Block/zh: Difference between revisions

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Created page with "* 跑道可以有多条分支,可以从出生点或者主干道分流。 * 通常来说,抵达终点的玩家会获得能力提升和武器(有些地图则会在获取武器前设置一项额外挑战)。 * 地图中一般会有一个主战场,用于玩家开展阻碍行动,这个主区域离出生点有一小段距离,因此玩家不会在其中复活。"
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Created page with "== 服务器可修改项 =="
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== Server modifcations ==
== 服务器可修改项 ==
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Revision as of 09:09, 30 July 2023

阻碍模式(Block)是一个玩家对战模式,游戏目标是将所有其他玩家丢进冻结区域,侧重点在于走位和快速反应。该模式通常使用定制的地图,一般是一些精选的热度高受欢迎的地图。


游戏机制

待办: Add some information on gameplay mechanics


地图特性

许多阻碍模式地图有一条通往终点线的跑道。

An example of a main block area on a block map
阻碍模式地图的主要区域示例
  • 跑道可以有多条分支,可以从出生点或者主干道分流。
  • 通常来说,抵达终点的玩家会获得能力提升和武器(有些地图则会在获取武器前设置一项额外挑战)。
  • 地图中一般会有一个主战场,用于玩家开展阻碍行动,这个主区域离出生点有一小段距离,因此玩家不会在其中复活。


服务器可修改项

Block is often played on regular ddrace/ddnet servers. But there are also block specific extensions in mods.

  • DDWar
  • BW (BlockWorlds)
  • F-DDRace
  • DDNet++
  • Tournament


Relevant maps

  • blmapV3 - by Prinz Pi
  • blmap4 (blmap AN) - by Prinz PIi
  • blmapV5 - by TUG
  • Starblock - by Stardust
  • Multimap - by TPaul
  • Multeasymap - by Cøke, Tridemy, Welf & TPaul
  • xyz_ddrace2 - by Oy
  • blmapV3ROYAL - by TODO (based on Starblock, xyz_ddrace2 and blmapV3)
  • BlmapChill - by NewTee, ChillerDragon, pepe & fokkonaut (Inspired by blmapV5)
  • Stefan3on3 - by TODO (by fstd?)


Other Information


Server Complications

Teeworlds block servers have been in a long-winded state of rivalry, leading to the birth and death of many servers over time. A number of allegations, some evidenced and some not, have been made against various owners in regards to DDoS attacks.


Block Community

Block, being a heavily PvP centered mode, can harbor toxic attitudes, although this isn't necessarily specific to block.

Block has no single dominant server network - apart from popular servers such as Bombay, block players can be seen on servers like Law Multimap servers and the Multeasymap Playground on DDrace.

待办: Not sure how factually accurate this is + maybe give some more in depth on the history of block and current block servers