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'''''Shotgunfly''''' is a very rarely seen flying technique in DDNet maps. It is not possible to stay in the air using a shotgun alone, but it can be done with two players. One of the players would usually be frozen deep. The other one has the shotgun.
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[[File:Shotgunfly-Showcase.webm|gif|thumb|<span lang="en" dir="ltr" class="mw-content-ltr">Shotgunfly in action on the Map [https://ddnet.org/maps/miA miA] by Aoe.</span>]]
The idea behind Shotgunfly is that the player dragging the dummy shoots themselves with a shotgun just after the dummy bumps into them from below. The bump from the dummy slightly increases the player's height, and the shot from the shotgun accelerates this height increase, allowing the player to stay in the air.
 
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'''霰弹飞行'''是一种罕有地图关卡会用到的飞行技巧。单人仅使用默认配置下的霰弹枪无法做到长时间滞空,但借助另一名玩家可以做到这点。通常辅助玩家处于深度冻结状态依旧能飞行。


<div lang="en" dir="ltr" class="mw-content-ltr">
霰弹飞行的大体想法是持霰弹枪的玩家射击自己并同时拉着分身,通过踩踏分身的头获取些微升力,然后立即利用霰弹射击自己的拉力加速上升,最终结果是两者一起飞行。
In order to perform Shotgunfly, the map must have a nearby unhookable ceiling and shotgun part. It is recommended to start the technique from a solid platform.
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<div lang="en" dir="ltr" class="mw-content-ltr">
要进行霰弹飞行,所处场所必须提供霰弹枪,并位于天花板(墙体能反弹激光即可,其他属性例如可钩性不影响)附近。建议您从地面开始起飞。
Because Shotgunfly requires narrow, mostly horizontal corridors and a high level of skill, it is not commonly found in normal DDNet maps.
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<div lang="en" dir="ltr" class="mw-content-ltr">
鉴于霰弹飞行需要狭窄、几乎水平的地带,还需要飞行员高超的水准,一般在地图中很少出现这个技巧。在不限制队伍规模为两人的情况下,地图作者会为如何限定这一技巧为过关唯一方法而犯难。人数变多时存在潜在的偷鸡方法,例如[[Special:MyLanguage/Triplefly|三飞]]或者[[Special:MyLanguage/Throw|踢过去]] 。
TODO: insert video showcasing that trick for visual learners
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<span id="General_Principle"></span>
== 一般原则 ==


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<div class="mw-translate-fuzzy">
== General Principle ==
飞行员手持霰弹枪从距离天花板不远处开始,与乘客(下面默认为您的分身)一起站在地上。然后钩住分身起跳,并尝试踩在分身头上,取决于飞行方向稍微偏向左侧或右侧。
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<div lang="en" dir="ltr" class="mw-content-ltr">
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To initiate a shotgunfly, start somewhere where it is possible (low unhookable ceiling, shotgun). When both are on ground. Hook the dummy and jump to the top-left or top-right.
* 在踩踏分身后用霰弹射击天花板反射击中自己(两次)。
** 注意预测让霰弹反射击中自己的瞄准点,因为自己在空中左右飞行并非静止不动。
** 在反射光击中自身后(分身位置开始上升),你需要控制左右移动保证下次踩在分身偏向飞行方向的斜上方。
* 每次激光反射到自身时记得低头给分身续钩。
* 重复上述步骤
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* Hit yourself using the shotgun after the dummy bumped you (2x)
要想每次都成功反射中自身需要大量练习。
** This requires you to aim at a spot on the ceiling so that the reflection beam hits you (when you start to move to the left/right). Basically predicting your movement.
** You want to start to move to the left or right once you shoot the shotgun until a bit after the reflection beam hit you (dummy starts to go up again)
* Every second time the laser hits you, you want to aim down in the direction of your dummy and rehook it
* Repeat
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Without a lot of practice it is unlikely to hit it every single time
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<span id="Example_maps_that_implemented_a_Shotgunfly"></span>
== 使用霰弹飞行的示例地图 ==


<div lang="en" dir="ltr" class="mw-content-ltr">
可以在某些地图中开启练习模式来更好地学会飞行:
== Example maps that implemented a Shotgunfly ==
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<div lang="en" dir="ltr" class="mw-content-ltr">
A few maps you could check out in practice mode to get better at this fly:
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<span id="Dummy"></span>
=== 分身图 ===


<div lang="en" dir="ltr" class="mw-content-ltr">
*★★★★✰ [https://ddnet.org/maps/Sandanjuu Sandanjuu]
=== Dummy ===
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<div lang="en" dir="ltr" class="mw-content-ltr">
*★★★★★ [https://ddnet.org/maps/miA/ miA]
* ★★★★★ [https://ddnet.org/maps/miA/ miA]
** 从终点数第二个挑战
** Second challenge starting from the end
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Latest revision as of 08:53, 11 May 2024

此条目仍需进行内容补充,您可以帮助我们编辑和修订以扩充其内容。
Shotgunfly in action on the Map miA by Aoe.

霰弹飞行是一种罕有地图关卡会用到的飞行技巧。单人仅使用默认配置下的霰弹枪无法做到长时间滞空,但借助另一名玩家可以做到这点。通常辅助玩家处于深度冻结状态依旧能飞行。

霰弹飞行的大体想法是持霰弹枪的玩家射击自己并同时拉着分身,通过踩踏分身的头获取些微升力,然后立即利用霰弹射击自己的拉力加速上升,最终结果是两者一起飞行。

要进行霰弹飞行,所处场所必须提供霰弹枪,并位于天花板(墙体能反弹激光即可,其他属性例如可钩性不影响)附近。建议您从地面开始起飞。

鉴于霰弹飞行需要狭窄、几乎水平的地带,还需要飞行员高超的水准,一般在地图中很少出现这个技巧。在不限制队伍规模为两人的情况下,地图作者会为如何限定这一技巧为过关唯一方法而犯难。人数变多时存在潜在的偷鸡方法,例如三飞或者踢过去

一般原则

飞行员手持霰弹枪从距离天花板不远处开始,与乘客(下面默认为您的分身)一起站在地上。然后钩住分身起跳,并尝试踩在分身头上,取决于飞行方向稍微偏向左侧或右侧。

  • 在踩踏分身后用霰弹射击天花板反射击中自己(两次)。
    • 注意预测让霰弹反射击中自己的瞄准点,因为自己在空中左右飞行并非静止不动。
    • 在反射光击中自身后(分身位置开始上升),你需要控制左右移动保证下次踩在分身偏向飞行方向的斜上方。
  • 每次激光反射到自身时记得低头给分身续钩。
  • 重复上述步骤

要想每次都成功反射中自身需要大量练习。


使用霰弹飞行的示例地图

可以在某些地图中开启练习模式来更好地学会飞行:


分身图

  • ★★★★★ miA
    • 从终点数第二个挑战