Pistol/fr: Difference between revisions

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(Created page with "{{LangNavBox}} {{Weapon|name=Pistol|delay=120}} Le '''''pistolet''''' est l'une des deux armes toujours disponibles. C'est une arme semi-automatique et elle est principalement utilisée pour la communication. Il tire des balles rapides (projectiles) qui ne sont pas, contrairement à teeworlds, affectées par la gravité. Un projectile disparaît lorsqu'il touche un autre tee ou un bloc solide. Contrairement aux autres armes, les projectiles du pistolet n'ont aucun effet...")
 
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{{LangNavBox}}
{{MigrateTranslation}}
{{Weapon|name=Pistol|delay=120}}
<languages/>
Le '''''pistolet''''' est l'une des deux armes toujours disponibles. C'est une arme semi-automatique et elle est principalement utilisée pour la communication. Il tire des balles rapides (projectiles) qui ne sont pas, contrairement à teeworlds, affectées par la gravité.
{{Infobox weapon
| name = <span lang="en" dir="ltr" class="mw-content-ltr">Pistol</span>
| gameskin = Pistol.png
| crosshair = {{Game.png|Pistol crosshair}}
| projectile = {{Game.png|Pistol projectile}}
| delay = <span lang="en" dir="ltr" class="mw-content-ltr">120ms</span>
}}
<div lang="en" dir="ltr" class="mw-content-ltr">
The '''''pistol''''' is a semi-automatic weapon. It is mainly used for communication and with the {{Hammer}} the only weapon equipped by default. It fires fast bullets (projectiles) that are not, unlike Teeworlds, affected by gravity. A projectile vanishes once it hits either another tee or a solid block. Contrary to the other weapons, the projectiles of the pistol do not affect any tees whatsoever.
</div>


Un projectile disparaît lorsqu'il touche un autre tee ou un bloc solide. Contrairement aux autres armes, les projectiles du pistolet n'ont aucun effet sur les tees. Lorsque vous touchez la tuile jetpack {{Tile|game|106}}, le bonus jetpack est activé pour le pistolet jusqu'à ce que la tuile jetpack off {{Tile|game|90}} soit touchée.
<div lang="en" dir="ltr" class="mw-content-ltr">
When touching the {{Tile|game|106}} jetpack tile, the [[Special:MyLanguage/jetpack|jetpack]] power up gets activated for the pistol until the {{Tile|game|90}} jetpack off tile is touched. Likewise, [[Special:MyLanguage/telegun|telegun]] tiles will have the same effects.
</div>


== Utilisation pratique ==
<div lang="en" dir="ltr" class="mw-content-ltr">
== Main use ==
</div>


Dans certains cas, vous voudrez tirer une balle à travers l'espace (coin) de deux blocs. Comme l'espace est assez petit, il peut être difficile de trouver le bon angle.
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Finding angle ===
</div>


Avant d'utiliser l'arme que vous voulez utiliser, il peut être utile d'utiliser le pistolet pour trouver le bon angle. Ajustez légèrement l'angle avec lequel vous tirez jusqu'à ce que les balles passent à travers. La cadence de tir élevée du pistolet peut rendre ce processus plus rapide.
<div lang="en" dir="ltr" class="mw-content-ltr">
In some cases you will want to fire a weapon through the gap between two blocks. Since the gap is quite small, finding the right angle can be difficult.
</div>


<gallery mode="nolines" widths=300px>
<div lang="en" dir="ltr" class="mw-content-ltr">
File:Pistol-2.mp4|Utiliser le pistolet pour trouver le bon angle à partir d'une autre position.|gif
Before using the weapon that you want to use, it can be useful to use the pistol to find the right angle. Slightly adjust the angle you fire in until the bullets pass through the gap. The high fire rate of the pistol can make this process quicker.
File:Pistol-1.mp4|Utiliser le pistolet pour trouver le bon angle.|gif
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
<gallery mode="nolines" widths="300px">
File:Pistol-1.mp4|Using the pistol to find the right angle.|gif
File:Pistol-2.mp4|Using the pistol to find the right angle from another position.|gif
</gallery>
</gallery>
</div>


== Utilisation principale ==
<div lang="en" dir="ltr" class="mw-content-ltr">
 
=== Communicate ===
Le pistolet peut être utilisé comme pointeur pour :
</div>
 
* Communiquer les parts (parties) aux autres tees
* Diriger l'attention des autres tees sur quelque chose


== Comportement avancé ==
<div lang="en" dir="ltr" class="mw-content-ltr">
The pistol can also be used pointer to communicate parts to other tees and to direct the attention of other tees to something.
</div>


* Son projectile n'a pas de largeur, ce qui signifie qu'il peut passer à travers les espaces entre les blocs.
<div lang="en" dir="ltr" class="mw-content-ltr">
* Le projectile disparaît après un court instant s'il n'est pas entré en collision auparavant.
== Advanced behavior ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* Its projectile has no width, meaning it can pass through gaps between blocks
* The projectile will disappear after a short time if it didn’t collide beforehand
</div>


[[Category:Weapon]]
[[Category:Weapon{{#translation:}}]]
[[Category:Pistol]]

Latest revision as of 18:08, 14 March 2023

Note: This page already exists on your language! Please help out by migrating the archived page (accessible by clicking this link) to the new translation system by clicking 'Translate'. Once finished, delete the archived page to remove this notice. Thanks! You can find a list of pages needing migration on Category:NeedsMigration.

The pistol is a semi-automatic weapon. It is mainly used for communication and with the Hammer the only weapon equipped by default. It fires fast bullets (projectiles) that are not, unlike Teeworlds, affected by gravity. A projectile vanishes once it hits either another tee or a solid block. Contrary to the other weapons, the projectiles of the pistol do not affect any tees whatsoever.

When touching the jetpack tile, the jetpack power up gets activated for the pistol until the jetpack off tile is touched. Likewise, telegun tiles will have the same effects.

Main use

Finding angle

In some cases you will want to fire a weapon through the gap between two blocks. Since the gap is quite small, finding the right angle can be difficult.

Before using the weapon that you want to use, it can be useful to use the pistol to find the right angle. Slightly adjust the angle you fire in until the bullets pass through the gap. The high fire rate of the pistol can make this process quicker.

Communicate

The pistol can also be used pointer to communicate parts to other tees and to direct the attention of other tees to something.

Advanced behavior

  • Its projectile has no width, meaning it can pass through gaps between blocks
  • The projectile will disappear after a short time if it didn’t collide beforehand