Pistol/zh: Difference between revisions

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{{MigrateTranslation}}
<languages/>
<languages/>
{{Infobox weapon{{#translation:}}
{{Infobox weapon
| name = 手枪
| gameskin = Pistol.png
| gameskin = Pistol.png
| crosshair = {{Game.png|Pistol crosshair}}
| crosshair = {{Game.png|Pistol crosshair}}
| projectile = {{Game.png|Pistol projectile}}
| projectile = {{Game.png|Pistol projectile}}
| delay = <span lang="en" dir="ltr" class="mw-content-ltr">120ms</span>
| delay = 120毫秒
}}
}}
<div lang="en" dir="ltr" class="mw-content-ltr">
'''手枪'''(英语:Pistol)是一个半自动武器。其常被用于与其他玩家进行快速交流,与{{Hammer|锤子}}同为玩家的初始武器。在《DDNet》里,与《Teeworlds》不同的是,其子弹不会因重力下坠。子弹在击中其他Tee或墙体时会立刻消失,通常情况下在击中Tee后也不会如其它武器般产生一些效果。
The '''''pistol''''' is with the {{Hammer}} the only weapon equipped by default.. It is a semi-automatic weapon and is mainly used for communication. It fires fast bullets (projectiles) that are not, unlike Teeworlds, affected by gravity. A projectile vanishes once it hits either another tee or a solid block. Contrary to the other weapons, the projectiles of the pistol do not affect any tees whatsoever.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
当玩家接触到{{Tile|game|106}}喷气背包区域时,玩家的手枪会持续激活[[Special:MyLanguage/jetpack|喷气背包]]能力,直到该名玩家接触到{{Tile|game|90}}解除喷气背包区域。接触到[[Special:MyLanguage/telegun|传送枪]]区域时也会激活对应的传送枪效果。
When touching the {{Tile|game|106}} jetpack tile, the [[Special:MyLanguage/jetpack|jetpack]] power up gets activated for the pistol until the {{Tile|game|90}} jetpack off tile is touched. Likewise, [[Special:MyLanguage/telegun|telegun]] tiles will have the same effects.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Main_use"></span>
== Practical use ==
== 主要用途 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Finding_angle"></span>
In some cases you will want to fire a weapon through the gap between two blocks. Since the gap is quite small, finding the right angle can be difficult.
=== 寻找角度 ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
在某些情况下,玩家需要让武器子弹穿过两个方块角落的墙缝。因为墙缝比较小,要找到正确的角度较为困难。
Before using the weapon that you want to use, it can be useful to use the pistol to find the right angle. Slightly adjust the angle you fire in until the bullets pass through the gap. The high fire rate of the pistol can make this process quicker.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
在切换恰当的武器前,可先用手枪寻找正确的角度。具体方式是用手枪不断对准角落开火,微微调整角度,直到手枪子弹穿过角落。这一技巧借助手枪的高攻速寻找角度时可以缩短通关时间(也有玩家觉得辅助线更加好用)。
<gallery mode="nolines" widths="300px">
 
File:Pistol-1.mp4|Using the pistol to find the right angle.|gif
<gallery mode="nolines" widths=300px>
File:Pistol-2.mp4|Using the pistol to find the right angle from another position.|gif
File:Pistol-1.mp4|使用手枪寻找正确的角度的演示|gif
File:Pistol-2.mp4|在另一个位置使用手枪寻找正确的角度的演示|gif
</gallery>
</gallery>
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
== Main use ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Communicate"></span>
The pistol can be used pointer to:
=== 沟通 ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
玩家可以用手枪射击其他玩家引起注意,或者提示接下来做什么,比如指出某个需要其他玩家关注的位置。
* Communicate parts to other tees
* Direct the attention of other tees to something
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Advanced_behavior"></span>
== Advanced behavior ==
== 进阶特性 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* 手枪子弹没有宽度,所以子弹可以从角落的墙缝穿过;
* Its projectile has no width, meaning it can pass through gaps between blocks
* 手枪子弹在短时间内没有击中目标时也会消失。
* The projectile will disappear after a short time if it didn’t collide beforehand
</div>


[[Category:Weapon{{#translation:}}]]
[[Category:Weapon{{#translation:}}]]

Latest revision as of 04:48, 2 June 2023

手槍(英語:Pistol)是一個半自動武器。其常被用於與其他玩家進行快速交流,與 錘子同為玩家的初始武器。在《DDNet》裡,與《Teeworlds》不同的是,其子彈不會因重力下墜。子彈在擊中其他Tee或牆體時會立刻消失,通常情況下在擊中Tee後也不會如其它武器般產生一些效果。

當玩家接觸到噴氣背包區域時,玩家的手槍會持續激活噴氣背包能力,直到該名玩家接觸到解除噴氣背包區域。接觸到傳送槍區域時也會激活對應的傳送槍效果。

主要用途

尋找角度

在某些情況下,玩家需要讓武器子彈穿過兩個方塊角落的牆縫。因為牆縫比較小,要找到正確的角度較為困難。

在切換恰當的武器前,可先用手槍尋找正確的角度。具體方式是用手槍不斷對準角落開火,微微調整角度,直到手槍子彈穿過角落。這一技巧藉助手槍的高攻速尋找角度時可以縮短通關時間(也有玩家覺得輔助線更加好用)。

溝通

玩家可以用手槍射擊其他玩家引起注意,或者提示接下來做什麼,比如指出某個需要其他玩家關注的位置。

進階特性

  • 手槍子彈沒有寬度,所以子彈可以從角落的牆縫穿過;
  • 手槍子彈在短時間內沒有擊中目標時也會消失。