附加工具
額外工具用於執行與玩家遊玩行為之外的其他任務,例如地圖作者對地圖進行優化,或是開發者進行測試和故障排除。不管是先添加它們的路逕到PATH變量還是直接輸入路徑,這些工具都必須通過命令行(例如Windows的cmd界面或是Linux的Terminal終端)運行。
獲取額外工具
這些工具不會在DDNet遊戲內或遊戲下載頁中出現。製圖相關工具可以在下載頁面的Graphics Tools子頁面找到不同平台的版本。
這些額外工具可以在DDNet源碼下的src/tools路徑內找到。
額外工具列表
下面是這些工具的詳細說明。
config_retrieve
config_retrieve map_file
檢索DDNet地圖文件map_file內置的參數,然後寫入保存到與地圖名字相同的一個配置文件。例如對地圖文件Kobra 4.map使用會將它的參數寫入到Kobra 4.cfg。
自DDNet 9.0版本後可用
config_store
config_store map_file
從配置文件將參數寫入保存到地圖文件map_file,如果配置文件和地圖文件名字不同或者不在同一路徑下將會操作失敗。
如果兩個文件的參數原本就一致,則不會執行操作並顯示configs coincide, not updating map
。
自DDNet 9.0版本後可用
crapnet
crapnet
用於測試客戶端和伺服器的本地連接和傳送請求(ping)。掉包報告格式為dropped packet
and successes with cfg = number
,其中number取值為0到2。
dilate
dilate image_file1 [image_file2 ... ]
It is a graphics tool, mainly useful for mappers. It takes care of transparent areas to prevent black/white outlines around your images ingame, therefore avoiding blending and mipmap issues. See Edge padding for more info.
Note this works only in RGBA image files (e.g. PNG files). So, it will fail in e.g. JPEG files.
dummy_map
dummy_map
Creates a dummy, small empty map to be used to start a server. See [1] for more info.
fake_server
fake_server
Creates a fake server for testing.
map_convert_07
map_convert_07 src_map_file dest_map_file
Makes dest_map_file
compatible with Teeworlds version 7.x that otherwise it would be compatible only with Teeworlds version 6.x. If successfully, it creates a valid 07-compatible destination map; otherwise, it returns one of the following:
- an usage message if incorrect arguments are provided
failed to open source map
if an error happens when opening the source mapfailed to open destination map
if an error happens when opening the destination maperror loading storage
if failed to open storage for some reasonfailed to open image file
if error happens on opening PNG imageinvalid image format
if incorrectly formatted PNG.
Available since: DDNet 12.9
map_diff
map_diff map_file1 map_file2
Compares two map files, reporting one of the follow:
- no diff output, meaning the maps are the same
different layer numbers
, if one map has more layers than anotherdifferent tile layers
, if the number of layers is the same, but at least one layer is different- lastly, the index and flags positions that differ.
If there is no difference between maps, returns 0; otherwise, returns 1.
map_extract
map_extract map_file [directory]
Extracts contents from map_file into the directory. If optional argument directory is not provided, extracts to the current directory.
map_optimize
map_optimize source_map_filepath [dest_map_filepath]
Optimizes the map file in the source_map_filepath
given (see how it works) and stores the output in the given dest_map_filepath
; if dest_map_filepath
is unset, output path defaults to out/source_map_filename.map
, stripping the path and the extension of the source file.
Note the name of the embedded images optimized is changed from originalname
to originalname_cut_newSHA256
(where newSHA256
is the new sha256 of the embedded optimized image). It is renamed is to make clear it was optimized because this tool will make changes in the mapres used by the map file.
If failed to open source or target file, returns -1.
Available since: DDNet 15.5.4
map_replace_image
map_replace_image map_file1 map_file2 imagename image_file
Replaces the image imagename currently inside the map filename map_file1 with the image filepath image_file, and save into the map filename map_file2.map.
Please note:
- Both map filenames must be relative to user default DDNet folder
- New image filepath can be absolute, or relative to the current directory
map_resave
map_resave map_file image_file
Updates the map file map_file.map with the provided file image_file.
The error status 255 is returned if 1) a number of arguments different from 2 is provided, 2) if the map_file.map is not valid, or 3) if image_file is not a valid image file (e.g. it is a text file); otherwise, return 0.
packetgen
packetgen
Generates and sends network packets to 127.0.0.1:8303 (localhost, in default server port) to test communication with a local server instance.
unicode_confusables
unicode_confusables string1 string2
Compares string1 with string2 and report if they are "confusable", i.e. if the characters are "equal" and could cause confusion. For this to work, the characters with accents or other things around them are considered the "confusable" with the base character. Therefore, aa and aá are confusable (á was considered as a), while aa and ab are not.
If they are confusable, it returns not_confusable=0
, otherwise, returns not_confusable=1
.
Available since: DDNet version 10.3.5
New in DDNet version 12.9: Unicode 12.0 support and the tool name was renamed from confusables to unicode_confusables.
uuid
uuid name
Prints uuid for the provided name.
The uuid system was implemented to be easily extended by independent authors without collisions, something that the old system – with increasing integers – did not allow. This works for engine and game messages, snapshot items and events.
Exits with error status 255 if name is not provided.
Available since: DDNet 10.6.1