Timeline/zh: Difference between revisions

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[[File:Screenshot 20220415-153542 Discord.jpg|thumb|Teetow描述了《Teeworlds》中某些音效的诞生过程<ref group="注"> 翻译:对!是这样的,我负责了Teeworlds中的音效设计。这些音效当中有些是来自于我们在Starbreeze上的素材库,而其他大部分音效则是我们在某次的网络派对上用身边的东西录制的。Tee的叫声是两名工作人员发出的声音。榴弹枪的发射音效来自于宝特瓶,然后我觉得钩索音效应该是钥匙扣或者刀叉碰撞的声音,但我敢肯定,有一段枪声是某人在条很长的走廊上的掌声,等等。那段时间真是太有意思了 </ref>]]
[[File:Screenshot 20220415-153542 Discord.jpg|thumb|Teetow describing how some of the Teeworlds sound effects were made]]
本列表旨在列出自《DDraceNetwork》诞生以来发生的一系列重大事件,如果您想了解得更仔细,请阅[https://ddnet.org/news/ 过往新闻]。
This is a list of remarkable events that happened during DDraceNetwork's lifetime and leading up to it. If you want to get a better overview, look at https://ddnet.org/news/
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与《DDNet》直接有关的事件以'''粗体'''标示。
Events directly related to DDNet are marked '''bold'''.
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<span id="Teewars_closed_beta"></span>
== Teewars closed beta ==
==《Teewars》封测==
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* 2001:Matricks和Teetow组成了“shootout”的开发团队。Matricks负责代码部分,而Teetow则负责音乐和音效<ref>
* 2001: Matricks and Teetow form initial development team of "shootout". Matricks is responsible for coding, Teetow for making the music and sound effects.<ref>Teewars initial staff: [https://web.archive.org/web/20040622172527/http://www.teewars.com/teewars/index.php?page=crew http://web.archive.org/web/20040622172527/http://www.teewars.com/teewars/index.php?page=crew]</ref>
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* 2003-04-11:游戏被命名为《Teewars》<ref name=":0">[https://web.archive.org/web/20030727062250/http://www.teewars.com/teewars/index.php 关于《Teewars》的第一条博文]</ref>
* 2003-04-11: Game is named Teewars<ref name=":0">First available blog posts about Teewars: [https://web.archive.org/web/20030727062250/http://www.teewars.com/teewars/index.php http://web.archive.org/web/20030727062250/http://www.teewars.com/teewars/index.php]</ref>
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Revision as of 09:19, 14 February 2023

Teetow描述了《Teeworlds》中某些音效的诞生过程[注 1]

本列表旨在列出自《DDraceNetwork》诞生以来发生的一系列重大事件,如果您想了解得更仔细,请阅过往新闻

与《DDNet》直接有关的事件以粗体标示。

《Teewars》封测

  • 2001:Matricks和Teetow组成了“shootout”的开发团队。Matricks负责代码部分,而Teetow则负责音乐和音效Cite error: Closing </ref> missing for <ref> tag
  • 2003-05-05: Hook is added to Teewars[1]
  • 2007-05-17 - 2007-05-20: Teewars developers meet at Birdie[2][3] - Uppsala's biggest LAN party

Teewars open beta

The teewars logo
  • 2007-05-20: Teewars 0.1 released[4]
  • 2007-08-05: Teewars 0.2 released[5] with Ninja as new weapon[6]
The look and feel of teewars 0.3

Teeworlds

  • 2008-03-22: Teewars renames to Teeworlds[9]
  • 2008-03-22: Teeworlds 0.4 released[10] allowing custom maps to be downloaded from the game server[11]
  • 2008-07-08: Teeworlds becomes open source[12]
  • 2009-01-13: Teeworlds 0.5 released[13] increasing max clients from 12 to 16[14][15]
  • 2010-03-01: Start of DDracemaX (DDMax)[16]
  • 2010-08-29: Teeworlds developers shut down Teeworlds[17]
  • 2010-08-30: Main developer matricks revises decision and assigns new staff[18]
  • 2011-04-09: Teeworlds 0.6 released[19][20]
  • 2013-07-18: Beginning of DDNet with first finish[21]
  • 2014-10-09: DDracemaX (DDMax) shutdown[22]
  • 2015-04-18: DDNet starts releasing DDMax maps on their server[23]
  • 2015-08-24: Teeworlds on Steam released[24][25]
  • 2015-08-25: DDNet starts applying for Steam[26]
  • 2015-09-25: DDNet closes down (server shut down)[27]
  • 2015-09-28: DDNet keeps running[28]
  • 2015-10-19: DDNet gets approved on Greenlight and can get released on Steam[29]
  • 2018-10-14: Teeworlds 0.7 released[30] with two new game modes LMS and LTS
  • 2018-10-30; Teeworlds 0.7 release status set back to beta[31]
  • 2018-12-09: Teeworlds 0.7.1 released[32]
  • 2019-03-30: DDNet Client: Server browser tab for KoG servers[33]
  • 2019-10-15: DDNet: Hammer became a buffered weapon[34][35]: Hammer now buffers like Laser, Grenade and Shotgun. When your tee is frozen and you get unfrozen for one tick you can just hold down shoot-button and it will hammer when before you had to do a frame perfect input (used before in deepfly)
  • 2019-12-09: DDNet starts running DDNet7 servers additionally to the 0.6 servers[36]. allowing Teeworlds 0.7 players to finish maps on DDNet, exactly one year after the Teeworlds 0.7.1 release
  • 2020-05-27: Practice mode has been added to DDNet[37]
  • 2020-06-24: DDNet server supports Teeworlds 0.7 clients to play natively by Learath2 superseding DDNet7 servers[38]
  • 2020-08-17: DDNet is released on Steam[39][40]
  • 2022-09-23: DDNet switches from the ddnet.tw domain to the ddnet.org domain[41]

See also

References

  1. Cite error: Invalid <ref> tag; no text was provided for refs named :0
  2. Blog post about the meetup: https://tlundmark.blogspot.com/2007/05/pictures-from-birdie-and-teewars.html
  3. Birdie.org conference website: https://web.archive.org/web/20070313071732/http://birdie.org:80/Allmant/
  4. Version history of wiki.teeworlds.de: https://web.archive.org/web/20120415173412/http://wiki.teeworlds.de/index.php/Versionen#Teewars_0.1.0_-_20.05.2007_12:02
  5. Teewars 0.2 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=3
  6. Teewars 0.2 release notes: https://web.archive.org/web/20071213033923/http://www.teewars.com:80/?page=downloads&id=150
  7. Teewars 0.3 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=172
  8. Teewars 0.3 release notes: https://web.archive.org/web/20071220094221/http://www.teewars.com:80/?page=downloads&id=171
  9. Forum post "About the name change": https://www.teeworlds.com/?page=journal&id=942
  10. Teeworlds 0.4 release announcement https://www.teeworlds.com/forum/viewtopic.php?id=944
  11. Teeworlds 0.4 release notes: https://web.archive.org/web/20081217091032/http://www.teeworlds.com/?page=downloads&id=940
  12. Commit updating Teeworlds license to be open source: https://github.com/teeworlds/teeworlds/commit/a13b94f9e0bca8ea892311d9d9e0c0bc48616ea7#diff-7bb54d15ef4c4e0f20bb24add68a12fccced9925b304eaa696023143d278ea26
  13. Teeworlds 0.5 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=3072
  14. Commit updating max clients to 16: https://github.com/teeworlds/teeworlds/commit/b65a2c63aa98d73e2e45b6db747793cfcda6f2c3
  15. Teeworlds 0.5 release notes: https://web.archive.org/web/20100124235758/http://www.teeworlds.com/?page=downloads&id=3073
  16. "DDracemaX was created at end of February and start of March [2010]": https://web.archive.org/web/20130619065526/http://ddrace.info/mybb/Thread-I-like-DDRacemaX
  17. Forum post talking about the shutdown "[SUPPORT] Help Us Keep TW Alive!" by HipHopBlond: https://www.teeworlds.com/forum/viewtopic.php?id=6644
  18. "Teeworlds Elders" by matricks: https://www.teeworlds.com/forum/viewtopic.php?id=6641
  19. Teeworlds 0.6 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=7602
  20. Release notes 0.6.0 to 0.6.3 with links to changelogs: https://web.archive.org/web/20141221071641/https://www.teeworlds.com/?page=downloads
  21. DDNet Timeline: https://forum.ddnet.org/viewtopic.php?f=3&t=1824
  22. First post in DDNet Forum talking about DDMax in the past: https://forum.ddnet.org/viewtopic.php?f=113&t=504
  23. "DDNet DDmaX server started!": https://forum.ddnet.org/viewtopic.php?p=13089#p13089
  24. Teeworlds Steam forum post: https://www.teeworlds.com/forum/viewtopic.php?id=11512
  25. DDNet blog post about Teeworlds steam release: https://ddnet.org/news/teeworlds-steam/
  26. DDNet greenlight blog post: https://ddnet.org/news/ddnet-steam/
  27. The End of DDraceNetwork: https://ddnet.org/news/shutdown/
  28. DDNet keeps running: https://ddnet.org/news/ddnet-keeps-running/
  29. Archive page of Steam greenlight: https://web.archive.org/web/20151227165203/https://steamcommunity.com/sharedfiles/filedetails/?id=506147661
  30. Teeworlds 0.7 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=12547
  31. "Take [0.7.0 release] as a beta": https://www.teeworlds.com/forum/viewtopic.php?pid=121864#p121864
  32. Teeworlds 0.7.1 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=12605
  33. DDNet 12.0 release notes: https://ddnet.org/news/ddnet-12.0/
  34. DDNet blog post: https://ddnet.org/news/hammer-unfreeze/
  35. Blog post by heinrich5991: https://heinrich5991.github.io/blog/blog/one-tick-unfreeze
  36. DDNet7 running on DDNets official locations blog post: https://ddnet.org/news/ddnet7/
  37. DDNet blog post: https://ddnet.org/news/practice/
  38. DDNet 14 release announcement: https://ddnet.org/news/ddnet-14.0/
  39. Steam release blog post: https://ddnet.org/news/steam-released/
  40. DDNet steam page: https://store.steampowered.com/app/412220/DDraceNetwork/
  41. https://github.com/ddnet/ddnet-web/commit/c87b1148ca0da9955a6103f919aad9a92f8163db


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