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- bind [key] \\\"[command/setting] [value] \\\"\"" As the quoted strings go deeper, you also need to escape the backslash. Since each new layer will again...29 KB (2,513 words) - 16:14, 4 July 2023
- addition that the hammerer also hooks a 3rd tee. The third tee can be frozen or deep, because it has to do nothing. It requires the tee that hammers to also hook...5 KB (617 words) - 10:22, 8 January 2025
- technique for 2 tees, and is pretty much only used when one of them is deep-frozen (aka deep). It requires the Grenade and is a lot easier with strong hook. Doing...4 KB (481 words) - 08:32, 15 June 2023
- Freeze (section Deep Freeze)tees can get into deep freeze by touching the deep freeze tile /. Tees in deep freeze can be identified by the hurt eyes they make. Deep freeze refreshes...5 KB (652 words) - 12:48, 5 May 2024
- use with a dummy are called Dummy maps, in which the dummy is permanently deep frozen. Dummy is also useful for completing maps by yourself, but some maps...8 KB (1,243 words) - 16:41, 12 January 2025
- into solo part unsolo Puts you out of solo part deep Puts you into deep freeze undeep Puts you out of deep freeze livefreeze Makes you live frozen unlivefreeze...109 KB (0 words) - 17:39, 4 May 2024
- Freeze/ko (section Deep Freeze)tees can get into deep freeze by touching the deep freeze tile /. Tees in deep freeze can be identified by the hurt eyes they make. Deep freeze refreshes...6 KB (652 words) - 12:49, 5 May 2024
- Archive:Binds/ko (section Deep Fly)green echo Deep Fly ON bind x exec deepfly_off.cfg deepfly_off.cfg bind mouse1 +fire cl_dummy_hammer 0 cl_message_client_color red echo Deep Fly OFF bind...30 KB (2,109 words) - 11:23, 11 February 2023
- bind [key] \\\"[command/setting] [value] \\\"\"" As the quoted strings go deeper, you also need to escape the backslash. Since each new layer will again...28 KB (2,513 words) - 17:07, 4 July 2023
- bind [key] \\\"[command/setting] [value] \\\"\"" As the quoted strings go deeper, you also need to escape the backslash. Since each new layer will again...32 KB (2,512 words) - 15:15, 19 September 2024
- Ninja dashing through stopper, teleporter, door, deep freeze and freeze...3 KB (336 words) - 01:17, 10 March 2025
- can be done with two players. One of the players would usually be frozen deep. The other one has a shotgun. The idea behind Shotgunfly is that the player...2 KB (361 words) - 08:52, 11 May 2024
- green echo Deep Fly ON bind x exec deepfly_off.cfg deepfly_off.cfg bind mouse1 +fire cl_dummy_hammer 0 cl_message_client_color red echo Deep Fly OFF bind...38 KB (2,262 words) - 12:51, 30 December 2023
- use with a dummy are called Dummy maps, in which the dummy is permanently deep frozen. Dummy is also useful for completing maps by yourself, but some maps...10 KB (1,294 words) - 15:29, 14 January 2025
- называются дамми-картами, в которых дамми находится в глубокой заморозке (deep freeze). Дамми также полезен для самостоятельного прохождения карт, но некоторые...15 KB (1,118 words) - 17:22, 22 January 2025
- or add to a player's race time. For switch layer doors, weapons, freeze, deep freeze, hearts, shields, bullets, plasma turrets, and all laser types, this...6 KB (784 words) - 17:48, 14 March 2023
- addition that the hammerer also hooks a 3rd tee. The third tee can be frozen or deep, because it has to do nothing. It requires the tee that hammers to also hook...7 KB (581 words) - 10:24, 8 January 2025
- green echo Deep Fly ON bind x exec deepfly_off.cfg deepfly_off.cfg bind mouse1 +fire cl_dummy_hammer 0 cl_message_client_color red echo Deep Fly OFF bind...31 KB (2,061 words) - 16:17, 2 March 2024
- Ninja dashing through stopper, teleporter, door, deep freeze and freeze...3 KB (271 words) - 01:18, 10 March 2025
- experts. Dummy - A second tee that you can control (known as a dummy) becomes deep-frozen, the goal is to move the dummy to the finish line. DDmaX - These are...11 KB (1,619 words) - 22:31, 14 December 2023