Translations:Teleporter/3/en

From DDraceNetwork

There are two kinds of teleporter tiles teleporting tees to the to-tele . The original/blue teleporter and the evil/red teleporter which additionally resets the velocity of the teleporting tee to 0 and releases all hooks to the tee. Both reset the hook of the player going through the tele, even though that can be overwritten on some maps with the tune command sv_teleport_hold_hook 1. Normally the evil teleporter type is used, unless the context of the map requires the velocity to be kept. Teles can have the number 1 up to 255. Touching a tele (/) on a map without a corresponding to-tele ignores the tile and no teleportation is happening.