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- 12:18, 3 March 2025 Darkh talk contribs created page Translations:Mapping/225/zh (Created page with "请参见服务器和游戏崩溃来创建服务器并测试您的地图。")
- 12:17, 3 March 2025 Darkh talk contribs created page Translations:Mapping/224/zh (Created page with "* 调整角度:通过调整位置曲线或者在点击中心绿点后按下{{Key press|R}}。 一般来说,更推荐优先使用方块来实现视觉效果,因为图像区域会占用更多计算资源造成卡顿并增大地图的文件大小。除非必须使用图像区域,例如:地图的背景、标志和地图版权信息或特殊装饰等无法使用视觉方块的情况。")
- 12:11, 3 March 2025 Darkh talk contribs created page Translations:Mapping/223/zh (Created page with "* 调整位置:{{Key press|左键}}拖动区域中心的绿点可以挪动区域的位置; ** 按住{{Key press|Shift}}拖动中心点有以下作用:")
- 12:09, 3 March 2025 Darkh talk contribs created page Translations:Mapping/222/zh (Created page with "* 调整颜色:通过调整颜色曲线或者{{Key press|右键}}角落的红点并使用取色器可以调整区域的颜色。")
- 12:06, 3 March 2025 Darkh talk contribs created page Translations:Mapping/221/zh (Created page with "* 调整大小:{{Key press|左键}}拖动角落的红点可以随意拉伸区域。")
- 12:03, 3 March 2025 Darkh talk contribs created page Translations:Mapping/220/zh (Created page with "在图像(Quad)图层中可以放置图像区域,在选中图像图层后,通过点击添加图像(Add quad)的顶部进行放置。图像区域可以有很多显示方式。")
- 12:00, 3 March 2025 Darkh talk contribs created page Translations:Mapping/219/zh (Created page with "要放置您的第一个方块,请点击图层选择,然后按住{{Key press|空格}},在显示的方块列表中{{Key press|左键}}选择您要使用的方块。之后松开{{Key press|空格}}并在视野中按住{{Key press|左键}}拖动,随着笔刷的移动会放置刚刚选好的方块。单击{{Key press|右键}}清空笔刷,在笔刷为空的时候,在视野内{{Key press|左键}...")
- 11:51, 3 March 2025 Darkh talk contribs created page Translations:Mapping/218/zh (Created page with "[https://ddnet.org/explain 这个网站]解释了各种游戏方块的作用。正如其名,游戏方块决定了地图的物理机制和玩家的交互方式,而视觉方块仅仅是装饰,用于美术设计或标明游戏方块的位置。")
- 11:47, 3 March 2025 Darkh talk contribs created page Translations:Mapping/217/zh (Created page with "利用{{Key press|W}}{{Key press|A}}{{Key press|S}}{{Key press|D}}、或者按住{{Key press|鼠标滚轮}}拖动可以移动镜头,便于更改不同的地图区域。游戏地图一般由图像区域和方块组成,后者又分为游戏方块和视觉方块。")
- 11:42, 3 March 2025 Darkh talk contribs created page Translations:Mapping/216/zh (Created page with "== 制图基础 ==")
- 11:42, 3 March 2025 Darkh talk contribs created page Translations:Mapping/215/zh (Created page with "游戏内动画效果")
- 11:41, 3 March 2025 Darkh talk contribs created page Translations:Mapping/214/zh (Created page with "{{Todo|待解释包络线编辑器的用法}}")
- 11:41, 3 March 2025 Darkh talk contribs created page Translations:Mapping/213/zh (Created page with "基础变色动画的示例图")
- 11:40, 3 March 2025 Darkh talk contribs created page Translations:Mapping/208/zh (Created page with "视野调整功能(ZOOM)的按钮区域。")
- 11:39, 3 March 2025 Darkh talk contribs created page Translations:Mapping/207/zh (Created page with "==== 一些例外图层 ====")
- 11:37, 3 March 2025 Darkh talk contribs created page Translations:Mapping/206/zh (Created page with "{{Todo|一些功能已经随更新变化,现在它们被放在'''3.设置'''中}}")
- 11:36, 3 March 2025 Darkh talk contribs created page Translations:Mapping/204/zh (Created page with "==== 声音管理界面(Sounds) ====")
- 11:35, 3 March 2025 Darkh talk contribs created page Translations:Mapping/202/zh (Created page with "{{todo|缺少图层和分组的右键菜单图片}}")
- 11:34, 3 March 2025 Darkh talk contribs created page Translations:Mapping/199/zh (Created page with "{{Todo|等待列出所有设置选项和功能解释}}")
- 11:33, 3 March 2025 Darkh talk contribs created page Translations:Mapping/198/zh (Created page with "“设置(Settings)”按钮的下拉菜单介绍:")
- 11:32, 3 March 2025 Darkh talk contribs created page Translations:Mapping/197/zh (Created page with "=== 3.设置 ===")
- 17:14, 8 February 2025 Darkh talk contribs created page Translations:Automapper/54/zh (Created page with "通过在段落中添加代码<code>NewRun</code>,当自动贴图执行到这一行时,会立即将缓存好的变化应用于图层,后续规则会受到前面贴图改变情况的影响。简单用法是在这一行前面完成基础造型,后面进行细致装饰(例如在一些边角额外添加可能会超出原有贴图范围的装饰)。")
- 17:10, 8 February 2025 Darkh talk contribs created page Translations:Automapper/53/zh (Created page with "'''释放缓存'''")
- 16:20, 8 February 2025 Darkh talk contribs created page Translations:Automapper/56/zh (Created page with "通过在段落中添加代码<code>NoLayerCopy</code>可以[https://en.wikipedia.org/wiki/In-place_algorithm 快速替换贴图],显著改善性能,因为自动贴图在应用前不会再缓存更改。但是也可能会造成一些意外结果!")
- 16:16, 8 February 2025 Darkh talk contribs created page Translations:Automapper/55/zh (Created page with "'''禁用图层缓存'''")
- 16:08, 8 February 2025 Darkh talk contribs created page Translations:Automapper/47/zh (Created page with "例如:<code>RANDOM 150</code>得到的概率大约是<code>1.0 / 150 ≈ 0.67</code>。")
- 16:08, 8 February 2025 Darkh talk contribs created page Translations:Automapper/46/zh (Created page with "取值大于100时可以表示更稀有的处于0和1%之间的概率。")
- 16:06, 8 February 2025 Darkh talk contribs created page Translations:Automapper/44/zh (Created page with "如果您在取值的时候'''忘记'''添加<code>%</code>,概率计算时不会除以100,而是按照如下公式:")
- 16:06, 8 February 2025 Darkh talk contribs created page Translations:Automapper/45/zh (Created page with "<code>概率 = 1.0 / 取值</code>")
- 16:04, 8 February 2025 Darkh talk contribs created page Translations:Automapper/43/zh (Created page with "随机规则可以从0到100%取值,这个值是此编号的替换概率<ref name="RandomRule">[https://github.com/ddnet/ddnet/blob/0abb32514b6e9643154dc6bcdc4a754defbf2321/src/game/editor/auto_map.cpp#L312 Random rule implementation]</ref>")
- 16:02, 8 February 2025 Darkh talk contribs created page Translations:Automapper/42/zh (Created page with "<code>RANDOM 20%</code>")
- 16:02, 8 February 2025 Darkh talk contribs created page Translations:Automapper/41/zh (Created page with "通过添加随机规则,您可以让一些方块随机贴图:")
- 15:43, 8 February 2025 Darkh talk contribs created page Translations:Automapper/58/zh (Created page with "下面是一些方便制作贴图规则的工具: * [https://github.com/AssassinTee/SimpleDDNetAutomapper SimpleDDNetAutomapper]:一个带图形界面的简单应用,有助于处理基本贴图规则和贴图集。但是它只支持<code>EMPTY</code>和<code>FULL</code>,不支持随机贴图和<code>POS INDEX</code>规则。 * [https://github.com/k2d222/twwe Teeworlds Web Editor]:自动贴图编辑和实时预览<ref name="twwe">[https://github.com/k2d222/twwe/...")
- 15:30, 8 February 2025 Darkh talk contribs created page Translations:Automapper/52/zh (Created page with "<code>NoDefaultRule</code>")
- 15:30, 8 February 2025 Darkh talk contribs created page Translations:Automapper/51/zh (Created page with "如果你想把图层空白处也纳入替换范围,可以添加'''下方'''的替换条件:")
- 15:27, 8 February 2025 Darkh talk contribs created page Translations:Automapper/50/zh (Created page with "<code>POS 0 0 FULL</code>")
- 15:27, 8 February 2025 Darkh talk contribs created page Translations:Automapper/49/zh (Created page with "游戏会自动在所有规则下默认添加一条判断条件,用于判断被替换处原本是否有方块,如果原本就是空的,默认也不会替换此处:")
- 15:24, 8 February 2025 Darkh talk contribs created page Translations:Automapper/48/zh (Created page with "'''默认规则'''")
- 15:20, 8 February 2025 Darkh talk contribs created page Translations:Automapper/40/zh (Created page with "'''随机规则'''")
- 15:20, 8 February 2025 Darkh talk contribs created page Translations:Automapper/38/zh (Created page with "<code>POS 0 -1 INDEX 12 OR 13</code>")
- 15:19, 8 February 2025 Darkh talk contribs created page Translations:Automapper/37/zh (Created page with "如果相对位置上方存在12号方块,就会满足替换条件。使用<code>OR</code>连接多个编号时可以扩大判断条件:")
- 15:18, 8 February 2025 Darkh talk contribs created page Translations:Automapper/39/zh (Created page with "类似可以用<code>NOTINDEX</code>来反选一个编号。")
- 15:14, 8 February 2025 Darkh talk contribs created page Translations:Automapper/36/zh (Created page with "<code>POS 0 -1 INDEX 12</code>")
- 15:14, 8 February 2025 Darkh talk contribs created page Translations:Automapper/35/zh (Created page with "除了<code>FULL</code>或<code>EMPTY</code>之外,您还可以直接指定方块编号<code>INDEX</code>:")
- 15:10, 8 February 2025 Darkh talk contribs created page Translations:Automapper/34/zh (Created page with "这条规则描述在X坐标为0、Y坐标为-1的位置是<code>FULL</code>属性的图块,也就是说相对位置上方一格有<code>FULL</code>图块的方块会被编号方块替换。如果上方是<code>EMPTY</code>则不会。")
- 14:38, 8 February 2025 Darkh talk contribs created page Translations:Automapper/33/zh (Created page with "<code>POS 0 -1 FULL</code>")
- 14:38, 8 February 2025 Darkh talk contribs created page Translations:Automapper/32/zh (Created page with "在编号选择的语句下方可以补充一系列位置描述,如果一个图块符合所有描述就会被该编号贴图替换。 例如下方采用坐标的位置描述:")
- 14:32, 8 February 2025 Darkh talk contribs created page Translations:Automapper/31/zh (Created page with "'''位置描述'''")
- 14:31, 8 February 2025 Darkh talk contribs created page Translations:Automapper/30/zh (Created page with "方块必须在选中的同时进行微调。")
- 14:30, 8 February 2025 Darkh talk contribs created page Translations:Automapper/29/zh (Created page with "如果您要将方块旋转270°,可以同时使用<code>XFLIP</code>、<code>YFLIP</code>和<code>ROTATE</code>。")