设置项
|
描述
|
默认值
|
最小值
|
最大值
|
cl_predict
|
客户端移动预测
|
1
|
0
|
1
|
cl_predict_dummy
|
分身移动预测
|
1
|
0
|
1
|
cl_antiping_limit
|
延迟补偿大小(0 = 关闭)
|
0
|
0
|
200
|
cl_antiping
|
延迟补偿开关,例如更激进地预测
|
0
|
0
|
1
|
cl_antiping_players
|
更激进地预测其他玩家移动(只有在cl_antiping为1的时候有效)
|
1
|
0
|
1
|
cl_antiping_grenade
|
预测榴弹(只有在cl_antiping为1的时候有效)
|
1
|
0
|
1
|
cl_antiping_weapons
|
预测武器子弹(只有在cl_antiping为1的时候有效)
|
1
|
0
|
1
|
cl_antiping_smooth
|
平滑的玩家移动预测开关
|
0
|
0
|
1
|
cl_antiping_gunfire
|
预测开火与武器物理机制(需要cl_antiping_grenade 1和cl_antiping_weapons 1)
|
1
|
0
|
1
|
cl_prediction_margin
|
以毫秒为单位的延迟补偿预测幅度(增大延迟,但是可以减少跳帧带来的停滞)
|
10
|
1
|
2000
|
cl_nameplates
|
在玩家头顶显示名字栏/昵称板块
|
1
|
0
|
1
|
cl_afk_emote
|
显示挂机玩家的zzz表情
|
1
|
0
|
1
|
cl_nameplates_always
|
无视距离显示玩家头顶的昵称板块
|
1
|
0
|
1
|
cl_nameplates_teamcolors
|
以不同颜色的昵称板块区分不同队伍的玩家
|
1
|
0
|
1
|
cl_nameplates_size
|
设置昵称板块的大小比例(0-100%)
|
50
|
0
|
100
|
cl_nameplates_clan
|
在昵称板块显示战队名
|
0
|
0
|
1
|
cl_nameplates_clan_size
|
设置头顶战队名的大小比例(0-100%)
|
30
|
0
|
100
|
cl_nameplates_ids
|
在昵称板块显示玩家在服务器中的编号
|
0
|
0
|
1
|
cl_nameplates_own
|
显示自己的昵称板块(在demo录像中也有效)
|
0
|
0
|
1
|
cl_nameplates_friendmark
|
在昵称板块用(♥)标记好友
|
0
|
0
|
1
|
cl_nameplates_strong
|
在昵称板块显示强弱钩(0 = 关闭,1 = 图标,2 = 图标加存活时长排名)
|
0
|
0
|
2
|
cl_text_entities
|
渲染文本实体数据
|
1
|
0
|
1
|
cl_text_entities_size
|
文本实体数据的大小(1%-100%)
|
100
|
1
|
100
|
cl_authed_player_color
|
计分板中真人玩家名字颜色的色号
|
5898211
|
|
|
cl_same_clan_color
|
计分板中与你同战队的玩家名字颜色的色号
|
5898211
|
|
|
cl_enable_ping_color
|
计分板中以不同颜色显示延迟大小
|
1
|
0
|
1
|
cl_autoswitch_weapons
|
自动装备拾取到的武器
|
1
|
0
|
1
|
cl_autoswitch_weapons_out_of_ammo
|
Auto switch weapon when out of ammo
|
0
|
0
|
1
|
cl_showhud
|
Show ingame HUD
|
1
|
0
|
1
|
cl_showhud_healthammo
|
Show ingame HUD (Health + Ammo)
|
1
|
0
|
1
|
cl_showhud_score
|
Show ingame HUD (Score)
|
1
|
0
|
1
|
cl_showhud_timer
|
Show ingame HUD (Timer)
|
1
|
0
|
1
|
cl_showhud_dummy_actions
|
Show ingame HUD (Dummy Actions)
|
1
|
0
|
1
|
cl_showhud_player_position
|
Show ingame HUD (Player Position)
|
0
|
0
|
1
|
cl_showhud_player_speed
|
Show ingame HUD (Player Speed)
|
0
|
0
|
1
|
cl_showhud_player_angle
|
Show ingame HUD (Player Aim Angle)
|
0
|
0
|
1
|
cl_showhud_ddrace
|
Show ingame HUD (DDRace HUD)
|
1
|
0
|
1
|
cl_showhud_jumps_indicator
|
Show ingame HUD (Jumps you have and have used)
|
1
|
0
|
1
|
cl_show_freeze_bars
|
Whether to show a freeze bar under frozen players to indicate the thaw time
|
1
|
0
|
1
|
cl_freezebars_alpha_inside_freeze
|
Opacity of freeze bars inside freeze (0 invisible, 100 fully visible)
|
0
|
0
|
100
|
cl_showrecord
|
Show old style DDRace client records
|
0
|
0
|
1
|
cl_shownotifications
|
Make the client notify when someone highlights you
|
1
|
0
|
1
|
cl_showemotes
|
Show tee emotes
|
1
|
0
|
1
|
cl_showchat
|
Show chat (2 to always show large chat area)
|
1
|
0
|
2
|
cl_show_chat_friends
|
Show only chat messages from friends
|
0
|
0
|
1
|
cl_show_chat_system
|
Show chat messages from the server
|
1
|
0
|
1
|
cl_showkillmessages
|
Show kill messages
|
1
|
0
|
1
|
cl_show_votes_after_voting
|
Show votes window after voting
|
0
|
0
|
1
|
cl_show_local_time_always
|
Always show local time
|
0
|
0
|
1
|
cl_showfps
|
Show ingame FPS counter
|
0
|
0
|
1
|
cl_showpred
|
Show ingame prediction time in milliseconds
|
0
|
0
|
1
|
cl_eye_wheel
|
Show eye wheel along together with emotes
|
1
|
0
|
1
|
cl_eye_duration
|
How long the eyes emotes last
|
999999
|
1
|
999999
|
cl_airjumpindicator
|
|
1
|
0
|
1
|
cl_threadsoundloading
|
Load sound files threaded
|
1
|
0
|
1
|
cl_warning_teambalance
|
Warn about team balance
|
1
|
0
|
1
|
cl_mouse_deadzone
|
Deadzone for the camera to follow the cursor
|
0
|
0
|
3000
|
cl_mouse_followfactor
|
Factor for the camera to follow the cursor
|
0
|
0
|
200
|
cl_mouse_max_distance
|
Maximum cursor distance
|
400
|
0
|
5000
|
cl_mouse_min_distance
|
Minimum cursor distance
|
0
|
0
|
5000
|
cl_dyncam
|
Enable dyncam
|
0
|
0
|
1
|
cl_dyncam_max_distance
|
Maximum dynamic camera cursor distance
|
1000
|
0
|
2000
|
cl_dyncam_min_distance
|
Minimum dynamic camera cursor distance
|
0
|
0
|
2000
|
cl_dyncam_mousesens
|
Mouse sens used when dyncam is toggled on
|
0
|
0
|
100000
|
cl_dyncam_deadzone
|
Deadzone for the dynamic camera to follow the cursor
|
300
|
1
|
1300
|
cl_dyncam_follow_factor
|
Factor for the dynamic camera to follow the cursor
|
60
|
0
|
200
|
cl_dyncam_smoothness
|
Transition amount of the camera movement, 0=instant, 100=slow and smooth
|
0
|
0
|
100
|
cl_dyncam_stabilizing
|
Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement
|
0
|
0
|
100
|
cl_multiview_sensitivity
|
Set how fast the camera will move to the desired location (higher = faster)
|
100
|
0
|
200
|
cl_multiview_zoom_smoothness
|
Set the smoothness of the multi-view zoom (in ms, higher = slower)
|
1300
|
50
|
5000
|
ed_autosave_interval
|
Interval in minutes at which a copy of the current editor map is automatically saved to the 'auto' folder (0 for off)
|
10
|
0
|
240
|
ed_autosave_max
|
Maximum number of autosaves that are kept per map name (0 = no limit)
|
10
|
0
|
1000
|
ed_smooth_zoom_time
|
Time of smooth zoom animation in the editor in ms (0 for off)
|
250
|
0
|
5000
|
ed_limit_max_zoom_level
|
Specifies, if zooming in the editor should be limited or not (0 = no limit)
|
1
|
0
|
1
|
ed_zoom_target
|
Zoom to the current mouse target
|
0
|
0
|
1
|
ed_showkeys
|
|
0
|
0
|
1
|
cl_show_welcome
|
|
1
|
0
|
1
|
cl_motd_time
|
How long to show the server message of the day
|
10
|
0
|
100
|
cl_map_download_url
|
URL used to download maps (can start with http:// or https://)
|
"https://maps.ddnet.org"
|
|
|
cl_map_download_connect_timeout_ms
|
HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable)
|
2000
|
0
|
100000
|
cl_map_download_low_speed_limit
|
HTTP map downloads: Set low speed limit in bytes per second (0 to disable)
|
4000
|
0
|
100000
|
cl_map_download_low_speed_time
|
HTTP map downloads: Set low speed limit time period (0 to disable)
|
3
|
0
|
100000
|
cl_languagefile
|
What language file to use
|
""
|
|
|
cl_skin_download_url
|
URL used to download skins
|
"https://skins.ddnet.org/skin/"
|
|
|
cl_skin_community_download_url
|
URL used to download community skins
|
"https://skins.ddnet.org/skin/community/"
|
|
|
cl_vanilla_skins_only
|
Only show skins available in Vanilla Teeworlds
|
0
|
0
|
1
|
cl_download_skins
|
Download skins from cl_skin_download_url on-the-fly
|
1
|
0
|
1
|
cl_download_community_skins
|
Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download
|
0
|
0
|
1
|
cl_auto_statboard_screenshot
|
Automatically take game over statboard screenshot
|
0
|
0
|
1
|
cl_auto_statboard_screenshot_max
|
Maximum number of automatically created statboard screenshots (0 = no limit)
|
10
|
0
|
1000
|
cl_default_zoom
|
Default zoom level
|
10
|
0
|
20
|
cl_smooth_zoom_time
|
Time of smooth zoom animation ingame in ms (0 for off)
|
250
|
0
|
5000
|
cl_limit_max_zoom_level
|
Specifies, if zooming ingame should be limited or not (0 = no limit)
|
1
|
0
|
1
|
player_use_custom_color
|
Toggles usage of custom colors
|
0
|
0
|
1
|
player_color_body
|
Player body color
|
65408
|
|
|
player_color_feet
|
Player feet color
|
65408
|
|
|
player_skin
|
Player skin
|
"default"
|
|
|
player_default_eyes
|
Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink
|
0
|
0
|
5
|
cl_skin_prefix
|
Replace the skins by skins with this prefix (e.g. kitty, santa)
|
""
|
|
|
cl_fat_skins
|
Enable fat skins
|
0
|
0
|
1
|
ui_page
|
Interface page
|
9
|
6
|
10
|
ui_settings_page
|
Interface settings page
|
0
|
0
|
9
|
ui_toolbox_page
|
Toolbox page
|
0
|
0
|
2
|
ui_server_address
|
Interface server address
|
"localhost:8303"
|
|
|
ui_mousesens
|
Mouse sensitivity for menus/editor
|
200
|
1
|
100000
|
ui_controller_sens
|
Controller sensitivity for menus/editor
|
100
|
1
|
100000
|
ui_smooth_scroll_time
|
Time of smooth scrolling animation in menus/editor in ms (0 for off)
|
500
|
0
|
5000
|
ui_color
|
Interface color
|
0xE4A046AF
|
|
|
ui_colorize_ping
|
Highlight ping
|
1
|
0
|
1
|
ui_colorize_gametype
|
Highlight gametype
|
1
|
0
|
1
|
ui_close_window_after_changing_setting
|
Close window after changing setting
|
1
|
0
|
1
|
ui_unread_news
|
Whether there is unread news
|
0
|
0
|
1
|
gfx_noclip
|
Disable clipping
|
0
|
0
|
1
|
dummy_name
|
Name of the dummy
|
""
|
|
|
dummy_clan
|
Clan of the dummy
|
""
|
|
|
dummy_country
|
Country of the Dummy
|
-1
|
-1
|
1000
|
dummy_use_custom_color
|
Toggles usage of custom colors
|
0
|
0
|
1
|
dummy_color_body
|
Dummy body color
|
65408
|
|
|
dummy_color_feet
|
Dummy feet color
|
65408
|
|
|
dummy_skin
|
Dummy skin
|
"default"
|
|
|
dummy_default_eyes
|
Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink
|
0
|
0
|
5
|
cl_dummy
|
0 - player / 1 - dummy
|
0
|
0
|
1
|
cl_dummy_hammer
|
Whether dummy is hammering for a hammerfly
|
0
|
0
|
1
|
cl_dummy_resetonswitch
|
Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player
|
0
|
0
|
2
|
cl_dummy_restore_weapon
|
Whether dummy should switch to last weapon after hammerfly
|
1
|
0
|
1
|
cl_dummy_copy_moves
|
Whether dummy should copy your moves
|
0
|
0
|
1
|
cl_dummy_control
|
Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)
|
0
|
0
|
1
|
cl_dummy_jump
|
Whether dummy is jumping (requires cl_dummy_control 1)
|
0
|
0
|
1
|
cl_dummy_fire
|
Whether dummy is firing (requires cl_dummy_control 1)
|
0
|
0
|
1
|
cl_dummy_hook
|
Whether dummy is hooking (requires cl_dummy_control 1)
|
0
|
0
|
1
|
cl_show_start_menu_images
|
Show start menu images
|
1
|
0
|
1
|
cl_skip_start_menu
|
Skip the start menu
|
0
|
0
|
1
|
cl_video_pausewithdemo
|
Pause video rendering when demo playing pause
|
1
|
0
|
1
|
cl_video_showhud
|
Show ingame HUD when rendering video
|
0
|
0
|
1
|
cl_video_showchat
|
Show chat when rendering video
|
1
|
0
|
1
|
cl_video_sound_enable
|
Use sound when rendering video
|
1
|
0
|
1
|
cl_video_show_hook_coll_other
|
Show other players' hook collision lines when rendering video
|
0
|
0
|
1
|
cl_video_show_direction
|
Show players' key presses when rendering video (1 = other players', 2 = also your own)
|
0
|
0
|
2
|
cl_video_crf
|
Set crf when encode video with libx264 (0 for highest quality, 51 for lowest)
|
18
|
0
|
51
|
cl_video_preset
|
Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend)
|
5
|
0
|
9
|
dbg_tuning
|
Display information about the tuning parameters that affect the own player (0 = off, 1 = show changed, 2 = show all)
|
0
|
0
|
2
|
player_name
|
Name of the player
|
""
|
|
|
player_clan
|
Clan of the player
|
""
|
|
|
player_country
|
Country of the player
|
-1
|
-1
|
1000
|
password
|
Password to the server
|
""
|
|
|
events
|
Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).
|
1
|
0
|
1
|
steam_name
|
Last seen name of the Steam profile
|
""
|
|
|
logfile
|
Filename to log all output to
|
""
|
|
|
logappend
|
Append to logfile instead of overwriting it every time
|
1
|
0
|
1
|
loglevel
|
Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)
|
0
|
-3
|
2
|
stdout_output_level
|
Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)
|
0
|
-3
|
2
|
console_output_level
|
Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)
|
0
|
-3
|
2
|
console_enable_colors
|
Enable colors in console output
|
1
|
0
|
1
|
cl_save_settings
|
Write the settings file on exit
|
1
|
0
|
1
|
cl_refresh_rate
|
Refresh rate for updating the game (in Hz)
|
0
|
0
|
10000
|
cl_refresh_rate_inactive
|
Refresh rate for updating the game when the window is inactive (in Hz)
|
120
|
0
|
10000
|
cl_editor
|
|
0
|
0
|
1
|
cl_editor_dilate
|
Automatically dilates embedded images
|
1
|
0
|
1
|
cl_skin_filter_string
|
Skin filtering string
|
""
|
|
|
cl_auto_demo_record
|
Automatically record demos
|
1
|
0
|
1
|
cl_auto_demo_on_connect
|
Only start a new demo when connect while automatically record demos
|
0
|
0
|
1
|
cl_auto_demo_max
|
Maximum number of automatically recorded demos (0 = no limit)
|
10
|
0
|
1000
|
cl_auto_screenshot
|
Automatically take game over screenshot
|
0
|
0
|
1
|
cl_auto_screenshot_max
|
Maximum number of automatically created screenshots (0 = no limit)
|
10
|
0
|
1000
|
cl_auto_csv
|
Automatically create game over csv
|
0
|
0
|
1
|
cl_auto_csv_max
|
Maximum number of automatically created csvs (0 = no limit)
|
10
|
0
|
1000
|
cl_show_broadcasts
|
Show broadcasts ingame
|
1
|
0
|
1
|
cl_print_broadcasts
|
Print broadcasts to console
|
1
|
0
|
1
|
cl_print_motd
|
Print motd to console
|
1
|
0
|
1
|
cl_friends_ignore_clan
|
Ignore clan tag when searching for friends
|
1
|
0
|
1
|
cl_assets_entities
|
The asset/assets for entities
|
"default"
|
|
|
cl_asset_game
|
The asset for game
|
"default"
|
|
|
cl_asset_emoticons
|
The asset for emoticons
|
"default"
|
|
|
cl_asset_particles
|
The asset for particles
|
"default"
|
|
|
cl_asset_hud
|
The asset for HUD
|
"default"
|
|
|
cl_asset_extras
|
The asset for the game graphics that do not come from Teeworlds
|
"default"
|
|
|
br_filter_string
|
Server browser filtering string
|
"Novice"
|
|
|
br_exclude_string
|
Server browser exclusion string
|
""
|
|
|
br_filter_full
|
Filter out full server in browser
|
0
|
0
|
1
|
br_filter_empty
|
Filter out empty server in browser
|
0
|
0
|
1
|
br_filter_spectators
|
Filter out spectators from player numbers
|
0
|
0
|
1
|
br_filter_friends
|
Filter out servers with no friends
|
0
|
0
|
1
|
br_filter_country
|
Filter out servers with non-matching player country
|
0
|
0
|
1
|
br_filter_country_index
|
Player country to filter by in the server browser
|
-1
|
-1
|
999
|
br_filter_pw
|
Filter out password protected servers in browser
|
0
|
0
|
1
|
br_filter_gametype
|
Game types to filter
|
""
|
|
|
br_filter_gametype_strict
|
Strict gametype filter
|
0
|
0
|
1
|
br_filter_connecting_players
|
Filter connecting players
|
1
|
0
|
1
|
br_filter_serveraddress
|
Server address to filter
|
""
|
|
|
br_filter_unfinished_map
|
Show only servers with unfinished maps
|
0
|
0
|
1
|
br_filter_exclude_countries
|
Filter out DDNet servers by country
|
""
|
|
|
br_filter_exclude_types
|
Filter out DDNet servers by type (mod)
|
""
|
|
|
br_indicate_finished
|
Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info)
|
1
|
0
|
1
|
br_location
|
Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America
|
"auto"
|
|
|
br_cached_best_serverinfo_url
|
Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs
|
""
|
|
|
br_filter_exclude_countries_kog
|
Filter out kog servers by country
|
""
|
|
|
br_filter_exclude_types_kog
|
Filter out kog servers by type (mod)
|
""
|
|
|
br_sort
|
Sorting column in server browser
|
4
|
0
|
256
|
br_sort_order
|
Sorting order in server browser
|
2
|
0
|
2
|
br_max_requests
|
Number of concurrent requests to use when refreshing server browser
|
100
|
0
|
1000
|
br_demo_sort
|
Sorting column in demo browser
|
0
|
0
|
3
|
br_demo_sort_order
|
Sorting order in demo browser
|
0
|
0
|
1
|
br_demo_fetch_info
|
Whether to auto fetch demo infos on refresh
|
0
|
0
|
1
|
snd_buffer_size
|
Sound buffer size
|
512
|
128
|
32768
|
snd_rate
|
Sound mixing rate
|
48000
|
5512
|
384000
|
snd_enable
|
Sound enable
|
1
|
0
|
1
|
snd_enable_music
|
Play background music
|
0
|
0
|
1
|
snd_volume
|
Sound volume
|
30
|
0
|
100
|
snd_chat_volume
|
Chat sound volume
|
30
|
0
|
100
|
snd_game_volume
|
Game sound volume
|
30
|
0
|
100
|
snd_ambient_volume
|
Map Sound sound volume
|
30
|
0
|
100
|
snd_background_music_volume
|
Background music sound volume
|
30
|
0
|
100
|
snd_nonactive_mute
|
|
0
|
0
|
1
|
snd_game
|
Enable game sounds
|
1
|
0
|
1
|
snd_gun
|
Enable gun sound
|
1
|
0
|
1
|
snd_long_pain
|
Enable long pain sound (used when shooting in freeze)
|
1
|
0
|
1
|
snd_chat
|
Enable regular chat sound
|
1
|
0
|
1
|
snd_team_chat
|
Enable team chat sound
|
1
|
0
|
1
|
snd_servermessage
|
Enable server message sound
|
1
|
0
|
1
|
snd_highlight
|
Enable highlighted chat sound
|
1
|
0
|
1
|
gfx_screen
|
Screen index
|
0
|
0
|
15
|
gfx_screen_width
|
Screen resolution width
|
0
|
0
|
0
|
gfx_screen_height
|
Screen resolution height
|
0
|
0
|
0
|
gfx_screen_refresh_rate
|
Screen refresh rate
|
0
|
0
|
0
|
gfx_desktop_width
|
Desktop resolution width for detecting display changes (not recommended to change manually)
|
0
|
0
|
0
|
gfx_desktop_height
|
Desktop resolution height for detecting display changes (not recommended to change manually)
|
0
|
0
|
0
|
gfx_borderless
|
Borderless window (not to be used with fullscreen)
|
1
|
0
|
1
|
gfx_fullscreen
|
Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen
|
0
|
0
|
3
|
gfx_highdpi
|
Enable high-dpi
|
1
|
0
|
1
|
gfx_color_depth
|
Colors bits for framebuffer (fullscreen only)
|
24
|
16
|
24
|
gfx_vsync
|
Vertical sync (may cause delay)
|
0
|
0
|
1
|
gfx_display_all_video_modes
|
Show all video modes
|
0
|
0
|
1
|
gfx_high_detail
|
High detail
|
1
|
0
|
1
|
gfx_fsaa_samples
|
FSAA Samples
|
0
|
0
|
64
|
gfx_refresh_rate
|
Screen refresh rate
|
0
|
0
|
10000
|
gfx_finish
|
|
0
|
0
|
1
|
gfx_backgroundrender
|
Render graphics when window is in background
|
1
|
0
|
1
|
gfx_text_overlay
|
Stop rendering textoverlay in editor or with entities: high value = less details = more speed
|
10
|
1
|
100
|
gfx_asyncrender_old
|
Do rendering async from the the update
|
1
|
0
|
1
|
gfx_quad_as_triangle
|
Render quads as triangles (fixes quad coloring on some GPUs)
|
0
|
0
|
1
|
inp_mousesens
|
Mouse sensitivity
|
200
|
1
|
100000
|
inp_translated_keys
|
Translate keys before interpreting them, respects keyboard layouts
|
0
|
0
|
1
|
inp_ignored_modifiers
|
Ignored keyboard modifier mask
|
0
|
0
|
65536
|
inp_ime_native_ui
|
Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart)
|
0
|
0
|
1
|
inp_controller_enable
|
Enable controller
|
0
|
0
|
1
|
inp_controller_guid
|
Controller GUID which uniquely identifies the active controller
|
""
|
|
|
inp_controller_absolute
|
Enable absolute controller aiming ingame
|
0
|
0
|
1
|
inp_controller_sens
|
Ingame controller sensitivity
|
100
|
1
|
100000
|
inp_controller_x
|
Controller axis that controls X axis of cursor
|
0
|
0
|
12
|
inp_controller_y
|
Controller axis that controls Y axis of cursor
|
1
|
0
|
12
|
inp_controller_tolerance
|
Controller axis tolerance to account for jitter
|
5
|
0
|
50
|
cl_port
|
Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)
|
0
|
0
|
65535
|
cl_dummy_port
|
Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)
|
0
|
0
|
65535
|
cl_contact_port
|
Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)
|
0
|
0
|
65535
|
bindaddr
|
Address to bind the client/server to
|
""
|
|
|
debug
|
Debug mode
|
0
|
0
|
1
|
dbg_curl
|
Debug curl
|
0
|
0
|
1
|
dbg_graphs
|
Performance graphs
|
0
|
0
|
1
|
dbg_gfx
|
Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all)
|
0
|
0
|
4
|
dbg_stress
|
Stress systems (Debug build only)
|
0
|
0
|
0
|
dbg_stress_server
|
Server to stress (Debug build only)
|
"localhost"
|
|
|
http_allow_insecure
|
Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.
|
0
|
0
|
1
|
cl_race_binds_set
|
What level the DDRace binds are set to (this is automated, you don't need to use this)
|
0
|
0
|
1
|
cl_reconnect_timeout
|
How many seconds to wait before reconnecting (after timeout, 0 for off)
|
120
|
0
|
600
|
cl_reconnect_full
|
How many seconds to wait before reconnecting (when server is full, 0 for off)
|
5
|
0
|
600
|
cl_message_system_color
|
System message color
|
2817983
|
|
|
cl_message_client_color
|
Client message color
|
9633471
|
|
|
cl_message_highlight_color
|
Highlighted message color
|
65471
|
|
|
cl_message_team_color
|
Team message color
|
5636050
|
|
|
cl_message_color
|
Message color
|
255
|
|
|
cl_laser_rifle_inner_color
|
Laser inner color for Rifle
|
11206591
|
|
|
cl_laser_rifle_outline_color
|
Laser outline color for Rifle
|
11176233
|
|
|
cl_laser_sg_inner_color
|
Laser inner color for Shotgun
|
1467241
|
|
|
cl_laser_sg_outline_color
|
Laser outline color for Shotgun
|
1866773
|
|
|
cl_laser_door_inner_color
|
Laser inner color for doors
|
7701379
|
|
|
cl_laser_door_outline_color
|
Laser outline color for doors
|
7667473
|
|
|
cl_laser_freeze_inner_color
|
Laser inner color for freezes
|
12001153
|
|
|
cl_laser_freeze_outline_color
|
Laser outline color for freezes
|
11613223
|
|
|
cl_kill_message_normal_color
|
Kill message normal color
|
255
|
|
|
cl_kill_message_highlight_color
|
Kill message highlight color
|
255
|
|
|
cl_message_friend
|
Enable coloring and the heart for friends
|
1
|
0
|
1
|
cl_message_friend_color
|
Friend message color
|
65425
|
|
|
conn_timeout
|
Network timeout
|
100
|
5
|
1000
|
cl_show_ids
|
Whether to show client ids in scoreboard
|
0
|
0
|
1
|
cl_scoreboard_on_death
|
Whether to show scoreboard after death or not
|
1
|
0
|
1
|
cl_auto_race_record
|
Save the best demo of each race
|
1
|
0
|
1
|
cl_replays
|
Enable/disable replays
|
0
|
0
|
1
|
cl_replay_length
|
Set the default length of the replays
|
30
|
10
|
0
|
cl_race_record_server_control
|
Let the server start the race recorder
|
1
|
0
|
1
|
cl_demo_name
|
Save the player name within the demo
|
1
|
0
|
1
|
cl_demo_assume_race
|
Assume that demos are race demos
|
1
|
0
|
1
|
cl_race_ghost
|
Enable ghost
|
1
|
0
|
1
|
cl_race_ghost_server_control
|
Let the server start the ghost
|
1
|
0
|
1
|
cl_race_show_ghost
|
Show ghost
|
1
|
0
|
1
|
cl_race_save_ghost
|
Save ghost
|
1
|
0
|
1
|
cl_ddrace_scoreboard
|
Enable DDRace Scoreboard
|
1
|
0
|
1
|
cl_show_others
|
Show players in other teams (2 to show own team only)
|
0
|
0
|
2
|
cl_show_others_alpha
|
Show players in other teams (alpha value, 0 invisible, 100 fully visible)
|
40
|
0
|
100
|
cl_overlay_entities
|
Overlay game tiles with a percentage of opacity
|
0
|
0
|
100
|
cl_showquads
|
Show quads (only interesting for mappers, or if your system has extremely bad performance)
|
1
|
0
|
1
|
cl_background_color
|
Background color
|
128
|
|
|
cl_background_entities_color
|
Background (entities) color
|
128
|
|
|
cl_background_entities
|
Background (entities)
|
""
|
|
|
cl_run_on_join
|
Command to run when joining a server
|
""
|
|
|
cl_menu_map
|
Background map in the menu
|
"auto"
|
|
|
cl_rotation_radius
|
Menu camera rotation radius
|
30
|
1
|
500
|
cl_rotation_speed
|
Menu camera rotations in seconds
|
40
|
1
|
120
|
cl_camera_speed
|
Menu camera speed
|
5
|
1
|
40
|
cl_background_show_tiles_layers
|
Whether draw tiles layers when using custom background (entities)
|
0
|
0
|
1
|
cl_unpredicted_shadow
|
Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode)
|
0
|
-1
|
1
|
cl_predict_freeze
|
Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)
|
1
|
0
|
2
|
cl_show_ninja
|
Show ninja skin
|
1
|
0
|
1
|
cl_show_hook_coll_other
|
Show other players' hook collision line (2 to always show)
|
1
|
0
|
2
|
cl_show_hook_coll_own
|
Show own players' hook collision line (2 to always show)
|
1
|
0
|
2
|
cl_hook_coll_size
|
Size of hook collision line
|
0
|
0
|
20
|
cl_hook_coll_alpha
|
Alpha of hook collision line (0 invisible, 100 fully visible)
|
100
|
0
|
100
|
cl_hook_coll_color_no_coll
|
Specifies the color of a hookline that hits nothing.
|
65407
|
|
|
cl_hook_coll_color_hookable_coll
|
Specifies the color of a hookline that hits hookable tiles.
|
6401973
|
|
|
cl_hook_coll_color_tee_coll
|
Specifies the color of a hookline that hits tees.
|
2817919
|
|
|
cl_chat_teamcolors
|
Show names in chat in team colors
|
0
|
0
|
1
|
cl_chat_reset
|
Reset chat when pressing escape
|
1
|
0
|
1
|
cl_chat_old
|
Old chat style: No tee, no background
|
0
|
0
|
1
|
cl_show_direction
|
Show key presses (1 = other players', 2 = also your own)
|
1
|
0
|
2
|
cl_old_gun_position
|
Tees hold gun a bit higher like in TW 0.6.1 and older
|
0
|
0
|
1
|
cl_confirm_disconnect_time
|
Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)
|
20
|
-1
|
1440
|
cl_confirm_quit_time
|
Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)
|
20
|
-1
|
1440
|
cl_timeout_code
|
Timeout code to use
|
""
|
|
|
cl_dummy_timeout_code
|
Dummy Timeout code to use
|
""
|
|
|
cl_timeout_seed
|
Timeout seed
|
""
|
|
|
cl_input_fifo
|
Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console
|
""
|
|
|
cl_config_version
|
The config version. Helps newer clients fix bugs with older configs.
|
0
|
0
|
0
|
cl_demo_slice_begin
|
Begin marker for demo slice
|
-1
|
0
|
0
|
cl_demo_slice_end
|
End marker for demo slice
|
-1
|
0
|
0
|
cl_demo_show_speed
|
Show speed meter on change
|
0
|
0
|
1
|
cl_demo_keyboard_shortcuts
|
Enable keyboard shortcuts in demo player
|
1
|
0
|
1
|
gfx_gl_major
|
Graphic library major version
|
1
|
1
|
10
|
gfx_gl_minor
|
Graphic library minor version
|
3
|
0
|
10
|
gfx_gl_patch
|
Graphic library patch version
|
0
|
0
|
10
|
gfx_gl_texture_lod_bias
|
The lod bias for graphic library texture sampling multiplied by 1000
|
-500
|
-15000
|
15000
|
gfx_3d_texture_analysis_ran
|
Ran an analyzer to check if sampling 3D/2D array textures works correctly
|
0
|
0
|
1
|
gfx_3d_texture_analysis_renderer
|
The renderer on which the analysis was performed
|
""
|
|
|
gfx_3d_texture_analysis_version
|
The version on which the analysis was performed
|
""
|
|
|
gfx_gpu_name
|
The GPU's name, which will be selected by the backend. (if supported by the backend)
|
"auto"
|
|
|
gfx_backend
|
The backend to use (e.g. OpenGL or Vulkan)
|
"OpenGL"
|
|
|
gfx_render_thread_count
|
Number of threads the backend can use for rendering. (note: the value can be ignored by the backend)
|
3
|
0
|
0
|
gfx_driver_is_blocked
|
If 1, the current driver is in a blocked error state.
|
0
|
0
|
1
|
cl_video_recorder_fps
|
At which FPS the videorecorder should record demos.
|
60
|
1
|
1000
|