Death
Death can be caused by the death tile , by going too far out of the map (>200 tiles) or by issuing a kill
command bound to k
by default. When racing for a long time on a map (>20min) a kill protection kicks in, overwriting the kill
command to prevent accidental killing. Then sending /kill
via chat is necessary in order to kill and restart the map. The death tile is the only tile with a bigger hit-box than other tiles like e.g. Teleporter and Freeze.
The death tile is skippable with enough speed, but not with Ninja due to its bigger hit box.