The idea behind Shotgunfly is that the player dragging the dummy shoots themselves with a shotgun just after the dummy bumps into them from below. The bump from the dummy slightly increases the player's height, and the shot from the shotgun accelerates this height increase, allowing the player to stay in the air.
In order to perform Shotgunfly, the map must have a nearby unhookable ceiling and shotgun part. It is recommended to start the technique from a solid platform.
To initiate a shotgunfly, start somewhere where it is possible (low unhookable ceiling, shotgun). When both are on ground. Hook the dummy and jump to the top-left or top-right.
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* 在踩踏分身后用霰弹射击天花板反射击中自己(两次)。
* Hit yourself using the shotgun after the dummy bumped you (2x)
** 注意预测让霰弹反射击中自己的瞄准点,因为自己在空中左右飞行并非静止不动。
** This requires you to aim at a spot on the ceiling so that the reflection beam hits you (when you start to move to the left/right). Basically predicting your movement.
** You want to start to move to the left or right once you shoot the shotgun until a bit after the reflection beam hit you (dummy starts to go up again)
* 每次激光反射到自身时记得低头给分身续钩。
* Every second time the laser hits you, you want to aim down in the direction of your dummy and rehook it
* 重复上述步骤
* Repeat
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要想每次都成功反射中自身需要大量练习。
Without a lot of practice it is unlikely to hit it every single time