Solución de problemas gráficos

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Revision as of 22:44, 10 March 2023 by NoKetchup (talk | contribs) (Created page with "gfx_gl_major 1 gfx_backend opengl Si juegas mediante Steam, puedes agregar estas líneas a los parámetros de lanzamiento: “gfx_gl_major 1; gfx_backend opengl” (INCLUYENDO las “) (haz clic derecho en ddnet en tu biblioteca, propiedades -> parámetros de lanzamiento.")

Existe una gran cantidad de errores relacionados a la parte gráfica. Algunos no se pueden arreglar, pero pueden tener soluciones alternativas. Esta página está para ayudar a aquellos que se encuentren estos mismos errores.


El juego no inicia

Normalmente hay dos tipos de usuarios diferentes que tienen estos problemas: los que tienen computadoras antiguas (desde 2015 hacia abajo) y los que tienen computadoras recientes.


Para usuarios con computadoras antiguas

Usualmente, forzar a OpenGL 1.x puede ser suficiente para arreglar el problema y que el juego inicie. Puedes hacerlo editando el archivo settings_ddnet.cfg, el cual se encuentra en el directorio de configuraciones ¿Dónde encuentro la configuración de DDNet, el directorio de config, o el directorio de guardado?. Asegúrate de que el Cliente DDNet no se esté ejecutando, luego agrega lo siguiente al final del archivo:

gfx_gl_major 1
gfx_backend opengl

Si juegas mediante Steam, puedes agregar estas líneas a los parámetros de lanzamiento: “gfx_gl_major 1; gfx_backend opengl” (INCLUYENDO las “) (haz clic derecho en ddnet en tu biblioteca, propiedades -> parámetros de lanzamiento.

If all this still does not help, you can still fallback to software rendering. Software rendering means it runs all graphics calls on your CPU instead of your GPU. This results in far less FPS, but might still be playable with some tweaks. Grab the latest 64-bit version of ddnet from https://ddnet.org/downloads. Now download and install 7-Zip. Download the latest mesa for windows from https://github.com/pal1000/mesa-dist-win/releases which should be named like this: mesa3d-xx.y.z-release-mingw.7z. Unpack the DDNet client somewhere, unpack mesa. From mesa move all .dll files from the x64 directory inside the DDNet client’s directory. So all .dll files are next to DDNet.exe. If you did everything right it should start the client again, if not try to add

gfx_backend Vulkan

to the settings_ddnet.cfg as described above


For users with new computers

Usually this is caused by bad drivers. You should check the manufacturers website for the newest drivers (AMD, NVIDIA, Intel). For Intel also note this article: Warning: Installing This Graphics Driver From Intel May Overwrite Customizations From Your Computer Manufacturer (OEM). If it’s still crashing you should try to use vulkan Do this by editing settings_ddnet.cfg that is located inside the config directory (FAQ#Where_is_the_DDNet_config,_config_directory_or_save_directory? Make sure no DDNet Client is running (best is you even check in the taskmanager) To the bottom of this file add:

gfx_backend Vulkan

If you are a steam user, you can also pass it as steam start parameter by writing “gfx_backend Vulkan” (INCLUDING the “) (rightclick ddnet in steam, properties -> start arguments


Some text is invisible with the Vulkan backend

Vulkan graphics bug with missing text

Users with an AMD card reported this and it’s caused by AMD driver from 2021. Just visit and download a driver from march 2022 or newer from https://www.amd.com/en/support. If there is no driver from 2022 you should switch back to OpenGL, you sadly cannot use Vulkan then, inside the client just paste gfx_gl_major 3;gfx_gl_minor 3; gfx_backend opengl in the F1 console and restart the client.


Some text looks broken

Razer Cortex-Overlay makes text unreadable

Some users reported broken text, e.g. text that is unreadable as if the text was streetched. This is caused by external overlays. Most people with this problem reported they used the "Razer Cortex" overlay. Disabling/uninstalling fixed the problem.


The client randomly crashes with an Intel GPU

Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+ If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client. Else type gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl in the F1 console of the client and restart.


Absolutely nothing helps

If you are sure you did everything correct and nothing helped report this bug on ddnet’s discord #bugs channel. You are the first encountering this situation. The only known modern GPU that caused problems is an AMD ryzen 3 2200g, if you don’t use the AMD beta drivers (confirmed with Adrenalin 22.5.1 Recommended (WHQL)) You can simply switch to OpenGL backend, see #Some text is invisible with the Vulkan backend. Else you have to accept to use an OpenGL 1.x backend as described in #For users with older computers. It’s also quite possible that the problem is not GFX related. Try to disable your Anti-Virus for DDNet, make sure you use a recent Windows/Linux/macOS version. Always try 64-bit versions first as they are more tested.


Some ingame tiles are invisible or look broken

You are probably an user with an old GPU, just see #For users with older computers for the solution.