Timeline
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This is a list of remarkable events that happened during DDraceNetwork lifetime. If you want to get a better overview, look at https://ddnet.tw/news/
Events directly related to DDNet are marked bold.
Teewars closed beta
- 2001: Matricks and Teetow form initial development team of "shootout". Matricks is responsible for coding, Teetow for making the music and sound effects.[1]
- 2003-04-11: Game is named Teewars[2]
- 2003-05-05: Hook is added to Teewars[2]
- 2007-05-17 - 2007-05-20: Teewars developers meet at Birdie[3][4] - Uppsala's biggest LAN party
Teewars open beta
- 2007-05-20: Teewars 0.1 released[5]
- 2007-08-05: Teewars 0.2 released[6] with Ninja as new weapon[7]
- 2007-12-15: Teewars 0.3 released[8] with double jump and two new game modes: TDM and CTF[9]
Teeworlds
- 2008-03-22: Teewars renames to Teeworlds[10]
- 2008-03-22: Teeworlds 0.4 released[11] allowing custom maps to be downloaded from the game server[12]
- 2008-07-08: Teeworlds becomes open source[13]
- 2009-01-13: Teeworlds 0.5 released[14] increasing max clients from 12 to 16[15][16]
- 2010-03-01: Start of DDracemaX[17]
- 2010-08-29: Teeworlds developers shut down Teeworlds[18]
- 2010-08-30: Main developer matricks revises decision and assigns new staff[19]
- 2011-04-09: Teeworlds 0.6 released[20][21]
- 2013-07-18: Begin of DDNet with first finish[22]
- 2014-10-09: DDracemaX shutdown[23]
- 2015-04-18: DDNet starts releasing DDMax maps on their server[24]
- 2015-08-24: Teeworlds on Steam released[25][26]
- 2015-08-25: DDNet starts applying for Steam[27]
- 2015-09-25: DDNet Closing down (server shut down)[28]
- 2015-09-28: DDNet keeps running[29]
- 2015-10-19: DDNet gets approved on Greenlight and can get released on Steam[30]
- 2018-10-14: Teeworlds 0.7 released[31] with two new game modes LMS and LTS
- 2018-10-30; Teeworlds 0.7 release status set back to beta[32]
- 2018-12-09: Teeworlds 0.7.1 released[33]
- 2019-10-15: DDNet: Hammer became a buffered weapon[34][35]: Hammer now buffers like Laser, Grenade and Shotgun. When your tee is frozen and you get unfrozen for one tick you can just hold down shoot-button and it will hammer when before you had to do a frame perfect input (used before in deepfly)
- 2019-12-09: DDNet starts running DDNet7 servers additionally to the 0.6 servers[36]. allowing Teeworlds 0.7 players to finish maps on DDNet, exactly one year after the Teeworlds 0.7.1 release
- 2020-05-27: Practice mode has been added to DDNet[37]
- 2020-06-24: DDNet server supports Teeworlds 0.7 clients to play natively by Learath2 superseding DDNet7 servers[38]
- 2020-08-17: DDNet Released on Steam[39][40]
See also
- Teeworlds chronology: https://www.teeworlds.com/forum/viewtopic.php?id=10547
- DDNet news entries: https://ddnet.tw/news/
- The History of DDNet (2015-07-16)
- Teeworlds release overview: https://web.archive.org/web/20120415173412/http://wiki.teeworlds.de/index.php/Versionen#Teewars_0.1.0_-_20.05.2007_12:02
- Teeworlds timeline: https://github.com/TeeworldsDB/history/blob/master/timeline.md
References
- ↑ Teewars initial staff: http://web.archive.org/web/20040622172527/http://www.teewars.com/teewars/index.php?page=crew
- ↑ 2.0 2.1 First available blog posts about Teewars: http://web.archive.org/web/20030727062250/http://www.teewars.com/teewars/index.php
- ↑ Blog post about the meetup: https://tlundmark.blogspot.com/2007/05/pictures-from-birdie-and-teewars.html
- ↑ Birdie.org conference website: https://web.archive.org/web/20070313071732/http://birdie.org:80/Allmant/
- ↑ Version history of wiki.teeworlds.de: https://web.archive.org/web/20120415173412/http://wiki.teeworlds.de/index.php/Versionen#Teewars_0.1.0_-_20.05.2007_12:02
- ↑ Teewars 0.2 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=3
- ↑ Teewars 0.2 release notes: https://web.archive.org/web/20071213033923/http://www.teewars.com:80/?page=downloads&id=150
- ↑ Teewars 0.3 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=172
- ↑ Teewars 0.3 release notes: https://web.archive.org/web/20071220094221/http://www.teewars.com:80/?page=downloads&id=171
- ↑ Forum post "About the name change": https://www.teeworlds.com/?page=journal&id=942
- ↑ Teeworlds 0.4 release announcement https://www.teeworlds.com/forum/viewtopic.php?id=944
- ↑ Teeworlds 0.4 release notes: https://web.archive.org/web/20081217091032/http://www.teeworlds.com/?page=downloads&id=940
- ↑ Commit updating Teeworlds license to be open source: https://github.com/teeworlds/teeworlds/commit/a13b94f9e0bca8ea892311d9d9e0c0bc48616ea7#diff-7bb54d15ef4c4e0f20bb24add68a12fccced9925b304eaa696023143d278ea26
- ↑ Teeworlds 0.5 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=3072
- ↑ Commit updating max clients to 16: https://github.com/teeworlds/teeworlds/commit/b65a2c63aa98d73e2e45b6db747793cfcda6f2c3
- ↑ Teeworlds 0.5 release notes: https://web.archive.org/web/20100124235758/http://www.teeworlds.com/?page=downloads&id=3073
- ↑ "DDracemaX was created at end of February and start of March [2010]": https://web.archive.org/web/20130619065526/http://ddrace.info/mybb/Thread-I-like-DDRacemaX
- ↑ Forum post talking about the shutdown "[SUPPORT] Help Us Keep TW Alive!" by HipHopBlond: https://www.teeworlds.com/forum/viewtopic.php?id=6644
- ↑ "Teeworlds Elders" by matricks: https://www.teeworlds.com/forum/viewtopic.php?id=6641
- ↑ Teeworlds 0.6 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=7602
- ↑ Release notes 0.6.0 to 0.6.3 with links to changelogs: https://web.archive.org/web/20141221071641/https://www.teeworlds.com/?page=downloads
- ↑ DDNet Timeline: https://forum.ddnet.tw/viewtopic.php?f=3&t=1824
- ↑ First post in DDNet Forum talking about DDMax in the past: https://forum.ddnet.tw/viewtopic.php?f=113&t=504
- ↑ "DDNet DDmaX server started!": https://forum.ddnet.tw/viewtopic.php?p=13089#p13089
- ↑ Teeworlds Steam forum post: https://www.teeworlds.com/forum/viewtopic.php?id=11512
- ↑ DDNet blog post about Teeworlds steam release: https://ddnet.tw/news/teeworlds-steam/
- ↑ DDNet greenlight blog post: https://ddnet.tw/news/ddnet-steam/
- ↑ The End of DDraceNetwork: https://ddnet.tw/news/shutdown/
- ↑ DDNet keeps running: https://ddnet.tw/news/ddnet-keeps-running/
- ↑ Archive page of Steam greenlight: https://web.archive.org/web/20151227165203/https://steamcommunity.com/sharedfiles/filedetails/?id=506147661
- ↑ Teeworlds 0.7 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=12547
- ↑ "Take [0.7.0 release] as a beta": https://www.teeworlds.com/forum/viewtopic.php?pid=121864#p121864
- ↑ Teeworlds 0.7.1 release announcement: https://www.teeworlds.com/forum/viewtopic.php?id=12605
- ↑ DDNet blog post: https://ddnet.tw/news/hammer-unfreeze/
- ↑ Blog post by heinrich5991: https://heinrich5991.github.io/blog/blog/one-tick-unfreeze
- ↑ DDNet7 running on DDNets official locations blog post: https://ddnet.tw/news/ddnet7/
- ↑ DDNet blog post: https://ddnet.tw/news/practice/
- ↑ DDNet 14 release announcement: https://ddnet.tw/news/ddnet-14.0/
- ↑ Steam release blog post: https://ddnet.tw/news/steam-released/
- ↑ DDNet steam page: https://store.steampowered.com/app/412220/DDraceNetwork/