TeeSmash: Difference between revisions
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<languages/> | |||
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{{Infobox mod | {{Infobox mod | ||
| name = TeeSmash | | name = TeeSmash | ||
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}} | }} | ||
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You only have a hammer. | You only have a hammer. | ||
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The goal of this game mode is to hammer others on the spikes or out of the map. When you hammer a tee, the knockback strength against that tee increases (the strength is indicated with the skin color).<ref>https://www.teeworlds.com/forum/viewtopic.php?id=11878</ref> | The goal of this game mode is to hammer others on the spikes or out of the map. When you hammer a tee, the knockback strength against that tee increases (the strength is indicated with the skin color).<ref>https://www.teeworlds.com/forum/viewtopic.php?id=11878</ref> | ||
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The hearts decrease your knockback and the shields protect you against adding knock back from 1 hit. | The hearts decrease your knockback and the shields protect you against adding knock back from 1 hit. | ||
The ninja gives you a super hammer for 5 hits (see your hearts bar), hits can be configured through autoexec.cfg | The ninja gives you a super hammer for 5 hits (see your hearts bar), hits can be configured through autoexec.cfg | ||
== Configuration == <!--T:5--> | |||
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<syntaxhighlight lang="text"> | <syntaxhighlight lang="text"> | ||
# start with 300 hammer strength, increase by 60 for each hit | # start with 300 hammer strength, increase by 60 for each hit | ||
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sv_hammer_hit_strength 60 | sv_hammer_hit_strength 60 | ||
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# when you hook or hammer a player you score for his death for 10 seconds | # when you hook or hammer a player you score for his death for 10 seconds | ||
sv_score_time_hammer 10 | sv_score_time_hammer 10 | ||
sv_score_time_hook 10 | sv_score_time_hook 10 | ||
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# super hammer respawns every 40 seconds, increases your hammer strength by 800 and lasts for 5 hits | # super hammer respawns every 40 seconds, increases your hammer strength by 800 and lasts for 5 hits | ||
sv_hammer_super 1 | sv_hammer_super 1 | ||
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sv_hammer_super_number 5 | sv_hammer_super_number 5 | ||
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# enable killing spree messages and send them every 3 kills | # enable killing spree messages and send them every 3 kills | ||
sv_killing_spree 1 | sv_killing_spree 1 | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
== Changelog == <!--T:10--> | |||
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* Version 3.0: | * Version 3.0: | ||
** Updated to teeworlds 0.7.4 | ** Updated to teeworlds 0.7.4 | ||
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** Allow utf8 in player names. | ** Allow utf8 in player names. | ||
== References == | |||
== References == <!--T:12--> | |||
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<references /> | <references /> | ||
[[Category:Mods{{#translation:}}]] |
Latest revision as of 19:20, 11 February 2023
You only have a hammer.
The goal of this game mode is to hammer others on the spikes or out of the map. When you hammer a tee, the knockback strength against that tee increases (the strength is indicated with the skin color).[1]
The hearts decrease your knockback and the shields protect you against adding knock back from 1 hit. The ninja gives you a super hammer for 5 hits (see your hearts bar), hits can be configured through autoexec.cfg
Configuration
# start with 300 hammer strength, increase by 60 for each hit
sv_hammer_start_strength 300
sv_hammer_hit_strength 60
# when you hook or hammer a player you score for his death for 10 seconds
sv_score_time_hammer 10
sv_score_time_hook 10
# super hammer respawns every 40 seconds, increases your hammer strength by 800 and lasts for 5 hits
sv_hammer_super 1
sv_hammer_super_spawn_time 90
sv_hammer_super_strength 500
sv_hammer_super_number 5
# enable killing spree messages and send them every 3 kills
sv_killing_spree 1
sv_killing_spree_msg_kills 3
Changelog
- Version 3.0:
- Updated to teeworlds 0.7.4
- Version 2.3:
- Updated to teeworlds 0.6.5
- Version 2.2:
- Added killspree messages
- Balanced ninja super hammer
- Version 2.1:
- Added Super Hammer (pickup the ninja to get it) and a cfg for it.
- Added sv_hammer_super_spawn_time
- Added 4 new maps
- Changed skin color scale.
- Added autoexec.cfg and commands to personalize more the mod.
- Fixed a error executing the server on windows.
- Hook also count as kill, but hammer has more priority.
- Added message when trying to kill yourself.
- Allow utf8 in player names.