Block/zh: Difference between revisions
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阻碍模式通常在常规的 ddrace/ddnet 服务器中,但是在一些模组里也有相关的特定拓展。 | 阻碍模式通常在常规的 ddrace/ddnet 服务器中,但是在一些模组里也有相关的特定拓展可供游玩。 | ||
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Revision as of 09:11, 30 July 2023
阻礙模式(Block)是一個玩家對戰模式,遊戲目標是將所有其他玩家丟進凍結區域,側重點在於走位和快速反應。該模式通常使用定製的地圖,一般是一些精選的熱度高受歡迎的地圖。
遊戲機制
待辦: Add some information on gameplay mechanics
地圖特性
許多阻礙模式地圖有一條通往終點線的跑道。
- 跑道可以有多條分支,可以從出生點或者主幹道分流。
- 通常來說,抵達終點的玩家會獲得能力提升和武器(有些地圖則會在獲取武器前設置一項額外挑戰)。
- 地圖中一般會有一個主戰場,用於玩家開展阻礙行動,這個主區域離出生點有一小段距離,因此玩家不會在其中復活。
服務器可修改項
阻礙模式通常在常規的 ddrace/ddnet 服務器中,但是在一些模組裡也有相關的特定拓展可供遊玩。
- DDWar
- BW (BlockWorlds)
- F-DDRace
- DDNet++
- Tournament
Relevant maps
- blmapV3 - by Prinz Pi
- blmap4 (blmap AN) - by Prinz PIi
- blmapV5 - by TUG
- Starblock - by Stardust
- Multimap - by TPaul
- Multeasymap - by Cøke, Tridemy, Welf & TPaul
- xyz_ddrace2 - by Oy
- blmapV3ROYAL - by TODO (based on Starblock, xyz_ddrace2 and blmapV3)
- BlmapChill - by NewTee, ChillerDragon, pepe & fokkonaut (Inspired by blmapV5)
- Stefan3on3 - by TODO (by fstd?)
Other Information
Server Complications
Teeworlds block servers have been in a long-winded state of rivalry, leading to the birth and death of many servers over time. A number of allegations, some evidenced and some not, have been made against various owners in regards to DDoS attacks.
Block Community
Block, being a heavily PvP centered mode, can harbor toxic attitudes, although this isn't necessarily specific to block.
Block has no single dominant server network - apart from popular servers such as Bombay, block players can be seen on servers like Law Multimap servers and the Multeasymap Playground on DDrace.
待辦: Not sure how factually accurate this is + maybe give some more in depth on the history of block and current block servers