Pistol/fr: Difference between revisions

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{{MigrateTranslation}}
<languages/>
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<div lang="en" dir="ltr" class="mw-content-ltr">
{{Infobox weapon
{{Infobox weapon
| name = <span lang="en" dir="ltr" class="mw-content-ltr">Pistol</span>
| gameskin = Pistol.png
| gameskin = Pistol.png
| crosshair = {{Game.png|Pistol crosshair}}
| crosshair = {{Game.png|Pistol crosshair}}
| projectile = {{Game.png|Pistol projectile}}
| projectile = {{Game.png|Pistol projectile}}
| delay = 120ms
| delay = <span lang="en" dir="ltr" class="mw-content-ltr">120ms</span>
}}
}}
<div lang="en" dir="ltr" class="mw-content-ltr">
The '''''pistol''''' is a semi-automatic weapon. It is mainly used for communication and with the {{Hammer}} the only weapon equipped by default. It fires fast bullets (projectiles) that are not, unlike Teeworlds, affected by gravity. A projectile vanishes once it hits either another tee or a solid block. Contrary to the other weapons, the projectiles of the pistol do not affect any tees whatsoever.
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<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
The '''''pistol''''' is one of the two always available weapons. It is a semi-automatic weapon and is mainly used for communication. It fires fast bullets (projectiles) that are not, unlike Teeworlds, affected by gravity.
When touching the {{Tile|game|106}} jetpack tile, the [[Special:MyLanguage/jetpack|jetpack]] power up gets activated for the pistol until the {{Tile|game|90}} jetpack off tile is touched. Likewise, [[Special:MyLanguage/telegun|telegun]] tiles will have the same effects.
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<div lang="en" dir="ltr" class="mw-content-ltr">
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A projectile vanishes once it hits either another tee or a solid block. Contrary to the other weapons, the projectiles of the pistol do not affect any tees whatsoever. When touching the jetpack tile {{Tile|game|106}}, the [[Special:MyLanguage/jetpack|jetpack]] power up gets activated for the pistol until the jetpack off tile {{Tile|game|90}} is touched. Likewise, [[Special:MyLanguage/telegun|telegun]] tiles will have the same effects.
== Main use ==
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<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
== Practical use ==
=== Finding angle ===
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<gallery mode="nolines" widths="300px">
<gallery mode="nolines" widths="300px">
File:Pistol-1.mp4|Using the pistol to find the right angle.|gif
File:Pistol-2.mp4|Using the pistol to find the right angle from another position.|gif
File:Pistol-2.mp4|Using the pistol to find the right angle from another position.|gif
File:Pistol-1.mp4|Using the pistol to find the right angle.|gif
</gallery>
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<div lang="en" dir="ltr" class="mw-content-ltr">
== Main use ==
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<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
The pistol can be used pointer to:
=== Communicate ===
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<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
* Communicate parts to other tees
The pistol can also be used pointer to communicate parts to other tees and to direct the attention of other tees to something.
* Direct the attention of other tees to something
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<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">

Latest revision as of 18:08, 14 March 2023

Note: This page already exists on your language! Please help out by migrating the archived page (accessible by clicking this link) to the new translation system by clicking 'Translate'. Once finished, delete the archived page to remove this notice. Thanks! You can find a list of pages needing migration on Category:NeedsMigration.

The pistol is a semi-automatic weapon. It is mainly used for communication and with the Hammer the only weapon equipped by default. It fires fast bullets (projectiles) that are not, unlike Teeworlds, affected by gravity. A projectile vanishes once it hits either another tee or a solid block. Contrary to the other weapons, the projectiles of the pistol do not affect any tees whatsoever.

When touching the jetpack tile, the jetpack power up gets activated for the pistol until the jetpack off tile is touched. Likewise, telegun tiles will have the same effects.

Main use

Finding angle

In some cases you will want to fire a weapon through the gap between two blocks. Since the gap is quite small, finding the right angle can be difficult.

Before using the weapon that you want to use, it can be useful to use the pistol to find the right angle. Slightly adjust the angle you fire in until the bullets pass through the gap. The high fire rate of the pistol can make this process quicker.

Communicate

The pistol can also be used pointer to communicate parts to other tees and to direct the attention of other tees to something.

Advanced behavior

  • Its projectile has no width, meaning it can pass through gaps between blocks
  • The projectile will disappear after a short time if it didn’t collide beforehand