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'''调整区域'''(英语:Tune zones)是一种玩家无法与之进行直接交互的实体,它可以用来改变地图中某一特定区域的物理特性或基本游戏机制。目前共有45种[[Special:MyLanguage/Settings and Commands#Tunings|调整参数]]可以作用于调整区域。


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Creating_tune_zones"></span>
A tune zone is a non-interactive tile entity that changes the physics or other basic behavements in a specified zone. There are 45 [[Special:MyLanguage/Settings and Commands#Tunings|tunes]] that can be applied
== 创建调整区域 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
在编辑器界面,进入Tune图层之后,你可以点击位于界面上方的“Tune”按钮来为你即将要创建的调整区域指定编号,这点与在开关层调整开关的编号是相同的。在选择完编号后,你可以随意地放置调整区域(在选择Tune图层的前提下,按住空格键并左键选择亮蓝色网格状方块即选中了调整区域)。之后,你可以为每个特定编号的调整区域分配 [[Special:MyLanguage/Settings and Commands#Tunings|调整参数]]。点击编辑器右下角的“Server settings”(服务器设置)按钮来开启参数编辑界面,并将你想设置的参数输入至“Commands:”(指令)框中。
== Creating tune zones ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Assigning_zones"></span>
By clicking the Tune button at the top of screen, you will be able to select different zone numbers, just like switch layer numbers. After selecting a number, place the zone tiles wherever you want (press space and select the light blue square). Next, you have to specify your [[Special:MyLanguage/Settings and Commands#Tunings|tunes]] to each of the zone numbers. You can do this by bringing up the '''Server settings''' menu by clicking the button in the bottom right, and then typing in the '''Commands:''' field.
== 为调整区域分配参数 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Adding_a_tune_to_a_certain_zone_number"></span>
== Assigning zones ==
=== 为特定编号的调整区域分配参数 ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
tune_zone <span style="color:green">[编号]</span> <span style="color:blue">[参数名称]</span> <span style="color:purple">[数值]</span>
==== Adding a tune to a certain zone number ====
一个特定编号的调整区域可以添加多种参数。
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Displaying_a_text_message_when_a_player_enters_a_tune_zone"></span>
tune_zone <span style="color:green">[number]</span> <span style="color:blue">[tune]</span> <span style="color:purple">[value]</span>
=== 当玩家进入某一调整区域时展示信息 ===
Multiple tunes can be added to the same zone by repeating the command above with a different tune setting.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
tune_zone_enter <span style="color:green">[编号]</span> <span style="color:blue">[信息]</span>
==== Displaying a text message when a player enters a tune zone ====
需要注意,[信息]部分需要使用半角引号括起来。
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Displaying_a_text_message_when_a_player_exits_a_tune_zone"></span>
tune_zone_enter <span style="color:green">[number]</span> <span style="color:blue">[message]</span>
=== 当玩家离开某一调整区域时展示信息 ===
Note that the message needs to be in quotation marks.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
  tune_zone_leave <span style="color:green">[编号]</span> <span style="color:blue">[信息]</span>
==== Displaying a text message when a player exits a tune zone ====
</div>
 
  <div lang="en" dir="ltr" class="mw-content-ltr">
tune_zone_leave <span style="color:green">[number]</span> <span style="color:blue">[message]</span>
</div>
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[[Category:Game-Mechanic{{#translation:}}]]
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[[Category:Mapping{{#translation:}}]]

Latest revision as of 20:00, 16 March 2023

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调整区域(英语:Tune zones)是一种玩家无法与之进行直接交互的实体,它可以用来改变地图中某一特定区域的物理特性或基本游戏机制。目前共有45种调整参数可以作用于调整区域。

创建调整区域

在编辑器界面,进入Tune图层之后,你可以点击位于界面上方的“Tune”按钮来为你即将要创建的调整区域指定编号,这点与在开关层调整开关的编号是相同的。在选择完编号后,你可以随意地放置调整区域(在选择Tune图层的前提下,按住空格键并左键选择亮蓝色网格状方块即选中了调整区域)。之后,你可以为每个特定编号的调整区域分配 调整参数。点击编辑器右下角的“Server settings”(服务器设置)按钮来开启参数编辑界面,并将你想设置的参数输入至“Commands:”(指令)框中。

为调整区域分配参数

为特定编号的调整区域分配参数

tune_zone [编号] [参数名称] [数值]

一个特定编号的调整区域可以添加多种参数。

当玩家进入某一调整区域时展示信息

tune_zone_enter [编号] [信息]

需要注意,[信息]部分需要使用半角引号括起来。

当玩家离开某一调整区域时展示信息

tune_zone_leave [编号] [信息]