阻礙模式

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Revision as of 09:11, 30 July 2023 by Darkh (talk | contribs) (Created page with "== 其它信息 ==")

阻礙模式(Block)是一個玩家對戰模式,遊戲目標是將所有其他玩家丟進凍結區域,側重點在於走位和快速反應。該模式通常使用定製的地圖,一般是一些精選的熱度高受歡迎的地圖。


遊戲機制

待辦: Add some information on gameplay mechanics


地圖特性

許多阻礙模式地圖有一條通往終點線的跑道。

An example of a main block area on a block map
阻礙模式地圖的主要區域示例
  • 跑道可以有多條分支,可以從出生點或者主幹道分流。
  • 通常來說,抵達終點的玩家會獲得能力提升和武器(有些地圖則會在獲取武器前設置一項額外挑戰)。
  • 地圖中一般會有一個主戰場,用於玩家開展阻礙行動,這個主區域離出生點有一小段距離,因此玩家不會在其中復活。


伺服器可修改項

阻礙模式通常在常規的 ddrace/ddnet 伺服器中,但是在一些模組裏也有相關的特定拓展可供遊玩。

  • DDWar
  • BW (BlockWorlds)
  • F-DDRace
  • DDNet++
  • Tournament


相關地圖

  • blmapV3 - by Prinz Pi
  • blmap4 (blmap AN) - by Prinz PIi
  • blmapV5 - by TUG
  • Starblock - by Stardust
  • Multimap - by TPaul
  • Multeasymap - by Cøke, Tridemy, Welf & TPaul
  • xyz_ddrace2 - by Oy
  • blmapV3ROYAL - by TODO (based on Starblock, xyz_ddrace2 and blmapV3)
  • BlmapChill - by NewTee, ChillerDragon, pepe & fokkonaut (Inspired by blmapV5)
  • Stefan3on3 - by TODO (by fstd?)


其它信息

Server Complications

Teeworlds block servers have been in a long-winded state of rivalry, leading to the birth and death of many servers over time. A number of allegations, some evidenced and some not, have been made against various owners in regards to DDoS attacks.


Block Community

Block, being a heavily PvP centered mode, can harbor toxic attitudes, although this isn't necessarily specific to block.

Block has no single dominant server network - apart from popular servers such as Bombay, block players can be seen on servers like Law Multimap servers and the Multeasymap Playground on DDrace.

待辦: Not sure how factually accurate this is + maybe give some more in depth on the history of block and current block servers