Línea del tiempo

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Revision as of 16:22, 4 March 2023 by Yek (talk | contribs) (Created page with "Los eventos directamente relacionados con DDNet están marcados en '''bold'''.")
Teetow describe cómo se hicieron algunos de los efectos de sonido de Teeworlds

Esta es una lista de acontecimientos notables ocurridos durante la vida de DDraceNetwork y en los años anteriores. Si desea obtener una mejor visión de conjunto, consulte https://ddnet.org/news/.

Los eventos directamente relacionados con DDNet están marcados en negrita.

Beta cerrada de Teewars

  • 2001: Matricks y Teetow forman el equipo de desarrollo inicial de "shootout". Matricks es responsable de la codificación, Teetow de hacer la música y los efectos de sonido.[1]
  • 2003-04-11: Game is named Teewars[2]
  • 2003-05-05: Hook is added to Teewars[2]
  • 2007-05-17 - 2007-05-20: Teewars developers meet at Birdie[3][4] - Uppsala's biggest LAN party

Teewars open beta

The teewars logo
  • 2007-05-20: Teewars 0.1 released[5]
  • 2007-08-05: Teewars 0.2 released[6] with Ninja as new weapon[7]
The look and feel of teewars 0.3

Teeworlds

  • 2008-03-22: Teewars renames to Teeworlds[10]
  • 2008-03-22: Teeworlds 0.4 released[11] allowing custom maps to be downloaded from the game server[12]
  • 2008-07-08: Teeworlds becomes open source[13]
  • 2009-01-13: Teeworlds 0.5 released[14] increasing max clients from 12 to 16[15][16]
  • 2010-03-01: Start of DDracemaX (DDMax)[17]
  • 2010-08-29: Teeworlds developers shut down Teeworlds[18]
  • 2010-08-30: Main developer matricks revises decision and assigns new staff[19]
  • 2011-04-09: Teeworlds 0.6 released[20][21]
  • 2013-07-18: Beginning of DDNet with first finish[22]
  • 2014-10-09: DDracemaX (DDMax) shutdown[23]
  • 2015-04-18: DDNet starts releasing DDMax maps on their server[24]
  • 2015-08-24: Teeworlds on Steam released[25][26]
  • 2015-08-25: DDNet starts applying for Steam[27]
  • 2015-09-25: DDNet closes down (server shut down)[28]
  • 2015-09-28: DDNet keeps running[29]
  • 2015-10-19: DDNet gets approved on Greenlight and can get released on Steam[30]
  • 2018-10-14: Teeworlds 0.7 released[31] with two new game modes LMS and LTS
  • 2018-10-30; Teeworlds 0.7 release status set back to beta[32]
  • 2018-12-09: Teeworlds 0.7.1 released[33]
  • 2019-03-30: DDNet Client: Server browser tab for KoG servers[34]
  • 2019-10-15: DDNet: Hammer became a buffered weapon[35][36]: Hammer now buffers like Laser, Grenade and Shotgun. When your tee is frozen and you get unfrozen for one tick you can just hold down shoot-button and it will hammer when before you had to do a frame perfect input (used before in deepfly)
  • 2019-12-09: DDNet starts running DDNet7 servers additionally to the 0.6 servers[37]. allowing Teeworlds 0.7 players to finish maps on DDNet, exactly one year after the Teeworlds 0.7.1 release
  • 2020-05-27: Practice mode has been added to DDNet[38]
  • 2020-06-24: DDNet server supports Teeworlds 0.7 clients to play natively by Learath2 superseding DDNet7 servers[39]
  • 2020-08-17: DDNet is released on Steam[40][41]
  • 2022-09-23: DDNet switches from the ddnet.tw domain to the ddnet.org domain[42]

See also

References

  1. Equipo inicial de Teewars http://web.archive.org/web/20040622172527/http://www.teewars.com/teewars/index.php?page=crew
  2. 2.0 2.1 First available blog posts about Teewars: http://web.archive.org/web/20030727062250/http://www.teewars.com/teewars/index.php
  3. Blog post about the meetup: https://tlundmark.blogspot.com/2007/05/pictures-from-birdie-and-teewars.html
  4. Birdie.org conference website: https://web.archive.org/web/20070313071732/http://birdie.org:80/Allmant/
  5. Version history of wiki.teeworlds.de: https://web.archive.org/web/20120415173412/http://wiki.teeworlds.de/index.php/Versionen#Teewars_0.1.0_-_20.05.2007_12:02
  6. Teewars 0.2 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=3
  7. Teewars 0.2 release notes: https://web.archive.org/web/20071213033923/http://www.teewars.com:80/?page=downloads&id=150
  8. Teewars 0.3 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=172
  9. Teewars 0.3 release notes: https://web.archive.org/web/20071220094221/http://www.teewars.com:80/?page=downloads&id=171
  10. Forum post "About the name change": https://www.teeworlds.com/?page=journal&id=942
  11. Teeworlds 0.4 release announcement https://www.teeworlds.com/forum/viewtopic.php?id=944
  12. Teeworlds 0.4 release notes: https://web.archive.org/web/20081217091032/http://www.teeworlds.com/?page=downloads&id=940
  13. Commit updating Teeworlds license to be open source: https://github.com/teeworlds/teeworlds/commit/a13b94f9e0bca8ea892311d9d9e0c0bc48616ea7#diff-7bb54d15ef4c4e0f20bb24add68a12fccced9925b304eaa696023143d278ea26
  14. Teeworlds 0.5 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=3072
  15. Commit updating max clients to 16: https://github.com/teeworlds/teeworlds/commit/b65a2c63aa98d73e2e45b6db747793cfcda6f2c3
  16. Teeworlds 0.5 release notes: https://web.archive.org/web/20100124235758/http://www.teeworlds.com/?page=downloads&id=3073
  17. "DDracemaX was created at end of February and start of March [2010]": https://web.archive.org/web/20130619065526/http://ddrace.info/mybb/Thread-I-like-DDRacemaX
  18. Forum post talking about the shutdown "[SUPPORT] Help Us Keep TW Alive!" by HipHopBlond: https://www.teeworlds.com/forum/viewtopic.php?id=6644
  19. "Teeworlds Elders" by matricks: https://www.teeworlds.com/forum/viewtopic.php?id=6641
  20. Teeworlds 0.6 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=7602
  21. Release notes 0.6.0 to 0.6.3 with links to changelogs: https://web.archive.org/web/20141221071641/https://www.teeworlds.com/?page=downloads
  22. DDNet Timeline: https://forum.ddnet.org/viewtopic.php?f=3&t=1824
  23. First post in DDNet Forum talking about DDMax in the past: https://forum.ddnet.org/viewtopic.php?f=113&t=504
  24. "DDNet DDmaX server started!": https://forum.ddnet.org/viewtopic.php?p=13089#p13089
  25. Teeworlds Steam forum post: https://www.teeworlds.com/forum/viewtopic.php?id=11512
  26. DDNet blog post about Teeworlds steam release: https://ddnet.org/news/teeworlds-steam/
  27. DDNet greenlight blog post: https://ddnet.org/news/ddnet-steam/
  28. The End of DDraceNetwork: https://ddnet.org/news/shutdown/
  29. DDNet keeps running: https://ddnet.org/news/ddnet-keeps-running/
  30. Archive page of Steam greenlight: https://web.archive.org/web/20151227165203/https://steamcommunity.com/sharedfiles/filedetails/?id=506147661
  31. Teeworlds 0.7 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=12547
  32. "Take [0.7.0 release] as a beta": https://www.teeworlds.com/forum/viewtopic.php?pid=121864#p121864
  33. Teeworlds 0.7.1 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=12605
  34. DDNet 12.0 release notes: https://ddnet.org/news/ddnet-12.0/
  35. DDNet blog post: https://ddnet.org/news/hammer-unfreeze/
  36. Blog post by heinrich5991: https://heinrich5991.github.io/blog/blog/one-tick-unfreeze
  37. DDNet7 running on DDNets official locations blog post: https://ddnet.org/news/ddnet7/
  38. DDNet blog post: https://ddnet.org/news/practice/
  39. DDNet 14 release announcement: https://ddnet.org/news/ddnet-14.0/
  40. Steam release blog post: https://ddnet.org/news/steam-released/
  41. DDNet steam page: https://store.steampowered.com/app/412220/DDraceNetwork/
  42. https://github.com/ddnet/ddnet-web/commit/c87b1148ca0da9955a6103f919aad9a92f8163db