Zusätzliche Werkzeuge

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Revision as of 09:13, 26 May 2024 by Melonew (talk | contribs) (Created page with "dilate ''bild_datei1'' [''bild_datei2'' ... ]")

Zusätzliche Werkzeuge sind für nicht-spiel-relevante Aufgaben wie Kartenoptimierungen von Mappern oder zur Fehlersuche und Testzwecken von Entwicklern. Diese Werkzeuge müssen über eine Kommandozeile (z.B Cmd auf Windows oder im Terminal auf Linux) entweder durch hinzufügen in die Umgebungspfad-variable oder durch direktes ausführen vom Verzeichnis ausgeführt werden.

Beschaffen der zusätzlichen Werkzeuge

Diese Werkzeuge sind nicht im DDNet Grundspiel auf der Downloadseite enthalten. Abgesehen davon können zusätzliche Tools, die mit dem Mapping zusammenhängen, für verschiedene Plattformen auf der Download-Seite unter dem Namen „Graphics Tools“ heruntergeladen werden.

Diese und andere zusätzliche Werkzeuge (unten aufgelistet) finden Sie im DDNet Quellcode unter src/tools.

Liste der zusätzlichen Werkzeuge

Siehe unten die Liste und Beschreibung der Werkzeuge.

config_retrieve =

config_retrieve map_datei

Ruft die in einer DDNet-Kartendatei map_datei eingebettete Konfiguration ab und speichert sie in einer DDNet-Kartenkonfigurationsdatei mit demselben Dateinamen (z. B. „Kobra 4.map“ ergibt „Kobra 4.cfg“)

seit DDNet 9.0 Verfügbar:

config_store

config_store map_datei

Speichert die Konfiguration aus der Konfigurationsdatei einer Karte in der map_datei. Sowohl die Konfigurations- als auch die Kartendatei müssen denselben Dateinamen haben und im selben Verzeichnis liegen, andernfalls scheitert der Vorgang.

Wenn es keinen Unterschied zwischen der zu speichernden Konfiguration und der in der Karte eingebetteten Konfiguration gibt, wird der Vorgang mit der Meldung configs coincide, not updating map abgebrochen.

seit DDNet 9.0 Verfügbar:

crapnet

crapnet

Testet die Verbindung, indem eine Client-Server-Verbindung lokal festgelegt und ein ping zwischen ihnen ausgeführt wird. Meldet verworfene Pakete mit dropped packet und Erfolge mit cfg = number, wobei number von 0 bis 2 variiert.


dilate

dilate bild_datei1 [bild_datei2 ... ]

It is a graphics tool, mainly useful for mappers. It takes care of transparent areas to prevent black/white outlines around your images ingame, therefore avoiding blending and mipmap issues. See Edge padding for more info.

Note this works only in RGBA image files (e.g. PNG files). So, it will fail in e.g. JPEG files.

dummy_map

dummy_map

Creates a dummy, small empty map to be used to start a server. See [1] for more info.

fake_server

fake_server

Creates a fake server for testing.

map_convert_07

map_convert_07 src_map_file dest_map_file

Makes dest_map_file compatible with Teeworlds version 7.x that otherwise it would be compatible only with Teeworlds version 6.x. If successfully, it creates a valid 07-compatible destination map; otherwise, it returns one of the following:

  • an usage message if incorrect arguments are provided
  • failed to open source map if an error happens when opening the source map
  • failed to open destination map if an error happens when opening the destination map
  • error loading storage if failed to open storage for some reason
  • failed to open image file if error happens on opening PNG image
  • invalid image format if incorrectly formatted PNG.

Available since: DDNet 12.9

map_diff

map_diff map_file1 map_file2

Compares two map files, reporting one of the follow:

  • no diff output, meaning the maps are the same
  • different layer numbers, if one map has more layers than another
  • different tile layers, if the number of layers is the same, but at least one layer is different
  • lastly, the index and flags positions that differ.

If there is no difference between maps, returns 0; otherwise, returns 1.

map_extract

map_extract map_file [directory]

Extracts contents from map_file into the directory. If optional argument directory is not provided, extracts to the current directory.

map_optimize

map_optimize source_map_filepath [dest_map_filepath]

Optimizes the map file in the source_map_filepath given (see how it works) and stores the output in the given dest_map_filepath; if dest_map_filepath is unset, output path defaults to out/source_map_filename.map, stripping the path and the extension of the source file.

Note the name of the embedded images optimized is changed from originalname to originalname_cut_newSHA256 (where newSHA256 is the new sha256 of the embedded optimized image). It is renamed is to make clear it was optimized because this tool will make changes in the mapres used by the map file.

If failed to open source or target file, returns -1.

Available since: DDNet 15.5.4

map_replace_image

map_replace_image map_file1 map_file2 imagename image_file

Replaces the image imagename currently inside the map filename map_file1 with the image filepath image_file, and save into the map filename map_file2.map.

Please note:

  • Both map filenames must be relative to user default DDNet folder
  • New image filepath can be absolute, or relative to the current directory

map_resave

map_resave map_file image_file

Updates the map file map_file.map with the provided file image_file.

The error status 255 is returned if 1) a number of arguments different from 2 is provided, 2) if the map_file.map is not valid, or 3) if image_file is not a valid image file (e.g. it is a text file); otherwise, return 0.

packetgen

packetgen

Generates and sends network packets to 127.0.0.1:8303 (localhost, in default server port) to test communication with a local server instance.

unicode_confusables

unicode_confusables string1 string2

Compares string1 with string2 and report if they are "confusable", i.e. if the characters are "equal" and could cause confusion. For this to work, the characters with accents or other things around them are considered the "confusable" with the base character. Therefore, aa and are confusable (á was considered as a), while aa and ab are not.

If they are confusable, it returns not_confusable=0, otherwise, returns not_confusable=1.

Available since: DDNet version 10.3.5

New in DDNet version 12.9: Unicode 12.0 support and the tool name was renamed from confusables to unicode_confusables.

uuid

uuid name

Prints uuid for the provided name.

The uuid system was implemented to be easily extended by independent authors without collisions, something that the old system – with increasing integers – did not allow. This works for engine and game messages, snapshot items and events.

Exits with error status 255 if name is not provided.

Available since: DDNet 10.6.1