Настройки и Команды
Настройки карты
Настройка | Описание | По умолчанию | Минимум | Максимум |
---|---|---|---|---|
sv_hit | Смогут ли игроки взаимодействовать друг с другом с помощью молотка/гранатомёта/лазера | 1 | 0 | 1 |
sv_endless_drag | Включает/Выключает бесконечный хук | 0 | 0 | 1 |
sv_freeze_delay | Сколько секунд игрок будет оставаться замороженным (распространяется на все кроме фриза с задержкой в 'switch' слое и глубокого фриза) | 3 | 1 | 30 |
sv_save_worse_scores | Сохранять ли результат, если у вас уже есть лучше | 1 | 0 | 1 |
sv_pauseable | Смогут ли исчезать тии при паузе (/spec) | 0 | 0 | 1 |
sv_team | Настрой команд (0 = выкл., 1 = вкл. но не обязательно, 2 = должны играть только в командах, 3 = обязательная случайная команда только для тебя) | 1 | 0 | 3 |
sv_min_team_size | Минимальный размер команды (финиш с меньшим кол-вом участников не даст командного ранга) | 2 | 1 | 64 |
sv_max_team_size | Максимальный размер команды | 64 | 1 | 64 |
sv_old_laser | Будет ли твой лазер попадать в тебя и притягивать к точке отскока (0 для всех новых карт) или твои лазеры не могут попасть в тебя, и они притягивают к владельцу лазера | 0 | 0 | 1 |
sv_no_weak_hook | Использовать ли альтернативный расчет для мировых тиков, который заставляет хук вести себя так, как будто все игроки имеют стронг. | 0 | 0 | 1 |
sv_reset_pickups | Сбрасывается ли оружие при прохождении старт тайла или нет | 0 | 0 | 1 |
sv_show_others_default | Видят ли игроки других по умолчанию (2 для своей команды) | 0 | 0 | 2 |
sv_plasma_range | Как далеко плазменная турель будет отслеживать тии | 700 | 1 | 99999 |
sv_plasma_per_sec | Сколько выстрелов делает плазменная турель в секунду | 3 | 0 | 50 |
sv_dragger_range | На каком расстоянии драггер будет отслеживать тии | 700 | 1 | 99999 |
sv_solo_server | Установите сервер в соло режим (без взаимодействия с игроками, должно быть установлено до загрузки карты) | 0 | 0 | 1 |
sv_old_teleport_weapons | Телепортация всего оружия (устарело, вместо этого используйте специальные сущности) | 0 | 0 | 1 |
sv_old_teleport_hook | Хук через телепортатор (устарело, вместо этого используйте специальные сущности) | 0 | 0 | 1 |
sv_teleport_hold_hook | Удержание хука при телепортации | 0 | 0 | 1 |
sv_teleport_lose_weapons | Потерять оружие при телепортации (полезно для некоторых race карт) | 0 | 0 | 1 |
sv_deepfly | Разрешить стрельбу из неавтоматического оружия на глубине | 1 | 0 | 1 |
sv_destroy_bullets_on_death | Уничтожать пули, когда их владелец умирает | 1 | 0 | 1 |
sv_destroy_lasers_on_death | Уничтожайте лазеры, когда их владелец умирает | 0 | 0 | 1 |
Команда | Аргументы | Описание |
---|---|---|
tune | s[tuning] ?i[value] | Настроить переменную на значение или показать текущее значение |
toggle_tune | s[tuning] i[value 1] i[value 2] | Переключение переменной настройки |
tune_zone | i[zone] s[tuning] i[value] | Настроить зону переменной на значение |
tune_zone_enter | i[zone] r[message] | сообщение, которое должно отображаться при входе в зону; используйте 0 для нормальной зоны |
tune_zone_leave | i[zone] r[message] | какое сообщение должно отображаться при выходе из зоны; используйте 0 для нормальной зоны |
mapbug | s[mapbug] | Включить режим совместимости карт, используя указанную ошибку (пример: grenade-doubleexplosion@ddnet.tw). |
switch_open | i[switch] | Деактивирован ли переключатель по умолчанию (в противном случае активирован) |
Настройки сервера
Настройка | Описание | По умолчанию | Минимум | Максимум |
---|---|---|---|---|
password | Пароль к серверу | "" | ||
logfile | Имя файла, в который будут записываться все логи | "" | ||
loglevel | Уровень логов (0 = ошибка, 1 = предупреждение, 2 = информация, 3 = отладка, 4 = трассировка) | 2 | 0 | 4 |
logappend | Добавление в файл журнала вместо его перезаписи каждый раз | 1 | 0 | 1 |
console_output_level | Регулирует количество информации в консоли | 0 | 0 | 2 |
console_enable_colors | Включить цвета в выводе консоли | 1 | 0 | 1 |
events | Включить срабатывание событий, (эмоции глаз на некоторые праздники на сервере, рождественские скины в клиенте). | 1 | 0 | 1 |
sv_name | Имя сервера | "unnamed server" | ||
bindaddr | Адрес для бинда клиента/сервера | "" | ||
sv_ipv4only | Привязывать ли только к ipv4, в противном случае привязывать ко всем доступным интерфейсам. | 0 | 0 | 1 |
sv_port | Порт для использования сервера (В браузере LAN-сервера работают только порты 8303-8310, 0 для автоматического поиска свободного порта в 8303-8310) | 0 | 0 | 0 |
sv_hostname | Имя хоста сервера (только для версии 0.7) | "" | ||
sv_map | Карта для использования на сервере | "Sunny Side Up" | ||
sv_max_clients | Максимальное количество клиентов, разрешенных на сервере | 64 | 1 | 64 |
sv_max_clients_per_ip | Максимальное количество клиентов с одним и тем же IP, которые могут подключиться к серверу | 4 | 1 | 64 |
sv_high_bandwidth | Использовать режим высокой пропускной способности. Удваивает пропускную способность, необходимую для сервера. Только для использования в локальной сети | 0 | 0 | 1 |
sv_register | Зарегистрировать сервер на главном сервере для публичного листинга, также может принимать список протоколов для регистрации, разделенных запятыми, например 'ipv4,ipv6' | "1" | ||
sv_register_extra | Дополнительные заголовки для отправки в конечную точку регистра, разделенные запятыми 'Header: Value' пары | "" | ||
sv_register_url | URL-адрес Master-Server для регистрации | "https://master1.ddnet.org/ddnet/15/register" | ||
sv_rcon_password | Пароль консоли сервера (полный доступ) | "" | ||
sv_rcon_mod_password | Пароль консоли сервера для модераторов (ограниченный доступ) | "" | ||
sv_rcon_helper_password | Пароль консоли сервера для помощников (ограниченный доступ) | "" | ||
sv_rcon_max_tries | Максимальное количество попыток для аутентификации консоли сервера | 30 | 0 | 100 |
sv_rcon_bantime | Время, в течение которого клиент получает запрет, если аутентификация консоли сервера не прошла. 0 заставляет его просто использовать кик | 5 | 0 | 1440 |
sv_auto_demo_record | Автоматическая запись демо | 0 | 0 | 1 |
sv_auto_demo_max | Максимальное количество автоматически записанных демо (0 = без ограничения) | 10 | 0 | 1000 |
sv_tee_historian | Активируйте историк тии, который записывает полные данные геймплея на диск (ВНИМАНИЕ: Это будет использовать много дискового пространства) | 0 | 0 | 1 |
sv_vanilla_antispoof | Включить ванильный антиспуф | 1 | 0 | 1 |
sv_dnsbl | Включить DNSBL (список черных дыр на основе DNS) | 0 | 0 | 1 |
sv_dnsbl_host | Имя хоста DNSBL-провайдера, используемого для проверки IP-адресов | "" | ||
sv_dnsbl_key | Необязательный ключ аутентификации для указанного провайдера DNSBL | "" | ||
sv_dnsbl_vote | Блокировать голоса по адресам, занесенным в черный список | 0 | 0 | 1 |
sv_dnsbl_ban | Автоматическое запрещение адресов из черного списка | 0 | 0 | 1 |
sv_dnsbl_chat | Не разрешайте общаться с адресов, занесенных в черный список | 0 | 0 | 1 |
sv_rcon_vote | Разрешить голосовать только авторизованным в консоли сервера клиентам | 0 | 0 | 1 |
sv_player_demo_record | Автоматическая запись демо-записей для каждого игрока | 0 | 0 | 1 |
sv_demo_chat | Запись чата для демо | 0 | 0 | 1 |
sv_server_info_per_second | Максимальное количество полных информационных ответов сервера, отправляемых в секунду (0 - без ограничений). | 50 | 0 | 10000 |
sv_van_conn_per_second | Определенный лимит коэффициента антиспуфа (0 - без лимита) | 10 | 0 | 10000 |
sv_sixup | Включить шестипозиционные соединения | 1 | 0 | 1 |
sv_skill_level | Уровень сложности для Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive) | 1 | 0 | 2 |
debug | Режим отладки | 0 | 0 | 1 |
dbg_curl | Отладка curl | 0 | 0 | 1 |
dbg_hitch | Предупреждения о сцепных устройствах | 0 | 0 | 0 |
dbg_stress | Стрессовые системы (только для отладочной сборки) | 0 | 0 | 0 |
http_allow_insecure | Разрешить небезопасный протокол HTTP в дополнение к безопасному протоколу HTTPS. В основном полезно для тестирования. | 0 | 0 | 1 |
sv_welcome | Сообщение, которое будет отображаться игрокам, присоединившимся к серверу | "" | ||
sv_reserved_slots | Количество слотов, зарезервированных для специальных игроков(администраторы и т.д.) | 0 | 0 | 64 |
sv_reserved_slots_pass | Пароль, необходимый для использования зарезервированного слота | "" | ||
sv_reserved_slots_auth_level | Минимальный уровень доступа к консоли сервера, необходимый для использования зарезервированного слота. 4 = авторизация с помощью консоли сервера отключена | 1 | 1 | 4 |
sv_hit | Смогут ли игроки взаимодействовать друг с другом с помощью молотка/гранатомёта/лазера | 1 | 0 | 1 |
sv_endless_drag | Включает/Выключает бесконечный хук | 0 | 0 | 1 |
sv_test_cmds | Включение/выключение команд тестирования, а также читов (настройка работает только при первоначальной конфигурации) | 0 | 0 | 1 |
sv_freeze_delay | Сколько секунд игрок будет оставаться замороженным (распространяется на все кроме фриза с задержкой в 'switch' слое и глубокого фриза) | 3 | 1 | 30 |
sv_endless_super_hook | Включает/Выключает бесконечный хук для суперигроков | 0 | 0 | 1 |
sv_hide_score | Будут ли объявлены результаты игроков или нет | 0 | 0 | 1 |
sv_save_worse_scores | Сохранять ли результат, если у вас уже есть лучше | 1 | 0 | 1 |
sv_pauseable | Смогут ли исчезать тии при паузе (/spec) | 0 | 0 | 1 |
sv_pause_messages | Показывать ли сообщения, когда игрок приостанавливает и возобновляет игру | 0 | 0 | 1 |
sv_pause_frequency | Минимально допустимая задержка между /spec | 1 | 0 | 9999 |
sv_invite | Могут ли игроки приглашать других игроков в команды | 1 | 0 | 1 |
sv_invite_frequency | Минимально допустимая задержка между приглашениями | 1 | 0 | 9999 |
sv_tele_others_auth_level | Уровень доступа, необходимый для телепортации других игроков | 1 | 1 | 3 |
sv_emotional_tees | Включена ли смена глаз при использовании эмоций = 1, нет = 0, -1 не возможна смена вообще | 1 | -1 | 1 |
sv_emoticon_ms_delay | Время в милисекундах, которое игрок должен выждать, прежде чем отправить следующую эмоцию над тии | 3000 | 20 | 999999999 |
sv_global_emoticon_ms_delay | Время в милисекундах, которое игрок должен подождать, прежде чем отправить следующую эмоцию всем клиентам (эта настройка должна быть больше или равна sv_emoticon_ms_delay, чтобы иметь эффект). | 3000 | 20 | 999999999 |
sv_eye_emote_change_delay | Время в секундах между сменой вариаций глаз | 1 | 0 | 9999 |
sv_chat_delay | Время в секундах между сообщениями в чате | 1 | 0 | 9999 |
sv_team_change_delay | Время в секундах между сменами команд (зритель/в игре) | 3 | 0 | 9999 |
sv_info_change_delay | Время в секундах между сменой информации о игроке (имя/скин/цвет), чтобы избежать эффекта радуги, установите очень большое время. | 5 | 0 | 9999 |
sv_vote_time | Время в секундах, в течение которого длится голосование | 25 | 1 | 9999 |
sv_vote_map_delay | Минимальное время в секундах между голосованиями за новую карту | 0 | 0 | 9999 |
sv_vote_delay | Время в секундах между любым голосованием | 3 | 0 | 9999 |
sv_vote_kick_delay | Минимальное время в секундах между голосованиями об исключении игрока | 0 | 0 | 9999 |
sv_vote_yes_percentage | Процент игроков, которые должны согласиться или не согласиться, чтобы голосование было успешным/неуспешным | 50 | 1 | 100 |
sv_vote_majority | Сравнивается ли количество голосов "За" с количеством голосов "Против" или с количеством всех игроков (по умолчанию 0, "За" сравнивается с "Против"). | 0 | 0 | 1 |
sv_vote_max_total | Максимальное количество человек участвующих в голосовании (0 = без ограничений, по умолчанию) | 0 | 0 | 64 |
sv_vote_veto_time | Количество минут на сервере, прежде чем игрок сможет наложить право "вето" на голосование за изменение карты (0 = отключено) | 20 | 0 | 1000 |
sv_kill_delay | Минимальное время в секундах между смертями | 1 | 0 | 9999 |
sv_suicide_penalty | Минимальное время в секундах между смертью или /kill и возрождением | 0 | 0 | 9999 |
sv_map_window | Map downloading send-ahead window | 15 | 0 | 100 |
sv_fast_download | Обеспечение быстрой загрузки карт | 1 | 0 | 1 |
sv_shotgun_bullet_sound | Включение/выключение звука выстрела из дробовика | 0 | 0 | 1 |
sv_region_name | Регион сервера. Используется для региональных банов | "UNK" | ||
sv_sql_servername | Название сервера, которое вставляется в SQL таблицу записей | "UNK" | ||
sv_savegames | Разрешает сохранение игры (/save и /load) | 1 | 0 | 1 |
sv_saveswapgames_delay | Задержка в секундах при загрузке сохраненной игры или перед сменой игроков (свап) | 30 | 0 | 10000 |
sv_saveswapgames_penalty | Штраф в секундах за сохранение или смену позиции (свап) | 60 | 0 | 10000 |
sv_swap_timeout | Время ожидания в секундах до истечения возможности смены (свапа) | 180 | 0 | 10000 |
sv_swap | Разрешить /swap | 1 | 0 | 1 |
sv_use_sql | Включает бэкенд MySQL вместо бэкенда SQLite (sv_sqlite_file по-прежнему используется в качестве резервного сервера записи, когда сервер MySQL недоступен). | 0 | 0 | 1 |
sv_sql_queries_delay | Задержка в секундах между SQL-запросами одного игрока | 1 | 0 | 20 |
sv_sqlite_file | Файл для хранения рангов в случае отключения sv_use_sql или использования в качестве резервного sql-сервера | "ddnet-server.sqlite" | ||
sv_use_upnp | Включает поддержку UPnP. (Требуется -DCONF_UPNP=ON при компиляции) | 0 | 0 | 1 |
sv_ddrace_rules | Отображаются ли правила мода по умолчанию или нет | 1 | 0 | 1 |
sv_rules_line1 | Строка правил 1 | "" | ||
sv_rules_line2 | Строка правил 2 | "" | ||
sv_rules_line3 | Строка правил 3 | "" | ||
sv_rules_line4 | Строка правил 4 | "" | ||
sv_rules_line5 | Строка правил 5 | "" | ||
sv_rules_line6 | Строка правил 6 | "" | ||
sv_rules_line7 | Строка правил 7 | "" | ||
sv_rules_line8 | Строка правил 8 | "" | ||
sv_rules_line9 | Строка правил 9 | "" | ||
sv_rules_line10 | Строка правил 10 | "" | ||
sv_team | Настрой команд (0 = выкл., 1 = вкл. но не обязательно, 2 = должны играть только в командах, 3 = обязательная случайная команда только для тебя) | 1 | 0 | 3 |
sv_min_team_size | Минимальный размер команды (финиш с меньшим кол-вом участников не даст командного ранга) | 2 | 1 | 64 |
sv_max_team_size | Максимальный размер команды | 64 | 1 | 64 |
sv_map_vote | Разрешать ли /map | 1 | 0 | 1 |
sv_announcement_filename | файл, который будет содержать объявления, каждое в отдельной строке | "announcement.txt" | ||
sv_announcement_interval | время (минуты), в течение которого объявление будет отображаться из файла объявлений | 300 | 1 | 9999 |
sv_announcement_random | Являются ли объявления последовательными или случайными | 1 | 0 | 1 |
sv_old_laser | Будет ли твой лазер попадать в тебя и притягивать к точке отскока (0 для всех новых карт) или твои лазеры не могут попасть в тебя, и они притягивают к владельцу лазера | 0 | 0 | 1 |
sv_slash_me | Активна ли команда /me на сервере или нет | 0 | 0 | 1 |
sv_rejoin_team_0 | Автоматическое присоединение команды к т0 после финиша (только если она не заблокирована). | 1 | 0 | 1 |
sv_no_weak_hook | Использовать ли альтернативный расчет для мировых тиков, который заставляет хук вести себя так, как будто все игроки имеют стронг. | 0 | 0 | 1 |
conn_timeout | Таймаут сети | 100 | 5 | 1000 |
conn_timeout_protection | Время ожидания после таймаут | 1000 | 5 | 10000 |
sv_reset_pickups | Сбрасывается ли оружие при прохождении старт тайла или нет | 0 | 0 | 1 |
sv_show_others | Могут ли игроки использовать команду /showothers или нет | 1 | 0 | 1 |
sv_show_others_default | Видят ли игроки других по умолчанию (2 для своей команды) | 0 | 0 | 2 |
sv_show_all_default | Видят ли игроки всех тии по умолчанию | 0 | 0 | 1 |
sv_max_afk_time | Время в секундах, в течение которого игрок может находиться в бездействии (афк) (0 = отключено). | 300 | 0 | 9999 |
sv_plasma_range | Как далеко плазменная турель будет отслеживать тии | 700 | 1 | 99999 |
sv_plasma_per_sec | Сколько выстрелов делает плазменная турель в секунду | 3 | 0 | 50 |
sv_dragger_range | На каком расстоянии драггер будет отслеживать тии | 700 | 1 | 99999 |
sv_vote_pause | Позволить голосованию приостанавливать(/spec) игроков (вместо перехода к зрителям) | 1 | 0 | 1 |
sv_vote_pause_time | Время (в секундах), которое игроки должны подождать в паузе, когда они поставлены на паузу голосованием | 10 | 0 | 360 |
sv_tune_reset | Сбрасывается ли настройки после каждого изменения карты или нет | 1 | 0 | 1 |
sv_reset_file | Файл, запускаемый при смене карты или перезагрузке для установки настроек сервера по умолчанию | "reset.cfg" | ||
sv_input_fifo | Fifo файл (не Windows) или Named Pipe (Windows) для использования в качестве ввода для консоли сервера | "" | ||
sv_ddrace_tune_reset | Сбрасывается ли настройка DDRace (sv_hit, sv_endless_drag и sv_old_laser) после каждой смены карты или нет | 1 | 0 | 1 |
sv_nameless_score | Есть ли у безымянного тии (nameless tee) результат или нет | 1 | 0 | 1 |
sv_time_in_broadcast_interval | Как часто обновлять время трансляции | 1 | 0 | 60 |
sv_default_timer_type | Способ отображения времени по умолчанию: игра/округленное время или трансляция. 0 = игра/округленное время, 1 = трансляция, 2 = 0+1, 3 = отсутствует | 0 | 0 | 3 |
sv_chat_initial_delay | Время в секундах до отправки первого сообщения | 0 | 0 | 360 |
sv_chat_penalty | Показатель чата будет увеличиваться на это значение при каждом сообщении и уменьшаться на 1 при каждом тике. | 250 | 50 | 1000 |
sv_chat_threshold | если число игрока в чате превысит это значение, игрок будет отключен на sv_spam_mute_duration секунд | 1000 | 50 | 10000 |
sv_spam_mute_duration | на сколько секунд отключать отправку сообщений, если игрок пересечет границу спама. 0 = выключено | 60 | 0 | 3600 |
sv_shutdown_when_empty | Выключение сервера, как только на нем больше никого не будет | 0 | 0 | 1 |
sv_reload_when_empty | Перезагружать карту, когда сервер пуст (1 = перезагрузить однократно, 2 = перезагружать каждый раз, когда сервер пустеет) | 0 | 0 | 2 |
sv_kill_protection | Защита от смерти, после которой надо отправить /kill. 0 - отключить, 1-9999 - количество минут | 20 | 0 | 9999 |
sv_solo_server | Установите сервер в соло режим (без взаимодействия с игроками, должно быть установлено до загрузки карты) | 0 | 0 | 1 |
sv_client_suggestion | Broadcast to display to players without DDNet client | "Get DDNet client from DDNet.org to use all features on DDNet!" | ||
sv_client_suggestion_old | Broadcast to display to players with an old version of DDNet client | "Your DDNet client is old, update it on DDNet.org!" | ||
sv_client_suggestion_bot | Broadcast to display to players with a known botting client | "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org" | ||
sv_banned_versions | Comma separated list of banned clients to be kicked on join | "" | ||
sv_netlimit | Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s) | 0 | 0 | 10000 |
sv_netlimit_alpha | Netlimit: Alpha of Exponention moving average | 50 | 1 | 100 |
sv_connlimit | Connlimit: Number of connections an IP is allowed to do in a timespan | 5 | 0 | 100 |
sv_connlimit_time | Connlimit: Time in which IP's connections are counted | 20 | 0 | 1000 |
sv_conn_logging_server | Unix socket server for IP address logging (Unix only) | "" | ||
sv_warmup | Number of seconds to do warmup before round starts | 0 | 0 | 0 |
sv_motd | Message of the day to display for the clients | "" | ||
sv_tournament_mode | Tournament mode. When enabled, players joins the server as spectator | 0 | 0 | 1 |
sv_spamprotection | Spam protection | 1 | 0 | 1 |
sv_spectator_slots | Number of slots to reserve for spectators | 0 | 0 | 64 |
sv_inactivekick_time | How many minutes to wait before taking care of inactive players | 0 | 0 | 1000 |
sv_inactivekick | How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick) | 0 | 0 | 2 |
sv_strict_spectate_mode | Restricts information in spectator mode | 0 | 0 | 1 |
sv_vote_spectate | Allow voting to move players to spectators | 1 | 0 | 1 |
sv_vote_spectate_rejoindelay | How many minutes to wait before a player can rejoin after being moved to spectators by vote | 3 | 0 | 1000 |
sv_vote_kick | Allow voting to kick players | 1 | 0 | 1 |
sv_vote_kick_min | Minimum number of players required to start a kick vote | 0 | 0 | 64 |
sv_vote_kick_bantime | The time in seconds to ban a player if kicked by vote. 0 makes it just use kick | 5 | 0 | 1440 |
sv_join_vote_delay | Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds) | 300 | 0 | 1000 |
sv_old_teleport_weapons | Teleporting of all weapons (deprecated, use special entities instead) | 0 | 0 | 1 |
sv_old_teleport_hook | Hook through teleporter (deprecated, use special entities instead) | 0 | 0 | 1 |
sv_teleport_hold_hook | Hold hook when teleported | 0 | 0 | 1 |
sv_teleport_lose_weapons | Lose weapons when teleported (useful for some race maps) | 0 | 0 | 1 |
sv_deepfly | Allow fire non auto weapons when deep | 1 | 0 | 1 |
sv_destroy_bullets_on_death | Destroy bullets when their owner dies | 1 | 0 | 1 |
sv_destroy_lasers_on_death | Destroy lasers when their owner dies | 0 | 0 | 1 |
sv_mapupdaterate | 64 player id <-> vanilla id players map update rate | 5 | 1 | 100 |
sv_server_type | Type of the server (novice, moderate, ...) | "none" | ||
sv_send_votes_per_tick | Number of vote options being send per tick | 5 | 1 | 15 |
sv_rescue | Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config) | 0 | 0 | 1 |
sv_rescue_delay | Number of seconds between two rescues | 1 | 0 | 1000 |
sv_practice | Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count. | 1 | 0 | 1 |
dbg_dummies | (Debug build only) | 0 | 0 | 64 |
Настройки Econ
Setting | Description | Default | Min | Max |
---|---|---|---|---|
ec_bindaddr | Address to bind the external console to. Anything but 'localhost' is dangerous | "localhost" | ||
ec_port | Port to use for the external console | 0 | 0 | 0 |
ec_password | External console password | "" | ||
ec_bantime | The time a client gets banned if econ authentication fails. 0 just closes the connection | 0 | 0 | 1440 |
ec_auth_timeout | Time in seconds before the the econ authentication times out | 30 | 1 | 120 |
ec_output_level | Adjusts the amount of information in the external console | 1 | 0 | 2 |
Команды сервера
Command | Arguments | Description |
---|---|---|
echo | r[text] | Echo the text |
exec | r[file] | Execute the specified file |
reset | s[config-name] | Reset a config to its default value |
toggle | s[config-option] i[value 1] i[value 2] | Toggle config value |
access_level | s[command] ?i[accesslevel] | Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3) |
access_status | i[accesslevel] | List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3 |
cmdlist | List all commands which are accessible for users | |
ban | s[ip|id] ?i[minutes] r[reason] | Ban ip for x minutes for any reason |
ban_range | s[first ip] s[last ip] ?i[minutes] r[reason] | Ban ip range for x minutes for any reason |
unban | s[ip|entry] | Unban ip/banlist entry |
unban_range | s[first ip] s[last ip] | Unban ip range |
unban_all | Unban all entries | |
bans | ?i[page] | Show banlist (page 0 by default, 20 entries per page) |
bans_save | s[file] | Save banlist in a file |
ban | s[ip|id] ?i[minutes] r[reason] | Ban player with ip/client id for x minutes for any reason |
ban_region | s[region] s[ip|id] ?i[minutes] r[reason] | Ban player in a region |
ban_region_range | s[region] s[first ip] s[last ip] ?i[minutes] r[reason] | Ban range in a region |
kick | i[id] ?r[reason] | Kick player with specified id for any reason |
status | ?r[name] | List players containing name or all players |
shutdown | ?r[reason] | Shut down |
logout | Logout of rcon | |
show_ips | ?i[show] | Show IP addresses in rcon commands (1 = on, 0 = off) |
record | ?s[file] | Record to a file |
stoprecord | Stop recording | |
reload | Reload the map | |
add_sqlserver | s['r'|'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?] | add a sqlserver |
dump_sqlservers | s['r'|'w'] | dumps all sqlservers readservers = r, writeservers = w |
auth_add | s[ident] s[level] r[pw] | Add a rcon key |
auth_add_p | s[ident] s[level] s[hash] s[salt] | Add a prehashed rcon key |
auth_change | s[ident] s[level] r[pw] | Update a rcon key |
auth_change_p | s[ident] s[level] s[hash] s[salt] | Update a rcon key with prehashed data |
auth_remove | s[ident] | Remove a rcon key |
auth_list | List all rcon keys | |
name_ban | s[name] ?i[distance] ?i[is_substring] ?r[reason] | Ban a certain nickname |
name_unban | s[name] | Unban a certain nickname |
name_bans | List all name bans | |
tune | s[tuning] ?i[value] | Tune variable to value or show current value |
toggle_tune | s[tuning] i[value 1] i[value 2] | Toggle tune variable |
tune_reset | ?s[tuning] | Reset all or one tuning variable to default |
tunes | List all tuning variables and their values | |
tune_zone | i[zone] s[tuning] i[value] | Tune in zone a variable to value |
tune_zone_dump | i[zone] | Dump zone tuning in zone x |
tune_zone_reset | ?i[zone] | reset zone tuning in zone x or in all zones |
tune_zone_enter | i[zone] r[message] | which message to display on zone enter; use 0 for normal area |
tune_zone_leave | i[zone] r[message] | which message to display on zone leave; use 0 for normal area |
mapbug | s[mapbug] | Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw) |
switch_open | i[switch] | Whether a switch is deactivated by default (otherwise activated) |
pause_game | Pause/unpause game | |
change_map | ?r[map] | Change map |
random_map | ?i[stars] | Random map |
random_unfinished_map | ?i[stars] | Random unfinished map |
restart | ?i[seconds] | Restart in x seconds (0 = abort) |
broadcast | r[message] | Broadcast message |
say | r[message] | Say in chat |
set_team | i[id] i[team-id] ?i[delay in minutes] | Set team of player to team |
set_team_all | i[team-id] | Set team of all players to team |
add_vote | s[name] r[command] | Add a voting option |
remove_vote | r[name] | remove a voting option |
force_vote | s[name] s[command] ?r[reason] | Force a voting option |
clear_votes | Clears the voting options | |
add_map_votes | Automatically adds voting options for all maps | |
vote | r['yes'|'no'] | Force a vote to yes/no |
dump_antibot | Dumps the antibot status | |
dbg_lognetwork | Log the network | |
kill_pl | v[id] | Kills player v and announces the kill |
totele | i[number] | Teleports you to teleporter v |
totelecp | i[number] | Teleports you to checkpoint teleporter v |
tele | ?i[id] ?i[id] | Teleports player i (or you) to player i (or you to where you look at) |
addweapon | i[weapon-id] | Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5) |
removeweapon | i[weapon-id] | removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5) |
shotgun | Gives a shotgun to you | |
grenade | Gives a grenade launcher to you | |
laser | Gives a laser to you | |
rifle | Gives a laser to you | |
jetpack | Gives jetpack to you | |
weapons | Gives all weapons to you | |
unshotgun | Removes the shotgun from you | |
ungrenade | Removes the grenade launcher from you | |
unlaser | Removes the laser from you | |
unrifle | Removes the laser from you | |
unjetpack | Removes the jetpack from you | |
unweapons | Removes all weapons from you | |
ninja | Makes you a ninja | |
super | Makes you super | |
unsuper | Removes super from you | |
endless_hook | Gives you endless hook | |
unendless_hook | Removes endless hook from you | |
unsolo | Puts you out of solo part | |
undeep | Puts you out of deep freeze | |
livefreeze | Makes you live frozen | |
unlivefreeze | Puts you out of live freeze | |
left | Makes you move 1 tile left | |
right | Makes you move 1 tile right | |
up | Makes you move 1 tile up | |
down | Makes you move 1 tile down | |
move | i[x] i[y] | Moves to the tile with x/y-number ii |
move_raw | i[x] i[y] | Moves to the point with x/y-coordinates ii |
force_pause | v[id] i[seconds] | Force i to pause for i seconds |
force_unpause | v[id] | Set force-pause timer of i to 0. |
set_team_ddr | v[id] i[team] | Set ddrace team of a player |
uninvite | v[id] i[team] | Uninvite player from team |
vote_mute | v[id] i[seconds] ?r[reason] | Remove v's right to vote for i seconds |
vote_unmute | v[id] | Give back v's right to vote. |
vote_mutes | List the current active vote mutes. | |
mute | ||
muteid | v[id] i[seconds] ?r[reason] | Mute player with id |
muteip | s[ip] i[seconds] ?r[reason] | Mute player with IP address |
unmute | i[muteid] | |
unmuteid | v[id] | Unmute player with id |
mutes | ||
moderate | Enables/disables active moderator mode for the player | |
vote_no | ||
save_dry | Dump the current savestring | |
dump_log | ?i[seconds] | Show logs of the last i seconds |
freezehammer | v[id] | Gives a player Freeze Hammer |
unfreezehammer | v[id] | Removes Freeze Hammer from a player |
Команды чата
Command | Arguments | Description |
---|---|---|
credits | Shows the credits of the DDNet mod | |
rules | Shows the server rules | |
emote | ?s[emote name] i[duration in seconds] | Sets your tee's eye emote |
eyeemote | ?s['on'|'off'|'toggle'] | Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status |
settings | ?s[configname] | Shows gameplay information for this server |
help | ?r[command] | Shows help to command r, general help if left blank |
info | Shows info about this server | |
list | ?s[filter] | List connected players with optional case-insensitive substring matching filter |
me | r[message] | Like the famous irc command '/me says hi' will display '<yourname> says hi' |
w | s[player name] r[message] | Whisper something to someone (private message) |
whisper | s[player name] r[message] | Whisper something to someone (private message) |
c | r[message] | Converse with the last person you whispered to (private message) |
converse | r[message] | Converse with the last person you whispered to (private message) |
pause | ?r[player name] | Toggles pause |
spec | ?r[player name] | Toggles spec (if not available behaves as /pause) |
pausevoted | Toggles pause on the currently voted player | |
specvoted | Toggles spec on the currently voted player | |
dnd | Toggle Do Not Disturb (no chat and server messages) | |
mapinfo | ?r[map] | Show info about the map with name r gives (current map by default) |
timeout | ?s[code] | Set timeout protection code s |
practice | ?i['0'|'1'] | Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank |
swap | ?r[player name] | Request to swap your tee with another team member |
save | ?r[code] | Save team with code r. |
load | ?r[code] | Load with code r. /load to check your existing saves |
map | ?r[map] | Vote a map by name |
rankteam | ?r[player name] | Shows the team rank of player with name r (your team rank by default) |
teamrank | ?r[player name] | Shows the team rank of player with name r (your team rank by default) |
rank | ?r[player name] | Shows the rank of player with name r (your rank by default) |
top5team | ?s[player name] ?i[rank to start with] | Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst) |
teamtop5 | ?s[player name] ?i[rank to start with] | Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst) |
top | ?i[rank to start with] | Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst) |
top5 | ?i[rank to start with] | Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst) |
times | ?s[player name] ?i[number of times to skip] | /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first) |
points | ?r[player name] | Shows the global points of a player beginning with name r (your rank by default) |
top5points | ?i[number] | Shows five points of the global point ladder beginning with rank i (1 by default) |
timecp | ?r[player name] | Set your checkpoints based on another player |
team | ?i[id] | Lets you join team i (shows your team if left blank) |
lock | ?i['0'|'1'] | Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock. |
unlock | Unlock a team | |
invite | r[player name] | Invite a person to a locked team |
showothers | ?i['0'|'1'|'2'] | Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only |
showall | ?i['0'|'1'] | Whether to show players at any distance (off by default), optional i = 0 for off else for on |
specteam | ?i['0'|'1'] | Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on |
ninjajetpack | ?i['0'|'1'] | Whether to use ninja jetpack or not. Makes jetpack look more awesome |
saytime | ?r[player name] | Privately messages someone's current time in this current running race (your time by default) |
saytimeall | Publicly messages everyone your current time in this current running race | |
time | Privately shows you your current time in this current running race in the broadcast message | |
timer | ?s['gametimer'|'broadcast'|'both'|'none'|'cycle'] | Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status |
r | Teleport yourself out of freeze (use sv_rescue 1 to enable this feature) | |
rescue | Teleport yourself out of freeze (use sv_rescue 1 to enable this feature) | |
tp | ?r[player name] | Teleport yourself to player or to where you are spectating if no player name is given |
teleport | ?r[player name] | Teleport yourself to player or to where you are spectating if no player name is given |
unsolo | Puts you out of solo part | |
undeep | Puts you out of deep freeze | |
kill | Kill yourself when kill-protected during a long game (use f1, kill for regular kill) |
Настройки клиента
Setting | Description | Default | Min | Max |
---|---|---|---|---|
cl_predict | Predict client movements | 1 | 0 | 1 |
cl_predict_dummy | Predict dummy movements | 1 | 0 | 1 |
cl_antiping_limit | Antiping limit (0 to disable) | 0 | 0 | 200 |
cl_antiping | Enable antiping, i. e. more aggressive prediction. | 0 | 0 | 1 |
cl_antiping_players | Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1) | 1 | 0 | 1 |
cl_antiping_grenade | Predict grenades (only enabled if cl_antiping is set to 1) | 1 | 0 | 1 |
cl_antiping_weapons | Predict weapon projectiles (only enabled if cl_antiping is set to 1) | 1 | 0 | 1 |
cl_antiping_smooth | Make the prediction of other player's movement smoother | 0 | 0 | 1 |
cl_antiping_gunfire | Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1) | 1 | 0 | 1 |
cl_prediction_margin | Prediction margin in ms (adds latency, can reduce lag from ping jumps) | 10 | 1 | 2000 |
cl_nameplates | Show name plates | 1 | 0 | 1 |
cl_afk_emote | Show zzz emote next to afk players | 1 | 0 | 1 |
cl_nameplates_always | Always show name plates disregarding of distance | 1 | 0 | 1 |
cl_nameplates_teamcolors | Use team colors for name plates | 1 | 0 | 1 |
cl_nameplates_size | Size of the name plates from 0 to 100% | 50 | 0 | 100 |
cl_nameplates_clan | Show clan in name plates | 0 | 0 | 1 |
cl_nameplates_clan_size | Size of the clan plates from 0 to 100% | 30 | 0 | 100 |
cl_nameplates_ids | Show IDs in name plates | 0 | 0 | 1 |
cl_nameplates_own | Show own name plate (useful for demo recording) | 0 | 0 | 1 |
cl_nameplates_friendmark | Show friend mark (♥) in name plates | 0 | 0 | 1 |
cl_nameplates_strong | Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers) | 0 | 0 | 2 |
cl_text_entities | Render textual entity data | 1 | 0 | 1 |
cl_text_entities_size | Size of textual entity data from 1 to 100% | 100 | 1 | 100 |
cl_authed_player_color | Color of name of authenticated player in scoreboard | 5898211 | ||
cl_same_clan_color | Clan color of players with the same clan as you in scoreboard. | 5898211 | ||
cl_enable_ping_color | Whether ping is colored in scoreboard. | 1 | 0 | 1 |
cl_autoswitch_weapons | Auto switch weapon on pickup | 1 | 0 | 1 |
cl_autoswitch_weapons_out_of_ammo | Auto switch weapon when out of ammo | 0 | 0 | 1 |
cl_showhud | Show ingame HUD | 1 | 0 | 1 |
cl_showhud_healthammo | Show ingame HUD (Health + Ammo) | 1 | 0 | 1 |
cl_showhud_score | Show ingame HUD (Score) | 1 | 0 | 1 |
cl_showhud_timer | Show ingame HUD (Timer) | 1 | 0 | 1 |
cl_showhud_dummy_actions | Show ingame HUD (Dummy Actions) | 1 | 0 | 1 |
cl_showhud_player_position | Show ingame HUD (Player Position) | 0 | 0 | 1 |
cl_showhud_player_speed | Show ingame HUD (Player Speed) | 0 | 0 | 1 |
cl_showhud_player_angle | Show ingame HUD (Player Aim Angle) | 0 | 0 | 1 |
cl_showhud_ddrace | Show ingame HUD (DDRace HUD) | 1 | 0 | 1 |
cl_showhud_jumps_indicator | Show ingame HUD (Jumps you have and have used) | 1 | 0 | 1 |
cl_show_freeze_bars | Whether to show a freeze bar under frozen players to indicate the thaw time | 1 | 0 | 1 |
cl_freezebars_alpha_inside_freeze | Opacity of freeze bars inside freeze (0 invisible, 100 fully visible) | 0 | 0 | 100 |
cl_showrecord | Show old style DDRace client records | 0 | 0 | 1 |
cl_shownotifications | Make the client notify when someone highlights you | 1 | 0 | 1 |
cl_showemotes | Show tee emotes | 1 | 0 | 1 |
cl_showchat | Show chat (2 to always show large chat area) | 1 | 0 | 2 |
cl_show_chat_friends | Show only chat messages from friends | 0 | 0 | 1 |
cl_show_chat_system | Show chat messages from the server | 1 | 0 | 1 |
cl_showkillmessages | Show kill messages | 1 | 0 | 1 |
cl_show_votes_after_voting | Show votes window after voting | 0 | 0 | 1 |
cl_show_local_time_always | Always show local time | 0 | 0 | 1 |
cl_showfps | Show ingame FPS counter | 0 | 0 | 1 |
cl_showpred | Show ingame prediction time in milliseconds | 0 | 0 | 1 |
cl_eye_wheel | Show eye wheel along together with emotes | 1 | 0 | 1 |
cl_eye_duration | How long the eyes emotes last | 999999 | 1 | 999999 |
cl_airjumpindicator | 1 | 0 | 1 | |
cl_threadsoundloading | Load sound files threaded | 1 | 0 | 1 |
cl_warning_teambalance | Warn about team balance | 1 | 0 | 1 |
cl_mouse_deadzone | Deadzone for the camera to follow the cursor | 0 | 0 | 3000 |
cl_mouse_followfactor | Factor for the camera to follow the cursor | 0 | 0 | 200 |
cl_mouse_max_distance | Maximum cursor distance | 400 | 0 | 5000 |
cl_mouse_min_distance | Minimum cursor distance | 0 | 0 | 5000 |
cl_dyncam | Enable dyncam | 0 | 0 | 1 |
cl_dyncam_max_distance | Maximum dynamic camera cursor distance | 1000 | 0 | 2000 |
cl_dyncam_min_distance | Minimum dynamic camera cursor distance | 0 | 0 | 2000 |
cl_dyncam_mousesens | Mouse sens used when dyncam is toggled on | 0 | 0 | 100000 |
cl_dyncam_deadzone | Deadzone for the dynamic camera to follow the cursor | 300 | 1 | 1300 |
cl_dyncam_follow_factor | Factor for the dynamic camera to follow the cursor | 60 | 0 | 200 |
cl_dyncam_smoothness | Transition amount of the camera movement, 0=instant, 100=slow and smooth | 0 | 0 | 100 |
cl_dyncam_stabilizing | Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement | 0 | 0 | 100 |
ed_smooth_zoom_time | Time of smooth zoom animation in the editor in ms (0 for off) | 250 | 0 | 5000 |
ed_limit_max_zoom_level | Specifies, if zooming in the editor should be limited or not (0 = no limit) | 1 | 0 | 1 |
ed_zoom_target | Zoom to the current mouse target | 0 | 0 | 1 |
ed_showkeys | 0 | 0 | 1 | |
cl_show_welcome | 1 | 0 | 1 | |
cl_motd_time | How long to show the server message of the day | 10 | 0 | 100 |
cl_map_download_url | URL used to download maps (can start with http:// or https://) | "https://maps.ddnet.org" | ||
cl_map_download_connect_timeout_ms | HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable) | 2000 | 0 | 100000 |
cl_map_download_low_speed_limit | HTTP map downloads: Set low speed limit in bytes per second (0 to disable) | 4000 | 0 | 100000 |
cl_map_download_low_speed_time | HTTP map downloads: Set low speed limit time period (0 to disable) | 3 | 0 | 100000 |
cl_languagefile | What language file to use | "" | ||
cl_skin_download_url | URL used to download skins | "https://skins.ddnet.org/skin/" | ||
cl_skin_community_download_url | URL used to download community skins | "https://skins.ddnet.org/skin/community/" | ||
cl_vanilla_skins_only | Only show skins available in Vanilla Teeworlds | 0 | 0 | 1 |
cl_download_skins | Download skins from cl_skin_download_url on-the-fly | 1 | 0 | 1 |
cl_download_community_skins | Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download | 0 | 0 | 1 |
cl_auto_statboard_screenshot | Automatically take game over statboard screenshot | 0 | 0 | 1 |
cl_auto_statboard_screenshot_max | Maximum number of automatically created statboard screenshots (0 = no limit) | 10 | 0 | 1000 |
cl_default_zoom | Default zoom level | 10 | 0 | 20 |
cl_smooth_zoom_time | Time of smooth zoom animation ingame in ms (0 for off) | 250 | 0 | 5000 |
cl_limit_max_zoom_level | Specifies, if zooming ingame should be limited or not (0 = no limit) | 1 | 0 | 1 |
player_use_custom_color | Toggles usage of custom colors | 0 | 0 | 1 |
player_color_body | Player body color | 65408 | ||
player_color_feet | Player feet color | 65408 | ||
player_skin | Player skin | "default" | ||
player_default_eyes | Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink | 0 | 0 | 5 |
cl_skin_prefix | Replace the skins by skins with this prefix (e.g. kitty, santa) | "" | ||
cl_fat_skins | Enable fat skins | 0 | 0 | 1 |
ui_page | Interface page | 9 | 6 | 10 |
ui_settings_page | Interface settings page | 0 | 0 | 9 |
ui_toolbox_page | Toolbox page | 0 | 0 | 2 |
ui_server_address | Interface server address | "localhost:8303" | ||
ui_mousesens | Mouse sensitivity for menus/editor | 200 | 1 | 100000 |
ui_controller_sens | Controller sensitivity for menus/editor | 100 | 1 | 100000 |
ui_smooth_scroll_time | Time of smooth scrolling animation in menus/editor in ms (0 for off) | 500 | 0 | 5000 |
ui_color | Interface color | 0xE4A046AF | ||
ui_colorize_ping | Highlight ping | 1 | 0 | 1 |
ui_colorize_gametype | Highlight gametype | 1 | 0 | 1 |
ui_demo_selected | Selected demo file | "" | ||
ui_close_window_after_changing_setting | Close window after changing setting | 1 | 0 | 1 |
ui_unread_news | Whether there is unread news | 0 | 0 | 1 |
gfx_noclip | Disable clipping | 0 | 0 | 1 |
dummy_name | Name of the dummy | "" | ||
dummy_clan | Clan of the dummy | "" | ||
dummy_country | Country of the Dummy | -1 | -1 | 1000 |
dummy_use_custom_color | Toggles usage of custom colors | 0 | 0 | 1 |
dummy_color_body | Dummy body color | 65408 | ||
dummy_color_feet | Dummy feet color | 65408 | ||
dummy_skin | Dummy skin | "default" | ||
dummy_default_eyes | Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink | 0 | 0 | 5 |
cl_dummy | 0 - player / 1 - dummy | 0 | 0 | 1 |
cl_dummy_hammer | Whether dummy is hammering for a hammerfly | 0 | 0 | 1 |
cl_dummy_resetonswitch | Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player | 0 | 0 | 2 |
cl_dummy_restore_weapon | Whether dummy should switch to last weapon after hammerfly | 1 | 0 | 1 |
cl_dummy_copy_moves | Whether dummy should copy your moves | 0 | 0 | 1 |
cl_dummy_control | Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook) | 0 | 0 | 1 |
cl_dummy_jump | Whether dummy is jumping (requires cl_dummy_control 1) | 0 | 0 | 1 |
cl_dummy_fire | Whether dummy is firing (requires cl_dummy_control 1) | 0 | 0 | 1 |
cl_dummy_hook | Whether dummy is hooking (requires cl_dummy_control 1) | 0 | 0 | 1 |
cl_show_start_menu_images | Show start menu images | 1 | 0 | 1 |
cl_skip_start_menu | Skip the start menu | 0 | 0 | 1 |
cl_video_pausewithdemo | Pause video rendering when demo playing pause | 1 | 0 | 1 |
cl_video_showhud | Show ingame HUD when rendering video | 0 | 0 | 1 |
cl_video_showchat | Show chat when rendering video | 1 | 0 | 1 |
cl_video_sound_enable | Use sound when rendering video | 1 | 0 | 1 |
cl_video_show_hook_coll_other | Show other players' hook collision lines when rendering video | 0 | 0 | 1 |
cl_video_show_direction | Show players' key presses when rendering video (1 = other players', 2 = also your own) | 0 | 0 | 2 |
cl_video_crf | Set crf when encode video with libx264 (0 for highest quality, 51 for lowest) | 18 | 0 | 51 |
cl_video_preset | Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend) | 5 | 0 | 9 |
dbg_tuning | Display information about the tuning parameters that affect the own player | 0 | 0 | 1 |
player_name | Name of the player | "" | ||
player_clan | Clan of the player | "" | ||
player_country | Country of the player | -1 | -1 | 1000 |
password | Password to the server | "" | ||
logfile | Filename to log all output to | "" | ||
loglevel | Log level (0 = Error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace) | 2 | 0 | 4 |
logappend | Append to logfile instead of overwriting it every time | 1 | 0 | 1 |
console_output_level | Adjusts the amount of information in the console | 0 | 0 | 2 |
console_enable_colors | Enable colors in console output | 1 | 0 | 1 |
events | Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). | 1 | 0 | 1 |
steam_name | Last seen name of the Steam profile | "" | ||
cl_save_settings | Write the settings file on exit | 1 | 0 | 1 |
cl_refresh_rate | Refresh rate for updating the game (in Hz) | 0 | 0 | 10000 |
cl_refresh_rate_inactive | Refresh rate for updating the game when the window is inactive (in Hz) | 120 | 0 | 10000 |
cl_editor | 0 | 0 | 1 | |
cl_editor_dilate | Automatically dilates embedded images | 1 | 0 | 1 |
cl_skin_filter_string | Skin filtering string | "" | ||
cl_auto_demo_record | Automatically record demos | 1 | 0 | 1 |
cl_auto_demo_on_connect | Only start a new demo when connect while automatically record demos | 0 | 0 | 1 |
cl_auto_demo_max | Maximum number of automatically recorded demos (0 = no limit) | 10 | 0 | 1000 |
cl_auto_screenshot | Automatically take game over screenshot | 0 | 0 | 1 |
cl_auto_screenshot_max | Maximum number of automatically created screenshots (0 = no limit) | 10 | 0 | 1000 |
cl_auto_csv | Automatically create game over csv | 0 | 0 | 1 |
cl_auto_csv_max | Maximum number of automatically created csvs (0 = no limit) | 10 | 0 | 1000 |
cl_show_broadcasts | Show broadcasts ingame | 1 | 0 | 1 |
cl_print_broadcasts | Print broadcasts to console | 1 | 0 | 1 |
cl_print_motd | Print motd to console | 1 | 0 | 1 |
cl_friends_ignore_clan | Ignore clan tag when searching for friends | 1 | 0 | 1 |
cl_assets_entities | The asset/assets for entities | "default" | ||
cl_asset_game | The asset for game | "default" | ||
cl_asset_emoticons | The asset for emoticons | "default" | ||
cl_asset_particles | The asset for particles | "default" | ||
cl_asset_hud | The asset for HUD | "default" | ||
cl_asset_extras | The asset for the game graphics that do not come from Teeworlds | "default" | ||
br_filter_string | Server browser filtering string | "Novice" | ||
br_exclude_string | Server browser exclusion string | "" | ||
br_filter_full | Filter out full server in browser | 0 | 0 | 1 |
br_filter_empty | Filter out empty server in browser | 0 | 0 | 1 |
br_filter_spectators | Filter out spectators from player numbers | 0 | 0 | 1 |
br_filter_friends | Filter out servers with no friends | 0 | 0 | 1 |
br_filter_country | Filter out servers with non-matching player country | 0 | 0 | 1 |
br_filter_country_index | Player country to filter by in the server browser | -1 | -1 | 999 |
br_filter_pw | Filter out password protected servers in browser | 0 | 0 | 1 |
br_filter_gametype | Game types to filter | "" | ||
br_filter_gametype_strict | Strict gametype filter | 0 | 0 | 1 |
br_filter_connecting_players | Filter connecting players | 1 | 0 | 1 |
br_filter_serveraddress | Server address to filter | "" | ||
br_filter_unfinished_map | Show only servers with unfinished maps | 0 | 0 | 1 |
br_filter_exclude_countries | Filter out DDNet servers by country | "" | ||
br_filter_exclude_types | Filter out DDNet servers by type (mod) | "" | ||
br_indicate_finished | Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info) | 1 | 0 | 1 |
br_location | Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America | "auto" | ||
br_cached_best_serverinfo_url | Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs | "" | ||
br_filter_exclude_countries_kog | Filter out kog servers by country | "" | ||
br_filter_exclude_types_kog | Filter out kog servers by type (mod) | "" | ||
br_sort | Sorting column in server browser | 4 | 0 | 256 |
br_sort_order | Sorting order in server browser | 2 | 0 | 2 |
br_max_requests | Number of concurrent requests to use when refreshing server browser | 100 | 0 | 1000 |
br_demo_sort | Sorting column in demo browser | 0 | 0 | 3 |
br_demo_sort_order | Sorting order in demo browser | 0 | 0 | 1 |
br_demo_fetch_info | Whether to auto fetch demo infos on refresh | 0 | 0 | 1 |
snd_buffer_size | Sound buffer size | 512 | 128 | 32768 |
snd_rate | Sound mixing rate | 48000 | 5512 | 384000 |
snd_enable | Sound enable | 1 | 0 | 1 |
snd_enable_music | Play background music | 0 | 0 | 1 |
snd_volume | Sound volume | 30 | 0 | 100 |
snd_chat_volume | Chat sound volume | 30 | 0 | 100 |
snd_game_volume | Game sound volume | 30 | 0 | 100 |
snd_ambient_volume | Map Sound sound volume | 30 | 0 | 100 |
snd_background_music_volume | Background music sound volume | 30 | 0 | 100 |
snd_nonactive_mute | 0 | 0 | 1 | |
snd_game | Enable game sounds | 1 | 0 | 1 |
snd_gun | Enable gun sound | 1 | 0 | 1 |
snd_long_pain | Enable long pain sound (used when shooting in freeze) | 1 | 0 | 1 |
snd_chat | Enable regular chat sound | 1 | 0 | 1 |
snd_team_chat | Enable team chat sound | 1 | 0 | 1 |
snd_servermessage | Enable server message sound | 1 | 0 | 1 |
snd_highlight | Enable highlighted chat sound | 1 | 0 | 1 |
gfx_screen | Screen index | 0 | 0 | 15 |
gfx_screen_width | Screen resolution width | 0 | 0 | 0 |
gfx_screen_height | Screen resolution height | 0 | 0 | 0 |
gfx_screen_refresh_rate | Screen refresh rate | 0 | 0 | 0 |
gfx_desktop_width | Desktop resolution width for detecting display changes (not recommended to change manually) | 0 | 0 | 0 |
gfx_desktop_height | Desktop resolution height for detecting display changes (not recommended to change manually) | 0 | 0 | 0 |
gfx_borderless | Borderless window (not to be used with fullscreen) | 1 | 0 | 1 |
gfx_fullscreen | Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen | 0 | 0 | 3 |
gfx_highdpi | Enable high-dpi | 1 | 0 | 1 |
gfx_color_depth | Colors bits for framebuffer (fullscreen only) | 24 | 16 | 24 |
gfx_vsync | Vertical sync (may cause delay) | 0 | 0 | 1 |
gfx_display_all_video_modes | Show all video modes | 0 | 0 | 1 |
gfx_high_detail | High detail | 1 | 0 | 1 |
gfx_fsaa_samples | FSAA Samples | 0 | 0 | 64 |
gfx_refresh_rate | Screen refresh rate | 0 | 0 | 10000 |
gfx_finish | 0 | 0 | 1 | |
gfx_backgroundrender | Render graphics when window is in background | 1 | 0 | 1 |
gfx_text_overlay | Stop rendering textoverlay in editor or with entities: high value = less details = more speed | 10 | 1 | 100 |
gfx_asyncrender_old | Do rendering async from the the update | 1 | 0 | 1 |
gfx_quad_as_triangle | Render quads as triangles (fixes quad coloring on some GPUs) | 0 | 0 | 1 |
inp_mousesens | Mouse sensitivity | 200 | 1 | 100000 |
inp_translated_keys | Translate keys before interpreting them, respects keyboard layouts | 0 | 0 | 1 |
inp_ignored_modifiers | Ignored keyboard modifier mask | 0 | 0 | 65536 |
inp_ime_native_ui | Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart) | 0 | 0 | 1 |
inp_controller_enable | Enable controller | 0 | 0 | 1 |
inp_controller_guid | Controller GUID which uniquely identifies the active controller | "" | ||
inp_controller_absolute | Enable absolute controller aiming ingame | 0 | 0 | 1 |
inp_controller_sens | Ingame controller sensitivity | 100 | 1 | 100000 |
inp_controller_x | Controller axis that controls X axis of cursor | 0 | 0 | 12 |
inp_controller_y | Controller axis that controls Y axis of cursor | 1 | 0 | 12 |
inp_controller_tolerance | Controller axis tolerance to account for jitter | 5 | 0 | 50 |
cl_port | Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | 0 | 0 | 65535 |
cl_dummy_port | Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | 0 | 0 | 65535 |
cl_contact_port | Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | 0 | 0 | 65535 |
bindaddr | Address to bind the client/server to | "" | ||
debug | Debug mode | 0 | 0 | 1 |
dbg_curl | Debug curl | 0 | 0 | 1 |
dbg_graphs | Performance graphs | 0 | 0 | 1 |
dbg_gfx | Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all) | 0 | 0 | 4 |
dbg_stress | Stress systems (Debug build only) | 0 | 0 | 0 |
dbg_stress_server | Server to stress (Debug build only) | "localhost" | ||
http_allow_insecure | Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. | 0 | 0 | 1 |
cl_race_binds_set | What level the DDRace binds are set to (this is automated, you don't need to use this) | 0 | 0 | 1 |
cl_reconnect_timeout | How many seconds to wait before reconnecting (after timeout, 0 for off) | 120 | 0 | 600 |
cl_reconnect_full | How many seconds to wait before reconnecting (when server is full, 0 for off) | 5 | 0 | 600 |
cl_message_system_color | System message color | 2817983 | ||
cl_message_client_color | Client message color | 9633471 | ||
cl_message_highlight_color | Highlighted message color | 65471 | ||
cl_message_team_color | Team message color | 5636050 | ||
cl_message_color | Message color | 255 | ||
cl_laser_rifle_inner_color | Laser inner color for Rifle | 11206591 | ||
cl_laser_rifle_outline_color | Laser outline color for Rifle | 11176233 | ||
cl_laser_sg_inner_color | Laser inner color for Shotgun | 1467241 | ||
cl_laser_sg_outline_color | Laser outline color for Shotgun | 1866773 | ||
cl_laser_door_inner_color | Laser inner color for doors | 7701379 | ||
cl_laser_door_outline_color | Laser outline color for doors | 7667473 | ||
cl_laser_freeze_inner_color | Laser inner color for freezes | 12001153 | ||
cl_laser_freeze_outline_color | Laser outline color for freezes | 11613223 | ||
cl_kill_message_normal_color | Kill message normal color | 255 | ||
cl_kill_message_highlight_color | Kill message highlight color | 255 | ||
cl_message_friend | Enable coloring and the heart for friends | 1 | 0 | 1 |
cl_message_friend_color | Friend message color | 65425 | ||
conn_timeout | Network timeout | 100 | 5 | 1000 |
cl_show_ids | Whether to show client ids in scoreboard | 0 | 0 | 1 |
cl_scoreboard_on_death | Whether to show scoreboard after death or not | 1 | 0 | 1 |
cl_auto_race_record | Save the best demo of each race | 1 | 0 | 1 |
cl_replays | Enable/disable replays | 0 | 0 | 1 |
cl_replay_length | Set the default length of the replays | 30 | 10 | 0 |
cl_race_record_server_control | Let the server start the race recorder | 1 | 0 | 1 |
cl_demo_name | Save the player name within the demo | 1 | 0 | 1 |
cl_demo_assume_race | Assume that demos are race demos | 1 | 0 | 1 |
cl_race_ghost | Enable ghost | 1 | 0 | 1 |
cl_race_ghost_server_control | Let the server start the ghost | 1 | 0 | 1 |
cl_race_show_ghost | Show ghost | 1 | 0 | 1 |
cl_race_save_ghost | Save ghost | 1 | 0 | 1 |
cl_ddrace_scoreboard | Enable DDRace Scoreboard | 1 | 0 | 1 |
cl_show_others | Show players in other teams (2 to show own team only) | 0 | 0 | 2 |
cl_show_others_alpha | Show players in other teams (alpha value, 0 invisible, 100 fully visible) | 40 | 0 | 100 |
cl_overlay_entities | Overlay game tiles with a percentage of opacity | 0 | 0 | 100 |
cl_showquads | Show quads (only interesting for mappers, or if your system has extremely bad performance) | 1 | 0 | 1 |
cl_background_color | Background color | 128 | ||
cl_background_entities_color | Background (entities) color | 128 | ||
cl_background_entities | Background (entities) | "" | ||
cl_run_on_join | Command to run when joining a server | "" | ||
cl_menu_map | Background map in the menu | "auto" | ||
cl_rotation_radius | Menu camera rotation radius | 30 | 1 | 500 |
cl_rotation_speed | Menu camera rotations in seconds | 40 | 1 | 120 |
cl_camera_speed | Menu camera speed | 5 | 1 | 40 |
cl_background_show_tiles_layers | Whether draw tiles layers when using custom background (entities) | 0 | 0 | 1 |
cl_unpredicted_shadow | Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode) | 0 | -1 | 1 |
cl_predict_freeze | Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze) | 1 | 0 | 2 |
cl_show_ninja | Show ninja skin | 1 | 0 | 1 |
cl_show_hook_coll_other | Show other players' hook collision line (2 to always show) | 1 | 0 | 2 |
cl_show_hook_coll_own | Show own players' hook collision line (2 to always show) | 1 | 0 | 2 |
cl_hook_coll_size | Size of hook collision line | 0 | 0 | 20 |
cl_hook_coll_alpha | Alpha of hook collision line (0 invisible, 100 fully visible) | 100 | 0 | 100 |
cl_hook_coll_color_no_coll | Specifies the color of a hookline that hits nothing. | 65407 | ||
cl_hook_coll_color_hookable_coll | Specifies the color of a hookline that hits hookable tiles. | 6401973 | ||
cl_hook_coll_color_tee_coll | Specifies the color of a hookline that hits tees. | 2817919 | ||
cl_chat_teamcolors | Show names in chat in team colors | 0 | 0 | 1 |
cl_chat_reset | Reset chat when pressing escape | 1 | 0 | 1 |
cl_chat_old | Old chat style: No tee, no background | 0 | 0 | 1 |
cl_show_direction | Show key presses (1 = other players', 2 = also your own) | 1 | 0 | 2 |
cl_old_gun_position | Tees hold gun a bit higher like in TW 0.6.1 and older | 0 | 0 | 1 |
cl_confirm_disconnect_time | Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on) | 20 | -1 | 1440 |
cl_confirm_quit_time | Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on) | 20 | -1 | 1440 |
cl_timeout_code | Timeout code to use | "" | ||
cl_dummy_timeout_code | Dummy Timeout code to use | "" | ||
cl_timeout_seed | Timeout seed | "" | ||
cl_input_fifo | Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console | "" | ||
cl_config_version | The config version. Helps newer clients fix bugs with older configs. | 0 | 0 | 0 |
cl_demo_slice_begin | Begin marker for demo slice | -1 | 0 | 0 |
cl_demo_slice_end | End marker for demo slice | -1 | 0 | 0 |
cl_demo_show_speed | Show speed meter on change | 0 | 0 | 1 |
cl_demo_keyboard_shortcuts | Enable keyboard shortcuts in demo player | 1 | 0 | 1 |
gfx_gl_major | Graphic library major version | 1 | 1 | 10 |
gfx_gl_minor | Graphic library minor version | 3 | 0 | 10 |
gfx_gl_patch | Graphic library patch version | 0 | 0 | 10 |
gfx_gl_texture_lod_bias | The lod bias for graphic library texture sampling multiplied by 1000 | -500 | -15000 | 15000 |
gfx_3d_texture_analysis_ran | Ran an analyzer to check if sampling 3D/2D array textures works correctly | 0 | 0 | 1 |
gfx_3d_texture_analysis_renderer | The renderer on which the analysis was performed | "" | ||
gfx_3d_texture_analysis_version | The version on which the analysis was performed | "" | ||
gfx_gpu_name | The GPU's name, which will be selected by the backend. (if supported by the backend) | "auto" | ||
gfx_backend | The backend to use (e.g. OpenGL or Vulkan) | "OpenGL" | ||
gfx_render_thread_count | Number of threads the backend can use for rendering. (note: the value can be ignored by the backend) | 3 | 0 | 0 |
gfx_driver_is_blocked | If 1, the current driver is in a blocked error state. | 0 | 0 | 1 |
cl_video_recorder_fps | At which FPS the videorecorder should record demos. | 60 | 1 | 1000 |
Команды клиента
Command | Arguments | Description |
---|---|---|
exec | r[file] | Execute the specified file |
reset | s[config-name] | Reset a config to its default value |
toggle | s[config-option] i[value 1] i[value 2] | Toggle config value |
+toggle | s[config-option] i[value 1] i[value 2] | Toggle config value via keypress |
toggle_local_console | Toggle local console | |
toggle_remote_console | Toggle remote console | |
clear_local_console | Clear local console | |
clear_remote_console | Clear remote console | |
dump_local_console | Write local console contents to a text file | |
dump_remote_console | Write remote console contents to a text file | |
console_page_up | Previous page in console | |
console_page_down | Next page in console | |
callvote | s['kick'|'spectate'|'option'] s[id|option text] ?r[reason] | Call vote |
vote | r['yes'|'no'] | Vote yes/no |
+emote | Open emote selector | |
emote | i[emote-id] | Use emote |
+spectate | Open spectator mode selector | |
spectate | i[spectator-id] | Switch spectator mode |
spectate_next | Spectate the next player | |
spectate_previous | Spectate the previous player | |
spectate_closest | Spectate the closest player | |
zoom+ | Zoom increase | |
zoom- | Zoom decrease | |
zoom | ?i | Change zoom |
set_view | i[x]i[y] | Set camera position to x and y in the map |
say | r[message] | Say in chat |
say_team | r[message] | Say in team chat |
chat | s['team'|'all'] ?r[message] | Enable chat with all/team mode |
+show_chat | Show chat | |
echo | r[message] | Echo the text in chat window |
+left | Move left | |
+right | Move right | |
+jump | Jump | |
+hook | Hook | |
+fire | Fire | |
+showhookcoll | Show Hook Collision | |
+weapon1 | Switch to hammer | |
+weapon2 | Switch to gun | |
+weapon3 | Switch to shotgun | |
+weapon4 | Switch to grenade | |
+weapon5 | Switch to laser | |
+nextweapon | Switch to next weapon | |
+prevweapon | Switch to previous weapon | |
add_foe | s[name] ?s[clan] | Add a foe |
remove_foe | s[name] ?s[clan] | Remove a foe |
foes | List foes | |
add_friend | s[name] ?s[clan] | Add a friend |
remove_friend | s[name] ?s[clan] | Remove a friend |
friends | List friends | |
team | i[team-id] | Switch team |
kill | Kill yourself to restart | |
tune_zone | i[zone] s[tuning] i[value] | Tune in zone a variable to value |
dummy_connect | Connect dummy | |
dummy_disconnect | Disconnect dummy | |
dummy_reset | Reset dummy | |
quit | Quit the client | |
exit | Quit the client | |
restart | Restart the client | |
minimize | Minimize the client | |
connect | r[host|ip] | Connect to the specified host/ip |
disconnect | Disconnect from the server | |
ping | Ping the current server | |
screenshot | Take a screenshot | |
start_video | Start recording a video | |
stop_video | Stop recording a video | |
rcon | r[rcon-command] | Send specified command to rcon |
rcon_auth | r[password] | Authenticate to rcon |
rcon_login | s[username] r[password] | Authenticate to rcon with a username |
play | r[file] | Play the file specified |
record | ?r[file] | Record to the file |
stoprecord | Stop recording | |
add_demomarker | Add demo timeline marker | |
begin_favorite_group | Use this before `add_favorite` to group favorites. End with `end_favorite_group` | |
end_favorite_group | Use this after `add_favorite` to group favorites. Start with `begin_favorite_group` | |
add_favorite | s[host|ip] ?s['allow_ping'] | Add a server as a favorite |
remove_favorite | r[host|ip] | Remove a server from favorites |
demo_slice_start | ||
demo_slice_end | ||
demo_play | Play demo | |
demo_speed | i[speed] | Set demo speed |
save_replay | ?i[length] s[filename] | Save a replay of the last defined amount of seconds |
benchmark_quit | i[seconds] r[file] | Benchmark frame times for number of seconds to file, then quit |
Зоны
Tuning | Description | Default |
---|---|---|
ground_control_speed | Max speed the tee can get on ground | 10.0 |
ground_control_accel | Acceleration speed on the ground | 2.0 |
ground_friction | Friction on the ground | 0.5 |
ground_jump_impulse | Impulse when jumping on ground | 13.2 |
air_jump_impulse | Impulse when jumping in air | 12.0 |
air_control_speed | Max speed the tee can get in the air | 5.0 |
air_control_accel | Acceleration speed in air | 1.5 |
air_friction | Friction in the air | 0.95 |
hook_length | Length of the hook | 380.0 |
hook_fire_speed | How fast the hook is fired | 80.0 |
hook_drag_accel | Acceleration when hook is stuck | 3.0 |
hook_drag_speed | Drag speed of the hook | 15.0 |
gravity | Gravity of the teeworld | 0.5 |
velramp_start | Velocity ramp start | 550 |
velramp_range | Velocity ramp range | 2000 |
velramp_curvature | Velocity ramp curvature | 1.4 |
gun_curvature | Gun curvature | 1.25 |
gun_speed | Gun speed | 2200.0 |
gun_lifetime | Gun lifetime | 2.0 |
shotgun_curvature | Shotgun curvature | 1.25 |
shotgun_speed | Shotgun speed | 2750.0 |
shotgun_speeddiff | (UNUSED) Speed difference between shotgun bullets | 0.8 |
shotgun_lifetime | (UNUSED) Shotgun lifetime | 0.20 |
grenade_curvature | Grenade curvature | 7.0 |
grenade_speed | Grenade speed | 1000.0 |
grenade_lifetime | Grenade lifetime | 2.0 |
laser_reach | How long the laser can reach | 800.0 |
laser_bounce_delay | When bouncing, stop the laser this long | 150 |
laser_bounce_num | How many times the laser can bounce | 1000 |
laser_bounce_cost | Remove this much from reach when laser is bouncing | 0 |
laser_damage | (UNUSED) Laser damage | 5 |
player_collision | Enable player collisions | 1 |
player_hooking | Enable player vs player hooking | 1 |
jetpack_strength | Jetpack pistol strength | 400.0 |
shotgun_strength | Shotgun pull strength | 10.0 |
explosion_strength | Explosion strength (grenade for example) | 6.0 |
hammer_strength | Hammer strength | 1.0 |
hook_duration | Hook duration | 1.25 |
hammer_fire_delay | Delay of hammering (when hitting nothing) | 125 |
gun_fire_delay | Delay of firing gun | 125 |
shotgun_fire_delay | Delay of firing shotgun | 500 |
grenade_fire_delay | Delay of firing grenade | 500 |
laser_fire_delay | Delay of firing laser laser | 800 |
ninja_fire_delay | Delay of firing ninja | 800 |
hammer_hit_fire_delay | Delay of hammering (when hitting another tee) | 320 |