://ddnet.org/discord Discord] server in the #reports channel. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Common FNG Acronyms and Terms == | ==Common FNG Acronyms and Terms== | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
=== Acronyms === | ===Acronyms=== | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
* ns : nice shot. | *ns : nice shot. | ||
* sac : sacrifice, to throw an enemy into spikes for points. | *sac : sacrifice, to throw an enemy into spikes for points. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
=== Terms === | ===Terms=== | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==== Steal ==== | ====Steal==== | ||
</div> | </div> | ||
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To sacrifice a frozen tee that someone else shot, stealing their points and their kill. It's considered disrespectful to steal someone's kill while they're still alive and near the frozen tee. | To sacrifice a frozen tee that someone else shot, stealing their points and their kill. It's considered disrespectful to steal someone's kill while they're still alive and near the frozen tee. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==== Block ==== | ====Block==== | ||
</div> | </div> | ||
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To disrupt a teammate's movement by hooking or hammering them. Usually done while said teammate is trying to sacrifice a kill. | To disrupt a teammate's movement by hooking or hammering them. Usually done while said teammate is trying to sacrifice a kill. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Common Block Acronyms and Terms == | ==Common Block Acronyms and Terms== | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
=== Acronyms === | ===Acronyms=== | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
* fw : fun war, blocking without killing each other. | *fw : fun war, blocking without killing each other. | ||
* perma : permanent block, blocking people in a way where saving is impossible. | *perma : permanent block, blocking people in a way where saving is impossible. | ||
* w4l : war for life. | *w4l : war for life. | ||
* wb : way block, blocking people on the way to main block area. | *wb : way block, blocking people on the way to main block area. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
=== Terms === | ===Terms=== | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==== Life ==== | ====Life==== | ||
</div> | </div> | ||
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War for life, killing each other for whole life long. | War for life, killing each other for whole life long. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==== War ==== | ====War==== | ||
</div> | </div> | ||
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Blocking and killing each other. | Blocking and killing each other. | ||
</div> | </div> | ||
==Common Mapping Acronyms and Terms== | |||
'''Acronyms''' |
Latest revision as of 20:35, 1 June 2024
Acronyms and terminology commonly used by Teeworlds players to describe in-game concepts. Split by game mode.
Common DDNet Acronyms and Terms
Acronyms
- 3fly : triple hammer fly, the tee hitting the driver also hooks another tee.
- b : back, commonly used by players that fall in freeze and need another player to come back to unfreeze them.
- dj : double jump, normally used in the phrase "need dj" or "get dj" to indicate that a tee must land on a tile to get their double jump back.
- dyn : dynamic camera.
- flw : follow, to follow another player to a different server.
- fv : fun vote, a vote which is called for no reason.
- hf : hammer fly, a method of flying involving a driver (a tee that hooks another tee) and a tee that hammers them from below.
- hh : hammer hit, typically chained together to cross long stretches of freeze.
- hr : hammer run, when two tees run in the same direction and the back tee hits the other.
- jp : jetpack, a modification to your second weapon (pistol) that allows you to fly
- r1 : rank 1, to signify the top time on a certain map.
- re : restart, to start the map from the beginning again.
- rf : rocket fly, a method of flying involving a driver (a tee that fires grenades and hooks another tee at an angle) and a tee that doesn't move
- rq : rage-quit, often used when someone fails a part and leaves, or when someone abandons a team mid-race.
- sg : shotgun
- t0 : team 0, the team that you start as when you join a server.
Terms
Tee
The character players control.
Fun Voting
Voting for no proper reason (often it's the vote option 'Kick player' or 'Move to spectators').
If you see someone voting to ban you or someone else for no reason, you can report them on the Discord server in the #reports channel.
Edge
To edge is to place yourself on the edge of a block, where you are out of range of tiles like freeze, teleport, or kill. This is possible because the hitbox of these tiles is smaller than the square entity shown in-game.
In race terminology, this is also referred to as 'buguse'.
Not to be confused with an edge hook.
Fail
This is a common term used by players to refer to the state where you can no longer progress on the map, be it because everyone is frozen, or you can't do a part alone and your partners are not in a place you can reach.
Failing in DDNet is pretty common, especially in harder map difficulties such as DDmaX, Oldschool, Moderate, Brutal and Insane since these maps have faily parts.
Faily part
Map parts where you can fail. Sometimes, players will say "faily" when you should be more cautious than usual.
Follow
To follow a player to another server, usually to play a different or a populated server.
It's easy to find another player using the Friends tab in the server browser after adding them (Escape > Players > Heart icon bubble)
Noob Filter
A solo part at the start of a cooperative map that needs to be passed by everyone before they can start the map. Exists to "filter" out those who aren't skilled enough for the map.
Blocker
A blocker is a player who intentionally fails or kills other people.
If you see someone blocking you can report them on the Discord server in the #reports channel.
Common FNG Acronyms and Terms
Acronyms
- ns : nice shot.
- sac : sacrifice, to throw an enemy into spikes for points.
Terms
Steal
To sacrifice a frozen tee that someone else shot, stealing their points and their kill. It's considered disrespectful to steal someone's kill while they're still alive and near the frozen tee.
Block
To disrupt a teammate's movement by hooking or hammering them. Usually done while said teammate is trying to sacrifice a kill.
Common Block Acronyms and Terms
Acronyms
- fw : fun war, blocking without killing each other.
- perma : permanent block, blocking people in a way where saving is impossible.
- w4l : war for life.
- wb : way block, blocking people on the way to main block area.
Terms
Life
War for life, killing each other for whole life long.
War
Blocking and killing each other.
Common Mapping Acronyms and Terms
Acronyms