大事年表

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Teetow描述了《Teeworlds》中某些音效的誕生過程[注 1]

本列表旨在列出自《DDraceNetwork》誕生以來發生的一系列重大事件,如果您想了解得更仔細,請閱過往新聞

與《DDNet》直接有關的事件以粗體標示。

《Teewars》封測

  • 2001:Matricks和Teetow組成了「shootout」的開發團隊。Matricks負責代碼部分,而Teetow則負責音樂和音效Cite error: Closing </ref> missing for <ref> tag
  • 2003-05-05: Hook is added to Teewars[1]
  • 2007-05-17 - 2007-05-20: Teewars developers meet at Birdie[2][3] - Uppsala's biggest LAN party

Teewars open beta

The teewars logo
  • 2007-05-20: Teewars 0.1 released[4]
  • 2007-08-05: Teewars 0.2 released[5] with Ninja as new weapon[6]
The look and feel of teewars 0.3

Teeworlds

  • 2008-03-22: Teewars renames to Teeworlds[9]
  • 2008-03-22: Teeworlds 0.4 released[10] allowing custom maps to be downloaded from the game server[11]
  • 2008-07-08: Teeworlds becomes open source[12]
  • 2009-01-13: Teeworlds 0.5 released[13] increasing max clients from 12 to 16[14][15]
  • 2010-03-01: Start of DDracemaX (DDMax)[16]
  • 2010-08-29: Teeworlds developers shut down Teeworlds[17]
  • 2010-08-30: Main developer matricks revises decision and assigns new staff[18]
  • 2011-04-09: Teeworlds 0.6 released[19][20]
  • 2013-07-18: Beginning of DDNet with first finish[21]
  • 2014-10-09: DDracemaX (DDMax) shutdown[22]
  • 2015-04-18: DDNet starts releasing DDMax maps on their server[23]
  • 2015-08-24: Teeworlds on Steam released[24][25]
  • 2015-08-25: DDNet starts applying for Steam[26]
  • 2015-09-25: DDNet closes down (server shut down)[27]
  • 2015-09-28: DDNet keeps running[28]
  • 2015-10-19: DDNet gets approved on Greenlight and can get released on Steam[29]
  • 2018-10-14: Teeworlds 0.7 released[30] with two new game modes LMS and LTS
  • 2018-10-30; Teeworlds 0.7 release status set back to beta[31]
  • 2018-12-09: Teeworlds 0.7.1 released[32]
  • 2019-03-30: DDNet Client: Server browser tab for KoG servers[33]
  • 2019-10-15: DDNet: Hammer became a buffered weapon[34][35]: Hammer now buffers like Laser, Grenade and Shotgun. When your tee is frozen and you get unfrozen for one tick you can just hold down shoot-button and it will hammer when before you had to do a frame perfect input (used before in deepfly)
  • 2019-12-09: DDNet starts running DDNet7 servers additionally to the 0.6 servers[36]. allowing Teeworlds 0.7 players to finish maps on DDNet, exactly one year after the Teeworlds 0.7.1 release
  • 2020-05-27: Practice mode has been added to DDNet[37]
  • 2020-06-24: DDNet server supports Teeworlds 0.7 clients to play natively by Learath2 superseding DDNet7 servers[38]
  • 2020-08-17: DDNet is released on Steam[39][40]
  • 2022-09-23: DDNet switches from the ddnet.tw domain to the ddnet.org domain[41]

See also

References

  1. Cite error: Invalid <ref> tag; no text was provided for refs named :0
  2. Blog post about the meetup: https://tlundmark.blogspot.com/2007/05/pictures-from-birdie-and-teewars.html
  3. Birdie.org conference website: https://web.archive.org/web/20070313071732/http://birdie.org:80/Allmant/
  4. Version history of wiki.teeworlds.de: https://web.archive.org/web/20120415173412/http://wiki.teeworlds.de/index.php/Versionen#Teewars_0.1.0_-_20.05.2007_12:02
  5. Teewars 0.2 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=3
  6. Teewars 0.2 release notes: https://web.archive.org/web/20071213033923/http://www.teewars.com:80/?page=downloads&id=150
  7. Teewars 0.3 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=172
  8. Teewars 0.3 release notes: https://web.archive.org/web/20071220094221/http://www.teewars.com:80/?page=downloads&id=171
  9. Forum post "About the name change": https://www.teeworlds.com/?page=journal&id=942
  10. Teeworlds 0.4 release announcement https://www.teeworlds.com/forum/viewtopic.php?id=944
  11. Teeworlds 0.4 release notes: https://web.archive.org/web/20081217091032/http://www.teeworlds.com/?page=downloads&id=940
  12. Commit updating Teeworlds license to be open source: https://github.com/teeworlds/teeworlds/commit/a13b94f9e0bca8ea892311d9d9e0c0bc48616ea7#diff-7bb54d15ef4c4e0f20bb24add68a12fccced9925b304eaa696023143d278ea26
  13. Teeworlds 0.5 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=3072
  14. Commit updating max clients to 16: https://github.com/teeworlds/teeworlds/commit/b65a2c63aa98d73e2e45b6db747793cfcda6f2c3
  15. Teeworlds 0.5 release notes: https://web.archive.org/web/20100124235758/http://www.teeworlds.com/?page=downloads&id=3073
  16. "DDracemaX was created at end of February and start of March [2010]": https://web.archive.org/web/20130619065526/http://ddrace.info/mybb/Thread-I-like-DDRacemaX
  17. Forum post talking about the shutdown "[SUPPORT] Help Us Keep TW Alive!" by HipHopBlond: https://www.teeworlds.com/forum/viewtopic.php?id=6644
  18. "Teeworlds Elders" by matricks: https://www.teeworlds.com/forum/viewtopic.php?id=6641
  19. Teeworlds 0.6 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=7602
  20. Release notes 0.6.0 to 0.6.3 with links to changelogs: https://web.archive.org/web/20141221071641/https://www.teeworlds.com/?page=downloads
  21. DDNet Timeline: https://forum.ddnet.org/viewtopic.php?f=3&t=1824
  22. First post in DDNet Forum talking about DDMax in the past: https://forum.ddnet.org/viewtopic.php?f=113&t=504
  23. "DDNet DDmaX server started!": https://forum.ddnet.org/viewtopic.php?p=13089#p13089
  24. Teeworlds Steam forum post: https://www.teeworlds.com/forum/viewtopic.php?id=11512
  25. DDNet blog post about Teeworlds steam release: https://ddnet.org/news/teeworlds-steam/
  26. DDNet greenlight blog post: https://ddnet.org/news/ddnet-steam/
  27. The End of DDraceNetwork: https://ddnet.org/news/shutdown/
  28. DDNet keeps running: https://ddnet.org/news/ddnet-keeps-running/
  29. Archive page of Steam greenlight: https://web.archive.org/web/20151227165203/https://steamcommunity.com/sharedfiles/filedetails/?id=506147661
  30. Teeworlds 0.7 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=12547
  31. "Take [0.7.0 release] as a beta": https://www.teeworlds.com/forum/viewtopic.php?pid=121864#p121864
  32. Teeworlds 0.7.1 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=12605
  33. DDNet 12.0 release notes: https://ddnet.org/news/ddnet-12.0/
  34. DDNet blog post: https://ddnet.org/news/hammer-unfreeze/
  35. Blog post by heinrich5991: https://heinrich5991.github.io/blog/blog/one-tick-unfreeze
  36. DDNet7 running on DDNets official locations blog post: https://ddnet.org/news/ddnet7/
  37. DDNet blog post: https://ddnet.org/news/practice/
  38. DDNet 14 release announcement: https://ddnet.org/news/ddnet-14.0/
  39. Steam release blog post: https://ddnet.org/news/steam-released/
  40. DDNet steam page: https://store.steampowered.com/app/412220/DDraceNetwork/
  41. https://github.com/ddnet/ddnet-web/commit/c87b1148ca0da9955a6103f919aad9a92f8163db


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