Settings and Commands/ko: Difference between revisions

From DDraceNetwork
Created page with "설정과 커맨드"
 
FuzzyBot (talk | contribs)
Updating to match new version of source page
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<languages/>
<languages/>
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
== Map Settings ==
== Map Settings ==
</div>
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
! Setting
! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
! Default
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span>
! Min
! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span>
! Max
! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span>
|-
|-
| sv_hit
| sv_hit
| Whether players can hammer/grenade/laser each other or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can hammer/grenade/laser each other or not</span>
| 1
| 1
| 0
| 0
Line 20: Line 17:
|-
|-
| sv_endless_drag
| sv_endless_drag
| Turns endless hooking on/off
| <span lang="en" dir="ltr" class="mw-content-ltr">Turns endless hooking on/off</span>
| 0
| 0
| 0
| 0
Line 26: Line 23:
|-
|-
| sv_freeze_delay
| sv_freeze_delay
| How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer &amp; deepfreeze)
| <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer &amp; deepfreeze)</span>
| 3
| 3
| 1
| 1
Line 32: Line 29:
|-
|-
| sv_save_worse_scores
| sv_save_worse_scores
| Whether to save worse scores when you already have a better one
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to save worse scores when you already have a better one</span>
| 1
| 1
| 0
| 0
Line 38: Line 35:
|-
|-
| sv_pauseable
| sv_pauseable
| Whether players can pause their char or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can pause their char or not</span>
| 0
| 0
| 0
| 0
Line 44: Line 41:
|-
|-
| sv_team
| sv_team
| Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)
| <span lang="en" dir="ltr" class="mw-content-ltr">Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)</span>
| 1
| 1
| 0
| 0
Line 50: Line 47:
|-
|-
| sv_min_team_size
| sv_min_team_size
| Minimum team size (finishing in a team smaller than this size gives you no teamrank)
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum team size (finishing in a team smaller than this size gives you no teamrank)</span>
| 2
| 2
| 1
| 1
Line 56: Line 53:
|-
|-
| sv_max_team_size
| sv_max_team_size
| Maximum team size
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum team size</span>
| 64
| 64
| 1
| 1
Line 62: Line 59:
|-
|-
| sv_old_laser
| sv_old_laser
| Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can&#x27;t hit you if you shot them, and they pull others towards the shooter
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can&#x27;t hit you if you shot them, and they pull others towards the shooter</span>
| 0
| 0
| 0
| 0
Line 68: Line 65:
|-
|-
| sv_no_weak_hook
| sv_no_weak_hook
| Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.</span>
| 0
| 0
| 0
| 0
Line 74: Line 71:
|-
|-
| sv_reset_pickups
| sv_reset_pickups
| Whether the weapons are reset on passing the start tile or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether the weapons are reset on passing the start tile or not</span>
| 0
| 0
| 0
| 0
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|-
|-
| sv_show_others_default
| sv_show_others_default
| Whether players see others by default (2 for own team)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see others by default (2 for own team)</span>
| 0
| 0
| 0
| 0
Line 86: Line 83:
|-
|-
| sv_plasma_range
| sv_plasma_range
| How far will the plasma gun track tees
| <span lang="en" dir="ltr" class="mw-content-ltr">How far will the plasma gun track tees</span>
| 700
| 700
| 1
| 1
Line 92: Line 89:
|-
|-
| sv_plasma_per_sec
| sv_plasma_per_sec
| How many shots does the plasma gun fire per seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">How many shots does the plasma gun fire per seconds</span>
| 3
| 3
| 0
| 0
Line 98: Line 95:
|-
|-
| sv_dragger_range
| sv_dragger_range
| How far will the dragger track tees
| <span lang="en" dir="ltr" class="mw-content-ltr">How far will the dragger track tees</span>
| 700
| 700
| 1
| 1
Line 104: Line 101:
|-
|-
| sv_solo_server
| sv_solo_server
| Set server to solo mode (no player interactions, has to be set before loading the map)
| <span lang="en" dir="ltr" class="mw-content-ltr">Set server to solo mode (no player interactions, has to be set before loading the map)</span>
| 0
| 0
| 0
| 0
Line 110: Line 107:
|-
|-
| sv_old_teleport_weapons
| sv_old_teleport_weapons
| Teleporting of all weapons (deprecated, use special entities instead)
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleporting of all weapons (deprecated, use special entities instead)</span>
| 0
| 0
| 0
| 0
Line 116: Line 113:
|-
|-
| sv_old_teleport_hook
| sv_old_teleport_hook
| Hook through teleporter (deprecated, use special entities instead)
| <span lang="en" dir="ltr" class="mw-content-ltr">Hook through teleporter (deprecated, use special entities instead)</span>
| 0
| 0
| 0
| 0
Line 122: Line 119:
|-
|-
| sv_teleport_hold_hook
| sv_teleport_hold_hook
| Hold hook when teleported
| <span lang="en" dir="ltr" class="mw-content-ltr">Hold hook when teleported</span>
| 0
| 0
| 0
| 0
Line 128: Line 125:
|-
|-
| sv_teleport_lose_weapons
| sv_teleport_lose_weapons
| Lose weapons when teleported (useful for some race maps)
| <span lang="en" dir="ltr" class="mw-content-ltr">Lose weapons when teleported (useful for some race maps)</span>
| 0
| 0
| 0
| 0
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|-
|-
| sv_deepfly
| sv_deepfly
| Allow fire non auto weapons when deep
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow fire non auto weapons when deep</span>
| 1
| 1
| 0
| 0
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|-
|-
| sv_destroy_bullets_on_death
| sv_destroy_bullets_on_death
| Destroy bullets when their owner dies
| <span lang="en" dir="ltr" class="mw-content-ltr">Destroy bullets when their owner dies</span>
| 1
| 1
| 0
| 0
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|-
|-
| sv_destroy_lasers_on_death
| sv_destroy_lasers_on_death
| Destroy lasers when their owner dies
| <span lang="en" dir="ltr" class="mw-content-ltr">Destroy lasers when their owner dies</span>
| 0
| 0
| 0
| 0
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|}
|}
{| class="wikitable"
{| class="wikitable"
! Command
! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span>
! Arguments
! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
|-
|-
| tune
| tune
| s[tuning] ?i[value]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] ?i[value]</span>
| Tune variable to value or show current value
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune variable to value or show current value</span>
|-
|-
| toggle_tune
| toggle_tune
| s[tuning] i[value 1] i[value 2]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] i[value 1] i[value 2]</span>
| Toggle tune variable
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle tune variable</span>
|-
|-
| tune_zone
| tune_zone
| i[zone] s[tuning] i[value]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] s[tuning] i[value]</span>
| Tune in zone a variable to value
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune in zone a variable to value</span>
|-
|-
| tune_zone_enter
| tune_zone_enter
| i[zone] r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span>
| which message to display on zone enter; use 0 for normal area
| <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone enter; use 0 for normal area</span>
|-
|-
| tune_zone_leave
| tune_zone_leave
| i[zone] r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span>
| which message to display on zone leave; use 0 for normal area
| <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone leave; use 0 for normal area</span>
|-
|-
| mapbug
| mapbug
| s[mapbug]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[mapbug]</span>
| Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)</span>
|-
|-
| switch_open
| switch_open
| i[switch]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[switch]</span>
| Whether a switch is deactivated by default (otherwise activated)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether a switch is deactivated by default (otherwise activated)</span>
|}
|}
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
== Server Settings ==
== Server Settings ==
</div>
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
! Setting
! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
! Default
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span>
! Min
! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span>
! Max
! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span>
|-
|-
| password
| password
| Password to the server
| <span lang="en" dir="ltr" class="mw-content-ltr">Password to the server</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 205: Line 198:
|-
|-
| logfile
| logfile
| Filename to log all output to
| <span lang="en" dir="ltr" class="mw-content-ltr">Filename to log all output to</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 211: Line 204:
|-
|-
| loglevel
| loglevel
| Log level (0 = Error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace)
| <span lang="en" dir="ltr" class="mw-content-ltr">Log level (0 = Error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace)</span>
| 2
| 2
| 0
| 0
| 4
| 4
|-
| logappend
| <span lang="en" dir="ltr" class="mw-content-ltr">Append to logfile instead of overwriting it every time</span>
| 1
| 0
| 1
|-
|-
| console_output_level
| console_output_level
| Adjusts the amount of information in the console
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the console</span>
| 0
| 0
| 0
| 0
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|-
|-
| console_enable_colors
| console_enable_colors
| Enable colors in console output
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable colors in console output</span>
| 1
| 1
| 0
| 0
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|-
|-
| events
| events
| Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).</span>
| 1
| 1
| 0
| 0
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|-
|-
| sv_name
| sv_name
| Server name
| <span lang="en" dir="ltr" class="mw-content-ltr">Server name</span>
| &quot;unnamed server&quot;
| &quot;unnamed server&quot;
|  
|  
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|-
|-
| bindaddr
| bindaddr
| Address to bind the client/server to
| <span lang="en" dir="ltr" class="mw-content-ltr">Address to bind the client/server to</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
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|-
|-
| sv_ipv4only
| sv_ipv4only
| Whether to bind only to ipv4, otherwise bind to all available interfaces
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to bind only to ipv4, otherwise bind to all available interfaces</span>
| 0
| 0
| 0
| 0
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|-
|-
| sv_port
| sv_port
| Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310)
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310)</span>
| 0
| 0
| 0
|-
| sv_external_port
| External port to report to the master servers
| 0
| 0
| 0
| 0
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|-
|-
| sv_hostname
| sv_hostname
| Server hostname (0.7 only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Server hostname (0.7 only)</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
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|-
|-
| sv_map
| sv_map
| Map to use on the server
| <span lang="en" dir="ltr" class="mw-content-ltr">Map to use on the server</span>
| &quot;Sunny Side Up&quot;
| &quot;Sunny Side Up&quot;
|  
|  
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|-
|-
| sv_max_clients
| sv_max_clients
| Maximum number of clients that are allowed on a server
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of clients that are allowed on a server</span>
| 64
| 64
| 1
| 1
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|-
|-
| sv_max_clients_per_ip
| sv_max_clients_per_ip
| Maximum number of clients with the same IP that can connect to the server
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of clients with the same IP that can connect to the server</span>
| 4
| 4
| 1
| 1
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|-
|-
| sv_high_bandwidth
| sv_high_bandwidth
| Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only
| <span lang="en" dir="ltr" class="mw-content-ltr">Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only</span>
| 0
| 0
| 0
| 0
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|-
|-
| sv_register
| sv_register
| Register server with master server for public listing, can also accept a comma-separated list of protocols to register on, like &#x27;ipv4,ipv6&#x27;
| <span lang="en" dir="ltr" class="mw-content-ltr">Register server with master server for public listing, can also accept a comma-separated list of protocols to register on, like &#x27;ipv4,ipv6&#x27;</span>
| &quot;1&quot;
| &quot;1&quot;
|  
|  
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|-
|-
| sv_register_extra
| sv_register_extra
| Extra headers to send to the register endpoint, comma separated &#x27;Header: Value&#x27; pairs
| <span lang="en" dir="ltr" class="mw-content-ltr">Extra headers to send to the register endpoint, comma separated &#x27;Header: Value&#x27; pairs</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 307: Line 300:
|-
|-
| sv_register_url
| sv_register_url
| Masterserver URL to register to
| <span lang="en" dir="ltr" class="mw-content-ltr">Masterserver URL to register to</span>
| &quot;https://master1.ddnet.org/ddnet/15/register&quot;
| &quot;https://master1.ddnet.org/ddnet/15/register&quot;
|  
|  
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|-
|-
| sv_rcon_password
| sv_rcon_password
| Remote console password (full access)
| <span lang="en" dir="ltr" class="mw-content-ltr">Remote console password (full access)</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
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|-
|-
| sv_rcon_mod_password
| sv_rcon_mod_password
| Remote console password for moderators (limited access)
| <span lang="en" dir="ltr" class="mw-content-ltr">Remote console password for moderators (limited access)</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 325: Line 318:
|-
|-
| sv_rcon_helper_password
| sv_rcon_helper_password
| Remote console password for helpers (limited access)
| <span lang="en" dir="ltr" class="mw-content-ltr">Remote console password for helpers (limited access)</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 331: Line 324:
|-
|-
| sv_rcon_max_tries
| sv_rcon_max_tries
| Maximum number of tries for remote console authentication
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of tries for remote console authentication</span>
| 30
| 30
| 0
| 0
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|-
|-
| sv_rcon_bantime
| sv_rcon_bantime
| The time a client gets banned if remote console authentication fails. 0 makes it just use kick
| <span lang="en" dir="ltr" class="mw-content-ltr">The time a client gets banned if remote console authentication fails. 0 makes it just use kick</span>
| 5
| 5
| 0
| 0
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|-
|-
| sv_auto_demo_record
| sv_auto_demo_record
| Automatically record demos
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically record demos</span>
| 0
| 0
| 0
| 0
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|-
|-
| sv_auto_demo_max
| sv_auto_demo_max
| Maximum number of automatically recorded demos (0 = no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically recorded demos (0 = no limit)</span>
| 10
| 10
| 0
| 0
Line 355: Line 348:
|-
|-
| sv_tee_historian
| sv_tee_historian
| Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space)
| <span lang="en" dir="ltr" class="mw-content-ltr">Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space)</span>
| 0
| 0
| 0
| 0
Line 361: Line 354:
|-
|-
| sv_vanilla_antispoof
| sv_vanilla_antispoof
| Enable vanilla Antispoof
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable vanilla Antispoof</span>
| 1
| 1
| 0
| 0
Line 367: Line 360:
|-
|-
| sv_dnsbl
| sv_dnsbl
| Enable DNSBL (DNS-based Blackhole List)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable DNSBL (DNS-based Blackhole List)</span>
| 0
| 0
| 0
| 0
Line 373: Line 366:
|-
|-
| sv_dnsbl_host
| sv_dnsbl_host
| Hostname of DNSBL provider to use for IP Verification
| <span lang="en" dir="ltr" class="mw-content-ltr">Hostname of DNSBL provider to use for IP Verification</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 379: Line 372:
|-
|-
| sv_dnsbl_key
| sv_dnsbl_key
| Optional Authentication Key for the specified DNSBL provider
| <span lang="en" dir="ltr" class="mw-content-ltr">Optional Authentication Key for the specified DNSBL provider</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 385: Line 378:
|-
|-
| sv_dnsbl_vote
| sv_dnsbl_vote
| Block votes by blacklisted addresses
| <span lang="en" dir="ltr" class="mw-content-ltr">Block votes by blacklisted addresses</span>
| 0
| 0
| 0
| 0
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|-
|-
| sv_dnsbl_ban
| sv_dnsbl_ban
| Automatically ban blacklisted addresses
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically ban blacklisted addresses</span>
| 0
| 0
| 0
| 0
Line 397: Line 390:
|-
|-
| sv_dnsbl_chat
| sv_dnsbl_chat
| Don&#x27;t allow chat from blacklisted addresses
| <span lang="en" dir="ltr" class="mw-content-ltr">Don&#x27;t allow chat from blacklisted addresses</span>
| 0
| 0
| 0
| 0
Line 403: Line 396:
|-
|-
| sv_rcon_vote
| sv_rcon_vote
| Only allow authed clients to call votes
| <span lang="en" dir="ltr" class="mw-content-ltr">Only allow authed clients to call votes</span>
| 0
| 0
| 0
| 0
Line 409: Line 402:
|-
|-
| sv_player_demo_record
| sv_player_demo_record
| Automatically record demos for each player
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically record demos for each player</span>
| 0
| 0
| 0
| 0
Line 415: Line 408:
|-
|-
| sv_demo_chat
| sv_demo_chat
| Record chat for demos
| <span lang="en" dir="ltr" class="mw-content-ltr">Record chat for demos</span>
| 0
| 0
| 0
| 0
Line 421: Line 414:
|-
|-
| sv_server_info_per_second
| sv_server_info_per_second
| Maximum number of complete server info responses that are sent out per second (0 for no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of complete server info responses that are sent out per second (0 for no limit)</span>
| 50
| 50
| 0
| 0
Line 427: Line 420:
|-
|-
| sv_van_conn_per_second
| sv_van_conn_per_second
| Antispoof specific ratelimit (0 for no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Antispoof specific ratelimit (0 for no limit)</span>
| 10
| 10
| 0
| 0
Line 433: Line 426:
|-
|-
| sv_sixup
| sv_sixup
| Enable sixup connections
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable sixup connections</span>
| 1
| 1
| 0
| 0
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|-
|-
| sv_skill_level
| sv_skill_level
| Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive)
| <span lang="en" dir="ltr" class="mw-content-ltr">Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive)</span>
| 1
| 1
| 0
| 0
Line 445: Line 438:
|-
|-
| debug
| debug
| Debug mode
| <span lang="en" dir="ltr" class="mw-content-ltr">Debug mode</span>
| 0
| 0
| 0
| 0
Line 451: Line 444:
|-
|-
| dbg_curl
| dbg_curl
| Debug curl
| <span lang="en" dir="ltr" class="mw-content-ltr">Debug curl</span>
| 0
| 0
| 1
|-
| dbg_pref
| Performance outputs
| 0
| 0
| 0
| 0
Line 463: Line 450:
|-
|-
| dbg_hitch
| dbg_hitch
| Hitch warnings
| <span lang="en" dir="ltr" class="mw-content-ltr">Hitch warnings</span>
| 0
| 0
| 0
| 0
Line 469: Line 456:
|-
|-
| dbg_stress
| dbg_stress
| Stress systems (Debug build only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Stress systems (Debug build only)</span>
| 0
| 0
| 0
|-
| dbg_stress_network
| Stress network (Debug build only)
| 0
| 0
| 0
| 0
Line 481: Line 462:
|-
|-
| http_allow_insecure
| http_allow_insecure
| Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.</span>
| 0
| 0
| 0
| 0
Line 487: Line 468:
|-
|-
| sv_welcome
| sv_welcome
| Message that will be displayed to players who join the server
| <span lang="en" dir="ltr" class="mw-content-ltr">Message that will be displayed to players who join the server</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 493: Line 474:
|-
|-
| sv_reserved_slots
| sv_reserved_slots
| The number of slots that are reserved for special players
| <span lang="en" dir="ltr" class="mw-content-ltr">The number of slots that are reserved for special players</span>
| 0
| 0
| 0
| 0
Line 499: Line 480:
|-
|-
| sv_reserved_slots_pass
| sv_reserved_slots_pass
| The password that is required to use a reserved slot
| <span lang="en" dir="ltr" class="mw-content-ltr">The password that is required to use a reserved slot</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
|  
|  
|-
| sv_reserved_slots_auth_level
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum rcon auth level needed to use a reserved slot. 4 = rcon auth disabled</span>
| 1
| 1
| 4
|-
|-
| sv_hit
| sv_hit
| Whether players can hammer/grenade/laser each other or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can hammer/grenade/laser each other or not</span>
| 1
| 1
| 0
| 0
Line 511: Line 498:
|-
|-
| sv_endless_drag
| sv_endless_drag
| Turns endless hooking on/off
| <span lang="en" dir="ltr" class="mw-content-ltr">Turns endless hooking on/off</span>
| 0
| 0
| 0
| 0
Line 517: Line 504:
|-
|-
| sv_test_cmds
| sv_test_cmds
| Turns testing commands aka cheats on/off (setting only works in initial config)
| <span lang="en" dir="ltr" class="mw-content-ltr">Turns testing commands aka cheats on/off (setting only works in initial config)</span>
| 0
| 0
| 0
| 0
Line 523: Line 510:
|-
|-
| sv_freeze_delay
| sv_freeze_delay
| How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer &amp; deepfreeze)
| <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer &amp; deepfreeze)</span>
| 3
| 3
| 1
| 1
Line 529: Line 516:
|-
|-
| sv_endless_super_hook
| sv_endless_super_hook
| Endless hook for super players on/off
| <span lang="en" dir="ltr" class="mw-content-ltr">Endless hook for super players on/off</span>
| 0
| 0
| 0
| 0
Line 535: Line 522:
|-
|-
| sv_hide_score
| sv_hide_score
| Whether players scores will be announced or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players scores will be announced or not</span>
| 0
| 0
| 0
| 0
Line 541: Line 528:
|-
|-
| sv_save_worse_scores
| sv_save_worse_scores
| Whether to save worse scores when you already have a better one
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to save worse scores when you already have a better one</span>
| 1
| 1
| 0
| 0
Line 547: Line 534:
|-
|-
| sv_pauseable
| sv_pauseable
| Whether players can pause their char or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can pause their char or not</span>
| 0
| 0
| 0
| 0
Line 553: Line 540:
|-
|-
| sv_pause_messages
| sv_pause_messages
| Whether to show messages when a player pauses and resumes
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show messages when a player pauses and resumes</span>
| 0
| 0
| 0
| 0
Line 559: Line 546:
|-
|-
| sv_pause_frequency
| sv_pause_frequency
| The minimum allowed delay between /spec
| <span lang="en" dir="ltr" class="mw-content-ltr">The minimum allowed delay between /spec</span>
| 1
| 1
| 0
| 0
Line 565: Line 552:
|-
|-
| sv_invite
| sv_invite
| Whether players can invite other players to teams
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can invite other players to teams</span>
| 1
| 1
| 0
| 0
Line 571: Line 558:
|-
|-
| sv_invite_frequency
| sv_invite_frequency
| The minimum allowed delay between invites
| <span lang="en" dir="ltr" class="mw-content-ltr">The minimum allowed delay between invites</span>
| 1
| 1
| 0
| 0
Line 577: Line 564:
|-
|-
| sv_tele_others_auth_level
| sv_tele_others_auth_level
| The auth level you need to tele others
| <span lang="en" dir="ltr" class="mw-content-ltr">The auth level you need to tele others</span>
| 1
| 1
| 1
| 1
Line 583: Line 570:
|-
|-
| sv_emotional_tees
| sv_emotional_tees
| Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all</span>
| 1
| 1
| -1
| -1
Line 589: Line 576:
|-
|-
| sv_emoticon_delay
| sv_emoticon_delay
| The time in seconds between over-head emoticons
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between over-head emoticons</span>
| 3
| 3
| 0
| 0
Line 595: Line 582:
|-
|-
| sv_eye_emote_change_delay
| sv_eye_emote_change_delay
| The time in seconds between eye emoticons change
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between eye emoticons change</span>
| 1
| 1
| 0
| 0
Line 601: Line 588:
|-
|-
| sv_chat_delay
| sv_chat_delay
| The time in seconds between chat messages
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between chat messages</span>
| 1
| 1
| 0
| 0
Line 607: Line 594:
|-
|-
| sv_team_change_delay
| sv_team_change_delay
| The time in seconds between team changes (spectator/in game)
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between team changes (spectator/in game)</span>
| 3
| 3
| 0
| 0
Line 613: Line 600:
|-
|-
| sv_info_change_delay
| sv_info_change_delay
| The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time</span>
| 5
| 5
| 0
| 0
Line 619: Line 606:
|-
|-
| sv_vote_time
| sv_vote_time
| The time in seconds a vote lasts
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds a vote lasts</span>
| 25
| 25
| 1
| 1
Line 625: Line 612:
|-
|-
| sv_vote_map_delay
| sv_vote_map_delay
| The minimum time in seconds between map votes
| <span lang="en" dir="ltr" class="mw-content-ltr">The minimum time in seconds between map votes</span>
| 0
| 0
| 0
| 0
Line 631: Line 618:
|-
|-
| sv_vote_delay
| sv_vote_delay
| The time in seconds between any vote
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between any vote</span>
| 3
| 3
| 0
| 0
Line 637: Line 624:
|-
|-
| sv_vote_kick_delay
| sv_vote_kick_delay
| The minimum time in seconds between kick votes
| <span lang="en" dir="ltr" class="mw-content-ltr">The minimum time in seconds between kick votes</span>
| 0
| 0
| 0
| 0
Line 643: Line 630:
|-
|-
| sv_vote_yes_percentage
| sv_vote_yes_percentage
| The percent of people that need to agree or deny for the vote to succeed/fail
| <span lang="en" dir="ltr" class="mw-content-ltr">The percent of people that need to agree or deny for the vote to succeed/fail</span>
| 50
| 50
| 1
| 1
Line 649: Line 636:
|-
|-
| sv_vote_majority
| sv_vote_majority
| Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N)</span>
| 0
| 0
| 0
| 0
Line 655: Line 642:
|-
|-
| sv_vote_max_total
| sv_vote_max_total
| How many people can participate in a vote at max (0 = no limit by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">How many people can participate in a vote at max (0 = no limit by default)</span>
| 0
| 0
| 0
| 0
Line 661: Line 648:
|-
|-
| sv_vote_veto_time
| sv_vote_veto_time
| Minutes of time on a server until a player can veto map change votes (0 = disabled)
| <span lang="en" dir="ltr" class="mw-content-ltr">Minutes of time on a server until a player can veto map change votes (0 = disabled)</span>
| 20
| 20
| 0
| 0
Line 667: Line 654:
|-
|-
| sv_kill_delay
| sv_kill_delay
| The minimum time in seconds between kills
| <span lang="en" dir="ltr" class="mw-content-ltr">The minimum time in seconds between kills</span>
| 1
| 1
| 0
| 0
Line 673: Line 660:
|-
|-
| sv_suicide_penalty
| sv_suicide_penalty
| The minimum time in seconds between kill or /kills and respawn
| <span lang="en" dir="ltr" class="mw-content-ltr">The minimum time in seconds between kill or /kills and respawn</span>
| 0
| 0
| 0
| 0
Line 679: Line 666:
|-
|-
| sv_map_window
| sv_map_window
| Map downloading send-ahead window
| <span lang="en" dir="ltr" class="mw-content-ltr">Map downloading send-ahead window</span>
| 15
| 15
| 0
| 0
Line 685: Line 672:
|-
|-
| sv_fast_download
| sv_fast_download
| Enables fast download of maps
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables fast download of maps</span>
| 1
| 1
| 0
| 0
Line 691: Line 678:
|-
|-
| sv_shotgun_bullet_sound
| sv_shotgun_bullet_sound
| Crazy shotgun bullet sound on/off
| <span lang="en" dir="ltr" class="mw-content-ltr">Crazy shotgun bullet sound on/off</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
| sv_score_folder
| Folder to save score files to
| &quot;records&quot;
|
|
|-
|-
| sv_region_name
| sv_region_name
| Server region. Used for regional bans
| <span lang="en" dir="ltr" class="mw-content-ltr">Server region. Used for regional bans</span>
| &quot;UNK&quot;
| &quot;UNK&quot;
|  
|  
Line 709: Line 690:
|-
|-
| sv_sql_servername
| sv_sql_servername
| SQL Server name that is inserted into record table
| <span lang="en" dir="ltr" class="mw-content-ltr">SQL Server name that is inserted into record table</span>
| &quot;UNK&quot;
| &quot;UNK&quot;
|  
|  
Line 715: Line 696:
|-
|-
| sv_savegames
| sv_savegames
| Enables savegames (/save and /load)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables savegames (/save and /load)</span>
| 1
| 1
| 0
| 0
Line 721: Line 702:
|-
|-
| sv_saveswapgames_delay
| sv_saveswapgames_delay
| Delay in seconds for loading a savegame or before swapping
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay in seconds for loading a savegame or before swapping</span>
| 30
| 30
| 0
| 0
Line 727: Line 708:
|-
|-
| sv_saveswapgames_penalty
| sv_saveswapgames_penalty
| Penalty in seconds for saving or swapping position
| <span lang="en" dir="ltr" class="mw-content-ltr">Penalty in seconds for saving or swapping position</span>
| 60
| 60
| 0
| 0
Line 733: Line 714:
|-
|-
| sv_swap_timeout
| sv_swap_timeout
| Timeout in seconds before option to swap expires
| <span lang="en" dir="ltr" class="mw-content-ltr">Timeout in seconds before option to swap expires</span>
| 180
| 180
| 0
| 0
Line 739: Line 720:
|-
|-
| sv_swap
| sv_swap
| Enable /swap
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable /swap</span>
| 1
| 1
| 0
| 0
Line 745: Line 726:
|-
|-
| sv_use_sql
| sv_use_sql
| Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable)</span>
| 0
| 0
| 0
| 0
Line 751: Line 732:
|-
|-
| sv_sql_queries_delay
| sv_sql_queries_delay
| Delay in seconds between SQL queries of a single player
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay in seconds between SQL queries of a single player</span>
| 1
| 1
| 0
| 0
Line 757: Line 738:
|-
|-
| sv_sqlite_file
| sv_sqlite_file
| File to store ranks in case sv_use_sql is turned off or used as backup sql server
| <span lang="en" dir="ltr" class="mw-content-ltr">File to store ranks in case sv_use_sql is turned off or used as backup sql server</span>
| &quot;ddnet-server.sqlite&quot;
| &quot;ddnet-server.sqlite&quot;
|
|
|-
| sv_sql_bindaddr
| Address to bind the SQL connections to
| &quot;&quot;
|  
|  
|  
|  
|-
|-
| sv_use_upnp
| sv_use_upnp
| Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling)</span>
| 0
| 0
| 0
| 0
Line 775: Line 750:
|-
|-
| sv_ddrace_rules
| sv_ddrace_rules
| Whether the default mod rules are displayed or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether the default mod rules are displayed or not</span>
| 1
| 1
| 0
| 0
Line 781: Line 756:
|-
|-
| sv_rules_line1
| sv_rules_line1
| Rules line 1
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 1</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 787: Line 762:
|-
|-
| sv_rules_line2
| sv_rules_line2
| Rules line 2
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 2</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 793: Line 768:
|-
|-
| sv_rules_line3
| sv_rules_line3
| Rules line 3
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 3</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 799: Line 774:
|-
|-
| sv_rules_line4
| sv_rules_line4
| Rules line 4
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 4</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 805: Line 780:
|-
|-
| sv_rules_line5
| sv_rules_line5
| Rules line 5
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 5</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 811: Line 786:
|-
|-
| sv_rules_line6
| sv_rules_line6
| Rules line 6
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 6</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 817: Line 792:
|-
|-
| sv_rules_line7
| sv_rules_line7
| Rules line 7
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 7</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 823: Line 798:
|-
|-
| sv_rules_line8
| sv_rules_line8
| Rules line 8
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 8</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 829: Line 804:
|-
|-
| sv_rules_line9
| sv_rules_line9
| Rules line 9
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 9</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 835: Line 810:
|-
|-
| sv_rules_line10
| sv_rules_line10
| Rules line 10
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 10</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 841: Line 816:
|-
|-
| sv_team
| sv_team
| Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)
| <span lang="en" dir="ltr" class="mw-content-ltr">Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)</span>
| 1
| 1
| 0
| 0
Line 847: Line 822:
|-
|-
| sv_min_team_size
| sv_min_team_size
| Minimum team size (finishing in a team smaller than this size gives you no teamrank)
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum team size (finishing in a team smaller than this size gives you no teamrank)</span>
| 2
| 2
| 1
| 1
Line 853: Line 828:
|-
|-
| sv_max_team_size
| sv_max_team_size
| Maximum team size
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum team size</span>
| 64
| 64
| 1
| 1
Line 859: Line 834:
|-
|-
| sv_map_vote
| sv_map_vote
| Whether to allow /map
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to allow /map</span>
| 1
| 1
| 0
| 0
Line 865: Line 840:
|-
|-
| sv_announcement_filename
| sv_announcement_filename
| file which will have the announcement, each one at a line
| <span lang="en" dir="ltr" class="mw-content-ltr">file which will have the announcement, each one at a line</span>
| &quot;announcement.txt&quot;
| &quot;announcement.txt&quot;
|  
|  
Line 871: Line 846:
|-
|-
| sv_announcement_interval
| sv_announcement_interval
| time(minutes) in which the announcement will be displayed from the announcement file
| <span lang="en" dir="ltr" class="mw-content-ltr">time(minutes) in which the announcement will be displayed from the announcement file</span>
| 300
| 300
| 1
| 1
Line 877: Line 852:
|-
|-
| sv_announcement_random
| sv_announcement_random
| Whether announcements are sequential or random
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether announcements are sequential or random</span>
| 1
| 1
| 0
| 0
Line 883: Line 858:
|-
|-
| sv_old_laser
| sv_old_laser
| Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can&#x27;t hit you if you shot them, and they pull others towards the shooter
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can&#x27;t hit you if you shot them, and they pull others towards the shooter</span>
| 0
| 0
| 0
| 0
Line 889: Line 864:
|-
|-
| sv_slash_me
| sv_slash_me
| Whether /me is active on the server or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether /me is active on the server or not</span>
| 0
| 0
| 0
| 0
Line 895: Line 870:
|-
|-
| sv_rejoin_team_0
| sv_rejoin_team_0
| Make a team automatically rejoin team 0 after finish (only if not locked)
| <span lang="en" dir="ltr" class="mw-content-ltr">Make a team automatically rejoin team 0 after finish (only if not locked)</span>
| 1
| 1
| 0
| 0
Line 901: Line 876:
|-
|-
| sv_no_weak_hook
| sv_no_weak_hook
| Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.</span>
| 0
| 0
| 0
| 0
Line 907: Line 882:
|-
|-
| conn_timeout
| conn_timeout
| Network timeout
| <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout</span>
| 100
| 100
| 5
| 5
Line 913: Line 888:
|-
|-
| conn_timeout_protection
| conn_timeout_protection
| Network timeout protection
| <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout protection</span>
| 1000
| 1000
| 5
| 5
Line 919: Line 894:
|-
|-
| sv_reset_pickups
| sv_reset_pickups
| Whether the weapons are reset on passing the start tile or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether the weapons are reset on passing the start tile or not</span>
| 0
| 0
| 0
| 0
Line 925: Line 900:
|-
|-
| sv_show_others
| sv_show_others
| Whether players can use the command showothers or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can use the command showothers or not</span>
| 1
| 1
| 0
| 0
Line 931: Line 906:
|-
|-
| sv_show_others_default
| sv_show_others_default
| Whether players see others by default (2 for own team)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see others by default (2 for own team)</span>
| 0
| 0
| 0
| 0
Line 937: Line 912:
|-
|-
| sv_show_all_default
| sv_show_all_default
| Whether players see all tees by default
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see all tees by default</span>
| 0
| 0
| 0
| 0
Line 943: Line 918:
|-
|-
| sv_max_afk_time
| sv_max_afk_time
| The time in seconds a player to be afk (0 = disabled)
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds a player to be afk (0 = disabled)</span>
| 300
| 300
| 0
| 0
Line 949: Line 924:
|-
|-
| sv_plasma_range
| sv_plasma_range
| How far will the plasma gun track tees
| <span lang="en" dir="ltr" class="mw-content-ltr">How far will the plasma gun track tees</span>
| 700
| 700
| 1
| 1
Line 955: Line 930:
|-
|-
| sv_plasma_per_sec
| sv_plasma_per_sec
| How many shots does the plasma gun fire per seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">How many shots does the plasma gun fire per seconds</span>
| 3
| 3
| 0
| 0
Line 961: Line 936:
|-
|-
| sv_dragger_range
| sv_dragger_range
| How far will the dragger track tees
| <span lang="en" dir="ltr" class="mw-content-ltr">How far will the dragger track tees</span>
| 700
| 700
| 1
| 1
Line 967: Line 942:
|-
|-
| sv_vote_pause
| sv_vote_pause
| Allow voting to pause players (instead of moving to spectators)
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to pause players (instead of moving to spectators)</span>
| 1
| 1
| 0
| 0
Line 973: Line 948:
|-
|-
| sv_vote_pause_time
| sv_vote_pause_time
| The time (in seconds) players have to wait in pause when paused by vote
| <span lang="en" dir="ltr" class="mw-content-ltr">The time (in seconds) players have to wait in pause when paused by vote</span>
| 10
| 10
| 0
| 0
Line 979: Line 954:
|-
|-
| sv_tune_reset
| sv_tune_reset
| Whether tuning is reset after each map change or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether tuning is reset after each map change or not</span>
| 1
| 1
| 0
| 0
Line 985: Line 960:
|-
|-
| sv_reset_file
| sv_reset_file
| File to execute on map change or reload to set the default server settings
| <span lang="en" dir="ltr" class="mw-content-ltr">File to execute on map change or reload to set the default server settings</span>
| &quot;reset.cfg&quot;
| &quot;reset.cfg&quot;
|  
|  
Line 991: Line 966:
|-
|-
| sv_input_fifo
| sv_input_fifo
| Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console
| <span lang="en" dir="ltr" class="mw-content-ltr">Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 997: Line 972:
|-
|-
| sv_ddrace_tune_reset
| sv_ddrace_tune_reset
| Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not</span>
| 1
| 1
| 0
| 0
Line 1,003: Line 978:
|-
|-
| sv_nameless_score
| sv_nameless_score
| Whether nameless tee has a score or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether nameless tee has a score or not</span>
| 1
| 1
| 0
| 0
Line 1,009: Line 984:
|-
|-
| sv_time_in_broadcast_interval
| sv_time_in_broadcast_interval
| How often to update the broadcast time
| <span lang="en" dir="ltr" class="mw-content-ltr">How often to update the broadcast time</span>
| 1
| 1
| 0
| 0
Line 1,015: Line 990:
|-
|-
| sv_default_timer_type
| sv_default_timer_type
| Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none
| <span lang="en" dir="ltr" class="mw-content-ltr">Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none</span>
| 0
| 0
| 0
| 0
Line 1,021: Line 996:
|-
|-
| sv_chat_initial_delay
| sv_chat_initial_delay
| The time in seconds before the first message can be sent
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds before the first message can be sent</span>
| 0
| 0
| 0
| 0
Line 1,027: Line 1,002:
|-
|-
| sv_chat_penalty
| sv_chat_penalty
| chat score will be increased by this on every message, and decremented by 1 on every tick.
| <span lang="en" dir="ltr" class="mw-content-ltr">chat score will be increased by this on every message, and decremented by 1 on every tick.</span>
| 250
| 250
| 50
| 50
Line 1,033: Line 1,008:
|-
|-
| sv_chat_threshold
| sv_chat_threshold
| if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds</span>
| 1000
| 1000
| 50
| 50
Line 1,039: Line 1,014:
|-
|-
| sv_spam_mute_duration
| sv_spam_mute_duration
| how many seconds to mute, if player triggers mute on spam. 0 = off
| <span lang="en" dir="ltr" class="mw-content-ltr">how many seconds to mute, if player triggers mute on spam. 0 = off</span>
| 60
| 60
| 0
| 0
| 3600
| 3600
|-
| sv_rank_cheats
| Enable ranks after cheats have been used (file based server only)
| 0
| 0
| 1
|-
|-
| sv_shutdown_when_empty
| sv_shutdown_when_empty
| Shutdown server as soon as no one is on it anymore
| <span lang="en" dir="ltr" class="mw-content-ltr">Shutdown server as soon as no one is on it anymore</span>
| 0
| 0
| 0
| 0
Line 1,057: Line 1,026:
|-
|-
| sv_reload_when_empty
| sv_reload_when_empty
| Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty)
| <span lang="en" dir="ltr" class="mw-content-ltr">Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty)</span>
| 0
| 0
| 0
| 0
Line 1,063: Line 1,032:
|-
|-
| sv_kill_protection
| sv_kill_protection
| 0 - Disable, 1-9999 minutes
| <span lang="en" dir="ltr" class="mw-content-ltr">0 - Disable, 1-9999 minutes</span>
| 20
| 20
| 0
| 0
Line 1,069: Line 1,038:
|-
|-
| sv_solo_server
| sv_solo_server
| Set server to solo mode (no player interactions, has to be set before loading the map)
| <span lang="en" dir="ltr" class="mw-content-ltr">Set server to solo mode (no player interactions, has to be set before loading the map)</span>
| 0
| 0
| 0
| 0
Line 1,075: Line 1,044:
|-
|-
| sv_client_suggestion
| sv_client_suggestion
| Broadcast to display to players without DDNet client
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players without DDNet client</span>
| &quot;Get DDNet client from DDNet.org to use all features on DDNet!&quot;
| &quot;Get DDNet client from DDNet.org to use all features on DDNet!&quot;
|  
|  
Line 1,081: Line 1,050:
|-
|-
| sv_client_suggestion_old
| sv_client_suggestion_old
| Broadcast to display to players with an old version of DDNet client
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players with an old version of DDNet client</span>
| &quot;Your DDNet client is old, update it on DDNet.org!&quot;
| &quot;Your DDNet client is old, update it on DDNet.org!&quot;
|  
|  
Line 1,087: Line 1,056:
|-
|-
| sv_client_suggestion_bot
| sv_client_suggestion_bot
| Broadcast to display to players with a known botting client
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players with a known botting client</span>
| &quot;Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org&quot;
| &quot;Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org&quot;
|  
|  
Line 1,093: Line 1,062:
|-
|-
| sv_banned_versions
| sv_banned_versions
| Comma separated list of banned clients to be kicked on join
| <span lang="en" dir="ltr" class="mw-content-ltr">Comma separated list of banned clients to be kicked on join</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 1,099: Line 1,068:
|-
|-
| sv_netlimit
| sv_netlimit
| Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)
| <span lang="en" dir="ltr" class="mw-content-ltr">Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)</span>
| 0
| 0
| 0
| 0
Line 1,105: Line 1,074:
|-
|-
| sv_netlimit_alpha
| sv_netlimit_alpha
| Netlimit: Alpha of Exponention moving average
| <span lang="en" dir="ltr" class="mw-content-ltr">Netlimit: Alpha of Exponention moving average</span>
| 50
| 50
| 1
| 1
Line 1,111: Line 1,080:
|-
|-
| sv_connlimit
| sv_connlimit
| Connlimit: Number of connections an IP is allowed to do in a timespan
| <span lang="en" dir="ltr" class="mw-content-ltr">Connlimit: Number of connections an IP is allowed to do in a timespan</span>
| 5
| 5
| 0
| 0
Line 1,117: Line 1,086:
|-
|-
| sv_connlimit_time
| sv_connlimit_time
| Connlimit: Time in which IP&#x27;s connections are counted
| <span lang="en" dir="ltr" class="mw-content-ltr">Connlimit: Time in which IP&#x27;s connections are counted</span>
| 20
| 20
| 0
| 0
Line 1,123: Line 1,092:
|-
|-
| sv_conn_logging_server
| sv_conn_logging_server
| Unix socket server for IP address logging (Unix only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Unix socket server for IP address logging (Unix only)</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 1,129: Line 1,098:
|-
|-
| sv_warmup
| sv_warmup
| Number of seconds to do warmup before round starts
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of seconds to do warmup before round starts</span>
| 0
| 0
| 0
| 0
Line 1,135: Line 1,104:
|-
|-
| sv_motd
| sv_motd
| Message of the day to display for the clients
| <span lang="en" dir="ltr" class="mw-content-ltr">Message of the day to display for the clients</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 1,141: Line 1,110:
|-
|-
| sv_tournament_mode
| sv_tournament_mode
| Tournament mode. When enabled, players joins the server as spectator
| <span lang="en" dir="ltr" class="mw-content-ltr">Tournament mode. When enabled, players joins the server as spectator</span>
| 0
| 0
| 0
| 0
Line 1,147: Line 1,116:
|-
|-
| sv_spamprotection
| sv_spamprotection
| Spam protection
| <span lang="en" dir="ltr" class="mw-content-ltr">Spam protection</span>
| 1
| 1
| 0
| 0
Line 1,153: Line 1,122:
|-
|-
| sv_spectator_slots
| sv_spectator_slots
| Number of slots to reserve for spectators
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of slots to reserve for spectators</span>
| 0
| 0
| 0
| 0
Line 1,159: Line 1,128:
|-
|-
| sv_inactivekick_time
| sv_inactivekick_time
| How many minutes to wait before taking care of inactive players
| <span lang="en" dir="ltr" class="mw-content-ltr">How many minutes to wait before taking care of inactive players</span>
| 0
| 0
| 0
| 0
Line 1,165: Line 1,134:
|-
|-
| sv_inactivekick
| sv_inactivekick
| How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)
| <span lang="en" dir="ltr" class="mw-content-ltr">How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)</span>
| 0
| 0
| 0
| 0
Line 1,171: Line 1,140:
|-
|-
| sv_strict_spectate_mode
| sv_strict_spectate_mode
| Restricts information in spectator mode
| <span lang="en" dir="ltr" class="mw-content-ltr">Restricts information in spectator mode</span>
| 0
| 0
| 0
| 0
Line 1,177: Line 1,146:
|-
|-
| sv_vote_spectate
| sv_vote_spectate
| Allow voting to move players to spectators
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to move players to spectators</span>
| 1
| 1
| 0
| 0
Line 1,183: Line 1,152:
|-
|-
| sv_vote_spectate_rejoindelay
| sv_vote_spectate_rejoindelay
| How many minutes to wait before a player can rejoin after being moved to spectators by vote
| <span lang="en" dir="ltr" class="mw-content-ltr">How many minutes to wait before a player can rejoin after being moved to spectators by vote</span>
| 3
| 3
| 0
| 0
Line 1,189: Line 1,158:
|-
|-
| sv_vote_kick
| sv_vote_kick
| Allow voting to kick players
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to kick players</span>
| 1
| 1
| 0
| 0
Line 1,195: Line 1,164:
|-
|-
| sv_vote_kick_min
| sv_vote_kick_min
| Minimum number of players required to start a kick vote
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum number of players required to start a kick vote</span>
| 0
| 0
| 0
| 0
Line 1,201: Line 1,170:
|-
|-
| sv_vote_kick_bantime
| sv_vote_kick_bantime
| The time in seconds to ban a player if kicked by vote. 0 makes it just use kick
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds to ban a player if kicked by vote. 0 makes it just use kick</span>
| 5
| 5
| 0
| 0
Line 1,207: Line 1,176:
|-
|-
| sv_join_vote_delay
| sv_join_vote_delay
| Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds)
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds)</span>
| 300
| 300
| 0
| 0
Line 1,213: Line 1,182:
|-
|-
| sv_old_teleport_weapons
| sv_old_teleport_weapons
| Teleporting of all weapons (deprecated, use special entities instead)
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleporting of all weapons (deprecated, use special entities instead)</span>
| 0
| 0
| 0
| 0
Line 1,219: Line 1,188:
|-
|-
| sv_old_teleport_hook
| sv_old_teleport_hook
| Hook through teleporter (deprecated, use special entities instead)
| <span lang="en" dir="ltr" class="mw-content-ltr">Hook through teleporter (deprecated, use special entities instead)</span>
| 0
| 0
| 0
| 0
Line 1,225: Line 1,194:
|-
|-
| sv_teleport_hold_hook
| sv_teleport_hold_hook
| Hold hook when teleported
| <span lang="en" dir="ltr" class="mw-content-ltr">Hold hook when teleported</span>
| 0
| 0
| 0
| 0
Line 1,231: Line 1,200:
|-
|-
| sv_teleport_lose_weapons
| sv_teleport_lose_weapons
| Lose weapons when teleported (useful for some race maps)
| <span lang="en" dir="ltr" class="mw-content-ltr">Lose weapons when teleported (useful for some race maps)</span>
| 0
| 0
| 0
| 0
Line 1,237: Line 1,206:
|-
|-
| sv_deepfly
| sv_deepfly
| Allow fire non auto weapons when deep
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow fire non auto weapons when deep</span>
| 1
| 1
| 0
| 0
Line 1,243: Line 1,212:
|-
|-
| sv_destroy_bullets_on_death
| sv_destroy_bullets_on_death
| Destroy bullets when their owner dies
| <span lang="en" dir="ltr" class="mw-content-ltr">Destroy bullets when their owner dies</span>
| 1
| 1
| 0
| 0
Line 1,249: Line 1,218:
|-
|-
| sv_destroy_lasers_on_death
| sv_destroy_lasers_on_death
| Destroy lasers when their owner dies
| <span lang="en" dir="ltr" class="mw-content-ltr">Destroy lasers when their owner dies</span>
| 0
| 0
| 0
| 0
Line 1,255: Line 1,224:
|-
|-
| sv_mapupdaterate
| sv_mapupdaterate
| 64 player id &lt;-&gt; vanilla id players map update rate
| <span lang="en" dir="ltr" class="mw-content-ltr">64 player id &lt;-&gt; vanilla id players map update rate</span>
| 5
| 5
| 1
| 1
Line 1,261: Line 1,230:
|-
|-
| sv_server_type
| sv_server_type
| Type of the server (novice, moderate, ...)
| <span lang="en" dir="ltr" class="mw-content-ltr">Type of the server (novice, moderate, ...)</span>
| &quot;none&quot;
| &quot;none&quot;
|  
|  
Line 1,267: Line 1,236:
|-
|-
| sv_send_votes_per_tick
| sv_send_votes_per_tick
| Number of vote options being send per tick
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of vote options being send per tick</span>
| 5
| 5
| 1
| 1
Line 1,273: Line 1,242:
|-
|-
| sv_rescue
| sv_rescue
| Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)</span>
| 0
| 0
| 0
| 0
Line 1,279: Line 1,248:
|-
|-
| sv_rescue_delay
| sv_rescue_delay
| Number of seconds between two rescues
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of seconds between two rescues</span>
| 1
| 1
| 0
| 0
Line 1,285: Line 1,254:
|-
|-
| sv_practice
| sv_practice
| Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn&#x27;t count.
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn&#x27;t count.</span>
| 1
| 1
| 0
| 0
Line 1,291: Line 1,260:
|-
|-
| dbg_dummies
| dbg_dummies
| (Debug build only)
| <span lang="en" dir="ltr" class="mw-content-ltr">(Debug build only)</span>
| 0
| 0
| 0
| 0
| 15
| 64
|}
|}
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
== Econ Settings ==
== Econ Settings ==
</div>
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
! Setting
! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
! Default
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span>
! Min
! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span>
! Max
! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span>
|-
|-
| ec_bindaddr
| ec_bindaddr
| Address to bind the external console to. Anything but &#x27;localhost&#x27; is dangerous
| <span lang="en" dir="ltr" class="mw-content-ltr">Address to bind the external console to. Anything but &#x27;localhost&#x27; is dangerous</span>
| &quot;localhost&quot;
| &quot;localhost&quot;
|  
|  
Line 1,317: Line 1,282:
|-
|-
| ec_port
| ec_port
| Port to use for the external console
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for the external console</span>
| 0
| 0
| 0
| 0
Line 1,323: Line 1,288:
|-
|-
| ec_password
| ec_password
| External console password
| <span lang="en" dir="ltr" class="mw-content-ltr">External console password</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 1,329: Line 1,294:
|-
|-
| ec_bantime
| ec_bantime
| The time a client gets banned if econ authentication fails. 0 just closes the connection
| <span lang="en" dir="ltr" class="mw-content-ltr">The time a client gets banned if econ authentication fails. 0 just closes the connection</span>
| 0
| 0
| 0
| 0
Line 1,335: Line 1,300:
|-
|-
| ec_auth_timeout
| ec_auth_timeout
| Time in seconds before the the econ authentication times out
| <span lang="en" dir="ltr" class="mw-content-ltr">Time in seconds before the the econ authentication times out</span>
| 30
| 30
| 1
| 1
Line 1,341: Line 1,306:
|-
|-
| ec_output_level
| ec_output_level
| Adjusts the amount of information in the external console
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the external console</span>
| 1
| 1
| 0
| 0
| 2
| 2
|}
|}
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
== Server Commands ==
== Server Commands ==
</div>
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
! Command
! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span>
! Arguments
! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
|-
|-
| echo
| echo
| r[text]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[text]</span>
| Echo the text
| <span lang="en" dir="ltr" class="mw-content-ltr">Echo the text</span>
|-
|-
| exec
| exec
| r[file]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[file]</span>
| Execute the specified file
| <span lang="en" dir="ltr" class="mw-content-ltr">Execute the specified file</span>
|-
|-
| reset
| reset
| s[config-name]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-name]</span>
| Reset a config to its default value
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset a config to its default value</span>
|-
|-
| toggle
| toggle
| s[config-option] i[value 1] i[value 2]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span>
| Toggle config value
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value</span>
|-
|-
| access_level
| access_level
| s[command] ?i[accesslevel]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[command] ?i[accesslevel]</span>
| Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)
| <span lang="en" dir="ltr" class="mw-content-ltr">Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)</span>
|-
|-
| access_status
| access_status
| i[accesslevel]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[accesslevel]</span>
| List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3
| <span lang="en" dir="ltr" class="mw-content-ltr">List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3</span>
|-
|-
| cmdlist
| cmdlist
|  
|
| List all commands which are accessible for users
| <span lang="en" dir="ltr" class="mw-content-ltr">List all commands which are accessible for users</span>
|-
|-
| ban
| ban
| s[ip|id] ?i[minutes] r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip|id] ?i[minutes] r[reason]</span>
| Ban ip for x minutes for any reason
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban ip for x minutes for any reason</span>
|-
|-
| ban_range
| ban_range
| s[first ip] s[last ip] ?i[minutes] r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[first ip] s[last ip] ?i[minutes] r[reason]</span>
| Ban ip range for x minutes for any reason
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban ip range for x minutes for any reason</span>
|-
|-
| unban
| unban
| s[ip|entry]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip|entry]</span>
| Unban ip/banlist entry
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban ip/banlist entry</span>
|-
|-
| unban_range
| unban_range
| s[first ip] s[last ip]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[first ip] s[last ip]</span>
| Unban ip range
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban ip range</span>
|-
|-
| unban_all
| unban_all
|  
|
| Unban all entries
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban all entries</span>
|-
|-
| bans
| bans
| ?i[page]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[page]</span>
| Show banlist (page 0 by default, 20 entries per page)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show banlist (page 0 by default, 20 entries per page)</span>
|-
|-
| bans_save
| bans_save
| s[file]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[file]</span>
| Save banlist in a file
| <span lang="en" dir="ltr" class="mw-content-ltr">Save banlist in a file</span>
|-
|-
| ban
| ban
| s[ip|id] ?i[minutes] r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip|id] ?i[minutes] r[reason]</span>
| Ban player with ip/client id for x minutes for any reason
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban player with ip/client id for x minutes for any reason</span>
|-
|-
| ban_region
| ban_region
| s[region] s[ip|id] ?i[minutes] r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[region] s[ip|id] ?i[minutes] r[reason]</span>
| Ban player in a region
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban player in a region</span>
|-
|-
| ban_region_range
| ban_region_range
| s[region] s[first ip] s[last ip] ?i[minutes] r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[region] s[first ip] s[last ip] ?i[minutes] r[reason]</span>
| Ban range in a region
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban range in a region</span>
|-
|-
| kick
| kick
| i[id] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[id] ?r[reason]</span>
| Kick player with specified id for any reason
| <span lang="en" dir="ltr" class="mw-content-ltr">Kick player with specified id for any reason</span>
|-
|-
| status
| status
| ?r[name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[name]</span>
| List players containing name or all players
| <span lang="en" dir="ltr" class="mw-content-ltr">List players containing name or all players</span>
|-
|-
| shutdown
| shutdown
| ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[reason]</span>
| Shut down
| <span lang="en" dir="ltr" class="mw-content-ltr">Shut down</span>
|-
|-
| logout
| logout
|  
|
| Logout of rcon
| <span lang="en" dir="ltr" class="mw-content-ltr">Logout of rcon</span>
|-
|-
| show_ips
| show_ips
| ?i[show]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[show]</span>
| Show IP addresses in rcon commands (1 = on, 0 = off)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show IP addresses in rcon commands (1 = on, 0 = off)</span>
|-
|-
| record
| record
| ?s[file]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[file]</span>
| Record to a file
| <span lang="en" dir="ltr" class="mw-content-ltr">Record to a file</span>
|-
|-
| stoprecord
| stoprecord
|  
|
| Stop recording
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording</span>
|-
|-
| reload
| reload
|  
|
| Reload the map
| <span lang="en" dir="ltr" class="mw-content-ltr">Reload the map</span>
|-
|-
| add_sqlserver
| add_sqlserver
| s[&#x27;r&#x27;|&#x27;w&#x27;] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[&#x27;r&#x27;|&#x27;w&#x27;] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]</span>
| add a sqlserver
| <span lang="en" dir="ltr" class="mw-content-ltr">add a sqlserver</span>
|-
|-
| dump_sqlservers
| dump_sqlservers
| s[&#x27;r&#x27;|&#x27;w&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[&#x27;r&#x27;|&#x27;w&#x27;]</span>
| dumps all sqlservers readservers = r, writeservers = w
| <span lang="en" dir="ltr" class="mw-content-ltr">dumps all sqlservers readservers = r, writeservers = w</span>
|-
|-
| auth_add
| auth_add
| s[ident] s[level] r[pw]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] r[pw]</span>
| Add a rcon key
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a rcon key</span>
|-
|-
| auth_add_p
| auth_add_p
| s[ident] s[level] s[hash] s[salt]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] s[hash] s[salt]</span>
| Add a prehashed rcon key
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a prehashed rcon key</span>
|-
|-
| auth_change
| auth_change
| s[ident] s[level] r[pw]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] r[pw]</span>
| Update a rcon key
| <span lang="en" dir="ltr" class="mw-content-ltr">Update a rcon key</span>
|-
|-
| auth_change_p
| auth_change_p
| s[ident] s[level] s[hash] s[salt]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] s[hash] s[salt]</span>
| Update a rcon key with prehashed data
| <span lang="en" dir="ltr" class="mw-content-ltr">Update a rcon key with prehashed data</span>
|-
|-
| auth_remove
| auth_remove
| s[ident]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident]</span>
| Remove a rcon key
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a rcon key</span>
|-
|-
| auth_list
| auth_list
|  
|
| List all rcon keys
| <span lang="en" dir="ltr" class="mw-content-ltr">List all rcon keys</span>
|-
|-
| name_ban
| name_ban
| s[name] ?i[distance] ?i[is_substring] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?i[distance] ?i[is_substring] ?r[reason]</span>
| Ban a certain nickname
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban a certain nickname</span>
|-
|-
| name_unban
| name_unban
| s[name]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name]</span>
| Unban a certain nickname
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban a certain nickname</span>
|-
|-
| name_bans
| name_bans
|  
|
| List all name bans
| <span lang="en" dir="ltr" class="mw-content-ltr">List all name bans</span>
|-
|-
| tune
| tune
| s[tuning] ?i[value]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] ?i[value]</span>
| Tune variable to value or show current value
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune variable to value or show current value</span>
|-
|-
| toggle_tune
| toggle_tune
| s[tuning] i[value 1] i[value 2]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] i[value 1] i[value 2]</span>
| Toggle tune variable
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle tune variable</span>
|-
|-
| tune_reset
| tune_reset
| ?s[tuning]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[tuning]</span>
| Reset all or one tuning variable to default
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset all or one tuning variable to default</span>
|-
|-
| tunes
| tunes
|  
|
| List all tuning variables and their values
| <span lang="en" dir="ltr" class="mw-content-ltr">List all tuning variables and their values</span>
|-
|-
| tune_zone
| tune_zone
| i[zone] s[tuning] i[value]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] s[tuning] i[value]</span>
| Tune in zone a variable to value
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune in zone a variable to value</span>
|-
|-
| tune_zone_dump
| tune_zone_dump
| i[zone]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone]</span>
| Dump zone tuning in zone x
| <span lang="en" dir="ltr" class="mw-content-ltr">Dump zone tuning in zone x</span>
|-
|-
| tune_zone_reset
| tune_zone_reset
| ?i[zone]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[zone]</span>
| reset zone tuning in zone x or in all zones
| <span lang="en" dir="ltr" class="mw-content-ltr">reset zone tuning in zone x or in all zones</span>
|-
|-
| tune_zone_enter
| tune_zone_enter
| i[zone] r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span>
| which message to display on zone enter; use 0 for normal area
| <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone enter; use 0 for normal area</span>
|-
|-
| tune_zone_leave
| tune_zone_leave
| i[zone] r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span>
| which message to display on zone leave; use 0 for normal area
| <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone leave; use 0 for normal area</span>
|-
|-
| mapbug
| mapbug
| s[mapbug]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[mapbug]</span>
| Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)</span>
|-
|-
| switch_open
| switch_open
| i[switch]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[switch]</span>
| Whether a switch is deactivated by default (otherwise activated)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether a switch is deactivated by default (otherwise activated)</span>
|-
|-
| pause_game
| pause_game
|  
|
| Pause/unpause game
| <span lang="en" dir="ltr" class="mw-content-ltr">Pause/unpause game</span>
|-
|-
| change_map
| change_map
| ?r[map]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span>
| Change map
| <span lang="en" dir="ltr" class="mw-content-ltr">Change map</span>
|-
|-
| random_map
| random_map
| ?i[stars]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[stars]</span>
| Random map
| <span lang="en" dir="ltr" class="mw-content-ltr">Random map</span>
|-
|-
| random_unfinished_map
| random_unfinished_map
| ?i[stars]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[stars]</span>
| Random unfinished map
| <span lang="en" dir="ltr" class="mw-content-ltr">Random unfinished map</span>
|-
|-
| restart
| restart
| ?i[seconds]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[seconds]</span>
| Restart in x seconds (0 = abort)
| <span lang="en" dir="ltr" class="mw-content-ltr">Restart in x seconds (0 = abort)</span>
|-
|-
| broadcast
| broadcast
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Broadcast message
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast message</span>
|-
|-
| say
| say
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Say in chat
| <span lang="en" dir="ltr" class="mw-content-ltr">Say in chat</span>
|-
|-
| set_team
| set_team
| i[id] i[team-id] ?i[delay in minutes]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[id] i[team-id] ?i[delay in minutes]</span>
| Set team of player to team
| <span lang="en" dir="ltr" class="mw-content-ltr">Set team of player to team</span>
|-
|-
| set_team_all
| set_team_all
| i[team-id]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[team-id]</span>
| Set team of all players to team
| <span lang="en" dir="ltr" class="mw-content-ltr">Set team of all players to team</span>
|-
|-
| add_vote
| add_vote
| s[name] r[command]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] r[command]</span>
| Add a voting option
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a voting option</span>
|-
|-
| remove_vote
| remove_vote
| r[name]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[name]</span>
| remove a voting option
| <span lang="en" dir="ltr" class="mw-content-ltr">remove a voting option</span>
|-
|-
| force_vote
| force_vote
| s[name] s[command] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] s[command] ?r[reason]</span>
| Force a voting option
| <span lang="en" dir="ltr" class="mw-content-ltr">Force a voting option</span>
|-
|-
| clear_votes
| clear_votes
|  
|
| Clears the voting options
| <span lang="en" dir="ltr" class="mw-content-ltr">Clears the voting options</span>
|-
|-
| add_map_votes
| add_map_votes
|  
|
| Automatically adds voting options for all maps
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically adds voting options for all maps</span>
|-
|-
| vote
| vote
| r[&#x27;yes&#x27;|&#x27;no&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[&#x27;yes&#x27;|&#x27;no&#x27;]</span>
| Force a vote to yes/no
| <span lang="en" dir="ltr" class="mw-content-ltr">Force a vote to yes/no</span>
|-
|-
| dump_antibot
| dump_antibot
|  
|
| Dumps the antibot status
| <span lang="en" dir="ltr" class="mw-content-ltr">Dumps the antibot status</span>
|-
|-
| dbg_lognetwork
| dbg_lognetwork
|  
|
| Log the network
| <span lang="en" dir="ltr" class="mw-content-ltr">Log the network</span>
|-
|-
| kill_pl
| kill_pl
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Kills player v and announces the kill
| <span lang="en" dir="ltr" class="mw-content-ltr">Kills player v and announces the kill</span>
|-
|-
| totele
| totele
| i[number]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[number]</span>
| Teleports you to teleporter v
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleports you to teleporter v</span>
|-
|-
| totelecp
| totelecp
| i[number]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[number]</span>
| Teleports you to checkpoint teleporter v
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleports you to checkpoint teleporter v</span>
|-
|-
| tele
| tele
| ?i[id] ?i[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[id] ?i[id]</span>
| Teleports player i (or you) to player i (or you to where you look at)
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleports player i (or you) to player i (or you to where you look at)</span>
|-
|-
| addweapon
| addweapon
| i[weapon-id]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[weapon-id]</span>
| Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)</span>
|-
|-
| removeweapon
| removeweapon
| i[weapon-id]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[weapon-id]</span>
| removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
| <span lang="en" dir="ltr" class="mw-content-ltr">removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)</span>
|-
|-
| shotgun
| shotgun
|  
|
| Gives a shotgun to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a shotgun to you</span>
|-
|-
| grenade
| grenade
|  
|
| Gives a grenade launcher to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a grenade launcher to you</span>
|-
|-
| laser
| laser
|  
|
| Gives a laser to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a laser to you</span>
|-
|-
| rifle
| rifle
|  
|
| Gives a laser to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a laser to you</span>
|-
|-
| jetpack
| jetpack
|  
|
| Gives jetpack to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives jetpack to you</span>
|-
|-
| weapons
| weapons
|  
|
| Gives all weapons to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives all weapons to you</span>
|-
|-
| unshotgun
| unshotgun
|  
|
| Removes the shotgun from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the shotgun from you</span>
|-
|-
| ungrenade
| ungrenade
|  
|
| Removes the grenade launcher from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the grenade launcher from you</span>
|-
|-
| unlaser
| unlaser
|  
|
| Removes the laser from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the laser from you</span>
|-
|-
| unrifle
| unrifle
|  
|
| Removes the laser from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the laser from you</span>
|-
|-
| unjetpack
| unjetpack
|  
|
| Removes the jetpack from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the jetpack from you</span>
|-
|-
| unweapons
| unweapons
|  
|
| Removes all weapons from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes all weapons from you</span>
|-
|-
| ninja
| ninja
|  
|
| Makes you a ninja
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you a ninja</span>
|-
|-
| super
| super
|  
|
| Makes you super
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you super</span>
|-
|-
| unsuper
| unsuper
|  
|
| Removes super from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes super from you</span>
|-
|-
| endless_hook
| endless_hook
|  
|
| Gives you endless hook
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives you endless hook</span>
|-
|-
| unendless_hook
| unendless_hook
|  
|
| Removes endless hook from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes endless hook from you</span>
|-
|-
| unsolo
| unsolo
|  
|
| Puts you out of solo part
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of solo part</span>
|-
|-
| undeep
| undeep
|  
|
| Puts you out of deep freeze
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of deep freeze</span>
|-
|-
| livefreeze
| livefreeze
|  
|
| Makes you live frozen
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you live frozen</span>
|-
|-
| unlivefreeze
| unlivefreeze
|  
|
| Puts you out of live freeze
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of live freeze</span>
|-
|-
| left
| left
|  
|
| Makes you move 1 tile left
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile left</span>
|-
|-
| right
| right
|  
|
| Makes you move 1 tile right
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile right</span>
|-
|-
| up
| up
|  
|
| Makes you move 1 tile up
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile up</span>
|-
|-
| down
| down
|  
|
| Makes you move 1 tile down
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile down</span>
|-
|-
| move
| move
| i[x] i[y]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[x] i[y]</span>
| Moves to the tile with x/y-number ii
| <span lang="en" dir="ltr" class="mw-content-ltr">Moves to the tile with x/y-number ii</span>
|-
|-
| move_raw
| move_raw
| i[x] i[y]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[x] i[y]</span>
| Moves to the point with x/y-coordinates ii
| <span lang="en" dir="ltr" class="mw-content-ltr">Moves to the point with x/y-coordinates ii</span>
|-
|-
| force_pause
| force_pause
| v[id] i[seconds]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds]</span>
| Force i to pause for i seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">Force i to pause for i seconds</span>
|-
|-
| force_unpause
| force_unpause
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Set force-pause timer of i to 0.
| <span lang="en" dir="ltr" class="mw-content-ltr">Set force-pause timer of i to 0.</span>
|-
|-
| set_team_ddr
| set_team_ddr
| v[id] i[team]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[team]</span>
| Set ddrace team of a player
| <span lang="en" dir="ltr" class="mw-content-ltr">Set ddrace team of a player</span>
|-
|-
| uninvite
| uninvite
| v[id] i[team]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[team]</span>
| Uninvite player from team
| <span lang="en" dir="ltr" class="mw-content-ltr">Uninvite player from team</span>
|-
|-
| vote_mute
| vote_mute
| v[id] i[seconds] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds] ?r[reason]</span>
| Remove v&#x27;s right to vote for i seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove v&#x27;s right to vote for i seconds</span>
|-
|-
| vote_unmute
| vote_unmute
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Give back v&#x27;s right to vote.
| <span lang="en" dir="ltr" class="mw-content-ltr">Give back v&#x27;s right to vote.</span>
|-
|-
| vote_mutes
| vote_mutes
|  
|
| List the current active vote mutes.
| <span lang="en" dir="ltr" class="mw-content-ltr">List the current active vote mutes.</span>
|-
|-
| mute
| mute
|  
|
|  
|
|-
|-
| muteid
| muteid
| v[id] i[seconds] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds] ?r[reason]</span>
| Mute player with id
| <span lang="en" dir="ltr" class="mw-content-ltr">Mute player with id</span>
|-
|-
| muteip
| muteip
| s[ip] i[seconds] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip] i[seconds] ?r[reason]</span>
| Mute player with IP address
| <span lang="en" dir="ltr" class="mw-content-ltr">Mute player with IP address</span>
|-
|-
| unmute
| unmute
| i[muteid]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[muteid]</span>
|  
|
|-
|-
| unmuteid
| unmuteid
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Unmute player with id
| <span lang="en" dir="ltr" class="mw-content-ltr">Unmute player with id</span>
|-
|-
| mutes
| mutes
|  
|
|  
|
|-
|-
| moderate
| moderate
|  
|
| Enables/disables active moderator mode for the player
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables/disables active moderator mode for the player</span>
|-
|-
| vote_no
| vote_no
|  
|
|  
|
|-
|-
| save_dry
| save_dry
|  
|
| Dump the current savestring
| <span lang="en" dir="ltr" class="mw-content-ltr">Dump the current savestring</span>
|-
|-
| dump_log
| dump_log
| ?i[seconds]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[seconds]</span>
| Show logs of the last i seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">Show logs of the last i seconds</span>
|-
|-
| freezehammer
| freezehammer
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Gives a player Freeze Hammer
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a player Freeze Hammer</span>
|-
|-
| unfreezehammer
| unfreezehammer
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Removes Freeze Hammer from a player
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes Freeze Hammer from a player</span>
|}
|}
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
== Chat Commands ==
== Chat Commands ==
</div>
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
! Command
! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span>
! Arguments
! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
|-
|-
| credits
| credits
|  
|
| Shows the credits of the DDNet mod
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the credits of the DDNet mod</span>
|-
|-
| rules
| rules
|  
|
| Shows the server rules
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the server rules</span>
|-
|-
| emote
| emote
| ?s[emote name] i[duration in seconds]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[emote name] i[duration in seconds]</span>
| Sets your tee&#x27;s eye emote
| <span lang="en" dir="ltr" class="mw-content-ltr">Sets your tee&#x27;s eye emote</span>
|-
|-
| eyeemote
| eyeemote
| ?s[&#x27;on&#x27;|&#x27;off&#x27;|&#x27;toggle&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[&#x27;on&#x27;|&#x27;off&#x27;|&#x27;toggle&#x27;]</span>
| Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status</span>
|-
|-
| settings
| settings
| ?s[configname]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[configname]</span>
| Shows gameplay information for this server
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows gameplay information for this server</span>
|-
|-
| help
| help
| ?r[command]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[command]</span>
| Shows help to command r, general help if left blank
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows help to command r, general help if left blank</span>
|-
|-
| info
| info
|  
|
| Shows info about this server
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows info about this server</span>
|-
|-
| list
| list
| ?s[filter]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[filter]</span>
| List connected players with optional case-insensitive substring matching filter
| <span lang="en" dir="ltr" class="mw-content-ltr">List connected players with optional case-insensitive substring matching filter</span>
|-
|-
| me
| me
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Like the famous irc command &#x27;/me says hi&#x27; will display &#x27;&lt;yourname&gt; says hi&#x27;
| <span lang="en" dir="ltr" class="mw-content-ltr">Like the famous irc command &#x27;/me says hi&#x27; will display &#x27;&lt;yourname&gt; says hi&#x27;</span>
|-
|-
| w
| w
| s[player name] r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[player name] r[message]</span>
| Whisper something to someone (private message)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whisper something to someone (private message)</span>
|-
|-
| whisper
| whisper
| s[player name] r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[player name] r[message]</span>
| Whisper something to someone (private message)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whisper something to someone (private message)</span>
|-
|-
| c
| c
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Converse with the last person you whispered to (private message)
| <span lang="en" dir="ltr" class="mw-content-ltr">Converse with the last person you whispered to (private message)</span>
|-
|-
| converse
| converse
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Converse with the last person you whispered to (private message)
| <span lang="en" dir="ltr" class="mw-content-ltr">Converse with the last person you whispered to (private message)</span>
|-
|-
| pause
| pause
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Toggles pause
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles pause</span>
|-
|-
| spec
| spec
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Toggles spec (if not available behaves as /pause)
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles spec (if not available behaves as /pause)</span>
|-
|-
| pausevoted
| pausevoted
|  
|
| Toggles pause on the currently voted player
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles pause on the currently voted player</span>
|-
|-
| specvoted
| specvoted
|  
|
| Toggles spec on the currently voted player
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles spec on the currently voted player</span>
|-
|-
| dnd
| dnd
|  
|
| Toggle Do Not Disturb (no chat and server messages)
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle Do Not Disturb (no chat and server messages)</span>
|-
|-
| mapinfo
| mapinfo
| ?r[map]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span>
| Show info about the map with name r gives (current map by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show info about the map with name r gives (current map by default)</span>
|-
|-
| timeout
| timeout
| ?s[code]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[code]</span>
| Set timeout protection code s
| <span lang="en" dir="ltr" class="mw-content-ltr">Set timeout protection code s</span>
|-
|-
| practice
| practice
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[&#x27;0&#x27;|&#x27;1&#x27;]</span>
| Enable cheats (currently only /rescue) for your current team&#x27;s run, but you can&#x27;t earn a rank
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable cheats (currently only /rescue) for your current team&#x27;s run, but you can&#x27;t earn a rank</span>
|-
|-
| swap
| swap
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Request to swap your tee with another team member
| <span lang="en" dir="ltr" class="mw-content-ltr">Request to swap your tee with another team member</span>
|-
|-
| save
| save
| ?r[code]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[code]</span>
| Save team with code r.
| <span lang="en" dir="ltr" class="mw-content-ltr">Save team with code r.</span>
|-
|-
| load
| load
| ?r[code]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[code]</span>
| Load with code r. /load to check your existing saves
| <span lang="en" dir="ltr" class="mw-content-ltr">Load with code r. /load to check your existing saves</span>
|-
|-
| map
| map
| ?r[map]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span>
| Vote a map by name
| <span lang="en" dir="ltr" class="mw-content-ltr">Vote a map by name</span>
|-
|-
| rankteam
| rankteam
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Shows the team rank of player with name r (your team rank by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the team rank of player with name r (your team rank by default)</span>
|-
|-
| teamrank
| teamrank
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Shows the team rank of player with name r (your team rank by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the team rank of player with name r (your team rank by default)</span>
|-
|-
| rank
| rank
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Shows the rank of player with name r (your rank by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the rank of player with name r (your rank by default)</span>
|-
|-
| top5team
| top5team
| ?s[player name] ?i[rank to start with]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[rank to start with]</span>
| Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)</span>
|-
|-
| teamtop5
| teamtop5
| ?s[player name] ?i[rank to start with]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[rank to start with]</span>
| Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)</span>
|-
|-
| top
| top
| ?i[rank to start with]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[rank to start with]</span>
| Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)</span>
|-
|-
| top5
| top5
| ?i[rank to start with]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[rank to start with]</span>
| Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)</span>
|-
|-
| times
| times
| ?s[player name] ?i[number of times to skip]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[number of times to skip]</span>
| /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)
| <span lang="en" dir="ltr" class="mw-content-ltr">/times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)</span>
|-
|-
| points
| points
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Shows the global points of a player beginning with name r (your rank by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the global points of a player beginning with name r (your rank by default)</span>
|-
|-
| top5points
| top5points
| ?i[number]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[number]</span>
| Shows five points of the global point ladder beginning with rank i (1 by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows five points of the global point ladder beginning with rank i (1 by default)</span>
|-
|-
| timecp
| timecp
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Set your checkpoints based on another player
| <span lang="en" dir="ltr" class="mw-content-ltr">Set your checkpoints based on another player</span>
|-
|-
| team
| team
| ?i[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[id]</span>
| Lets you join team i (shows your team if left blank)
| <span lang="en" dir="ltr" class="mw-content-ltr">Lets you join team i (shows your team if left blank)</span>
|-
|-
| lock
| lock
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[&#x27;0&#x27;|&#x27;1&#x27;]</span>
| Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.</span>
|-
|-
| unlock
| unlock
|  
|
| Unlock a team
| <span lang="en" dir="ltr" class="mw-content-ltr">Unlock a team</span>
|-
|-
| invite
| invite
| r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[player name]</span>
| Invite a person to a locked team
| <span lang="en" dir="ltr" class="mw-content-ltr">Invite a person to a locked team</span>
|-
|-
| showothers
| showothers
| ?i[&#x27;0&#x27;|&#x27;1&#x27;|&#x27;2&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[&#x27;0&#x27;|&#x27;1&#x27;|&#x27;2&#x27;]</span>
| Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only</span>
|-
|-
| showall
| showall
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[&#x27;0&#x27;|&#x27;1&#x27;]</span>
| Whether to show players at any distance (off by default), optional i = 0 for off else for on
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players at any distance (off by default), optional i = 0 for off else for on</span>
|-
|-
| specteam
| specteam
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[&#x27;0&#x27;|&#x27;1&#x27;]</span>
| Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on</span>
|-
|-
| ninjajetpack
| ninjajetpack
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[&#x27;0&#x27;|&#x27;1&#x27;]</span>
| Whether to use ninja jetpack or not. Makes jetpack look more awesome
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to use ninja jetpack or not. Makes jetpack look more awesome</span>
|-
|-
| saytime
| saytime
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Privately messages someone&#x27;s current time in this current running race (your time by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Privately messages someone&#x27;s current time in this current running race (your time by default)</span>
|-
|-
| saytimeall
| saytimeall
|  
|
| Publicly messages everyone your current time in this current running race
| <span lang="en" dir="ltr" class="mw-content-ltr">Publicly messages everyone your current time in this current running race</span>
|-
|-
| time
| time
|  
|
| Privately shows you your current time in this current running race in the broadcast message
| <span lang="en" dir="ltr" class="mw-content-ltr">Privately shows you your current time in this current running race in the broadcast message</span>
|-
|-
| timer
| timer
| ?s[&#x27;gametimer&#x27;|&#x27;broadcast&#x27;|&#x27;both&#x27;|&#x27;none&#x27;|&#x27;cycle&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[&#x27;gametimer&#x27;|&#x27;broadcast&#x27;|&#x27;both&#x27;|&#x27;none&#x27;|&#x27;cycle&#x27;]</span>
| Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status
| <span lang="en" dir="ltr" class="mw-content-ltr">Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status</span>
|-
|-
| r
| r
|  
|
| Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)</span>
|-
|-
| rescue
| rescue
|  
|
| Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)</span>
|-
|-
| tp
| tp
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Teleport yourself to player or to where you are spectating if no player name is given
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself to player or to where you are spectating if no player name is given</span>
|-
|-
| teleport
| teleport
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Teleport yourself to player or to where you are spectating if no player name is given
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself to player or to where you are spectating if no player name is given</span>
|-
| unsolo
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of solo part</span>
|-
| undeep
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of deep freeze</span>
|-
|-
| kill
| kill
|  
|
| Kill yourself when kill-protected during a long game (use f1, kill for regular kill)
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill yourself when kill-protected during a long game (use f1, kill for regular kill)</span>
|}
|}
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
== Client Settings ==
== Client Settings ==
</div>
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
! Setting
! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
! Default
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span>
! Min
! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span>
! Max
! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span>
|-
|-
| cl_predict
| cl_predict
| Predict client movements
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict client movements</span>
| 1
| 1
| 0
| 0
Line 2,067: Line 2,028:
|-
|-
| cl_predict_dummy
| cl_predict_dummy
| Predict dummy movements
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict dummy movements</span>
| 1
| 1
| 0
| 0
Line 2,073: Line 2,034:
|-
|-
| cl_antiping_limit
| cl_antiping_limit
| Antiping limit (0 to disable)
| <span lang="en" dir="ltr" class="mw-content-ltr">Antiping limit (0 to disable)</span>
| 0
| 0
| 0
| 0
Line 2,079: Line 2,040:
|-
|-
| cl_antiping
| cl_antiping
| Enable antiping, i. e. more aggressive prediction.
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable antiping, i. e. more aggressive prediction.</span>
| 0
| 0
| 0
| 0
Line 2,085: Line 2,046:
|-
|-
| cl_antiping_players
| cl_antiping_players
| Predict other player&#x27;s movement more aggressively (only enabled if cl_antiping is set to 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict other player&#x27;s movement more aggressively (only enabled if cl_antiping is set to 1)</span>
| 1
| 1
| 0
| 0
Line 2,091: Line 2,052:
|-
|-
| cl_antiping_grenade
| cl_antiping_grenade
| Predict grenades (only enabled if cl_antiping is set to 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict grenades (only enabled if cl_antiping is set to 1)</span>
| 1
| 1
| 0
| 0
Line 2,097: Line 2,058:
|-
|-
| cl_antiping_weapons
| cl_antiping_weapons
| Predict weapon projectiles (only enabled if cl_antiping is set to 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict weapon projectiles (only enabled if cl_antiping is set to 1)</span>
| 1
| 1
| 0
| 0
Line 2,103: Line 2,064:
|-
|-
| cl_antiping_smooth
| cl_antiping_smooth
| Make the prediction of other player&#x27;s movement smoother
| <span lang="en" dir="ltr" class="mw-content-ltr">Make the prediction of other player&#x27;s movement smoother</span>
| 0
| 0
| 0
| 0
Line 2,109: Line 2,070:
|-
|-
| cl_antiping_gunfire
| cl_antiping_gunfire
| Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1)</span>
| 1
| 1
| 0
| 0
Line 2,115: Line 2,076:
|-
|-
| cl_prediction_margin
| cl_prediction_margin
| Prediction margin in ms (adds latency, can reduce lag from ping jumps)
| <span lang="en" dir="ltr" class="mw-content-ltr">Prediction margin in ms (adds latency, can reduce lag from ping jumps)</span>
| 10
| 10
| 1
| 1
Line 2,121: Line 2,082:
|-
|-
| cl_nameplates
| cl_nameplates
| Show name plates
| <span lang="en" dir="ltr" class="mw-content-ltr">Show name plates</span>
| 1
| 1
| 0
| 0
Line 2,127: Line 2,088:
|-
|-
| cl_afk_emote
| cl_afk_emote
| Show zzz emote next to afk players
| <span lang="en" dir="ltr" class="mw-content-ltr">Show zzz emote next to afk players</span>
| 1
| 1
| 0
| 0
Line 2,133: Line 2,094:
|-
|-
| cl_nameplates_always
| cl_nameplates_always
| Always show name plates disregarding of distance
| <span lang="en" dir="ltr" class="mw-content-ltr">Always show name plates disregarding of distance</span>
| 1
| 1
| 0
| 0
Line 2,139: Line 2,100:
|-
|-
| cl_nameplates_teamcolors
| cl_nameplates_teamcolors
| Use team colors for name plates
| <span lang="en" dir="ltr" class="mw-content-ltr">Use team colors for name plates</span>
| 1
| 1
| 0
| 0
Line 2,145: Line 2,106:
|-
|-
| cl_nameplates_size
| cl_nameplates_size
| Size of the name plates from 0 to 100%
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of the name plates from 0 to 100%</span>
| 50
| 50
| 0
| 0
Line 2,151: Line 2,112:
|-
|-
| cl_nameplates_clan
| cl_nameplates_clan
| Show clan in name plates
| <span lang="en" dir="ltr" class="mw-content-ltr">Show clan in name plates</span>
| 0
| 0
| 0
| 0
Line 2,157: Line 2,118:
|-
|-
| cl_nameplates_clan_size
| cl_nameplates_clan_size
| Size of the clan plates from 0 to 100%
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of the clan plates from 0 to 100%</span>
| 30
| 30
| 0
| 0
Line 2,163: Line 2,124:
|-
|-
| cl_nameplates_ids
| cl_nameplates_ids
| Show IDs in name plates
| <span lang="en" dir="ltr" class="mw-content-ltr">Show IDs in name plates</span>
| 0
| 0
| 0
| 0
Line 2,169: Line 2,130:
|-
|-
| cl_nameplates_own
| cl_nameplates_own
| Show own name plate (useful for demo recording)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show own name plate (useful for demo recording)</span>
| 0
| 0
| 0
| 0
Line 2,175: Line 2,136:
|-
|-
| cl_nameplates_friendmark
| cl_nameplates_friendmark
| Show friend mark (♥) in name plates
| <span lang="en" dir="ltr" class="mw-content-ltr">Show friend mark (♥) in name plates</span>
| 0
| 0
| 0
| 0
Line 2,181: Line 2,142:
|-
|-
| cl_nameplates_strong
| cl_nameplates_strong
| Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers)</span>
| 0
| 0
| 0
| 0
Line 2,187: Line 2,148:
|-
|-
| cl_text_entities
| cl_text_entities
| Render textual entity data
| <span lang="en" dir="ltr" class="mw-content-ltr">Render textual entity data</span>
| 1
| 1
| 0
| 0
Line 2,193: Line 2,154:
|-
|-
| cl_text_entities_size
| cl_text_entities_size
| Size of textual entity data from 1 to 100%
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of textual entity data from 1 to 100%</span>
| 100
| 100
| 1
| 1
Line 2,199: Line 2,160:
|-
|-
| cl_authed_player_color
| cl_authed_player_color
| Color of name of authenticated player in scoreboard
| <span lang="en" dir="ltr" class="mw-content-ltr">Color of name of authenticated player in scoreboard</span>
| 5898211
| 5898211
|  
|  
Line 2,205: Line 2,166:
|-
|-
| cl_same_clan_color
| cl_same_clan_color
| Clan color of players with the same clan as you in scoreboard.
| <span lang="en" dir="ltr" class="mw-content-ltr">Clan color of players with the same clan as you in scoreboard.</span>
| 5898211
| 5898211
|  
|  
Line 2,211: Line 2,172:
|-
|-
| cl_enable_ping_color
| cl_enable_ping_color
| Whether ping is colored in scoreboard.
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether ping is colored in scoreboard.</span>
| 1
| 1
| 0
| 0
Line 2,217: Line 2,178:
|-
|-
| cl_autoswitch_weapons
| cl_autoswitch_weapons
| Auto switch weapon on pickup
| <span lang="en" dir="ltr" class="mw-content-ltr">Auto switch weapon on pickup</span>
| 1
| 1
| 0
| 0
Line 2,223: Line 2,184:
|-
|-
| cl_autoswitch_weapons_out_of_ammo
| cl_autoswitch_weapons_out_of_ammo
| Auto switch weapon when out of ammo
| <span lang="en" dir="ltr" class="mw-content-ltr">Auto switch weapon when out of ammo</span>
| 0
| 0
| 0
| 0
Line 2,229: Line 2,190:
|-
|-
| cl_showhud
| cl_showhud
| Show ingame HUD
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD</span>
| 1
| 1
| 0
| 0
Line 2,235: Line 2,196:
|-
|-
| cl_showhud_healthammo
| cl_showhud_healthammo
| Show ingame HUD (Health + Ammo)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Health + Ammo)</span>
| 1
| 1
| 0
| 0
Line 2,241: Line 2,202:
|-
|-
| cl_showhud_score
| cl_showhud_score
| Show ingame HUD (Score)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Score)</span>
| 1
| 1
| 0
| 0
Line 2,247: Line 2,208:
|-
|-
| cl_showhud_timer
| cl_showhud_timer
| Show ingame HUD (Timer)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Timer)</span>
| 1
| 1
| 0
| 0
Line 2,253: Line 2,214:
|-
|-
| cl_showhud_dummy_actions
| cl_showhud_dummy_actions
| Show ingame HUD (Dummy Actions)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Dummy Actions)</span>
| 1
| 1
| 0
| 0
Line 2,259: Line 2,220:
|-
|-
| cl_showhud_player_position
| cl_showhud_player_position
| Show ingame HUD (Player Position)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Position)</span>
| 0
| 0
| 0
| 0
Line 2,265: Line 2,226:
|-
|-
| cl_showhud_player_speed
| cl_showhud_player_speed
| Show ingame HUD (Player Speed)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Speed)</span>
| 0
| 0
| 0
| 0
Line 2,271: Line 2,232:
|-
|-
| cl_showhud_player_angle
| cl_showhud_player_angle
| Show ingame HUD (Player Aim Angle)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Aim Angle)</span>
| 0
| 0
| 0
| 0
Line 2,277: Line 2,238:
|-
|-
| cl_showhud_ddrace
| cl_showhud_ddrace
| Show ingame HUD (DDRace HUD)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (DDRace HUD)</span>
| 1
| 1
| 0
| 0
Line 2,283: Line 2,244:
|-
|-
| cl_showhud_jumps_indicator
| cl_showhud_jumps_indicator
| Show ingame HUD (Jumps you have and have used)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Jumps you have and have used)</span>
| 1
| 1
| 0
| 0
Line 2,289: Line 2,250:
|-
|-
| cl_show_freeze_bars
| cl_show_freeze_bars
| Whether to show a freeze bar under frozen players to indicate the thaw time
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show a freeze bar under frozen players to indicate the thaw time</span>
| 1
| 1
| 0
| 0
Line 2,295: Line 2,256:
|-
|-
| cl_freezebars_alpha_inside_freeze
| cl_freezebars_alpha_inside_freeze
| Opacity of freeze bars inside freeze (0 invisible, 100 fully visible)
| <span lang="en" dir="ltr" class="mw-content-ltr">Opacity of freeze bars inside freeze (0 invisible, 100 fully visible)</span>
| 0
| 0
| 0
| 0
Line 2,301: Line 2,262:
|-
|-
| cl_showrecord
| cl_showrecord
| Show old style DDRace client records
| <span lang="en" dir="ltr" class="mw-content-ltr">Show old style DDRace client records</span>
| 0
| 0
| 0
| 0
Line 2,307: Line 2,268:
|-
|-
| cl_shownotifications
| cl_shownotifications
| Make the client notify when someone highlights you
| <span lang="en" dir="ltr" class="mw-content-ltr">Make the client notify when someone highlights you</span>
| 1
| 1
| 0
| 0
Line 2,313: Line 2,274:
|-
|-
| cl_showemotes
| cl_showemotes
| Show tee emotes
| <span lang="en" dir="ltr" class="mw-content-ltr">Show tee emotes</span>
| 1
| 1
| 0
| 0
Line 2,319: Line 2,280:
|-
|-
| cl_showchat
| cl_showchat
| Show chat (2 to always show large chat area)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat (2 to always show large chat area)</span>
| 1
| 1
| 0
| 0
Line 2,325: Line 2,286:
|-
|-
| cl_show_chat_friends
| cl_show_chat_friends
| Show only chat messages from friends
| <span lang="en" dir="ltr" class="mw-content-ltr">Show only chat messages from friends</span>
| 0
| 0
| 0
| 0
Line 2,331: Line 2,292:
|-
|-
| cl_show_chat_system
| cl_show_chat_system
| Show chat messages from the server
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat messages from the server</span>
| 1
| 1
| 0
| 0
Line 2,337: Line 2,298:
|-
|-
| cl_showkillmessages
| cl_showkillmessages
| Show kill messages
| <span lang="en" dir="ltr" class="mw-content-ltr">Show kill messages</span>
| 1
| 1
| 0
| 0
Line 2,343: Line 2,304:
|-
|-
| cl_show_votes_after_voting
| cl_show_votes_after_voting
| Show votes window after voting
| <span lang="en" dir="ltr" class="mw-content-ltr">Show votes window after voting</span>
| 0
| 0
| 0
| 0
Line 2,349: Line 2,310:
|-
|-
| cl_show_local_time_always
| cl_show_local_time_always
| Always show local time
| <span lang="en" dir="ltr" class="mw-content-ltr">Always show local time</span>
| 0
| 0
| 0
| 0
Line 2,355: Line 2,316:
|-
|-
| cl_showfps
| cl_showfps
| Show ingame FPS counter
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame FPS counter</span>
| 0
| 0
| 0
| 0
Line 2,361: Line 2,322:
|-
|-
| cl_showpred
| cl_showpred
| Show ingame prediction time in milliseconds
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame prediction time in milliseconds</span>
| 0
| 0
| 0
| 0
Line 2,367: Line 2,328:
|-
|-
| cl_eye_wheel
| cl_eye_wheel
| Show eye wheel along together with emotes
| <span lang="en" dir="ltr" class="mw-content-ltr">Show eye wheel along together with emotes</span>
| 1
| 1
| 0
| 0
Line 2,373: Line 2,334:
|-
|-
| cl_eye_duration
| cl_eye_duration
| How long the eyes emotes last
| <span lang="en" dir="ltr" class="mw-content-ltr">How long the eyes emotes last</span>
| 999999
| 999999
| 1
| 1
Line 2,385: Line 2,346:
|-
|-
| cl_threadsoundloading
| cl_threadsoundloading
| Load sound files threaded
| <span lang="en" dir="ltr" class="mw-content-ltr">Load sound files threaded</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_warning_teambalance
| cl_warning_teambalance
| Warn about team balance
| <span lang="en" dir="ltr" class="mw-content-ltr">Warn about team balance</span>
| 1
| 1
| 0
| 0
Line 2,397: Line 2,358:
|-
|-
| cl_mouse_deadzone
| cl_mouse_deadzone
| Deadzone for the camera to follow the cursor
| <span lang="en" dir="ltr" class="mw-content-ltr">Deadzone for the camera to follow the cursor</span>
| 0
| 0
| 0
| 0
Line 2,403: Line 2,364:
|-
|-
| cl_mouse_followfactor
| cl_mouse_followfactor
| Factor for the camera to follow the cursor
| <span lang="en" dir="ltr" class="mw-content-ltr">Factor for the camera to follow the cursor</span>
| 0
| 0
| 0
| 0
Line 2,409: Line 2,370:
|-
|-
| cl_mouse_max_distance
| cl_mouse_max_distance
| Maximum cursor distance
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum cursor distance</span>
| 400
| 400
| 0
| 0
Line 2,415: Line 2,376:
|-
|-
| cl_mouse_min_distance
| cl_mouse_min_distance
| Minimum cursor distance
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum cursor distance</span>
| 0
| 0
| 0
| 0
Line 2,421: Line 2,382:
|-
|-
| cl_dyncam
| cl_dyncam
| Enable dyncam
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable dyncam</span>
| 0
| 0
| 0
| 0
Line 2,427: Line 2,388:
|-
|-
| cl_dyncam_max_distance
| cl_dyncam_max_distance
| Maximum dynamic camera cursor distance
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum dynamic camera cursor distance</span>
| 1000
| 1000
| 0
| 0
Line 2,433: Line 2,394:
|-
|-
| cl_dyncam_min_distance
| cl_dyncam_min_distance
| Minimum dynamic camera cursor distance
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum dynamic camera cursor distance</span>
| 0
| 0
| 0
| 0
Line 2,439: Line 2,400:
|-
|-
| cl_dyncam_mousesens
| cl_dyncam_mousesens
| Mouse sens used when dyncam is toggled on
| <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sens used when dyncam is toggled on</span>
| 0
| 0
| 0
| 0
Line 2,445: Line 2,406:
|-
|-
| cl_dyncam_deadzone
| cl_dyncam_deadzone
| Deadzone for the dynamic camera to follow the cursor
| <span lang="en" dir="ltr" class="mw-content-ltr">Deadzone for the dynamic camera to follow the cursor</span>
| 300
| 300
| 1
| 1
Line 2,451: Line 2,412:
|-
|-
| cl_dyncam_follow_factor
| cl_dyncam_follow_factor
| Factor for the dynamic camera to follow the cursor
| <span lang="en" dir="ltr" class="mw-content-ltr">Factor for the dynamic camera to follow the cursor</span>
| 60
| 60
| 0
| 0
Line 2,457: Line 2,418:
|-
|-
| cl_dyncam_smoothness
| cl_dyncam_smoothness
| Transition amount of the camera movement, 0=instant, 100=slow and smooth
| <span lang="en" dir="ltr" class="mw-content-ltr">Transition amount of the camera movement, 0=instant, 100=slow and smooth</span>
| 0
| 0
| 0
| 0
Line 2,463: Line 2,424:
|-
|-
| cl_dyncam_stabilizing
| cl_dyncam_stabilizing
| Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement
| <span lang="en" dir="ltr" class="mw-content-ltr">Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement</span>
| 0
| 0
| 0
| 0
Line 2,469: Line 2,430:
|-
|-
| ed_smooth_zoom_time
| ed_smooth_zoom_time
| Time of smooth zoom animation in the editor in ms (0 for off)
| <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth zoom animation in the editor in ms (0 for off)</span>
| 250
| 250
| 0
| 0
Line 2,475: Line 2,436:
|-
|-
| ed_limit_max_zoom_level
| ed_limit_max_zoom_level
| Specifies, if zooming in the editor should be limited or not (0 = no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies, if zooming in the editor should be limited or not (0 = no limit)</span>
| 1
| 1
| 0
| 0
Line 2,481: Line 2,442:
|-
|-
| ed_zoom_target
| ed_zoom_target
| Zoom to the current mouse target
| <span lang="en" dir="ltr" class="mw-content-ltr">Zoom to the current mouse target</span>
| 0
| 0
| 0
| 0
Line 2,499: Line 2,460:
|-
|-
| cl_motd_time
| cl_motd_time
| How long to show the server message of the day
| <span lang="en" dir="ltr" class="mw-content-ltr">How long to show the server message of the day</span>
| 10
| 10
| 0
| 0
Line 2,505: Line 2,466:
|-
|-
| cl_map_download_url
| cl_map_download_url
| URL used to download maps (can start with http:// or https://)
| <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download maps (can start with http:// or https://)</span>
| &quot;https://maps.ddnet.org&quot;
| &quot;https://maps.ddnet.org&quot;
|  
|  
Line 2,511: Line 2,472:
|-
|-
| cl_map_download_connect_timeout_ms
| cl_map_download_connect_timeout_ms
| HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable)
| <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable)</span>
| 2000
| 2000
| 0
| 0
Line 2,517: Line 2,478:
|-
|-
| cl_map_download_low_speed_limit
| cl_map_download_low_speed_limit
| HTTP map downloads: Set low speed limit in bytes per second (0 to disable)
| <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: Set low speed limit in bytes per second (0 to disable)</span>
| 4000
| 4000
| 0
| 0
Line 2,523: Line 2,484:
|-
|-
| cl_map_download_low_speed_time
| cl_map_download_low_speed_time
| HTTP map downloads: Set low speed limit time period (0 to disable)
| <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: Set low speed limit time period (0 to disable)</span>
| 3
| 3
| 0
| 0
Line 2,529: Line 2,490:
|-
|-
| cl_languagefile
| cl_languagefile
| What language file to use
| <span lang="en" dir="ltr" class="mw-content-ltr">What language file to use</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 2,535: Line 2,496:
|-
|-
| cl_skin_download_url
| cl_skin_download_url
| URL used to download skins
| <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download skins</span>
| &quot;https://skins.ddnet.org/skin/&quot;
| &quot;https://skins.ddnet.org/skin/&quot;
|  
|  
Line 2,541: Line 2,502:
|-
|-
| cl_skin_community_download_url
| cl_skin_community_download_url
| URL used to download community skins
| <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download community skins</span>
| &quot;https://skins.ddnet.org/skin/community/&quot;
| &quot;https://skins.ddnet.org/skin/community/&quot;
|  
|  
Line 2,547: Line 2,508:
|-
|-
| cl_vanilla_skins_only
| cl_vanilla_skins_only
| Only show skins available in Vanilla Teeworlds
| <span lang="en" dir="ltr" class="mw-content-ltr">Only show skins available in Vanilla Teeworlds</span>
| 0
| 0
| 0
| 0
Line 2,553: Line 2,514:
|-
|-
| cl_download_skins
| cl_download_skins
| Download skins from cl_skin_download_url on-the-fly
| <span lang="en" dir="ltr" class="mw-content-ltr">Download skins from cl_skin_download_url on-the-fly</span>
| 1
| 1
| 0
| 0
Line 2,559: Line 2,520:
|-
|-
| cl_download_community_skins
| cl_download_community_skins
| Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download</span>
| 0
| 0
| 0
| 0
Line 2,565: Line 2,526:
|-
|-
| cl_auto_statboard_screenshot
| cl_auto_statboard_screenshot
| Automatically take game over statboard screenshot
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically take game over statboard screenshot</span>
| 0
| 0
| 0
| 0
Line 2,571: Line 2,532:
|-
|-
| cl_auto_statboard_screenshot_max
| cl_auto_statboard_screenshot_max
| Maximum number of automatically created statboard screenshots (0 = no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created statboard screenshots (0 = no limit)</span>
| 10
| 10
| 0
| 0
Line 2,577: Line 2,538:
|-
|-
| cl_default_zoom
| cl_default_zoom
| Default zoom level
| <span lang="en" dir="ltr" class="mw-content-ltr">Default zoom level</span>
| 10
| 10
| 0
| 0
Line 2,583: Line 2,544:
|-
|-
| cl_smooth_zoom_time
| cl_smooth_zoom_time
| Time of smooth zoom animation ingame in ms (0 for off)
| <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth zoom animation ingame in ms (0 for off)</span>
| 250
| 250
| 0
| 0
Line 2,589: Line 2,550:
|-
|-
| cl_limit_max_zoom_level
| cl_limit_max_zoom_level
| Specifies, if zooming ingame should be limited or not (0 = no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies, if zooming ingame should be limited or not (0 = no limit)</span>
| 1
| 1
| 0
| 0
Line 2,595: Line 2,556:
|-
|-
| player_use_custom_color
| player_use_custom_color
| Toggles usage of custom colors
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles usage of custom colors</span>
| 0
| 0
| 0
| 0
Line 2,601: Line 2,562:
|-
|-
| player_color_body
| player_color_body
| Player body color
| <span lang="en" dir="ltr" class="mw-content-ltr">Player body color</span>
| 65408
| 65408
|  
|  
Line 2,607: Line 2,568:
|-
|-
| player_color_feet
| player_color_feet
| Player feet color
| <span lang="en" dir="ltr" class="mw-content-ltr">Player feet color</span>
| 65408
| 65408
|  
|  
Line 2,613: Line 2,574:
|-
|-
| player_skin
| player_skin
| Player skin
| <span lang="en" dir="ltr" class="mw-content-ltr">Player skin</span>
| &quot;default&quot;
| &quot;default&quot;
|  
|  
Line 2,619: Line 2,580:
|-
|-
| player_default_eyes
| player_default_eyes
| Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink
| <span lang="en" dir="ltr" class="mw-content-ltr">Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink</span>
| 0
| 0
| 0
| 0
Line 2,625: Line 2,586:
|-
|-
| cl_skin_prefix
| cl_skin_prefix
| Replace the skins by skins with this prefix (e.g. kitty, santa)
| <span lang="en" dir="ltr" class="mw-content-ltr">Replace the skins by skins with this prefix (e.g. kitty, santa)</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 2,631: Line 2,592:
|-
|-
| cl_fat_skins
| cl_fat_skins
| Enable fat skins
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable fat skins</span>
| 0
| 0
| 0
| 0
Line 2,637: Line 2,598:
|-
|-
| ui_page
| ui_page
| Interface page
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface page</span>
| 9
| 9
| 6
| 6
Line 2,643: Line 2,604:
|-
|-
| ui_settings_page
| ui_settings_page
| Interface settings page
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface settings page</span>
| 0
| 0
| 0
| 0
Line 2,649: Line 2,610:
|-
|-
| ui_toolbox_page
| ui_toolbox_page
| Toolbox page
| <span lang="en" dir="ltr" class="mw-content-ltr">Toolbox page</span>
| 0
| 0
| 0
| 0
Line 2,655: Line 2,616:
|-
|-
| ui_server_address
| ui_server_address
| Interface server address
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface server address</span>
| &quot;localhost:8303&quot;
| &quot;localhost:8303&quot;
|  
|  
Line 2,661: Line 2,622:
|-
|-
| ui_mousesens
| ui_mousesens
| Mouse sensitivity for menus/editor
| <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sensitivity for menus/editor</span>
| 200
| 200
| 1
| 1
Line 2,667: Line 2,628:
|-
|-
| ui_controller_sens
| ui_controller_sens
| Controller sensitivity for menus/editor
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller sensitivity for menus/editor</span>
| 100
| 100
| 1
| 1
Line 2,673: Line 2,634:
|-
|-
| ui_smooth_scroll_time
| ui_smooth_scroll_time
| Time of smooth scrolling animation in menus/editor in ms (0 for off)
| <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth scrolling animation in menus/editor in ms (0 for off)</span>
| 500
| 500
| 0
| 0
Line 2,679: Line 2,640:
|-
|-
| ui_color
| ui_color
| Interface color
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface color</span>
| 0xE4A046AF
| 0xE4A046AF
|  
|  
Line 2,685: Line 2,646:
|-
|-
| ui_colorize_ping
| ui_colorize_ping
| Highlight ping
| <span lang="en" dir="ltr" class="mw-content-ltr">Highlight ping</span>
| 1
| 1
| 0
| 0
Line 2,691: Line 2,652:
|-
|-
| ui_colorize_gametype
| ui_colorize_gametype
| Highlight gametype
| <span lang="en" dir="ltr" class="mw-content-ltr">Highlight gametype</span>
| 1
| 1
| 0
| 0
Line 2,697: Line 2,658:
|-
|-
| ui_demo_selected
| ui_demo_selected
| Selected demo file
| <span lang="en" dir="ltr" class="mw-content-ltr">Selected demo file</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 2,703: Line 2,664:
|-
|-
| ui_close_window_after_changing_setting
| ui_close_window_after_changing_setting
| Close window after changing setting
| <span lang="en" dir="ltr" class="mw-content-ltr">Close window after changing setting</span>
| 1
| 1
| 0
| 0
Line 2,709: Line 2,670:
|-
|-
| ui_unread_news
| ui_unread_news
| Whether there is unread news
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether there is unread news</span>
| 0
| 0
| 0
| 0
Line 2,715: Line 2,676:
|-
|-
| gfx_noclip
| gfx_noclip
| Disable clipping
| <span lang="en" dir="ltr" class="mw-content-ltr">Disable clipping</span>
| 0
| 0
| 0
| 0
Line 2,721: Line 2,682:
|-
|-
| dummy_name
| dummy_name
| Name of the dummy
| <span lang="en" dir="ltr" class="mw-content-ltr">Name of the dummy</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 2,727: Line 2,688:
|-
|-
| dummy_clan
| dummy_clan
| Clan of the dummy
| <span lang="en" dir="ltr" class="mw-content-ltr">Clan of the dummy</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 2,733: Line 2,694:
|-
|-
| dummy_country
| dummy_country
| Country of the Dummy
| <span lang="en" dir="ltr" class="mw-content-ltr">Country of the Dummy</span>
| -1
| -1
| -1
| -1
Line 2,739: Line 2,700:
|-
|-
| dummy_use_custom_color
| dummy_use_custom_color
| Toggles usage of custom colors
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles usage of custom colors</span>
| 0
| 0
| 0
| 0
Line 2,745: Line 2,706:
|-
|-
| dummy_color_body
| dummy_color_body
| Dummy body color
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy body color</span>
| 65408
| 65408
|  
|  
Line 2,751: Line 2,712:
|-
|-
| dummy_color_feet
| dummy_color_feet
| Dummy feet color
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy feet color</span>
| 65408
| 65408
|  
|  
Line 2,757: Line 2,718:
|-
|-
| dummy_skin
| dummy_skin
| Dummy skin
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy skin</span>
| &quot;default&quot;
| &quot;default&quot;
|  
|  
Line 2,763: Line 2,724:
|-
|-
| dummy_default_eyes
| dummy_default_eyes
| Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink</span>
| 0
| 0
| 0
| 0
Line 2,769: Line 2,730:
|-
|-
| cl_dummy
| cl_dummy
| 0 - player / 1 - dummy
| <span lang="en" dir="ltr" class="mw-content-ltr">0 - player / 1 - dummy</span>
| 0
| 0
| 0
| 0
Line 2,775: Line 2,736:
|-
|-
| cl_dummy_hammer
| cl_dummy_hammer
| Whether dummy is hammering for a hammerfly
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is hammering for a hammerfly</span>
| 0
| 0
| 0
| 0
Line 2,781: Line 2,742:
|-
|-
| cl_dummy_resetonswitch
| cl_dummy_resetonswitch
| Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player</span>
| 0
| 0
| 0
| 0
Line 2,787: Line 2,748:
|-
|-
| cl_dummy_restore_weapon
| cl_dummy_restore_weapon
| Whether dummy should switch to last weapon after hammerfly
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy should switch to last weapon after hammerfly</span>
| 1
| 1
| 0
| 0
Line 2,793: Line 2,754:
|-
|-
| cl_dummy_copy_moves
| cl_dummy_copy_moves
| Whether dummy should copy your moves
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy should copy your moves</span>
| 0
| 0
| 0
| 0
Line 2,799: Line 2,760:
|-
|-
| cl_dummy_control
| cl_dummy_control
| Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)</span>
| 0
| 0
| 0
| 0
Line 2,805: Line 2,766:
|-
|-
| cl_dummy_jump
| cl_dummy_jump
| Whether dummy is jumping (requires cl_dummy_control 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is jumping (requires cl_dummy_control 1)</span>
| 0
| 0
| 0
| 0
Line 2,811: Line 2,772:
|-
|-
| cl_dummy_fire
| cl_dummy_fire
| Whether dummy is firing (requires cl_dummy_control 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is firing (requires cl_dummy_control 1)</span>
| 0
| 0
| 0
| 0
Line 2,817: Line 2,778:
|-
|-
| cl_dummy_hook
| cl_dummy_hook
| Whether dummy is hooking (requires cl_dummy_control 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is hooking (requires cl_dummy_control 1)</span>
| 0
| 0
| 0
| 0
Line 2,823: Line 2,784:
|-
|-
| cl_show_start_menu_images
| cl_show_start_menu_images
| Show start menu images
| <span lang="en" dir="ltr" class="mw-content-ltr">Show start menu images</span>
| 1
| 1
| 0
| 0
Line 2,829: Line 2,790:
|-
|-
| cl_skip_start_menu
| cl_skip_start_menu
| Skip the start menu
| <span lang="en" dir="ltr" class="mw-content-ltr">Skip the start menu</span>
| 0
| 0
| 0
| 0
Line 2,835: Line 2,796:
|-
|-
| cl_video_pausewithdemo
| cl_video_pausewithdemo
| Pause video rendering when demo playing pause
| <span lang="en" dir="ltr" class="mw-content-ltr">Pause video rendering when demo playing pause</span>
| 1
| 1
| 0
| 0
Line 2,841: Line 2,802:
|-
|-
| cl_video_showhud
| cl_video_showhud
| Show ingame HUD when rendering video
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD when rendering video</span>
| 0
| 0
| 0
| 0
Line 2,847: Line 2,808:
|-
|-
| cl_video_showchat
| cl_video_showchat
| Show chat when rendering video
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat when rendering video</span>
| 1
| 1
| 0
| 0
Line 2,853: Line 2,814:
|-
|-
| cl_video_sound_enable
| cl_video_sound_enable
| Use sound when rendering video
| <span lang="en" dir="ltr" class="mw-content-ltr">Use sound when rendering video</span>
| 1
| 1
| 0
| 0
Line 2,859: Line 2,820:
|-
|-
| cl_video_show_hook_coll_other
| cl_video_show_hook_coll_other
| Show other players&#x27; hook collision lines when rendering video
| <span lang="en" dir="ltr" class="mw-content-ltr">Show other players&#x27; hook collision lines when rendering video</span>
| 0
| 0
| 0
| 0
Line 2,865: Line 2,826:
|-
|-
| cl_video_show_direction
| cl_video_show_direction
| Show players&#x27; key presses when rendering video (1 = other players&#x27;, 2 = also your own)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show players&#x27; key presses when rendering video (1 = other players&#x27;, 2 = also your own)</span>
| 0
| 0
| 0
| 0
Line 2,871: Line 2,832:
|-
|-
| cl_video_crf
| cl_video_crf
| Set crf when encode video with libx264 (0 for highest quality, 51 for lowest)
| <span lang="en" dir="ltr" class="mw-content-ltr">Set crf when encode video with libx264 (0 for highest quality, 51 for lowest)</span>
| 18
| 18
| 0
| 0
Line 2,877: Line 2,838:
|-
|-
| cl_video_preset
| cl_video_preset
| Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend)
| <span lang="en" dir="ltr" class="mw-content-ltr">Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend)</span>
| 5
| 5
| 0
| 0
| 9
| 9
|-
| dbg_focus
|
| 0
| 0
| 1
|-
|-
| dbg_tuning
| dbg_tuning
| Display information about the tuning parameters that affect the own player
| <span lang="en" dir="ltr" class="mw-content-ltr">Display information about the tuning parameters that affect the own player</span>
| 0
| 0
| 0
| 0
Line 2,895: Line 2,850:
|-
|-
| player_name
| player_name
| Name of the player
| <span lang="en" dir="ltr" class="mw-content-ltr">Name of the player</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 2,901: Line 2,856:
|-
|-
| player_clan
| player_clan
| Clan of the player
| <span lang="en" dir="ltr" class="mw-content-ltr">Clan of the player</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 2,907: Line 2,862:
|-
|-
| player_country
| player_country
| Country of the player
| <span lang="en" dir="ltr" class="mw-content-ltr">Country of the player</span>
| -1
| -1
| -1
| -1
Line 2,913: Line 2,868:
|-
|-
| password
| password
| Password to the server
| <span lang="en" dir="ltr" class="mw-content-ltr">Password to the server</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 2,919: Line 2,874:
|-
|-
| logfile
| logfile
| Filename to log all output to
| <span lang="en" dir="ltr" class="mw-content-ltr">Filename to log all output to</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 2,925: Line 2,880:
|-
|-
| loglevel
| loglevel
| Log level (0 = Error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace)
| <span lang="en" dir="ltr" class="mw-content-ltr">Log level (0 = Error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace)</span>
| 2
| 2
| 0
| 0
| 4
| 4
|-
|-
| console_output_level
| logappend
| Adjusts the amount of information in the console
| <span lang="en" dir="ltr" class="mw-content-ltr">Append to logfile instead of overwriting it every time</span>
| 1
| 0
| 1
|-
| console_output_level
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the console</span>
| 0
| 0
| 0
| 0
Line 2,937: Line 2,898:
|-
|-
| console_enable_colors
| console_enable_colors
| Enable colors in console output
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable colors in console output</span>
| 1
| 1
| 0
| 0
Line 2,943: Line 2,904:
|-
|-
| events
| events
| Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).</span>
| 1
| 1
| 0
| 0
Line 2,949: Line 2,910:
|-
|-
| steam_name
| steam_name
| Last seen name of the Steam profile
| <span lang="en" dir="ltr" class="mw-content-ltr">Last seen name of the Steam profile</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 2,955: Line 2,916:
|-
|-
| cl_save_settings
| cl_save_settings
| Write the settings file on exit
| <span lang="en" dir="ltr" class="mw-content-ltr">Write the settings file on exit</span>
| 1
| 1
| 0
| 0
Line 2,961: Line 2,922:
|-
|-
| cl_refresh_rate
| cl_refresh_rate
| Refresh rate for updating the game (in Hz)
| <span lang="en" dir="ltr" class="mw-content-ltr">Refresh rate for updating the game (in Hz)</span>
| 0
| 0
| 0
| 0
Line 2,967: Line 2,928:
|-
|-
| cl_refresh_rate_inactive
| cl_refresh_rate_inactive
| Refresh rate for updating the game when the window is inactive (in Hz)
| <span lang="en" dir="ltr" class="mw-content-ltr">Refresh rate for updating the game when the window is inactive (in Hz)</span>
| 120
| 120
| 0
| 0
Line 2,979: Line 2,940:
|-
|-
| cl_editor_dilate
| cl_editor_dilate
| Automatically dilates embedded images
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically dilates embedded images</span>
| 1
| 1
| 0
| 0
Line 2,985: Line 2,946:
|-
|-
| cl_skin_filter_string
| cl_skin_filter_string
| Skin filtering string
| <span lang="en" dir="ltr" class="mw-content-ltr">Skin filtering string</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 2,991: Line 2,952:
|-
|-
| cl_auto_demo_record
| cl_auto_demo_record
| Automatically record demos
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically record demos</span>
| 1
| 1
| 0
| 0
Line 2,997: Line 2,958:
|-
|-
| cl_auto_demo_on_connect
| cl_auto_demo_on_connect
| Only start a new demo when connect while automatically record demos
| <span lang="en" dir="ltr" class="mw-content-ltr">Only start a new demo when connect while automatically record demos</span>
| 0
| 0
| 0
| 0
Line 3,003: Line 2,964:
|-
|-
| cl_auto_demo_max
| cl_auto_demo_max
| Maximum number of automatically recorded demos (0 = no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically recorded demos (0 = no limit)</span>
| 10
| 10
| 0
| 0
Line 3,009: Line 2,970:
|-
|-
| cl_auto_screenshot
| cl_auto_screenshot
| Automatically take game over screenshot
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically take game over screenshot</span>
| 0
| 0
| 0
| 0
Line 3,015: Line 2,976:
|-
|-
| cl_auto_screenshot_max
| cl_auto_screenshot_max
| Maximum number of automatically created screenshots (0 = no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created screenshots (0 = no limit)</span>
| 10
| 10
| 0
| 0
Line 3,021: Line 2,982:
|-
|-
| cl_auto_csv
| cl_auto_csv
| Automatically create game over csv
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically create game over csv</span>
| 0
| 0
| 0
| 0
Line 3,027: Line 2,988:
|-
|-
| cl_auto_csv_max
| cl_auto_csv_max
| Maximum number of automatically created csvs (0 = no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created csvs (0 = no limit)</span>
| 10
| 10
| 0
| 0
Line 3,033: Line 2,994:
|-
|-
| cl_show_broadcasts
| cl_show_broadcasts
| Show broadcasts ingame
| <span lang="en" dir="ltr" class="mw-content-ltr">Show broadcasts ingame</span>
| 1
| 1
| 0
| 0
Line 3,039: Line 3,000:
|-
|-
| cl_print_broadcasts
| cl_print_broadcasts
| Print broadcasts to console
| <span lang="en" dir="ltr" class="mw-content-ltr">Print broadcasts to console</span>
| 1
| 1
| 0
| 0
Line 3,045: Line 3,006:
|-
|-
| cl_print_motd
| cl_print_motd
| Print motd to console
| <span lang="en" dir="ltr" class="mw-content-ltr">Print motd to console</span>
| 1
| 1
| 0
| 0
Line 3,051: Line 3,012:
|-
|-
| cl_friends_ignore_clan
| cl_friends_ignore_clan
| Ignore clan tag when searching for friends
| <span lang="en" dir="ltr" class="mw-content-ltr">Ignore clan tag when searching for friends</span>
| 1
| 1
| 0
| 0
Line 3,057: Line 3,018:
|-
|-
| cl_assets_entities
| cl_assets_entities
| The asset/assets for entities
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset/assets for entities</span>
| &quot;default&quot;
| &quot;default&quot;
|  
|  
Line 3,063: Line 3,024:
|-
|-
| cl_asset_game
| cl_asset_game
| The asset for game
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for game</span>
| &quot;default&quot;
| &quot;default&quot;
|  
|  
Line 3,069: Line 3,030:
|-
|-
| cl_asset_emoticons
| cl_asset_emoticons
| The asset for emoticons
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for emoticons</span>
| &quot;default&quot;
| &quot;default&quot;
|  
|  
Line 3,075: Line 3,036:
|-
|-
| cl_asset_particles
| cl_asset_particles
| The asset for particles
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for particles</span>
| &quot;default&quot;
| &quot;default&quot;
|  
|  
Line 3,081: Line 3,042:
|-
|-
| cl_asset_hud
| cl_asset_hud
| The asset for HUD
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for HUD</span>
| &quot;default&quot;
| &quot;default&quot;
|  
|  
Line 3,087: Line 3,048:
|-
|-
| cl_asset_extras
| cl_asset_extras
| The asset for the game graphics that do not come from Teeworlds
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for the game graphics that do not come from Teeworlds</span>
| &quot;default&quot;
| &quot;default&quot;
|  
|  
Line 3,093: Line 3,054:
|-
|-
| br_filter_string
| br_filter_string
| Server browser filtering string
| <span lang="en" dir="ltr" class="mw-content-ltr">Server browser filtering string</span>
| &quot;Novice&quot;
| &quot;Novice&quot;
|  
|  
Line 3,099: Line 3,060:
|-
|-
| br_exclude_string
| br_exclude_string
| Server browser exclusion string
| <span lang="en" dir="ltr" class="mw-content-ltr">Server browser exclusion string</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,105: Line 3,066:
|-
|-
| br_filter_full
| br_filter_full
| Filter out full server in browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out full server in browser</span>
| 0
| 0
| 0
| 0
Line 3,111: Line 3,072:
|-
|-
| br_filter_empty
| br_filter_empty
| Filter out empty server in browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out empty server in browser</span>
| 0
| 0
| 0
| 0
Line 3,117: Line 3,078:
|-
|-
| br_filter_spectators
| br_filter_spectators
| Filter out spectators from player numbers
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out spectators from player numbers</span>
| 0
| 0
| 0
| 0
Line 3,123: Line 3,084:
|-
|-
| br_filter_friends
| br_filter_friends
| Filter out servers with no friends
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out servers with no friends</span>
| 0
| 0
| 0
| 0
Line 3,129: Line 3,090:
|-
|-
| br_filter_country
| br_filter_country
| Filter out servers with non-matching player country
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out servers with non-matching player country</span>
| 0
| 0
| 0
| 0
Line 3,135: Line 3,096:
|-
|-
| br_filter_country_index
| br_filter_country_index
| Player country to filter by in the server browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Player country to filter by in the server browser</span>
| -1
| -1
| -1
| -1
Line 3,141: Line 3,102:
|-
|-
| br_filter_pw
| br_filter_pw
| Filter out password protected servers in browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out password protected servers in browser</span>
| 0
| 0
| 0
| 0
Line 3,147: Line 3,108:
|-
|-
| br_filter_gametype
| br_filter_gametype
| Game types to filter
| <span lang="en" dir="ltr" class="mw-content-ltr">Game types to filter</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,153: Line 3,114:
|-
|-
| br_filter_gametype_strict
| br_filter_gametype_strict
| Strict gametype filter
| <span lang="en" dir="ltr" class="mw-content-ltr">Strict gametype filter</span>
| 0
| 0
| 0
| 0
Line 3,159: Line 3,120:
|-
|-
| br_filter_connecting_players
| br_filter_connecting_players
| Filter connecting players
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter connecting players</span>
| 1
| 1
| 0
| 0
Line 3,165: Line 3,126:
|-
|-
| br_filter_serveraddress
| br_filter_serveraddress
| Server address to filter
| <span lang="en" dir="ltr" class="mw-content-ltr">Server address to filter</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,171: Line 3,132:
|-
|-
| br_filter_unfinished_map
| br_filter_unfinished_map
| Show only servers with unfinished maps
| <span lang="en" dir="ltr" class="mw-content-ltr">Show only servers with unfinished maps</span>
| 0
| 0
| 0
| 0
Line 3,177: Line 3,138:
|-
|-
| br_filter_exclude_countries
| br_filter_exclude_countries
| Filter out DDNet servers by country
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out DDNet servers by country</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,183: Line 3,144:
|-
|-
| br_filter_exclude_types
| br_filter_exclude_types
| Filter out DDNet servers by type (mod)
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out DDNet servers by type (mod)</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,189: Line 3,150:
|-
|-
| br_indicate_finished
| br_indicate_finished
| Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info)</span>
| 1
| 1
| 0
| 0
Line 3,195: Line 3,156:
|-
|-
| br_location
| br_location
| Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America
| <span lang="en" dir="ltr" class="mw-content-ltr">Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America</span>
| &quot;auto&quot;
| &quot;auto&quot;
|  
|  
Line 3,201: Line 3,162:
|-
|-
| br_cached_best_serverinfo_url
| br_cached_best_serverinfo_url
| Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs
| <span lang="en" dir="ltr" class="mw-content-ltr">Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,207: Line 3,168:
|-
|-
| br_filter_exclude_countries_kog
| br_filter_exclude_countries_kog
| Filter out kog servers by country
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out kog servers by country</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,213: Line 3,174:
|-
|-
| br_filter_exclude_types_kog
| br_filter_exclude_types_kog
| Filter out kog servers by type (mod)
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out kog servers by type (mod)</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,219: Line 3,180:
|-
|-
| br_sort
| br_sort
| Sorting column in server browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting column in server browser</span>
| 4
| 4
| 0
| 0
Line 3,225: Line 3,186:
|-
|-
| br_sort_order
| br_sort_order
| Sorting order in server browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting order in server browser</span>
| 2
| 2
| 0
| 0
Line 3,231: Line 3,192:
|-
|-
| br_max_requests
| br_max_requests
| Number of concurrent requests to use when refreshing server browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of concurrent requests to use when refreshing server browser</span>
| 100
| 100
| 0
| 0
Line 3,237: Line 3,198:
|-
|-
| br_demo_sort
| br_demo_sort
| Sorting column in demo browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting column in demo browser</span>
| 0
| 0
| 0
| 0
Line 3,243: Line 3,204:
|-
|-
| br_demo_sort_order
| br_demo_sort_order
| Sorting order in demo browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting order in demo browser</span>
| 0
| 0
| 0
| 0
Line 3,249: Line 3,210:
|-
|-
| br_demo_fetch_info
| br_demo_fetch_info
| Whether to auto fetch demo infos on refresh
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to auto fetch demo infos on refresh</span>
| 0
| 0
| 0
| 0
Line 3,255: Line 3,216:
|-
|-
| snd_buffer_size
| snd_buffer_size
| Sound buffer size
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound buffer size</span>
| 512
| 512
| 128
| 128
Line 3,261: Line 3,222:
|-
|-
| snd_rate
| snd_rate
| Sound mixing rate
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound mixing rate</span>
| 48000
| 48000
| 0
| 5512
| 0
| 384000
|-
|-
| snd_enable
| snd_enable
| Sound enable
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound enable</span>
| 1
| 1
| 0
| 0
Line 3,273: Line 3,234:
|-
|-
| snd_enable_music
| snd_enable_music
| Play background music
| <span lang="en" dir="ltr" class="mw-content-ltr">Play background music</span>
| 0
| 0
| 0
| 0
Line 3,279: Line 3,240:
|-
|-
| snd_volume
| snd_volume
| Sound volume
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound volume</span>
| 30
| 30
| 0
| 0
| 100
| 100
|-
| snd_device
| (deprecated) Sound device to use
| -1
| 0
| 0
|-
|-
| snd_chat_volume
| snd_chat_volume
| Chat sound volume
| <span lang="en" dir="ltr" class="mw-content-ltr">Chat sound volume</span>
| 30
| 30
| 0
| 0
Line 3,297: Line 3,252:
|-
|-
| snd_game_volume
| snd_game_volume
| Game sound volume
| <span lang="en" dir="ltr" class="mw-content-ltr">Game sound volume</span>
| 30
| 30
| 0
| 0
Line 3,303: Line 3,258:
|-
|-
| snd_ambient_volume
| snd_ambient_volume
| Map Sound sound volume
| <span lang="en" dir="ltr" class="mw-content-ltr">Map Sound sound volume</span>
| 30
| 30
| 0
| 0
Line 3,309: Line 3,264:
|-
|-
| snd_background_music_volume
| snd_background_music_volume
| Background music sound volume
| <span lang="en" dir="ltr" class="mw-content-ltr">Background music sound volume</span>
| 30
| 30
| 0
| 0
Line 3,321: Line 3,276:
|-
|-
| snd_game
| snd_game
| Enable game sounds
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable game sounds</span>
| 1
| 1
| 0
| 0
Line 3,327: Line 3,282:
|-
|-
| snd_gun
| snd_gun
| Enable gun sound
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable gun sound</span>
| 1
| 1
| 0
| 0
Line 3,333: Line 3,288:
|-
|-
| snd_long_pain
| snd_long_pain
| Enable long pain sound (used when shooting in freeze)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable long pain sound (used when shooting in freeze)</span>
| 1
| 1
| 0
| 0
Line 3,339: Line 3,294:
|-
|-
| snd_chat
| snd_chat
| Enable regular chat sound
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable regular chat sound</span>
| 1
| 1
| 0
| 0
Line 3,345: Line 3,300:
|-
|-
| snd_team_chat
| snd_team_chat
| Enable team chat sound
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable team chat sound</span>
| 1
| 1
| 0
| 0
Line 3,351: Line 3,306:
|-
|-
| snd_servermessage
| snd_servermessage
| Enable server message sound
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable server message sound</span>
| 1
| 1
| 0
| 0
Line 3,357: Line 3,312:
|-
|-
| snd_highlight
| snd_highlight
| Enable highlighted chat sound
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable highlighted chat sound</span>
| 1
| 1
| 0
| 0
Line 3,363: Line 3,318:
|-
|-
| gfx_screen
| gfx_screen
| Screen index
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen index</span>
| 0
| 0
| 0
| 0
Line 3,369: Line 3,324:
|-
|-
| gfx_screen_width
| gfx_screen_width
| Screen resolution width
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen resolution width</span>
| 0
| 0
| 0
| 0
Line 3,375: Line 3,330:
|-
|-
| gfx_screen_height
| gfx_screen_height
| Screen resolution height
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen resolution height</span>
| 0
| 0
| 0
| 0
Line 3,381: Line 3,336:
|-
|-
| gfx_screen_refresh_rate
| gfx_screen_refresh_rate
| Screen refresh rate
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen refresh rate</span>
| 0
| 0
| 0
| 0
Line 3,387: Line 3,342:
|-
|-
| gfx_desktop_width
| gfx_desktop_width
| Desktop resolution width for detecting display changes (not recommended to change manually)
| <span lang="en" dir="ltr" class="mw-content-ltr">Desktop resolution width for detecting display changes (not recommended to change manually)</span>
| 0
| 0
| 0
| 0
Line 3,393: Line 3,348:
|-
|-
| gfx_desktop_height
| gfx_desktop_height
| Desktop resolution height for detecting display changes (not recommended to change manually)
| <span lang="en" dir="ltr" class="mw-content-ltr">Desktop resolution height for detecting display changes (not recommended to change manually)</span>
| 0
| 0
| 0
| 0
Line 3,399: Line 3,354:
|-
|-
| gfx_borderless
| gfx_borderless
| Borderless window (not to be used with fullscreen)
| <span lang="en" dir="ltr" class="mw-content-ltr">Borderless window (not to be used with fullscreen)</span>
| 1
| 1
| 0
| 0
Line 3,405: Line 3,360:
|-
|-
| gfx_fullscreen
| gfx_fullscreen
| Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen
| <span lang="en" dir="ltr" class="mw-content-ltr">Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen</span>
| 0
| 0
| 0
| 0
Line 3,411: Line 3,366:
|-
|-
| gfx_highdpi
| gfx_highdpi
| Enable high-dpi
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable high-dpi</span>
| 1
| 1
| 0
| 0
Line 3,417: Line 3,372:
|-
|-
| gfx_color_depth
| gfx_color_depth
| Colors bits for framebuffer (fullscreen only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Colors bits for framebuffer (fullscreen only)</span>
| 24
| 24
| 16
| 16
Line 3,423: Line 3,378:
|-
|-
| gfx_vsync
| gfx_vsync
| Vertical sync (may cause delay)
| <span lang="en" dir="ltr" class="mw-content-ltr">Vertical sync (may cause delay)</span>
| 0
| 0
| 0
| 0
Line 3,429: Line 3,384:
|-
|-
| gfx_display_all_video_modes
| gfx_display_all_video_modes
| Show all video modes
| <span lang="en" dir="ltr" class="mw-content-ltr">Show all video modes</span>
| 0
| 0
| 0
| 0
Line 3,435: Line 3,390:
|-
|-
| gfx_high_detail
| gfx_high_detail
| High detail
| <span lang="en" dir="ltr" class="mw-content-ltr">High detail</span>
| 1
| 1
| 0
| 0
Line 3,441: Line 3,396:
|-
|-
| gfx_fsaa_samples
| gfx_fsaa_samples
| FSAA Samples
| <span lang="en" dir="ltr" class="mw-content-ltr">FSAA Samples</span>
| 0
| 0
| 0
| 0
Line 3,447: Line 3,402:
|-
|-
| gfx_refresh_rate
| gfx_refresh_rate
| Screen refresh rate
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen refresh rate</span>
| 0
| 0
| 0
| 0
Line 3,459: Line 3,414:
|-
|-
| gfx_backgroundrender
| gfx_backgroundrender
| Render graphics when window is in background
| <span lang="en" dir="ltr" class="mw-content-ltr">Render graphics when window is in background</span>
| 1
| 1
| 0
| 0
Line 3,465: Line 3,420:
|-
|-
| gfx_text_overlay
| gfx_text_overlay
| Stop rendering textoverlay in editor or with entities: high value = less details = more speed
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop rendering textoverlay in editor or with entities: high value = less details = more speed</span>
| 10
| 10
| 1
| 1
Line 3,471: Line 3,426:
|-
|-
| gfx_asyncrender_old
| gfx_asyncrender_old
| Do rendering async from the the update
| <span lang="en" dir="ltr" class="mw-content-ltr">Do rendering async from the the update</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
| gfx_tune_overlay
| Stop rendering text overlay in tuning zone in editor: high value = less details = more speed
| 20
| 1
| 100
|-
|-
| gfx_quad_as_triangle
| gfx_quad_as_triangle
| Render quads as triangles (fixes quad coloring on some GPUs)
| <span lang="en" dir="ltr" class="mw-content-ltr">Render quads as triangles (fixes quad coloring on some GPUs)</span>
| 0
| 0
| 0
| 0
Line 3,489: Line 3,438:
|-
|-
| inp_mousesens
| inp_mousesens
| Mouse sensitivity
| <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sensitivity</span>
| 200
| 200
| 1
| 1
| 100000
| 100000
|-
|-
| inp_mouseold
| inp_translated_keys
| Use old mouse mode (warp mouse instead of raw input)
| <span lang="en" dir="ltr" class="mw-content-ltr">Translate keys before interpreting them, respects keyboard layouts</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| inp_translated_keys
| inp_ignored_modifiers
| Translate keys before interpreting them, respects keyboard layouts
| <span lang="en" dir="ltr" class="mw-content-ltr">Ignored keyboard modifier mask</span>
| 0
| 0
| 0
| 0
| 1
| 65536
|-
|-
| inp_ignored_modifiers
| inp_ime_native_ui
| Ignored keyboard modifier mask
| <span lang="en" dir="ltr" class="mw-content-ltr">Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart)</span>
| 0
| 0
| 0
| 0
| 65536
| 1
|-
|-
| inp_controller_enable
| inp_controller_enable
| Enable controller
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable controller</span>
| 0
| 0
| 0
| 0
Line 3,519: Line 3,468:
|-
|-
| inp_controller_guid
| inp_controller_guid
| Controller GUID which uniquely identifies the active controller
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller GUID which uniquely identifies the active controller</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,525: Line 3,474:
|-
|-
| inp_controller_absolute
| inp_controller_absolute
| Enable absolute controller aiming ingame
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable absolute controller aiming ingame</span>
| 0
| 0
| 0
| 0
Line 3,531: Line 3,480:
|-
|-
| inp_controller_sens
| inp_controller_sens
| Ingame controller sensitivity
| <span lang="en" dir="ltr" class="mw-content-ltr">Ingame controller sensitivity</span>
| 100
| 100
| 1
| 1
Line 3,537: Line 3,486:
|-
|-
| inp_controller_x
| inp_controller_x
| Controller axis that controls X axis of cursor
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis that controls X axis of cursor</span>
| 0
| 0
| 0
| 0
Line 3,543: Line 3,492:
|-
|-
| inp_controller_y
| inp_controller_y
| Controller axis that controls Y axis of cursor
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis that controls Y axis of cursor</span>
| 1
| 1
| 0
| 0
Line 3,549: Line 3,498:
|-
|-
| inp_controller_tolerance
| inp_controller_tolerance
| Controller axis tolerance to account for jitter
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis tolerance to account for jitter</span>
| 5
| 5
| 0
| 0
Line 3,555: Line 3,504:
|-
|-
| cl_port
| cl_port
| Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span>
| 0
| 0
| 0
| 0
Line 3,561: Line 3,510:
|-
|-
| cl_dummy_port
| cl_dummy_port
| Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span>
| 0
| 0
| 0
| 0
Line 3,567: Line 3,516:
|-
|-
| cl_contact_port
| cl_contact_port
| Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span>
| 0
| 0
| 0
| 0
Line 3,573: Line 3,522:
|-
|-
| bindaddr
| bindaddr
| Address to bind the client/server to
| <span lang="en" dir="ltr" class="mw-content-ltr">Address to bind the client/server to</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,579: Line 3,528:
|-
|-
| debug
| debug
| Debug mode
| <span lang="en" dir="ltr" class="mw-content-ltr">Debug mode</span>
| 0
| 0
| 0
| 0
Line 3,585: Line 3,534:
|-
|-
| dbg_curl
| dbg_curl
| Debug curl
| <span lang="en" dir="ltr" class="mw-content-ltr">Debug curl</span>
| 0
| 0
| 0
| 0
Line 3,591: Line 3,540:
|-
|-
| dbg_graphs
| dbg_graphs
| Performance graphs
| <span lang="en" dir="ltr" class="mw-content-ltr">Performance graphs</span>
| 0
| 0
| 0
| 0
Line 3,597: Line 3,546:
|-
|-
| dbg_gfx
| dbg_gfx
| Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all)</span>
| 0
| 0
| 0
| 0
Line 3,603: Line 3,552:
|-
|-
| dbg_stress
| dbg_stress
| Stress systems (Debug build only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Stress systems (Debug build only)</span>
| 0
| 0
| 0
|-
| dbg_stress_network
| Stress network (Debug build only)
| 0
| 0
| 0
| 0
Line 3,615: Line 3,558:
|-
|-
| dbg_stress_server
| dbg_stress_server
| Server to stress (Debug build only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Server to stress (Debug build only)</span>
| &quot;localhost&quot;
| &quot;localhost&quot;
|  
|  
Line 3,621: Line 3,564:
|-
|-
| http_allow_insecure
| http_allow_insecure
| Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.</span>
| 0
| 0
| 0
| 0
Line 3,627: Line 3,570:
|-
|-
| cl_race_binds_set
| cl_race_binds_set
| What level the DDRace binds are set to (this is automated, you don&#x27;t need to use this)
| <span lang="en" dir="ltr" class="mw-content-ltr">What level the DDRace binds are set to (this is automated, you don&#x27;t need to use this)</span>
| 0
| 0
| 0
| 0
Line 3,633: Line 3,576:
|-
|-
| cl_reconnect_timeout
| cl_reconnect_timeout
| How many seconds to wait before reconnecting (after timeout, 0 for off)
| <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds to wait before reconnecting (after timeout, 0 for off)</span>
| 120
| 120
| 0
| 0
Line 3,639: Line 3,582:
|-
|-
| cl_reconnect_full
| cl_reconnect_full
| How many seconds to wait before reconnecting (when server is full, 0 for off)
| <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds to wait before reconnecting (when server is full, 0 for off)</span>
| 5
| 5
| 0
| 0
Line 3,645: Line 3,588:
|-
|-
| cl_message_system_color
| cl_message_system_color
| System message color
| <span lang="en" dir="ltr" class="mw-content-ltr">System message color</span>
| 2817983
| 2817983
|  
|  
Line 3,651: Line 3,594:
|-
|-
| cl_message_client_color
| cl_message_client_color
| Client message color
| <span lang="en" dir="ltr" class="mw-content-ltr">Client message color</span>
| 9633471
| 9633471
|  
|  
Line 3,657: Line 3,600:
|-
|-
| cl_message_highlight_color
| cl_message_highlight_color
| Highlighted message color
| <span lang="en" dir="ltr" class="mw-content-ltr">Highlighted message color</span>
| 65471
| 65471
|  
|  
Line 3,663: Line 3,606:
|-
|-
| cl_message_team_color
| cl_message_team_color
| Team message color
| <span lang="en" dir="ltr" class="mw-content-ltr">Team message color</span>
| 5636050
| 5636050
|  
|  
Line 3,669: Line 3,612:
|-
|-
| cl_message_color
| cl_message_color
| Message color
| <span lang="en" dir="ltr" class="mw-content-ltr">Message color</span>
| 255
| 255
|  
|  
Line 3,675: Line 3,618:
|-
|-
| cl_laser_rifle_inner_color
| cl_laser_rifle_inner_color
| Laser inner color for Rifle
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for Rifle</span>
| 11206591
| 11206591
|  
|  
Line 3,681: Line 3,624:
|-
|-
| cl_laser_rifle_outline_color
| cl_laser_rifle_outline_color
| Laser outline color for Rifle
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for Rifle</span>
| 11176233
| 11176233
|  
|  
Line 3,687: Line 3,630:
|-
|-
| cl_laser_sg_inner_color
| cl_laser_sg_inner_color
| Laser inner color for Shotgun
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for Shotgun</span>
| 1467241
| 1467241
|  
|  
Line 3,693: Line 3,636:
|-
|-
| cl_laser_sg_outline_color
| cl_laser_sg_outline_color
| Laser outline color for Shotgun
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for Shotgun</span>
| 1866773
| 1866773
|  
|  
Line 3,699: Line 3,642:
|-
|-
| cl_laser_door_inner_color
| cl_laser_door_inner_color
| Laser inner color for doors
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for doors</span>
| 7701379
| 7701379
|  
|  
Line 3,705: Line 3,648:
|-
|-
| cl_laser_door_outline_color
| cl_laser_door_outline_color
| Laser outline color for doors
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for doors</span>
| 7667473
| 7667473
|  
|  
Line 3,711: Line 3,654:
|-
|-
| cl_laser_freeze_inner_color
| cl_laser_freeze_inner_color
| Laser inner color for freezes
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for freezes</span>
| 12001153
| 12001153
|  
|  
Line 3,717: Line 3,660:
|-
|-
| cl_laser_freeze_outline_color
| cl_laser_freeze_outline_color
| Laser outline color for freezes
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for freezes</span>
| 11613223
| 11613223
|  
|  
Line 3,723: Line 3,666:
|-
|-
| cl_kill_message_normal_color
| cl_kill_message_normal_color
| Kill message normal color
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill message normal color</span>
| 255
| 255
|  
|  
Line 3,729: Line 3,672:
|-
|-
| cl_kill_message_highlight_color
| cl_kill_message_highlight_color
| Kill message highlight color
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill message highlight color</span>
| 255
| 255
|  
|  
Line 3,735: Line 3,678:
|-
|-
| cl_message_friend
| cl_message_friend
| Enable coloring and the heart for friends
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable coloring and the heart for friends</span>
| 1
| 1
| 0
| 0
Line 3,741: Line 3,684:
|-
|-
| cl_message_friend_color
| cl_message_friend_color
| Friend message color
| <span lang="en" dir="ltr" class="mw-content-ltr">Friend message color</span>
| 65425
| 65425
|  
|  
Line 3,747: Line 3,690:
|-
|-
| conn_timeout
| conn_timeout
| Network timeout
| <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout</span>
| 100
| 100
| 5
| 5
Line 3,753: Line 3,696:
|-
|-
| cl_show_ids
| cl_show_ids
| Whether to show client ids in scoreboard
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show client ids in scoreboard</span>
| 0
| 0
| 0
| 0
Line 3,759: Line 3,702:
|-
|-
| cl_scoreboard_on_death
| cl_scoreboard_on_death
| Whether to show scoreboard after death or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show scoreboard after death or not</span>
| 1
| 1
| 0
| 0
Line 3,765: Line 3,708:
|-
|-
| cl_auto_race_record
| cl_auto_race_record
| Save the best demo of each race
| <span lang="en" dir="ltr" class="mw-content-ltr">Save the best demo of each race</span>
| 1
| 1
| 0
| 0
Line 3,771: Line 3,714:
|-
|-
| cl_replays
| cl_replays
| Enable/disable replays
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable/disable replays</span>
| 0
| 0
| 0
| 0
Line 3,777: Line 3,720:
|-
|-
| cl_replay_length
| cl_replay_length
| Set the default length of the replays
| <span lang="en" dir="ltr" class="mw-content-ltr">Set the default length of the replays</span>
| 30
| 30
| 10
| 10
Line 3,783: Line 3,726:
|-
|-
| cl_race_record_server_control
| cl_race_record_server_control
| Let the server start the race recorder
| <span lang="en" dir="ltr" class="mw-content-ltr">Let the server start the race recorder</span>
| 1
| 1
| 0
| 0
Line 3,789: Line 3,732:
|-
|-
| cl_demo_name
| cl_demo_name
| Save the player name within the demo
| <span lang="en" dir="ltr" class="mw-content-ltr">Save the player name within the demo</span>
| 1
| 1
| 0
| 0
Line 3,795: Line 3,738:
|-
|-
| cl_demo_assume_race
| cl_demo_assume_race
| Assume that demos are race demos
| <span lang="en" dir="ltr" class="mw-content-ltr">Assume that demos are race demos</span>
| 1
| 1
| 0
| 0
Line 3,801: Line 3,744:
|-
|-
| cl_race_ghost
| cl_race_ghost
| Enable ghost
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable ghost</span>
| 1
| 1
| 0
| 0
Line 3,807: Line 3,750:
|-
|-
| cl_race_ghost_server_control
| cl_race_ghost_server_control
| Let the server start the ghost
| <span lang="en" dir="ltr" class="mw-content-ltr">Let the server start the ghost</span>
| 1
| 1
| 0
| 0
Line 3,813: Line 3,756:
|-
|-
| cl_race_show_ghost
| cl_race_show_ghost
| Show ghost
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ghost</span>
| 1
| 1
| 0
| 0
Line 3,819: Line 3,762:
|-
|-
| cl_race_save_ghost
| cl_race_save_ghost
| Save ghost
| <span lang="en" dir="ltr" class="mw-content-ltr">Save ghost</span>
| 1
| 1
| 0
| 0
Line 3,825: Line 3,768:
|-
|-
| cl_ddrace_scoreboard
| cl_ddrace_scoreboard
| Enable DDRace Scoreboard
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable DDRace Scoreboard</span>
| 1
| 1
| 0
| 0
Line 3,831: Line 3,774:
|-
|-
| cl_show_others
| cl_show_others
| Show players in other teams (2 to show own team only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show players in other teams (2 to show own team only)</span>
| 0
| 0
| 0
| 0
Line 3,837: Line 3,780:
|-
|-
| cl_show_others_alpha
| cl_show_others_alpha
| Show players in other teams (alpha value, 0 invisible, 100 fully visible)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show players in other teams (alpha value, 0 invisible, 100 fully visible)</span>
| 40
| 40
| 0
| 0
Line 3,843: Line 3,786:
|-
|-
| cl_overlay_entities
| cl_overlay_entities
| Overlay game tiles with a percentage of opacity
| <span lang="en" dir="ltr" class="mw-content-ltr">Overlay game tiles with a percentage of opacity</span>
| 0
| 0
| 0
| 0
Line 3,849: Line 3,792:
|-
|-
| cl_showquads
| cl_showquads
| Show quads (only interesting for mappers, or if your system has extremely bad performance)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show quads (only interesting for mappers, or if your system has extremely bad performance)</span>
| 1
| 1
| 0
| 0
Line 3,855: Line 3,798:
|-
|-
| cl_background_color
| cl_background_color
| Background color
| <span lang="en" dir="ltr" class="mw-content-ltr">Background color</span>
| 128
| 128
|  
|  
Line 3,861: Line 3,804:
|-
|-
| cl_background_entities_color
| cl_background_entities_color
| Background (entities) color
| <span lang="en" dir="ltr" class="mw-content-ltr">Background (entities) color</span>
| 128
| 128
|  
|  
Line 3,867: Line 3,810:
|-
|-
| cl_background_entities
| cl_background_entities
| Background (entities)
| <span lang="en" dir="ltr" class="mw-content-ltr">Background (entities)</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,873: Line 3,816:
|-
|-
| cl_run_on_join
| cl_run_on_join
| Command to run when joining a server
| <span lang="en" dir="ltr" class="mw-content-ltr">Command to run when joining a server</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 3,879: Line 3,822:
|-
|-
| cl_menu_map
| cl_menu_map
| Background map in the menu
| <span lang="en" dir="ltr" class="mw-content-ltr">Background map in the menu</span>
| &quot;auto&quot;
| &quot;auto&quot;
|  
|  
Line 3,885: Line 3,828:
|-
|-
| cl_rotation_radius
| cl_rotation_radius
| Menu camera rotation radius
| <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera rotation radius</span>
| 30
| 30
| 1
| 1
Line 3,891: Line 3,834:
|-
|-
| cl_rotation_speed
| cl_rotation_speed
| Menu camera rotations in seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera rotations in seconds</span>
| 40
| 40
| 1
| 1
Line 3,897: Line 3,840:
|-
|-
| cl_camera_speed
| cl_camera_speed
| Menu camera speed
| <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera speed</span>
| 5
| 5
| 1
| 1
Line 3,903: Line 3,846:
|-
|-
| cl_background_show_tiles_layers
| cl_background_show_tiles_layers
| Whether draw tiles layers when using custom background (entities)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether draw tiles layers when using custom background (entities)</span>
| 0
| 0
| 0
| 0
Line 3,909: Line 3,852:
|-
|-
| cl_unpredicted_shadow
| cl_unpredicted_shadow
| Show unpredicted shadow tee (0 = off, 1 = on, -1 = don&#x27;t even show in debug mode)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show unpredicted shadow tee (0 = off, 1 = on, -1 = don&#x27;t even show in debug mode)</span>
| 0
| 0
| -1
| -1
Line 3,915: Line 3,858:
|-
|-
| cl_predict_freeze
| cl_predict_freeze
| Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)</span>
| 1
| 1
| 0
| 0
Line 3,921: Line 3,864:
|-
|-
| cl_show_ninja
| cl_show_ninja
| Show ninja skin
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ninja skin</span>
| 1
| 1
| 0
| 0
Line 3,927: Line 3,870:
|-
|-
| cl_show_hook_coll_other
| cl_show_hook_coll_other
| Show other players&#x27; hook collision line (2 to always show)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show other players&#x27; hook collision line (2 to always show)</span>
| 1
| 1
| 0
| 0
Line 3,933: Line 3,876:
|-
|-
| cl_show_hook_coll_own
| cl_show_hook_coll_own
| Show own players&#x27; hook collision line (2 to always show)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show own players&#x27; hook collision line (2 to always show)</span>
| 1
| 1
| 0
| 0
Line 3,939: Line 3,882:
|-
|-
| cl_hook_coll_size
| cl_hook_coll_size
| Size of hook collision line
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of hook collision line</span>
| 0
| 0
| 0
| 0
Line 3,945: Line 3,888:
|-
|-
| cl_hook_coll_alpha
| cl_hook_coll_alpha
| Alpha of hook collision line (0 invisible, 100 fully visible)
| <span lang="en" dir="ltr" class="mw-content-ltr">Alpha of hook collision line (0 invisible, 100 fully visible)</span>
| 100
| 100
| 0
| 0
Line 3,951: Line 3,894:
|-
|-
| cl_hook_coll_color_no_coll
| cl_hook_coll_color_no_coll
| Specifies the color of a hookline that hits nothing.
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits nothing.</span>
| 65407
| 65407
|  
|  
Line 3,957: Line 3,900:
|-
|-
| cl_hook_coll_color_hookable_coll
| cl_hook_coll_color_hookable_coll
| Specifies the color of a hookline that hits hookable tiles.
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits hookable tiles.</span>
| 6401973
| 6401973
|  
|  
Line 3,963: Line 3,906:
|-
|-
| cl_hook_coll_color_tee_coll
| cl_hook_coll_color_tee_coll
| Specifies the color of a hookline that hits tees.
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits tees.</span>
| 2817919
| 2817919
|  
|  
Line 3,969: Line 3,912:
|-
|-
| cl_chat_teamcolors
| cl_chat_teamcolors
| Show names in chat in team colors
| <span lang="en" dir="ltr" class="mw-content-ltr">Show names in chat in team colors</span>
| 0
| 0
| 0
| 0
Line 3,975: Line 3,918:
|-
|-
| cl_chat_reset
| cl_chat_reset
| Reset chat when pressing escape
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset chat when pressing escape</span>
| 1
| 1
| 0
| 0
Line 3,981: Line 3,924:
|-
|-
| cl_chat_old
| cl_chat_old
| Old chat style: No tee, no background
| <span lang="en" dir="ltr" class="mw-content-ltr">Old chat style: No tee, no background</span>
| 0
| 0
| 0
| 0
Line 3,987: Line 3,930:
|-
|-
| cl_show_direction
| cl_show_direction
| Show key presses (1 = other players&#x27;, 2 = also your own)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show key presses (1 = other players&#x27;, 2 = also your own)</span>
| 1
| 1
| 0
| 0
Line 3,993: Line 3,936:
|-
|-
| cl_old_gun_position
| cl_old_gun_position
| Tees hold gun a bit higher like in TW 0.6.1 and older
| <span lang="en" dir="ltr" class="mw-content-ltr">Tees hold gun a bit higher like in TW 0.6.1 and older</span>
| 0
| 0
| 0
| 0
Line 3,999: Line 3,942:
|-
|-
| cl_confirm_disconnect_time
| cl_confirm_disconnect_time
| Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)
| <span lang="en" dir="ltr" class="mw-content-ltr">Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)</span>
| 20
| 20
| -1
| -1
Line 4,005: Line 3,948:
|-
|-
| cl_confirm_quit_time
| cl_confirm_quit_time
| Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)
| <span lang="en" dir="ltr" class="mw-content-ltr">Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)</span>
| 20
| 20
| -1
| -1
Line 4,011: Line 3,954:
|-
|-
| cl_timeout_code
| cl_timeout_code
| Timeout code to use
| <span lang="en" dir="ltr" class="mw-content-ltr">Timeout code to use</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 4,017: Line 3,960:
|-
|-
| cl_dummy_timeout_code
| cl_dummy_timeout_code
| Dummy Timeout code to use
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy Timeout code to use</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 4,023: Line 3,966:
|-
|-
| cl_timeout_seed
| cl_timeout_seed
| Timeout seed
| <span lang="en" dir="ltr" class="mw-content-ltr">Timeout seed</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 4,029: Line 3,972:
|-
|-
| cl_input_fifo
| cl_input_fifo
| Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console
| <span lang="en" dir="ltr" class="mw-content-ltr">Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 4,035: Line 3,978:
|-
|-
| cl_config_version
| cl_config_version
| The config version. Helps newer clients fix bugs with older configs.
| <span lang="en" dir="ltr" class="mw-content-ltr">The config version. Helps newer clients fix bugs with older configs.</span>
| 0
| 0
| 0
| 0
Line 4,041: Line 3,984:
|-
|-
| cl_demo_slice_begin
| cl_demo_slice_begin
| Begin marker for demo slice
| <span lang="en" dir="ltr" class="mw-content-ltr">Begin marker for demo slice</span>
| -1
| -1
| 0
| 0
Line 4,047: Line 3,990:
|-
|-
| cl_demo_slice_end
| cl_demo_slice_end
| End marker for demo slice
| <span lang="en" dir="ltr" class="mw-content-ltr">End marker for demo slice</span>
| -1
| -1
| 0
| 0
Line 4,053: Line 3,996:
|-
|-
| cl_demo_show_speed
| cl_demo_show_speed
| Show speed meter on change
| <span lang="en" dir="ltr" class="mw-content-ltr">Show speed meter on change</span>
| 0
| 0
| 0
| 0
Line 4,059: Line 4,002:
|-
|-
| cl_demo_keyboard_shortcuts
| cl_demo_keyboard_shortcuts
| Enable keyboard shortcuts in demo player
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable keyboard shortcuts in demo player</span>
| 1
| 1
| 0
| 0
Line 4,065: Line 4,008:
|-
|-
| gfx_gl_major
| gfx_gl_major
| Graphic library major version
| <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library major version</span>
| 1
| 1
| 1
| 1
Line 4,071: Line 4,014:
|-
|-
| gfx_gl_minor
| gfx_gl_minor
| Graphic library minor version
| <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library minor version</span>
| 3
| 3
| 0
| 0
Line 4,077: Line 4,020:
|-
|-
| gfx_gl_patch
| gfx_gl_patch
| Graphic library patch version
| <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library patch version</span>
| 0
| 0
| 0
| 0
Line 4,083: Line 4,026:
|-
|-
| gfx_gl_texture_lod_bias
| gfx_gl_texture_lod_bias
| The lod bias for graphic library texture sampling multiplied by 1000
| <span lang="en" dir="ltr" class="mw-content-ltr">The lod bias for graphic library texture sampling multiplied by 1000</span>
| -500
| -500
| -15000
| -15000
Line 4,089: Line 4,032:
|-
|-
| gfx_3d_texture_analysis_ran
| gfx_3d_texture_analysis_ran
| Ran an analyzer to check if sampling 3D/2D array textures works correctly
| <span lang="en" dir="ltr" class="mw-content-ltr">Ran an analyzer to check if sampling 3D/2D array textures works correctly</span>
| 0
| 0
| 0
| 0
Line 4,095: Line 4,038:
|-
|-
| gfx_3d_texture_analysis_renderer
| gfx_3d_texture_analysis_renderer
| The renderer on which the analysis was performed
| <span lang="en" dir="ltr" class="mw-content-ltr">The renderer on which the analysis was performed</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 4,101: Line 4,044:
|-
|-
| gfx_3d_texture_analysis_version
| gfx_3d_texture_analysis_version
| The version on which the analysis was performed
| <span lang="en" dir="ltr" class="mw-content-ltr">The version on which the analysis was performed</span>
| &quot;&quot;
| &quot;&quot;
|  
|  
Line 4,107: Line 4,050:
|-
|-
| gfx_gpu_name
| gfx_gpu_name
| The GPU&#x27;s name, which will be selected by the backend. (if supported by the backend)
| <span lang="en" dir="ltr" class="mw-content-ltr">The GPU&#x27;s name, which will be selected by the backend. (if supported by the backend)</span>
| &quot;auto&quot;
| &quot;auto&quot;
|  
|  
Line 4,113: Line 4,056:
|-
|-
| gfx_backend
| gfx_backend
| The backend to use (e.g. OpenGL or Vulkan)
| <span lang="en" dir="ltr" class="mw-content-ltr">The backend to use (e.g. OpenGL or Vulkan)</span>
| &quot;OpenGL&quot;
| &quot;OpenGL&quot;
|  
|  
Line 4,119: Line 4,062:
|-
|-
| gfx_render_thread_count
| gfx_render_thread_count
| Number of threads the backend can use for rendering. (note: the value can be ignored by the backend)
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of threads the backend can use for rendering. (note: the value can be ignored by the backend)</span>
| 3
| 3
| 0
| 0
Line 4,125: Line 4,068:
|-
|-
| gfx_driver_is_blocked
| gfx_driver_is_blocked
| If 1, the current driver is in a blocked error state.
| <span lang="en" dir="ltr" class="mw-content-ltr">If 1, the current driver is in a blocked error state.</span>
| 0
| 0
| 0
| 0
Line 4,131: Line 4,074:
|-
|-
| cl_video_recorder_fps
| cl_video_recorder_fps
| At which FPS the videorecorder should record demos.
| <span lang="en" dir="ltr" class="mw-content-ltr">At which FPS the videorecorder should record demos.</span>
| 60
| 60
| 1
| 1
| 1000
| 1000
|}
|}
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
== Client Commands ==
== Client Commands ==
</div>
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
! Command
! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span>
! Arguments
! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
|-
|-
| exec
| exec
| r[file]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[file]</span>
| Execute the specified file
| <span lang="en" dir="ltr" class="mw-content-ltr">Execute the specified file</span>
|-
|-
| reset
| reset
| s[config-name]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-name]</span>
| Reset a config to its default value
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset a config to its default value</span>
|-
|-
| toggle
| toggle
| s[config-option] i[value 1] i[value 2]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span>
| Toggle config value
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value</span>
|-
|-
| +toggle
| +toggle
| s[config-option] i[value 1] i[value 2]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span>
| Toggle config value via keypress
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value via keypress</span>
|-
|-
| toggle_local_console
| toggle_local_console
|  
|
| Toggle local console
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle local console</span>
|-
|-
| toggle_remote_console
| toggle_remote_console
|  
|
| Toggle remote console
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle remote console</span>
|-
|-
| clear_local_console
| clear_local_console
|  
|
| Clear local console
| <span lang="en" dir="ltr" class="mw-content-ltr">Clear local console</span>
|-
|-
| clear_remote_console
| clear_remote_console
|  
|
| Clear remote console
| <span lang="en" dir="ltr" class="mw-content-ltr">Clear remote console</span>
|-
|-
| dump_local_console
| dump_local_console
|  
|
| Write local console contents to a text file
| <span lang="en" dir="ltr" class="mw-content-ltr">Write local console contents to a text file</span>
|-
|-
| dump_remote_console
| dump_remote_console
|  
|
| Write remote console contents to a text file
| <span lang="en" dir="ltr" class="mw-content-ltr">Write remote console contents to a text file</span>
|-
|-
| console_page_up
| console_page_up
|  
|
| Previous page in console
| <span lang="en" dir="ltr" class="mw-content-ltr">Previous page in console</span>
|-
|-
| console_page_down
| console_page_down
|  
|
| Next page in console
| <span lang="en" dir="ltr" class="mw-content-ltr">Next page in console</span>
|-
|-
| callvote
| callvote
| s[&#x27;kick&#x27;|&#x27;spectate&#x27;|&#x27;option&#x27;] s[id|option text] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[&#x27;kick&#x27;|&#x27;spectate&#x27;|&#x27;option&#x27;] s[id|option text] ?r[reason]</span>
| Call vote
| <span lang="en" dir="ltr" class="mw-content-ltr">Call vote</span>
|-
|-
| vote
| vote
| r[&#x27;yes&#x27;|&#x27;no&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[&#x27;yes&#x27;|&#x27;no&#x27;]</span>
| Vote yes/no
| <span lang="en" dir="ltr" class="mw-content-ltr">Vote yes/no</span>
|-
|-
| +emote
| +emote
|  
|
| Open emote selector
| <span lang="en" dir="ltr" class="mw-content-ltr">Open emote selector</span>
|-
|-
| emote
| emote
| i[emote-id]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[emote-id]</span>
| Use emote
| <span lang="en" dir="ltr" class="mw-content-ltr">Use emote</span>
|-
|-
| +spectate
| +spectate
|  
|
| Open spectator mode selector
| <span lang="en" dir="ltr" class="mw-content-ltr">Open spectator mode selector</span>
|-
|-
| spectate
| spectate
| i[spectator-id]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[spectator-id]</span>
| Switch spectator mode
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch spectator mode</span>
|-
|-
| spectate_next
| spectate_next
|  
|
| Spectate the next player
| <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the next player</span>
|-
|-
| spectate_previous
| spectate_previous
|  
|
| Spectate the previous player
| <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the previous player</span>
|-
|-
| spectate_closest
| spectate_closest
|  
|
| Spectate the closest player
| <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the closest player</span>
|-
|-
| zoom+
| zoom+
|  
|
| Zoom increase
| <span lang="en" dir="ltr" class="mw-content-ltr">Zoom increase</span>
|-
|-
| zoom-
| zoom-
|  
|
| Zoom decrease
| <span lang="en" dir="ltr" class="mw-content-ltr">Zoom decrease</span>
|-
|-
| zoom
| zoom
| ?i
| <span lang="en" dir="ltr" class="mw-content-ltr">?i</span>
| Change zoom
| <span lang="en" dir="ltr" class="mw-content-ltr">Change zoom</span>
|-
|-
| set_view
| set_view
| i[x]i[y]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[x]i[y]</span>
| Set camera position to x and y in the map
| <span lang="en" dir="ltr" class="mw-content-ltr">Set camera position to x and y in the map</span>
|-
|-
| say
| say
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Say in chat
| <span lang="en" dir="ltr" class="mw-content-ltr">Say in chat</span>
|-
|-
| say_team
| say_team
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Say in team chat
| <span lang="en" dir="ltr" class="mw-content-ltr">Say in team chat</span>
|-
|-
| chat
| chat
| s[&#x27;team&#x27;|&#x27;all&#x27;] ?r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[&#x27;team&#x27;|&#x27;all&#x27;] ?r[message]</span>
| Enable chat with all/team mode
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable chat with all/team mode</span>
|-
|-
| +show_chat
| +show_chat
|  
|
| Show chat
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat</span>
|-
|-
| echo
| echo
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Echo the text in chat window
| <span lang="en" dir="ltr" class="mw-content-ltr">Echo the text in chat window</span>
|-
|-
| +left
| +left
|  
|
| Move left
| <span lang="en" dir="ltr" class="mw-content-ltr">Move left</span>
|-
|-
| +right
| +right
|  
|
| Move right
| <span lang="en" dir="ltr" class="mw-content-ltr">Move right</span>
|-
|-
| +jump
| +jump
|  
|
| Jump
| <span lang="en" dir="ltr" class="mw-content-ltr">Jump</span>
|-
|-
| +hook
| +hook
|  
|
| Hook
| <span lang="en" dir="ltr" class="mw-content-ltr">Hook</span>
|-
|-
| +fire
| +fire
|  
|
| Fire
| <span lang="en" dir="ltr" class="mw-content-ltr">Fire</span>
|-
|-
| +showhookcoll
| +showhookcoll
|  
|
| Show Hook Collision
| <span lang="en" dir="ltr" class="mw-content-ltr">Show Hook Collision</span>
|-
|-
| +weapon1
| +weapon1
|  
|
| Switch to hammer
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to hammer</span>
|-
|-
| +weapon2
| +weapon2
|  
|
| Switch to gun
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to gun</span>
|-
|-
| +weapon3
| +weapon3
|  
|
| Switch to shotgun
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to shotgun</span>
|-
|-
| +weapon4
| +weapon4
|  
|
| Switch to grenade
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to grenade</span>
|-
|-
| +weapon5
| +weapon5
|  
|
| Switch to laser
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to laser</span>
|-
|-
| +nextweapon
| +nextweapon
|  
|
| Switch to next weapon
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to next weapon</span>
|-
|-
| +prevweapon
| +prevweapon
|  
|
| Switch to previous weapon
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to previous weapon</span>
|-
|-
| add_foe
| add_foe
| s[name] ?s[clan]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span>
| Add a foe
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a foe</span>
|-
|-
| remove_foe
| remove_foe
| s[name] ?s[clan]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span>
| Remove a foe
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a foe</span>
|-
|-
| foes
| foes
|  
|
| List foes
| <span lang="en" dir="ltr" class="mw-content-ltr">List foes</span>
|-
|-
| add_friend
| add_friend
| s[name] ?s[clan]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span>
| Add a friend
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a friend</span>
|-
|-
| remove_friend
| remove_friend
| s[name] ?s[clan]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span>
| Remove a friend
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a friend</span>
|-
|-
| friends
| friends
|  
|
| List friends
| <span lang="en" dir="ltr" class="mw-content-ltr">List friends</span>
|-
|-
| team
| team
| i[team-id]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[team-id]</span>
| Switch team
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch team</span>
|-
|-
| kill
| kill
|  
|
| Kill yourself to restart
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill yourself to restart</span>
|-
|-
| tune_zone
| tune_zone
| i[zone] s[tuning] i[value]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] s[tuning] i[value]</span>
| Tune in zone a variable to value
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune in zone a variable to value</span>
|-
|-
| dummy_connect
| dummy_connect
|  
|
| Connect dummy
| <span lang="en" dir="ltr" class="mw-content-ltr">Connect dummy</span>
|-
|-
| dummy_disconnect
| dummy_disconnect
|  
|
| Disconnect dummy
| <span lang="en" dir="ltr" class="mw-content-ltr">Disconnect dummy</span>
|-
|-
| dummy_reset
| dummy_reset
|  
|
| Reset dummy
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset dummy</span>
|-
|-
| quit
| quit
|  
|
| Quit Teeworlds
| <span lang="en" dir="ltr" class="mw-content-ltr">Quit the client</span>
|-
|-
| exit
| exit
|  
|
| Quit Teeworlds
| <span lang="en" dir="ltr" class="mw-content-ltr">Quit the client</span>
|-
| restart
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Restart the client</span>
|-
|-
| minimize
| minimize
|  
|
| Minimize Teeworlds
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimize the client</span>
|-
|-
| connect
| connect
| r[host|ip]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[host|ip]</span>
| Connect to the specified host/ip
| <span lang="en" dir="ltr" class="mw-content-ltr">Connect to the specified host/ip</span>
|-
|-
| disconnect
| disconnect
|  
|
| Disconnect from the server
| <span lang="en" dir="ltr" class="mw-content-ltr">Disconnect from the server</span>
|-
|-
| ping
| ping
|  
|
| Ping the current server
| <span lang="en" dir="ltr" class="mw-content-ltr">Ping the current server</span>
|-
|-
| screenshot
| screenshot
|  
|
| Take a screenshot
| <span lang="en" dir="ltr" class="mw-content-ltr">Take a screenshot</span>
|-
|-
| start_video
| start_video
|  
|
| Start recording a video
| <span lang="en" dir="ltr" class="mw-content-ltr">Start recording a video</span>
|-
|-
| stop_video
| stop_video
|  
|
| Stop recording a video
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording a video</span>
|-
|-
| rcon
| rcon
| r[rcon-command]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[rcon-command]</span>
| Send specified command to rcon
| <span lang="en" dir="ltr" class="mw-content-ltr">Send specified command to rcon</span>
|-
|-
| rcon_auth
| rcon_auth
| r[password]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[password]</span>
| Authenticate to rcon
| <span lang="en" dir="ltr" class="mw-content-ltr">Authenticate to rcon</span>
|-
|-
| rcon_login
| rcon_login
| s[username] r[password]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[username] r[password]</span>
| Authenticate to rcon with a username
| <span lang="en" dir="ltr" class="mw-content-ltr">Authenticate to rcon with a username</span>
|-
|-
| play
| play
| r[file]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[file]</span>
| Play the file specified
| <span lang="en" dir="ltr" class="mw-content-ltr">Play the file specified</span>
|-
|-
| record
| record
| ?r[file]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[file]</span>
| Record to the file
| <span lang="en" dir="ltr" class="mw-content-ltr">Record to the file</span>
|-
|-
| stoprecord
| stoprecord
|  
|
| Stop recording
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording</span>
|-
|-
| add_demomarker
| add_demomarker
|  
|
| Add demo timeline marker
| <span lang="en" dir="ltr" class="mw-content-ltr">Add demo timeline marker</span>
|-
|-
| begin_favorite_group
| begin_favorite_group
|  
|
| Use this before `add_favorite` to group favorites. End with `end_favorite_group`
| <span lang="en" dir="ltr" class="mw-content-ltr">Use this before `add_favorite` to group favorites. End with `end_favorite_group`</span>
|-
|-
| end_favorite_group
| end_favorite_group
|  
|
| Use this after `add_favorite` to group favorites. Start with `begin_favorite_group`
| <span lang="en" dir="ltr" class="mw-content-ltr">Use this after `add_favorite` to group favorites. Start with `begin_favorite_group`</span>
|-
|-
| add_favorite
| add_favorite
| s[host|ip] ?s[&#x27;allow_ping&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[host|ip] ?s[&#x27;allow_ping&#x27;]</span>
| Add a server as a favorite
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a server as a favorite</span>
|-
|-
| remove_favorite
| remove_favorite
| r[host|ip]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[host|ip]</span>
| Remove a server from favorites
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a server from favorites</span>
|-
|-
| demo_slice_start
| demo_slice_start
|  
|
|  
|
|-
|-
| demo_slice_end
| demo_slice_end
|  
|
|  
|
|-
|-
| demo_play
| demo_play
|  
|
| Play demo
| <span lang="en" dir="ltr" class="mw-content-ltr">Play demo</span>
|-
|-
| demo_speed
| demo_speed
| i[speed]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[speed]</span>
| Set demo speed
| <span lang="en" dir="ltr" class="mw-content-ltr">Set demo speed</span>
|-
|-
| save_replay
| save_replay
| ?i[length] s[filename]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[length] s[filename]</span>
| Save a replay of the last defined amount of seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">Save a replay of the last defined amount of seconds</span>
|-
|-
| benchmark_quit
| benchmark_quit
| i[seconds] r[file]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[seconds] r[file]</span>
| Benchmark frame times for number of seconds to file, then quit
| <span lang="en" dir="ltr" class="mw-content-ltr">Benchmark frame times for number of seconds to file, then quit</span>
|}
|}
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
== Tunings ==
== Tunings ==
</div>
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
! Tuning
! <span lang="en" dir="ltr" class="mw-content-ltr">Tuning</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
! Default
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span>
|-
|-
| ground_control_speed
| ground_control_speed
| Max speed the tee can get on ground
| <span lang="en" dir="ltr" class="mw-content-ltr">Max speed the tee can get on ground</span>
|  10.0
|  10.0
|-
|-
| ground_control_accel
| ground_control_accel
| Acceleration speed on the ground
| <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration speed on the ground</span>
| 2.0
| 2.0
|-
|-
| ground_friction
| ground_friction
| Friction on the ground
| <span lang="en" dir="ltr" class="mw-content-ltr">Friction on the ground</span>
|  0.5
|  0.5
|-
|-
| ground_jump_impulse
| ground_jump_impulse
| Impulse when jumping on ground
| <span lang="en" dir="ltr" class="mw-content-ltr">Impulse when jumping on ground</span>
|  13.2
|  13.2
|-
|-
| air_jump_impulse
| air_jump_impulse
| Impulse when jumping in air
| <span lang="en" dir="ltr" class="mw-content-ltr">Impulse when jumping in air</span>
|  12.0
|  12.0
|-
|-
| air_control_speed
| air_control_speed
| Max speed the tee can get in the air
| <span lang="en" dir="ltr" class="mw-content-ltr">Max speed the tee can get in the air</span>
| 5.0
| 5.0
|-
|-
| air_control_accel
| air_control_accel
| Acceleration speed in air
| <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration speed in air</span>
|  1.5
|  1.5
|-
|-
| air_friction
| air_friction
| Friction in the air
| <span lang="en" dir="ltr" class="mw-content-ltr">Friction in the air</span>
|  0.95
|  0.95
|-
|-
| hook_length
| hook_length
| Length of the hook
| <span lang="en" dir="ltr" class="mw-content-ltr">Length of the hook</span>
|  380.0
|  380.0
|-
|-
| hook_fire_speed
| hook_fire_speed
| How fast the hook is fired
| <span lang="en" dir="ltr" class="mw-content-ltr">How fast the hook is fired</span>
|  80.0
|  80.0
|-
|-
| hook_drag_accel
| hook_drag_accel
| Acceleration when hook is stuck
| <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration when hook is stuck</span>
|  3.0
|  3.0
|-
|-
| hook_drag_speed
| hook_drag_speed
| Drag speed of the hook
| <span lang="en" dir="ltr" class="mw-content-ltr">Drag speed of the hook</span>
|  15.0
|  15.0
|-
|-
| gravity
| gravity
| Gravity of the teeworld
| <span lang="en" dir="ltr" class="mw-content-ltr">Gravity of the teeworld</span>
|  0.5
|  0.5
|-
|-
| velramp_start
| velramp_start
| Velocity ramp start
| <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp start</span>
|  550
|  550
|-
|-
| velramp_range
| velramp_range
| Velocity ramp range
| <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp range</span>
|  2000
|  2000
|-
|-
| velramp_curvature
| velramp_curvature
| Velocity ramp curvature
| <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp curvature</span>
|  1.4
|  1.4
|-
|-
| gun_curvature
| gun_curvature
| Gun curvature
| <span lang="en" dir="ltr" class="mw-content-ltr">Gun curvature</span>
|  1.25
|  1.25
|-
|-
| gun_speed
| gun_speed
| Gun speed
| <span lang="en" dir="ltr" class="mw-content-ltr">Gun speed</span>
|  2200.0
|  2200.0
|-
|-
| gun_lifetime
| gun_lifetime
| Gun lifetime
| <span lang="en" dir="ltr" class="mw-content-ltr">Gun lifetime</span>
|  2.0
|  2.0
|-
|-
| shotgun_curvature
| shotgun_curvature
| Shotgun curvature
| <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun curvature</span>
|  1.25
|  1.25
|-
|-
| shotgun_speed
| shotgun_speed
| Shotgun speed
| <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun speed</span>
|  2750.0
|  2750.0
|-
|-
| shotgun_speeddiff
| shotgun_speeddiff
| (UNUSED) Speed difference between shotgun bullets
| <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Speed difference between shotgun bullets</span>
|  0.8
|  0.8
|-
|-
| shotgun_lifetime
| shotgun_lifetime
| (UNUSED) Shotgun lifetime
| <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Shotgun lifetime</span>
|  0.20
|  0.20
|-
|-
| grenade_curvature
| grenade_curvature
| Grenade curvature
| <span lang="en" dir="ltr" class="mw-content-ltr">Grenade curvature</span>
|  7.0
|  7.0
|-
|-
| grenade_speed
| grenade_speed
| Grenade speed
| <span lang="en" dir="ltr" class="mw-content-ltr">Grenade speed</span>
|  1000.0
|  1000.0
|-
|-
| grenade_lifetime
| grenade_lifetime
| Grenade lifetime
| <span lang="en" dir="ltr" class="mw-content-ltr">Grenade lifetime</span>
|  2.0
|  2.0
|-
|-
| laser_reach
| laser_reach
| How long the laser can reach
| <span lang="en" dir="ltr" class="mw-content-ltr">How long the laser can reach</span>
|  800.0
|  800.0
|-
|-
| laser_bounce_delay
| laser_bounce_delay
| When bouncing, stop the laser this long
| <span lang="en" dir="ltr" class="mw-content-ltr">When bouncing, stop the laser this long</span>
|  150
|  150
|-
|-
| laser_bounce_num
| laser_bounce_num
| How many times the laser can bounce
| <span lang="en" dir="ltr" class="mw-content-ltr">How many times the laser can bounce</span>
|  1000
|  1000
|-
|-
| laser_bounce_cost
| laser_bounce_cost
| Remove this much from reach when laser is bouncing
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove this much from reach when laser is bouncing</span>
|  0
|  0
|-
|-
| laser_damage
| laser_damage
| (UNUSED) Laser damage
| <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Laser damage</span>
|  5
|  5
|-
|-
| player_collision
| player_collision
| Enable player collisions
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable player collisions</span>
|  1
|  1
|-
|-
| player_hooking
| player_hooking
| Enable player vs player hooking
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable player vs player hooking</span>
|  1
|  1
|-
|-
| jetpack_strength
| jetpack_strength
| Jetpack pistol strength
| <span lang="en" dir="ltr" class="mw-content-ltr">Jetpack pistol strength</span>
|  400.0
|  400.0
|-
|-
| shotgun_strength
| shotgun_strength
| Shotgun pull strength
| <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun pull strength</span>
|  10.0
|  10.0
|-
|-
| explosion_strength
| explosion_strength
| Explosion strength (grenade for example)
| <span lang="en" dir="ltr" class="mw-content-ltr">Explosion strength (grenade for example)</span>
|  6.0
|  6.0
|-
|-
| hammer_strength
| hammer_strength
| Hammer strength
| <span lang="en" dir="ltr" class="mw-content-ltr">Hammer strength</span>
|  1.0
|  1.0
|-
|-
| hook_duration
| hook_duration
| Hook duration
| <span lang="en" dir="ltr" class="mw-content-ltr">Hook duration</span>
|  1.25
|  1.25
|-
|-
| hammer_fire_delay
| hammer_fire_delay
| Delay of hammering (when hitting nothing)
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of hammering (when hitting nothing)</span>
|  125
|  125
|-
|-
| gun_fire_delay
| gun_fire_delay
| Delay of firing gun
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing gun</span>
|  125
|  125
|-
|-
| shotgun_fire_delay
| shotgun_fire_delay
| Delay of firing shotgun
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing shotgun</span>
|  500
|  500
|-
|-
| grenade_fire_delay
| grenade_fire_delay
| Delay of firing grenade
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing grenade</span>
|  500
|  500
|-
|-
| laser_fire_delay
| laser_fire_delay
| Delay of firing laser laser
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing laser laser</span>
|  800
|  800
|-
|-
| ninja_fire_delay
| ninja_fire_delay
| Delay of firing ninja
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing ninja</span>
|  800
|  800
|-
|-
| hammer_hit_fire_delay
| hammer_hit_fire_delay
| Delay of hammering (when hitting another tee)
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of hammering (when hitting another tee)</span>
|  320
|  320
|}
|}
[[Category:Mapping]]
[[Category:Mapping]]
[[Category:Settings]]
[[Category:Settings]]
</div>

Revision as of 21:27, 8 June 2023

Map Settings

Setting Description Default Min Max
sv_hit Whether players can hammer/grenade/laser each other or not 1 0 1
sv_endless_drag Turns endless hooking on/off 0 0 1
sv_freeze_delay How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) 3 1 30
sv_save_worse_scores Whether to save worse scores when you already have a better one 1 0 1
sv_pauseable Whether players can pause their char or not 0 0 1
sv_team Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) 1 0 3
sv_min_team_size Minimum team size (finishing in a team smaller than this size gives you no teamrank) 2 1 64
sv_max_team_size Maximum team size 64 1 64
sv_old_laser Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter 0 0 1
sv_no_weak_hook Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong. 0 0 1
sv_reset_pickups Whether the weapons are reset on passing the start tile or not 0 0 1
sv_show_others_default Whether players see others by default (2 for own team) 0 0 2
sv_plasma_range How far will the plasma gun track tees 700 1 99999
sv_plasma_per_sec How many shots does the plasma gun fire per seconds 3 0 50
sv_dragger_range How far will the dragger track tees 700 1 99999
sv_solo_server Set server to solo mode (no player interactions, has to be set before loading the map) 0 0 1
sv_old_teleport_weapons Teleporting of all weapons (deprecated, use special entities instead) 0 0 1
sv_old_teleport_hook Hook through teleporter (deprecated, use special entities instead) 0 0 1
sv_teleport_hold_hook Hold hook when teleported 0 0 1
sv_teleport_lose_weapons Lose weapons when teleported (useful for some race maps) 0 0 1
sv_deepfly Allow fire non auto weapons when deep 1 0 1
sv_destroy_bullets_on_death Destroy bullets when their owner dies 1 0 1
sv_destroy_lasers_on_death Destroy lasers when their owner dies 0 0 1
Command Arguments Description
tune s[tuning] ?i[value] Tune variable to value or show current value
toggle_tune s[tuning] i[value 1] i[value 2] Toggle tune variable
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
tune_zone_enter i[zone] r[message] which message to display on zone enter; use 0 for normal area
tune_zone_leave i[zone] r[message] which message to display on zone leave; use 0 for normal area
mapbug s[mapbug] Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)
switch_open i[switch] Whether a switch is deactivated by default (otherwise activated)

Server Settings

Setting Description Default Min Max
password Password to the server ""
logfile Filename to log all output to ""
loglevel Log level (0 = Error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace) 2 0 4
logappend Append to logfile instead of overwriting it every time 1 0 1
console_output_level Adjusts the amount of information in the console 0 0 2
console_enable_colors Enable colors in console output 1 0 1
events Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). 1 0 1
sv_name Server name "unnamed server"
bindaddr Address to bind the client/server to ""
sv_ipv4only Whether to bind only to ipv4, otherwise bind to all available interfaces 0 0 1
sv_port Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310) 0 0 0
sv_hostname Server hostname (0.7 only) ""
sv_map Map to use on the server "Sunny Side Up"
sv_max_clients Maximum number of clients that are allowed on a server 64 1 64
sv_max_clients_per_ip Maximum number of clients with the same IP that can connect to the server 4 1 64
sv_high_bandwidth Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only 0 0 1
sv_register Register server with master server for public listing, can also accept a comma-separated list of protocols to register on, like 'ipv4,ipv6' "1"
sv_register_extra Extra headers to send to the register endpoint, comma separated 'Header: Value' pairs ""
sv_register_url Masterserver URL to register to "https://master1.ddnet.org/ddnet/15/register%22
sv_rcon_password Remote console password (full access) ""
sv_rcon_mod_password Remote console password for moderators (limited access) ""
sv_rcon_helper_password Remote console password for helpers (limited access) ""
sv_rcon_max_tries Maximum number of tries for remote console authentication 30 0 100
sv_rcon_bantime The time a client gets banned if remote console authentication fails. 0 makes it just use kick 5 0 1440
sv_auto_demo_record Automatically record demos 0 0 1
sv_auto_demo_max Maximum number of automatically recorded demos (0 = no limit) 10 0 1000
sv_tee_historian Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space) 0 0 1
sv_vanilla_antispoof Enable vanilla Antispoof 1 0 1
sv_dnsbl Enable DNSBL (DNS-based Blackhole List) 0 0 1
sv_dnsbl_host Hostname of DNSBL provider to use for IP Verification ""
sv_dnsbl_key Optional Authentication Key for the specified DNSBL provider ""
sv_dnsbl_vote Block votes by blacklisted addresses 0 0 1
sv_dnsbl_ban Automatically ban blacklisted addresses 0 0 1
sv_dnsbl_chat Don't allow chat from blacklisted addresses 0 0 1
sv_rcon_vote Only allow authed clients to call votes 0 0 1
sv_player_demo_record Automatically record demos for each player 0 0 1
sv_demo_chat Record chat for demos 0 0 1
sv_server_info_per_second Maximum number of complete server info responses that are sent out per second (0 for no limit) 50 0 10000
sv_van_conn_per_second Antispoof specific ratelimit (0 for no limit) 10 0 10000
sv_sixup Enable sixup connections 1 0 1
sv_skill_level Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive) 1 0 2
debug Debug mode 0 0 1
dbg_curl Debug curl 0 0 1
dbg_hitch Hitch warnings 0 0 0
dbg_stress Stress systems (Debug build only) 0 0 0
http_allow_insecure Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. 0 0 1
sv_welcome Message that will be displayed to players who join the server ""
sv_reserved_slots The number of slots that are reserved for special players 0 0 64
sv_reserved_slots_pass The password that is required to use a reserved slot ""
sv_reserved_slots_auth_level Minimum rcon auth level needed to use a reserved slot. 4 = rcon auth disabled 1 1 4
sv_hit Whether players can hammer/grenade/laser each other or not 1 0 1
sv_endless_drag Turns endless hooking on/off 0 0 1
sv_test_cmds Turns testing commands aka cheats on/off (setting only works in initial config) 0 0 1
sv_freeze_delay How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) 3 1 30
sv_endless_super_hook Endless hook for super players on/off 0 0 1
sv_hide_score Whether players scores will be announced or not 0 0 1
sv_save_worse_scores Whether to save worse scores when you already have a better one 1 0 1
sv_pauseable Whether players can pause their char or not 0 0 1
sv_pause_messages Whether to show messages when a player pauses and resumes 0 0 1
sv_pause_frequency The minimum allowed delay between /spec 1 0 9999
sv_invite Whether players can invite other players to teams 1 0 1
sv_invite_frequency The minimum allowed delay between invites 1 0 9999
sv_tele_others_auth_level The auth level you need to tele others 1 1 3
sv_emotional_tees Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all 1 -1 1
sv_emoticon_delay The time in seconds between over-head emoticons 3 0 9999
sv_eye_emote_change_delay The time in seconds between eye emoticons change 1 0 9999
sv_chat_delay The time in seconds between chat messages 1 0 9999
sv_team_change_delay The time in seconds between team changes (spectator/in game) 3 0 9999
sv_info_change_delay The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time 5 0 9999
sv_vote_time The time in seconds a vote lasts 25 1 9999
sv_vote_map_delay The minimum time in seconds between map votes 0 0 9999
sv_vote_delay The time in seconds between any vote 3 0 9999
sv_vote_kick_delay The minimum time in seconds between kick votes 0 0 9999
sv_vote_yes_percentage The percent of people that need to agree or deny for the vote to succeed/fail 50 1 100
sv_vote_majority Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N) 0 0 1
sv_vote_max_total How many people can participate in a vote at max (0 = no limit by default) 0 0 64
sv_vote_veto_time Minutes of time on a server until a player can veto map change votes (0 = disabled) 20 0 1000
sv_kill_delay The minimum time in seconds between kills 1 0 9999
sv_suicide_penalty The minimum time in seconds between kill or /kills and respawn 0 0 9999
sv_map_window Map downloading send-ahead window 15 0 100
sv_fast_download Enables fast download of maps 1 0 1
sv_shotgun_bullet_sound Crazy shotgun bullet sound on/off 0 0 1
sv_region_name Server region. Used for regional bans "UNK"
sv_sql_servername SQL Server name that is inserted into record table "UNK"
sv_savegames Enables savegames (/save and /load) 1 0 1
sv_saveswapgames_delay Delay in seconds for loading a savegame or before swapping 30 0 10000
sv_saveswapgames_penalty Penalty in seconds for saving or swapping position 60 0 10000
sv_swap_timeout Timeout in seconds before option to swap expires 180 0 10000
sv_swap Enable /swap 1 0 1
sv_use_sql Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable) 0 0 1
sv_sql_queries_delay Delay in seconds between SQL queries of a single player 1 0 20
sv_sqlite_file File to store ranks in case sv_use_sql is turned off or used as backup sql server "ddnet-server.sqlite"
sv_use_upnp Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling) 0 0 1
sv_ddrace_rules Whether the default mod rules are displayed or not 1 0 1
sv_rules_line1 Rules line 1 ""
sv_rules_line2 Rules line 2 ""
sv_rules_line3 Rules line 3 ""
sv_rules_line4 Rules line 4 ""
sv_rules_line5 Rules line 5 ""
sv_rules_line6 Rules line 6 ""
sv_rules_line7 Rules line 7 ""
sv_rules_line8 Rules line 8 ""
sv_rules_line9 Rules line 9 ""
sv_rules_line10 Rules line 10 ""
sv_team Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) 1 0 3
sv_min_team_size Minimum team size (finishing in a team smaller than this size gives you no teamrank) 2 1 64
sv_max_team_size Maximum team size 64 1 64
sv_map_vote Whether to allow /map 1 0 1
sv_announcement_filename file which will have the announcement, each one at a line "announcement.txt"
sv_announcement_interval time(minutes) in which the announcement will be displayed from the announcement file 300 1 9999
sv_announcement_random Whether announcements are sequential or random 1 0 1
sv_old_laser Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter 0 0 1
sv_slash_me Whether /me is active on the server or not 0 0 1
sv_rejoin_team_0 Make a team automatically rejoin team 0 after finish (only if not locked) 1 0 1
sv_no_weak_hook Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong. 0 0 1
conn_timeout Network timeout 100 5 1000
conn_timeout_protection Network timeout protection 1000 5 10000
sv_reset_pickups Whether the weapons are reset on passing the start tile or not 0 0 1
sv_show_others Whether players can use the command showothers or not 1 0 1
sv_show_others_default Whether players see others by default (2 for own team) 0 0 2
sv_show_all_default Whether players see all tees by default 0 0 1
sv_max_afk_time The time in seconds a player to be afk (0 = disabled) 300 0 9999
sv_plasma_range How far will the plasma gun track tees 700 1 99999
sv_plasma_per_sec How many shots does the plasma gun fire per seconds 3 0 50
sv_dragger_range How far will the dragger track tees 700 1 99999
sv_vote_pause Allow voting to pause players (instead of moving to spectators) 1 0 1
sv_vote_pause_time The time (in seconds) players have to wait in pause when paused by vote 10 0 360
sv_tune_reset Whether tuning is reset after each map change or not 1 0 1
sv_reset_file File to execute on map change or reload to set the default server settings "reset.cfg"
sv_input_fifo Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console ""
sv_ddrace_tune_reset Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not 1 0 1
sv_nameless_score Whether nameless tee has a score or not 1 0 1
sv_time_in_broadcast_interval How often to update the broadcast time 1 0 60
sv_default_timer_type Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none 0 0 3
sv_chat_initial_delay The time in seconds before the first message can be sent 0 0 360
sv_chat_penalty chat score will be increased by this on every message, and decremented by 1 on every tick. 250 50 1000
sv_chat_threshold if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds 1000 50 10000
sv_spam_mute_duration how many seconds to mute, if player triggers mute on spam. 0 = off 60 0 3600
sv_shutdown_when_empty Shutdown server as soon as no one is on it anymore 0 0 1
sv_reload_when_empty Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty) 0 0 2
sv_kill_protection 0 - Disable, 1-9999 minutes 20 0 9999
sv_solo_server Set server to solo mode (no player interactions, has to be set before loading the map) 0 0 1
sv_client_suggestion Broadcast to display to players without DDNet client "Get DDNet client from DDNet.org to use all features on DDNet!"
sv_client_suggestion_old Broadcast to display to players with an old version of DDNet client "Your DDNet client is old, update it on DDNet.org!"
sv_client_suggestion_bot Broadcast to display to players with a known botting client "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org"
sv_banned_versions Comma separated list of banned clients to be kicked on join ""
sv_netlimit Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s) 0 0 10000
sv_netlimit_alpha Netlimit: Alpha of Exponention moving average 50 1 100
sv_connlimit Connlimit: Number of connections an IP is allowed to do in a timespan 5 0 100
sv_connlimit_time Connlimit: Time in which IP's connections are counted 20 0 1000
sv_conn_logging_server Unix socket server for IP address logging (Unix only) ""
sv_warmup Number of seconds to do warmup before round starts 0 0 0
sv_motd Message of the day to display for the clients ""
sv_tournament_mode Tournament mode. When enabled, players joins the server as spectator 0 0 1
sv_spamprotection Spam protection 1 0 1
sv_spectator_slots Number of slots to reserve for spectators 0 0 64
sv_inactivekick_time How many minutes to wait before taking care of inactive players 0 0 1000
sv_inactivekick How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick) 0 0 2
sv_strict_spectate_mode Restricts information in spectator mode 0 0 1
sv_vote_spectate Allow voting to move players to spectators 1 0 1
sv_vote_spectate_rejoindelay How many minutes to wait before a player can rejoin after being moved to spectators by vote 3 0 1000
sv_vote_kick Allow voting to kick players 1 0 1
sv_vote_kick_min Minimum number of players required to start a kick vote 0 0 64
sv_vote_kick_bantime The time in seconds to ban a player if kicked by vote. 0 makes it just use kick 5 0 1440
sv_join_vote_delay Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds) 300 0 1000
sv_old_teleport_weapons Teleporting of all weapons (deprecated, use special entities instead) 0 0 1
sv_old_teleport_hook Hook through teleporter (deprecated, use special entities instead) 0 0 1
sv_teleport_hold_hook Hold hook when teleported 0 0 1
sv_teleport_lose_weapons Lose weapons when teleported (useful for some race maps) 0 0 1
sv_deepfly Allow fire non auto weapons when deep 1 0 1
sv_destroy_bullets_on_death Destroy bullets when their owner dies 1 0 1
sv_destroy_lasers_on_death Destroy lasers when their owner dies 0 0 1
sv_mapupdaterate 64 player id <-> vanilla id players map update rate 5 1 100
sv_server_type Type of the server (novice, moderate, ...) "none"
sv_send_votes_per_tick Number of vote options being send per tick 5 1 15
sv_rescue Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config) 0 0 1
sv_rescue_delay Number of seconds between two rescues 1 0 1000
sv_practice Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count. 1 0 1
dbg_dummies (Debug build only) 0 0 64

Econ Settings

Setting Description Default Min Max
ec_bindaddr Address to bind the external console to. Anything but 'localhost' is dangerous "localhost"
ec_port Port to use for the external console 0 0 0
ec_password External console password ""
ec_bantime The time a client gets banned if econ authentication fails. 0 just closes the connection 0 0 1440
ec_auth_timeout Time in seconds before the the econ authentication times out 30 1 120
ec_output_level Adjusts the amount of information in the external console 1 0 2

Server Commands

Command Arguments Description
echo r[text] Echo the text
exec r[file] Execute the specified file
reset s[config-name] Reset a config to its default value
toggle s[config-option] i[value 1] i[value 2] Toggle config value
access_level s[command] ?i[accesslevel] Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)
access_status i[accesslevel] List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3
cmdlist List all commands which are accessible for users
ban id] ?i[minutes] r[reason] Ban ip for x minutes for any reason
ban_range s[first ip] s[last ip] ?i[minutes] r[reason] Ban ip range for x minutes for any reason
unban entry] Unban ip/banlist entry
unban_range s[first ip] s[last ip] Unban ip range
unban_all Unban all entries
bans ?i[page] Show banlist (page 0 by default, 20 entries per page)
bans_save s[file] Save banlist in a file
ban id] ?i[minutes] r[reason] Ban player with ip/client id for x minutes for any reason
ban_region id] ?i[minutes] r[reason] Ban player in a region
ban_region_range s[region] s[first ip] s[last ip] ?i[minutes] r[reason] Ban range in a region
kick i[id] ?r[reason] Kick player with specified id for any reason
status ?r[name] List players containing name or all players
shutdown ?r[reason] Shut down
logout Logout of rcon
show_ips ?i[show] Show IP addresses in rcon commands (1 = on, 0 = off)
record ?s[file] Record to a file
stoprecord Stop recording
reload Reload the map
add_sqlserver 'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?] add a sqlserver
dump_sqlservers 'w'] dumps all sqlservers readservers = r, writeservers = w
auth_add s[ident] s[level] r[pw] Add a rcon key
auth_add_p s[ident] s[level] s[hash] s[salt] Add a prehashed rcon key
auth_change s[ident] s[level] r[pw] Update a rcon key
auth_change_p s[ident] s[level] s[hash] s[salt] Update a rcon key with prehashed data
auth_remove s[ident] Remove a rcon key
auth_list List all rcon keys
name_ban s[name] ?i[distance] ?i[is_substring] ?r[reason] Ban a certain nickname
name_unban s[name] Unban a certain nickname
name_bans List all name bans
tune s[tuning] ?i[value] Tune variable to value or show current value
toggle_tune s[tuning] i[value 1] i[value 2] Toggle tune variable
tune_reset ?s[tuning] Reset all or one tuning variable to default
tunes List all tuning variables and their values
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
tune_zone_dump i[zone] Dump zone tuning in zone x
tune_zone_reset ?i[zone] reset zone tuning in zone x or in all zones
tune_zone_enter i[zone] r[message] which message to display on zone enter; use 0 for normal area
tune_zone_leave i[zone] r[message] which message to display on zone leave; use 0 for normal area
mapbug s[mapbug] Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)
switch_open i[switch] Whether a switch is deactivated by default (otherwise activated)
pause_game Pause/unpause game
change_map ?r[map] Change map
random_map ?i[stars] Random map
random_unfinished_map ?i[stars] Random unfinished map
restart ?i[seconds] Restart in x seconds (0 = abort)
broadcast r[message] Broadcast message
say r[message] Say in chat
set_team i[id] i[team-id] ?i[delay in minutes] Set team of player to team
set_team_all i[team-id] Set team of all players to team
add_vote s[name] r[command] Add a voting option
remove_vote r[name] remove a voting option
force_vote s[name] s[command] ?r[reason] Force a voting option
clear_votes Clears the voting options
add_map_votes Automatically adds voting options for all maps
vote 'no'] Force a vote to yes/no
dump_antibot Dumps the antibot status
dbg_lognetwork Log the network
kill_pl v[id] Kills player v and announces the kill
totele i[number] Teleports you to teleporter v
totelecp i[number] Teleports you to checkpoint teleporter v
tele ?i[id] ?i[id] Teleports player i (or you) to player i (or you to where you look at)
addweapon i[weapon-id] Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
removeweapon i[weapon-id] removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
shotgun Gives a shotgun to you
grenade Gives a grenade launcher to you
laser Gives a laser to you
rifle Gives a laser to you
jetpack Gives jetpack to you
weapons Gives all weapons to you
unshotgun Removes the shotgun from you
ungrenade Removes the grenade launcher from you
unlaser Removes the laser from you
unrifle Removes the laser from you
unjetpack Removes the jetpack from you
unweapons Removes all weapons from you
ninja Makes you a ninja
super Makes you super
unsuper Removes super from you
endless_hook Gives you endless hook
unendless_hook Removes endless hook from you
unsolo Puts you out of solo part
undeep Puts you out of deep freeze
livefreeze Makes you live frozen
unlivefreeze Puts you out of live freeze
left Makes you move 1 tile left
right Makes you move 1 tile right
up Makes you move 1 tile up
down Makes you move 1 tile down
move i[x] i[y] Moves to the tile with x/y-number ii
move_raw i[x] i[y] Moves to the point with x/y-coordinates ii
force_pause v[id] i[seconds] Force i to pause for i seconds
force_unpause v[id] Set force-pause timer of i to 0.
set_team_ddr v[id] i[team] Set ddrace team of a player
uninvite v[id] i[team] Uninvite player from team
vote_mute v[id] i[seconds] ?r[reason] Remove v's right to vote for i seconds
vote_unmute v[id] Give back v's right to vote.
vote_mutes List the current active vote mutes.
mute
muteid v[id] i[seconds] ?r[reason] Mute player with id
muteip s[ip] i[seconds] ?r[reason] Mute player with IP address
unmute i[muteid]
unmuteid v[id] Unmute player with id
mutes
moderate Enables/disables active moderator mode for the player
vote_no
save_dry Dump the current savestring
dump_log ?i[seconds] Show logs of the last i seconds
freezehammer v[id] Gives a player Freeze Hammer
unfreezehammer v[id] Removes Freeze Hammer from a player

Chat Commands

Command Arguments Description
credits Shows the credits of the DDNet mod
rules Shows the server rules
emote ?s[emote name] i[duration in seconds] Sets your tee's eye emote
eyeemote 'off'|'toggle'] Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status
settings ?s[configname] Shows gameplay information for this server
help ?r[command] Shows help to command r, general help if left blank
info Shows info about this server
list ?s[filter] List connected players with optional case-insensitive substring matching filter
me r[message] Like the famous irc command '/me says hi' will display '<yourname> says hi'
w s[player name] r[message] Whisper something to someone (private message)
whisper s[player name] r[message] Whisper something to someone (private message)
c r[message] Converse with the last person you whispered to (private message)
converse r[message] Converse with the last person you whispered to (private message)
pause ?r[player name] Toggles pause
spec ?r[player name] Toggles spec (if not available behaves as /pause)
pausevoted Toggles pause on the currently voted player
specvoted Toggles spec on the currently voted player
dnd Toggle Do Not Disturb (no chat and server messages)
mapinfo ?r[map] Show info about the map with name r gives (current map by default)
timeout ?s[code] Set timeout protection code s
practice '1'] Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank
swap ?r[player name] Request to swap your tee with another team member
save ?r[code] Save team with code r.
load ?r[code] Load with code r. /load to check your existing saves
map ?r[map] Vote a map by name
rankteam ?r[player name] Shows the team rank of player with name r (your team rank by default)
teamrank ?r[player name] Shows the team rank of player with name r (your team rank by default)
rank ?r[player name] Shows the rank of player with name r (your rank by default)
top5team ?s[player name] ?i[rank to start with] Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
teamtop5 ?s[player name] ?i[rank to start with] Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
top ?i[rank to start with] Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
top5 ?i[rank to start with] Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
times ?s[player name] ?i[number of times to skip] /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)
points ?r[player name] Shows the global points of a player beginning with name r (your rank by default)
top5points ?i[number] Shows five points of the global point ladder beginning with rank i (1 by default)
timecp ?r[player name] Set your checkpoints based on another player
team ?i[id] Lets you join team i (shows your team if left blank)
lock '1'] Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.
unlock Unlock a team
invite r[player name] Invite a person to a locked team
showothers '1'|'2'] Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only
showall '1'] Whether to show players at any distance (off by default), optional i = 0 for off else for on
specteam '1'] Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on
ninjajetpack '1'] Whether to use ninja jetpack or not. Makes jetpack look more awesome
saytime ?r[player name] Privately messages someone's current time in this current running race (your time by default)
saytimeall Publicly messages everyone your current time in this current running race
time Privately shows you your current time in this current running race in the broadcast message
timer 'broadcast'|'both'|'none'|'cycle'] Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status
r Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
rescue Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
tp ?r[player name] Teleport yourself to player or to where you are spectating if no player name is given
teleport ?r[player name] Teleport yourself to player or to where you are spectating if no player name is given
unsolo Puts you out of solo part
undeep Puts you out of deep freeze
kill Kill yourself when kill-protected during a long game (use f1, kill for regular kill)

Client Settings

Setting Description Default Min Max
cl_predict Predict client movements 1 0 1
cl_predict_dummy Predict dummy movements 1 0 1
cl_antiping_limit Antiping limit (0 to disable) 0 0 200
cl_antiping Enable antiping, i. e. more aggressive prediction. 0 0 1
cl_antiping_players Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_grenade Predict grenades (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_weapons Predict weapon projectiles (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_smooth Make the prediction of other player's movement smoother 0 0 1
cl_antiping_gunfire Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1) 1 0 1
cl_prediction_margin Prediction margin in ms (adds latency, can reduce lag from ping jumps) 10 1 2000
cl_nameplates Show name plates 1 0 1
cl_afk_emote Show zzz emote next to afk players 1 0 1
cl_nameplates_always Always show name plates disregarding of distance 1 0 1
cl_nameplates_teamcolors Use team colors for name plates 1 0 1
cl_nameplates_size Size of the name plates from 0 to 100% 50 0 100
cl_nameplates_clan Show clan in name plates 0 0 1
cl_nameplates_clan_size Size of the clan plates from 0 to 100% 30 0 100
cl_nameplates_ids Show IDs in name plates 0 0 1
cl_nameplates_own Show own name plate (useful for demo recording) 0 0 1
cl_nameplates_friendmark Show friend mark (♥) in name plates 0 0 1
cl_nameplates_strong Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers) 0 0 2
cl_text_entities Render textual entity data 1 0 1
cl_text_entities_size Size of textual entity data from 1 to 100% 100 1 100
cl_authed_player_color Color of name of authenticated player in scoreboard 5898211
cl_same_clan_color Clan color of players with the same clan as you in scoreboard. 5898211
cl_enable_ping_color Whether ping is colored in scoreboard. 1 0 1
cl_autoswitch_weapons Auto switch weapon on pickup 1 0 1
cl_autoswitch_weapons_out_of_ammo Auto switch weapon when out of ammo 0 0 1
cl_showhud Show ingame HUD 1 0 1
cl_showhud_healthammo Show ingame HUD (Health + Ammo) 1 0 1
cl_showhud_score Show ingame HUD (Score) 1 0 1
cl_showhud_timer Show ingame HUD (Timer) 1 0 1
cl_showhud_dummy_actions Show ingame HUD (Dummy Actions) 1 0 1
cl_showhud_player_position Show ingame HUD (Player Position) 0 0 1
cl_showhud_player_speed Show ingame HUD (Player Speed) 0 0 1
cl_showhud_player_angle Show ingame HUD (Player Aim Angle) 0 0 1
cl_showhud_ddrace Show ingame HUD (DDRace HUD) 1 0 1
cl_showhud_jumps_indicator Show ingame HUD (Jumps you have and have used) 1 0 1
cl_show_freeze_bars Whether to show a freeze bar under frozen players to indicate the thaw time 1 0 1
cl_freezebars_alpha_inside_freeze Opacity of freeze bars inside freeze (0 invisible, 100 fully visible) 0 0 100
cl_showrecord Show old style DDRace client records 0 0 1
cl_shownotifications Make the client notify when someone highlights you 1 0 1
cl_showemotes Show tee emotes 1 0 1
cl_showchat Show chat (2 to always show large chat area) 1 0 2
cl_show_chat_friends Show only chat messages from friends 0 0 1
cl_show_chat_system Show chat messages from the server 1 0 1
cl_showkillmessages Show kill messages 1 0 1
cl_show_votes_after_voting Show votes window after voting 0 0 1
cl_show_local_time_always Always show local time 0 0 1
cl_showfps Show ingame FPS counter 0 0 1
cl_showpred Show ingame prediction time in milliseconds 0 0 1
cl_eye_wheel Show eye wheel along together with emotes 1 0 1
cl_eye_duration How long the eyes emotes last 999999 1 999999
cl_airjumpindicator 1 0 1
cl_threadsoundloading Load sound files threaded 1 0 1
cl_warning_teambalance Warn about team balance 1 0 1
cl_mouse_deadzone Deadzone for the camera to follow the cursor 0 0 3000
cl_mouse_followfactor Factor for the camera to follow the cursor 0 0 200
cl_mouse_max_distance Maximum cursor distance 400 0 5000
cl_mouse_min_distance Minimum cursor distance 0 0 5000
cl_dyncam Enable dyncam 0 0 1
cl_dyncam_max_distance Maximum dynamic camera cursor distance 1000 0 2000
cl_dyncam_min_distance Minimum dynamic camera cursor distance 0 0 2000
cl_dyncam_mousesens Mouse sens used when dyncam is toggled on 0 0 100000
cl_dyncam_deadzone Deadzone for the dynamic camera to follow the cursor 300 1 1300
cl_dyncam_follow_factor Factor for the dynamic camera to follow the cursor 60 0 200
cl_dyncam_smoothness Transition amount of the camera movement, 0=instant, 100=slow and smooth 0 0 100
cl_dyncam_stabilizing Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement 0 0 100
ed_smooth_zoom_time Time of smooth zoom animation in the editor in ms (0 for off) 250 0 5000
ed_limit_max_zoom_level Specifies, if zooming in the editor should be limited or not (0 = no limit) 1 0 1
ed_zoom_target Zoom to the current mouse target 0 0 1
ed_showkeys 0 0 1
cl_show_welcome 1 0 1
cl_motd_time How long to show the server message of the day 10 0 100
cl_map_download_url URL used to download maps (can start with http:// or https://) "https://maps.ddnet.org%22
cl_map_download_connect_timeout_ms HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable) 2000 0 100000
cl_map_download_low_speed_limit HTTP map downloads: Set low speed limit in bytes per second (0 to disable) 4000 0 100000
cl_map_download_low_speed_time HTTP map downloads: Set low speed limit time period (0 to disable) 3 0 100000
cl_languagefile What language file to use ""
cl_skin_download_url URL used to download skins "https://skins.ddnet.org/skin/%22
cl_skin_community_download_url URL used to download community skins "https://skins.ddnet.org/skin/community/%22
cl_vanilla_skins_only Only show skins available in Vanilla Teeworlds 0 0 1
cl_download_skins Download skins from cl_skin_download_url on-the-fly 1 0 1
cl_download_community_skins Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download 0 0 1
cl_auto_statboard_screenshot Automatically take game over statboard screenshot 0 0 1
cl_auto_statboard_screenshot_max Maximum number of automatically created statboard screenshots (0 = no limit) 10 0 1000
cl_default_zoom Default zoom level 10 0 20
cl_smooth_zoom_time Time of smooth zoom animation ingame in ms (0 for off) 250 0 5000
cl_limit_max_zoom_level Specifies, if zooming ingame should be limited or not (0 = no limit) 1 0 1
player_use_custom_color Toggles usage of custom colors 0 0 1
player_color_body Player body color 65408
player_color_feet Player feet color 65408
player_skin Player skin "default"
player_default_eyes Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink 0 0 5
cl_skin_prefix Replace the skins by skins with this prefix (e.g. kitty, santa) ""
cl_fat_skins Enable fat skins 0 0 1
ui_page Interface page 9 6 10
ui_settings_page Interface settings page 0 0 9
ui_toolbox_page Toolbox page 0 0 2
ui_server_address Interface server address "localhost:8303"
ui_mousesens Mouse sensitivity for menus/editor 200 1 100000
ui_controller_sens Controller sensitivity for menus/editor 100 1 100000
ui_smooth_scroll_time Time of smooth scrolling animation in menus/editor in ms (0 for off) 500 0 5000
ui_color Interface color 0xE4A046AF
ui_colorize_ping Highlight ping 1 0 1
ui_colorize_gametype Highlight gametype 1 0 1
ui_demo_selected Selected demo file ""
ui_close_window_after_changing_setting Close window after changing setting 1 0 1
ui_unread_news Whether there is unread news 0 0 1
gfx_noclip Disable clipping 0 0 1
dummy_name Name of the dummy ""
dummy_clan Clan of the dummy ""
dummy_country Country of the Dummy -1 -1 1000
dummy_use_custom_color Toggles usage of custom colors 0 0 1
dummy_color_body Dummy body color 65408
dummy_color_feet Dummy feet color 65408
dummy_skin Dummy skin "default"
dummy_default_eyes Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink 0 0 5
cl_dummy 0 - player / 1 - dummy 0 0 1
cl_dummy_hammer Whether dummy is hammering for a hammerfly 0 0 1
cl_dummy_resetonswitch Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player 0 0 2
cl_dummy_restore_weapon Whether dummy should switch to last weapon after hammerfly 1 0 1
cl_dummy_copy_moves Whether dummy should copy your moves 0 0 1
cl_dummy_control Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook) 0 0 1
cl_dummy_jump Whether dummy is jumping (requires cl_dummy_control 1) 0 0 1
cl_dummy_fire Whether dummy is firing (requires cl_dummy_control 1) 0 0 1
cl_dummy_hook Whether dummy is hooking (requires cl_dummy_control 1) 0 0 1
cl_show_start_menu_images Show start menu images 1 0 1
cl_skip_start_menu Skip the start menu 0 0 1
cl_video_pausewithdemo Pause video rendering when demo playing pause 1 0 1
cl_video_showhud Show ingame HUD when rendering video 0 0 1
cl_video_showchat Show chat when rendering video 1 0 1
cl_video_sound_enable Use sound when rendering video 1 0 1
cl_video_show_hook_coll_other Show other players' hook collision lines when rendering video 0 0 1
cl_video_show_direction Show players' key presses when rendering video (1 = other players', 2 = also your own) 0 0 2
cl_video_crf Set crf when encode video with libx264 (0 for highest quality, 51 for lowest) 18 0 51
cl_video_preset Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend) 5 0 9
dbg_tuning Display information about the tuning parameters that affect the own player 0 0 1
player_name Name of the player ""
player_clan Clan of the player ""
player_country Country of the player -1 -1 1000
password Password to the server ""
logfile Filename to log all output to ""
loglevel Log level (0 = Error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace) 2 0 4
logappend Append to logfile instead of overwriting it every time 1 0 1
console_output_level Adjusts the amount of information in the console 0 0 2
console_enable_colors Enable colors in console output 1 0 1
events Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). 1 0 1
steam_name Last seen name of the Steam profile ""
cl_save_settings Write the settings file on exit 1 0 1
cl_refresh_rate Refresh rate for updating the game (in Hz) 0 0 10000
cl_refresh_rate_inactive Refresh rate for updating the game when the window is inactive (in Hz) 120 0 10000
cl_editor 0 0 1
cl_editor_dilate Automatically dilates embedded images 1 0 1
cl_skin_filter_string Skin filtering string ""
cl_auto_demo_record Automatically record demos 1 0 1
cl_auto_demo_on_connect Only start a new demo when connect while automatically record demos 0 0 1
cl_auto_demo_max Maximum number of automatically recorded demos (0 = no limit) 10 0 1000
cl_auto_screenshot Automatically take game over screenshot 0 0 1
cl_auto_screenshot_max Maximum number of automatically created screenshots (0 = no limit) 10 0 1000
cl_auto_csv Automatically create game over csv 0 0 1
cl_auto_csv_max Maximum number of automatically created csvs (0 = no limit) 10 0 1000
cl_show_broadcasts Show broadcasts ingame 1 0 1
cl_print_broadcasts Print broadcasts to console 1 0 1
cl_print_motd Print motd to console 1 0 1
cl_friends_ignore_clan Ignore clan tag when searching for friends 1 0 1
cl_assets_entities The asset/assets for entities "default"
cl_asset_game The asset for game "default"
cl_asset_emoticons The asset for emoticons "default"
cl_asset_particles The asset for particles "default"
cl_asset_hud The asset for HUD "default"
cl_asset_extras The asset for the game graphics that do not come from Teeworlds "default"
br_filter_string Server browser filtering string "Novice"
br_exclude_string Server browser exclusion string ""
br_filter_full Filter out full server in browser 0 0 1
br_filter_empty Filter out empty server in browser 0 0 1
br_filter_spectators Filter out spectators from player numbers 0 0 1
br_filter_friends Filter out servers with no friends 0 0 1
br_filter_country Filter out servers with non-matching player country 0 0 1
br_filter_country_index Player country to filter by in the server browser -1 -1 999
br_filter_pw Filter out password protected servers in browser 0 0 1
br_filter_gametype Game types to filter ""
br_filter_gametype_strict Strict gametype filter 0 0 1
br_filter_connecting_players Filter connecting players 1 0 1
br_filter_serveraddress Server address to filter ""
br_filter_unfinished_map Show only servers with unfinished maps 0 0 1
br_filter_exclude_countries Filter out DDNet servers by country ""
br_filter_exclude_types Filter out DDNet servers by type (mod) ""
br_indicate_finished Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info) 1 0 1
br_location Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America "auto"
br_cached_best_serverinfo_url Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs ""
br_filter_exclude_countries_kog Filter out kog servers by country ""
br_filter_exclude_types_kog Filter out kog servers by type (mod) ""
br_sort Sorting column in server browser 4 0 256
br_sort_order Sorting order in server browser 2 0 2
br_max_requests Number of concurrent requests to use when refreshing server browser 100 0 1000
br_demo_sort Sorting column in demo browser 0 0 3
br_demo_sort_order Sorting order in demo browser 0 0 1
br_demo_fetch_info Whether to auto fetch demo infos on refresh 0 0 1
snd_buffer_size Sound buffer size 512 128 32768
snd_rate Sound mixing rate 48000 5512 384000
snd_enable Sound enable 1 0 1
snd_enable_music Play background music 0 0 1
snd_volume Sound volume 30 0 100
snd_chat_volume Chat sound volume 30 0 100
snd_game_volume Game sound volume 30 0 100
snd_ambient_volume Map Sound sound volume 30 0 100
snd_background_music_volume Background music sound volume 30 0 100
snd_nonactive_mute 0 0 1
snd_game Enable game sounds 1 0 1
snd_gun Enable gun sound 1 0 1
snd_long_pain Enable long pain sound (used when shooting in freeze) 1 0 1
snd_chat Enable regular chat sound 1 0 1
snd_team_chat Enable team chat sound 1 0 1
snd_servermessage Enable server message sound 1 0 1
snd_highlight Enable highlighted chat sound 1 0 1
gfx_screen Screen index 0 0 15
gfx_screen_width Screen resolution width 0 0 0
gfx_screen_height Screen resolution height 0 0 0
gfx_screen_refresh_rate Screen refresh rate 0 0 0
gfx_desktop_width Desktop resolution width for detecting display changes (not recommended to change manually) 0 0 0
gfx_desktop_height Desktop resolution height for detecting display changes (not recommended to change manually) 0 0 0
gfx_borderless Borderless window (not to be used with fullscreen) 1 0 1
gfx_fullscreen Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen 0 0 3
gfx_highdpi Enable high-dpi 1 0 1
gfx_color_depth Colors bits for framebuffer (fullscreen only) 24 16 24
gfx_vsync Vertical sync (may cause delay) 0 0 1
gfx_display_all_video_modes Show all video modes 0 0 1
gfx_high_detail High detail 1 0 1
gfx_fsaa_samples FSAA Samples 0 0 64
gfx_refresh_rate Screen refresh rate 0 0 10000
gfx_finish 0 0 1
gfx_backgroundrender Render graphics when window is in background 1 0 1
gfx_text_overlay Stop rendering textoverlay in editor or with entities: high value = less details = more speed 10 1 100
gfx_asyncrender_old Do rendering async from the the update 1 0 1
gfx_quad_as_triangle Render quads as triangles (fixes quad coloring on some GPUs) 0 0 1
inp_mousesens Mouse sensitivity 200 1 100000
inp_translated_keys Translate keys before interpreting them, respects keyboard layouts 0 0 1
inp_ignored_modifiers Ignored keyboard modifier mask 0 0 65536
inp_ime_native_ui Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart) 0 0 1
inp_controller_enable Enable controller 0 0 1
inp_controller_guid Controller GUID which uniquely identifies the active controller ""
inp_controller_absolute Enable absolute controller aiming ingame 0 0 1
inp_controller_sens Ingame controller sensitivity 100 1 100000
inp_controller_x Controller axis that controls X axis of cursor 0 0 12
inp_controller_y Controller axis that controls Y axis of cursor 1 0 12
inp_controller_tolerance Controller axis tolerance to account for jitter 5 0 50
cl_port Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) 0 0 65535
cl_dummy_port Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) 0 0 65535
cl_contact_port Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) 0 0 65535
bindaddr Address to bind the client/server to ""
debug Debug mode 0 0 1
dbg_curl Debug curl 0 0 1
dbg_graphs Performance graphs 0 0 1
dbg_gfx Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all) 0 0 4
dbg_stress Stress systems (Debug build only) 0 0 0
dbg_stress_server Server to stress (Debug build only) "localhost"
http_allow_insecure Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. 0 0 1
cl_race_binds_set What level the DDRace binds are set to (this is automated, you don't need to use this) 0 0 1
cl_reconnect_timeout How many seconds to wait before reconnecting (after timeout, 0 for off) 120 0 600
cl_reconnect_full How many seconds to wait before reconnecting (when server is full, 0 for off) 5 0 600
cl_message_system_color System message color 2817983
cl_message_client_color Client message color 9633471
cl_message_highlight_color Highlighted message color 65471
cl_message_team_color Team message color 5636050
cl_message_color Message color 255
cl_laser_rifle_inner_color Laser inner color for Rifle 11206591
cl_laser_rifle_outline_color Laser outline color for Rifle 11176233
cl_laser_sg_inner_color Laser inner color for Shotgun 1467241
cl_laser_sg_outline_color Laser outline color for Shotgun 1866773
cl_laser_door_inner_color Laser inner color for doors 7701379
cl_laser_door_outline_color Laser outline color for doors 7667473
cl_laser_freeze_inner_color Laser inner color for freezes 12001153
cl_laser_freeze_outline_color Laser outline color for freezes 11613223
cl_kill_message_normal_color Kill message normal color 255
cl_kill_message_highlight_color Kill message highlight color 255
cl_message_friend Enable coloring and the heart for friends 1 0 1
cl_message_friend_color Friend message color 65425
conn_timeout Network timeout 100 5 1000
cl_show_ids Whether to show client ids in scoreboard 0 0 1
cl_scoreboard_on_death Whether to show scoreboard after death or not 1 0 1
cl_auto_race_record Save the best demo of each race 1 0 1
cl_replays Enable/disable replays 0 0 1
cl_replay_length Set the default length of the replays 30 10 0
cl_race_record_server_control Let the server start the race recorder 1 0 1
cl_demo_name Save the player name within the demo 1 0 1
cl_demo_assume_race Assume that demos are race demos 1 0 1
cl_race_ghost Enable ghost 1 0 1
cl_race_ghost_server_control Let the server start the ghost 1 0 1
cl_race_show_ghost Show ghost 1 0 1
cl_race_save_ghost Save ghost 1 0 1
cl_ddrace_scoreboard Enable DDRace Scoreboard 1 0 1
cl_show_others Show players in other teams (2 to show own team only) 0 0 2
cl_show_others_alpha Show players in other teams (alpha value, 0 invisible, 100 fully visible) 40 0 100
cl_overlay_entities Overlay game tiles with a percentage of opacity 0 0 100
cl_showquads Show quads (only interesting for mappers, or if your system has extremely bad performance) 1 0 1
cl_background_color Background color 128
cl_background_entities_color Background (entities) color 128
cl_background_entities Background (entities) ""
cl_run_on_join Command to run when joining a server ""
cl_menu_map Background map in the menu "auto"
cl_rotation_radius Menu camera rotation radius 30 1 500
cl_rotation_speed Menu camera rotations in seconds 40 1 120
cl_camera_speed Menu camera speed 5 1 40
cl_background_show_tiles_layers Whether draw tiles layers when using custom background (entities) 0 0 1
cl_unpredicted_shadow Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode) 0 -1 1
cl_predict_freeze Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze) 1 0 2
cl_show_ninja Show ninja skin 1 0 1
cl_show_hook_coll_other Show other players' hook collision line (2 to always show) 1 0 2
cl_show_hook_coll_own Show own players' hook collision line (2 to always show) 1 0 2
cl_hook_coll_size Size of hook collision line 0 0 20
cl_hook_coll_alpha Alpha of hook collision line (0 invisible, 100 fully visible) 100 0 100
cl_hook_coll_color_no_coll Specifies the color of a hookline that hits nothing. 65407
cl_hook_coll_color_hookable_coll Specifies the color of a hookline that hits hookable tiles. 6401973
cl_hook_coll_color_tee_coll Specifies the color of a hookline that hits tees. 2817919
cl_chat_teamcolors Show names in chat in team colors 0 0 1
cl_chat_reset Reset chat when pressing escape 1 0 1
cl_chat_old Old chat style: No tee, no background 0 0 1
cl_show_direction Show key presses (1 = other players', 2 = also your own) 1 0 2
cl_old_gun_position Tees hold gun a bit higher like in TW 0.6.1 and older 0 0 1
cl_confirm_disconnect_time Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on) 20 -1 1440
cl_confirm_quit_time Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on) 20 -1 1440
cl_timeout_code Timeout code to use ""
cl_dummy_timeout_code Dummy Timeout code to use ""
cl_timeout_seed Timeout seed ""
cl_input_fifo Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console ""
cl_config_version The config version. Helps newer clients fix bugs with older configs. 0 0 0
cl_demo_slice_begin Begin marker for demo slice -1 0 0
cl_demo_slice_end End marker for demo slice -1 0 0
cl_demo_show_speed Show speed meter on change 0 0 1
cl_demo_keyboard_shortcuts Enable keyboard shortcuts in demo player 1 0 1
gfx_gl_major Graphic library major version 1 1 10
gfx_gl_minor Graphic library minor version 3 0 10
gfx_gl_patch Graphic library patch version 0 0 10
gfx_gl_texture_lod_bias The lod bias for graphic library texture sampling multiplied by 1000 -500 -15000 15000
gfx_3d_texture_analysis_ran Ran an analyzer to check if sampling 3D/2D array textures works correctly 0 0 1
gfx_3d_texture_analysis_renderer The renderer on which the analysis was performed ""
gfx_3d_texture_analysis_version The version on which the analysis was performed ""
gfx_gpu_name The GPU's name, which will be selected by the backend. (if supported by the backend) "auto"
gfx_backend The backend to use (e.g. OpenGL or Vulkan) "OpenGL"
gfx_render_thread_count Number of threads the backend can use for rendering. (note: the value can be ignored by the backend) 3 0 0
gfx_driver_is_blocked If 1, the current driver is in a blocked error state. 0 0 1
cl_video_recorder_fps At which FPS the videorecorder should record demos. 60 1 1000

Client Commands

Command Arguments Description
exec r[file] Execute the specified file
reset s[config-name] Reset a config to its default value
toggle s[config-option] i[value 1] i[value 2] Toggle config value
+toggle s[config-option] i[value 1] i[value 2] Toggle config value via keypress
toggle_local_console Toggle local console
toggle_remote_console Toggle remote console
clear_local_console Clear local console
clear_remote_console Clear remote console
dump_local_console Write local console contents to a text file
dump_remote_console Write remote console contents to a text file
console_page_up Previous page in console
console_page_down Next page in console
callvote 'spectate'|'option'] s[id|option text] ?r[reason] Call vote
vote 'no'] Vote yes/no
+emote Open emote selector
emote i[emote-id] Use emote
+spectate Open spectator mode selector
spectate i[spectator-id] Switch spectator mode
spectate_next Spectate the next player
spectate_previous Spectate the previous player
spectate_closest Spectate the closest player
zoom+ Zoom increase
zoom- Zoom decrease
zoom ?i Change zoom
set_view i[x]i[y] Set camera position to x and y in the map
say r[message] Say in chat
say_team r[message] Say in team chat
chat 'all'] ?r[message] Enable chat with all/team mode
+show_chat Show chat
echo r[message] Echo the text in chat window
+left Move left
+right Move right
+jump Jump
+hook Hook
+fire Fire
+showhookcoll Show Hook Collision
+weapon1 Switch to hammer
+weapon2 Switch to gun
+weapon3 Switch to shotgun
+weapon4 Switch to grenade
+weapon5 Switch to laser
+nextweapon Switch to next weapon
+prevweapon Switch to previous weapon
add_foe s[name] ?s[clan] Add a foe
remove_foe s[name] ?s[clan] Remove a foe
foes List foes
add_friend s[name] ?s[clan] Add a friend
remove_friend s[name] ?s[clan] Remove a friend
friends List friends
team i[team-id] Switch team
kill Kill yourself to restart
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
dummy_connect Connect dummy
dummy_disconnect Disconnect dummy
dummy_reset Reset dummy
quit Quit the client
exit Quit the client
restart Restart the client
minimize Minimize the client
connect ip] Connect to the specified host/ip
disconnect Disconnect from the server
ping Ping the current server
screenshot Take a screenshot
start_video Start recording a video
stop_video Stop recording a video
rcon r[rcon-command] Send specified command to rcon
rcon_auth r[password] Authenticate to rcon
rcon_login s[username] r[password] Authenticate to rcon with a username
play r[file] Play the file specified
record ?r[file] Record to the file
stoprecord Stop recording
add_demomarker Add demo timeline marker
begin_favorite_group Use this before `add_favorite` to group favorites. End with `end_favorite_group`
end_favorite_group Use this after `add_favorite` to group favorites. Start with `begin_favorite_group`
add_favorite ip] ?s['allow_ping'] Add a server as a favorite
remove_favorite ip] Remove a server from favorites
demo_slice_start
demo_slice_end
demo_play Play demo
demo_speed i[speed] Set demo speed
save_replay ?i[length] s[filename] Save a replay of the last defined amount of seconds
benchmark_quit i[seconds] r[file] Benchmark frame times for number of seconds to file, then quit

Tunings

Tuning Description Default
ground_control_speed Max speed the tee can get on ground 10.0
ground_control_accel Acceleration speed on the ground 2.0
ground_friction Friction on the ground 0.5
ground_jump_impulse Impulse when jumping on ground 13.2
air_jump_impulse Impulse when jumping in air 12.0
air_control_speed Max speed the tee can get in the air 5.0
air_control_accel Acceleration speed in air 1.5
air_friction Friction in the air 0.95
hook_length Length of the hook 380.0
hook_fire_speed How fast the hook is fired 80.0
hook_drag_accel Acceleration when hook is stuck 3.0
hook_drag_speed Drag speed of the hook 15.0
gravity Gravity of the teeworld 0.5
velramp_start Velocity ramp start 550
velramp_range Velocity ramp range 2000
velramp_curvature Velocity ramp curvature 1.4
gun_curvature Gun curvature 1.25
gun_speed Gun speed 2200.0
gun_lifetime Gun lifetime 2.0
shotgun_curvature Shotgun curvature 1.25
shotgun_speed Shotgun speed 2750.0
shotgun_speeddiff (UNUSED) Speed difference between shotgun bullets 0.8
shotgun_lifetime (UNUSED) Shotgun lifetime 0.20
grenade_curvature Grenade curvature 7.0
grenade_speed Grenade speed 1000.0
grenade_lifetime Grenade lifetime 2.0
laser_reach How long the laser can reach 800.0
laser_bounce_delay When bouncing, stop the laser this long 150
laser_bounce_num How many times the laser can bounce 1000
laser_bounce_cost Remove this much from reach when laser is bouncing 0
laser_damage (UNUSED) Laser damage 5
player_collision Enable player collisions 1
player_hooking Enable player vs player hooking 1
jetpack_strength Jetpack pistol strength 400.0
shotgun_strength Shotgun pull strength 10.0
explosion_strength Explosion strength (grenade for example) 6.0
hammer_strength Hammer strength 1.0
hook_duration Hook duration 1.25
hammer_fire_delay Delay of hammering (when hitting nothing) 125
gun_fire_delay Delay of firing gun 125
shotgun_fire_delay Delay of firing shotgun 500
grenade_fire_delay Delay of firing grenade 500
laser_fire_delay Delay of firing laser laser 800
ninja_fire_delay Delay of firing ninja 800
hammer_hit_fire_delay Delay of hammering (when hitting another tee) 320