DDRace: Difference between revisions

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'''''DDRace''''' (dummy drag race) is a cooperative Teeworlds modification. It is based on skill, cooperation and strategy to complete maps together with other players. The current biggest DDRace community DDraceNetwork published as its own game, but keeping compatibility with Teeworlds.
'''''DDRace''''' ('''D'''ummy '''D'''rag '''R'''ace) is a cooperative Teeworlds modification. It is based on skill, cooperation and strategy to complete maps together with other players. The current biggest DDRace community DDraceNetwork published as its own game, but keeping compatibility with Teeworlds.





Revision as of 23:20, 2 August 2024


DDRace (Dummy Drag Race) is a cooperative Teeworlds modification. It is based on skill, cooperation and strategy to complete maps together with other players. The current biggest DDRace community DDraceNetwork published as its own game, but keeping compatibility with Teeworlds.


CTF-race

The origins of DDRace is a simple CTF modification[1] where both teams try to capture the flag as fast as possible but can interfere with each other.

Homing

People started to use a modified version of Homing mod for teeworlds 0.4 to make and play race maps[2], the original mod was made by ShootMe[3], later modified by Rajh for race gamemode [4]

  • Mod had support for Kill and Unhook tiles before they were added officially on Teeworlds[5]

[N]Race

The basis of DDRace, created by Nox Nebula and aede, improved upon racemod. [N]Race introduced the Hammerfly mechanic[6].


Race

DDRace

Originally developed by 3DA based on [N]Race[7], it was maintained through it's lifetime by GreyFox@Gti It was rewritten from scratch when updating to 0.5-trunk by btd and GreYFoX.


DDMax

DDMax (DDracemaX) was a server provider and maintained their version of DDRace from 2009 to 2014


iDDRace


ddracepro.net

TODO: This section needs references and is not validated by any source right now.
  • Created in 2012
  • Allegedly only hosted good maps.
  • Had a TeamSpeak 3 server
  • Developers were on a Quakenet irc channel.

See also


References