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Created page with "而'''团队排名'''方面,需要玩家经过起点线之前,以指令<code>/team</code>来加入一支队伍,之后队伍内的所有玩家都经过了终点线,才能算完成了地图并获得在该地图中的团队排名。但倘若任一当前队伍内玩家未经过起点线或终点线,则当前队伍内的其他玩家都不会获得任何排名与分数。此外,所有的单人图和绝大部分的分身图,玩家均无法获得队伍排名。..."
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通过完成DDnet官方服务器上的地图,你可以排名和分数。
每当玩家在DDNet服务器完成地图便能取相应的'''排名和分数'''




<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Ranks"></span>
== Ranks ==
==排名==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
当玩家完成地图时,其完成时间都会被记录并排名。如果在默认队伍(team 0)中完成地图,玩家可以获得在该地图中自己的'''排名''';但如果玩家在任何其他队伍(team 1-63)中完成地图,则可以额外获得'''队伍排名'''
Every time any player finishes a map, their finish time is logged to a file.  These times are known as '''ranks'''.  If you are in team 0, your times are simply referred to as '''ranks''', but if you finish in any team (1-63), your times are known as '''team ranks'''.  Some '''rank''' and '''team rank''' data can be viewed on the DDNet website as either '''Global''' or '''Regional''' ranks. <ref>There is some map finish data that is not accessible through the DDNet website.  This includes points, team rank points, and rank points of any ''regional'' server if they are ''not'' in the top 500, and all map finish data besides your best time and the date of your first finish for any particular map.  However, all DDNet map finish data is available in CSV or SQL format at the bottom of the [https://ddnet.org/stats/ Statistics] page.</ref> <ref>To access map finish data for a particular map that is not accessible through the website, you can use the '''/times''' command in-game. E.g., typing <code>/times tela 6</code> into the chat while connected to the map 'Sunny Side Up' to see the 6th through 10th fastest ranks by tela on the map 'Sunny Side Up'.</ref> <ref>You can run your own SQL queries against the official DDNet database in SQLite format here: https://ddnet.org/stats/sql.js/ to access more rank data that is not available on the website.</ref>
</div>


玩家可以在DDNet官网上查看[https://ddnet.org/ranks/ 全球排名],团队排名和个人排名,但某些数据无法在官网上查看,包括任何地区性不在前500名中的排名和队伍排名,以及除最佳时间和任何特定地图的第一次完成日期之外的所有地图完成数据。不过,所有DDNet地图完成数据都以CSV或SQL格式显示在[https://ddnet.org/stats/ 统计信息]页面的底部。


<div lang="en" dir="ltr" class="mw-content-ltr">
===Ranks (team 0)===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Ranks_(team_0)"></span>
Finishing a map in team 0 gains you a '''rank''' for that map.  Team 0 is the default team a tee is assigned to when joining a server.  Even though it is referred to as '''team''' 0, you can think of it as being "not in a team".  If a group of tees is halfway through a map in team 0, you can cross the start line and catch up to them.  This would not be possible of those tees were in a team, because you wouldn't be able to interact with them.  This allows for players to "cheat" parts, or do what is known as '''[https://www.youtube.com/watch?v=URCX3EsHIoc team 0 skipping]'''.  For this reason, non-team '''ranks''' recorded for a map are usually much faster than '''team ranks''', because they probably skipped a number of parts, taking advantage of being in team 0.  If you have '''rank''' 300 on a map, that means you have the 300th fastest team 0 time for that map.  You can check your '''rank''' on a map by going to your [https://ddnet.org/players/deen/ Player Profile], or by running the '''/rank''' chat command in-game.
===排名(team 0)===
</div>


在默认队伍(team 0)中完成地图后,玩家可获得在该地图中的个人'''排名'''。其中默认队伍指的是玩家加入服务器时所默认被分配到的队伍,虽然默认队伍在字面上有“队伍”一词,但实际上在默认队伍内的玩家不属于任何一支队伍。


<div lang="en" dir="ltr" class="mw-content-ltr">
如果一些在默认队伍内的玩家已经进行到了地图的中后部分,其他玩家依然可以从起点线开始去追上他们。因此在默认队伍的玩家可以在部分关卡跳关“作弊”,如[https://www.youtube.com/watch?v=URCX3EsHIoc 该视频]所。然而,一支非默认队伍的队伍中的任意一名玩家触碰了起点,那么整个队伍都将视为已开始游戏,该队伍中所有玩家的时间都会同步开始计算,且在其重新开始游戏前其他非该队伍玩家都不能加入该队伍。所以非默认队伍并不能“作弊”,也因此,排名的成绩通常都要比队伍排名的成绩快一些,因为玩家可以充分发挥在默认队伍中的优势去跳过一些关卡。
===Team Ranks (teams 1-63) ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
玩家在一张地图的排名为第300名,就意味着在这张地图的全球记录里该玩家的记录位于第300名。玩家可以在自己的[https://ddnet.org/players 个人主页]里查询到自己在一张地图里的排名,或者在游戏的聊天框内输入指令<code>/rank</code>来查看自己在当前地图的排名。
Before crossing the start line on a map, you can join a team by using the '''/team''' chat command.  In a team, if one player kills they will be put back into team 0, so they will not be able to go catch up to the rest of their old teammates.  You cannot join a team once any of the team members have crossed the start line.  If you use the '''/lock''' command, you prevent anybody else from joining your team unless you invite them with the '''/invite''' command.  If your team is locked, any tee who kills will result in killing the entire team, but it will keep you in the same team rather than placing you back in team 0.  Finishing a map in a team gains you a '''team rank''' for that map.  Since team 0 skipping is not possible in a team, the recorded '''team ranks''' for any given map are often a better representation of players playing the map as the design intended.  If you have '''team rank''' 300 on a map, that means you have the 300th fastest time for that map in a team.  You can check your '''team rank''' on a map by going to your [https://ddnet.org/players/deen/ Player Profile], or by running the '''/teamrank''' chat command in-game.  It is not possible to gain a '''team rank''' for all solo maps and most dummy maps.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Team_Ranks_(teams_1-63)"></span>
===Global Ranks===
===团队排名(team 1-63)===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
'''团队排名'''方面,需要玩家经过起点线之前,以指令<code>/team</code>来加入一支队伍,之后队伍内的所有玩家都经过了终点线,才能算完成了地图并获得在该地图中的团队排名。但倘若任一当前队伍内玩家未经过起点线或终点线,则当前队伍内的其他玩家都不会获得任何排名与分数。此外,所有的单人图和绝大部分的分身图,玩家均无法获得队伍排名。
'''Global ranks''' is a term that refers to all map finishes globally.  This includes finishes on every server from every region.  If you go to the [https://ddnet.org/maps/Sunny-32-Side-32-Up map page]for any map, you can see the global ranks by default.  This page displays both global '''ranks''' and global '''team ranks''' (referred to as "records" and "team records") for just the top 20 times for that map.
</div>


在加入队伍后,如果队伍内的某位玩家死亡,那么该玩家在重生后会被置为默认队伍中,并且不能加入一支已经触碰了起点的队伍。但玩家可以在一支队伍内使用指令<code>/lock</code>来锁定当前队伍,锁定队伍可以阻止其他玩家主动加入到该队伍当中,除非队伍内的玩家使用指令<code>/invite</code>来邀请其他玩家进入队伍。这样队伍已锁定,则在队伍经过起点线之后,当前队伍内的任意玩家以任意形式死亡都会导致整个队伍死亡并重生,但由于队伍已经被锁定,玩家重生后不会被服务器置为默认队伍中,而是继续保持在当前队伍中。


<div lang="en" dir="ltr" class="mw-content-ltr">
玩家在非默认队伍状态中完成地图会额外获得队伍排名。但如排名一节中所说,由于在默认队伍中的“作弊”方式不适用于非默认队伍中,因此以队伍排名中的记录完成地图的路线通常会更符合地图的预期设计。
===Regional Ranks===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
玩家在一张地图的队伍排名为第300名,就意味着在这张地图的全球队伍记录里该玩家的队伍记录位于第300名。玩家可以在自己的[https://ddnet.org/players 个人主页]里查询到自己在一张地图里的队伍排名,或者在游戏的聊天框内输入指令<code>/teamrank</code>来查看自己在当前地图的队伍排名。
'''Regional ranks''' is a term that refers to map finishes across all servers in a ''specific'' region.  If you go to the [https://ddnet.org/maps/Sunny-32-Side-32-Up map page] for any map, you can click on a specific region in the sidebar to see '''regional ranks''' for that map.  For example, [https://ddnet.org/maps/usa/Sunny-32-Side-32-Up here] is the USA ranks for the map "Sunny Side Up".  These are the '''regional ranks''' for USA for just the top 20 times on the map.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Running the '''/rank''' command while connected to a server on any map will show you your '''global''' and '''regional''' ranks.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Global_Ranks"></span>
===全球排名===
 
'''全球排名'''指的是地图在全球范围内完成情况的排名。在任何地区的官方服务器内完成地图都会获得全球排名。前往官网查看[https://ddnet.org/maps/Sunny-32-Side-32-Up 地图信息]时所默认展示的排名即为世界排名。地图页面上展示的两种排名分别列出了个人全球排名与队伍全球排名(分别对应个人记录与团队记录)的前20名。
 
 
<span id="Regional_Ranks"></span>
===地区排名===
 
'''地区排名'''指的是地图在一个特定地区官方服务器内完成情况的排名。前往官网查看[https://ddnet.org/maps/Sunny-32-Side-32-Up 地图信息]时,玩家可以选择点击左侧菜单中选中一个特定地区的服务器选项来查看该地图在该地区服务器内的成绩排名。例如:点击 [https://ddnet.org/maps/usa/Sunny-32-Side-32-Up 这里]来获取地图“Sunny Side Up”在USA服务器上的排名情况,这个页面会展示该地图在USA地区排名的前20名。
 
在游戏中聊天栏里输入<code>/rank</code>会向玩家展示该玩家在当前地图里的全球排名与所在服务器所属地区的地区排名。
 
[[File:Rank command.png|frameless]]
[[File:Rank command.png|frameless]]
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Points"></span>
==Points==
==分数==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
当玩家完成以往未曾完成的地图时可获得分数,不同种类的地图所获的分数也不同。
You earn points for finishing a map you've never finished before.  DDNet has several categories of maps, explained by the list below.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">

Revision as of 15:42, 3 June 2023

每当玩家在DDNet服务器完成地图后,便能获取相应的排名和分数


排名

当玩家完成地图时,其完成时间都会被记录并排名。如果在默认队伍(team 0)中完成地图,玩家可以获得在该地图中自己的排名;但如果玩家在任何其他队伍(team 1-63)中完成地图,则可以额外获得队伍排名

玩家可以在DDNet官网上查看全球排名,团队排名和个人排名,但某些数据无法在官网上查看,包括任何地区性不在前500名中的排名和队伍排名,以及除最佳时间和任何特定地图的第一次完成日期之外的所有地图完成数据。不过,所有DDNet地图完成数据都以CSV或SQL格式显示在统计信息页面的底部。


排名(team 0)

在默认队伍(team 0)中完成地图后,玩家可获得在该地图中的个人排名。其中默认队伍指的是玩家加入服务器时所默认被分配到的队伍,虽然默认队伍在字面上有“队伍”一词,但实际上在默认队伍内的玩家不属于任何一支队伍。

如果一些在默认队伍内的玩家已经进行到了地图的中后部分,其他玩家依然可以从起点线开始去追上他们。因此在默认队伍的玩家可以在部分关卡跳关“作弊”,如该视频所。然而,一支非默认队伍的队伍中的任意一名玩家触碰了起点,那么整个队伍都将视为已开始游戏,该队伍中所有玩家的时间都会同步开始计算,且在其重新开始游戏前其他非该队伍玩家都不能加入该队伍。所以非默认队伍并不能“作弊”,也因此,排名的成绩通常都要比队伍排名的成绩快一些,因为玩家可以充分发挥在默认队伍中的优势去跳过一些关卡。

玩家在一张地图的排名为第300名,就意味着在这张地图的全球记录里该玩家的记录位于第300名。玩家可以在自己的个人主页里查询到自己在一张地图里的排名,或者在游戏的聊天框内输入指令/rank来查看自己在当前地图的排名。


团队排名(team 1-63)

团队排名方面,需要玩家经过起点线之前,以指令/team来加入一支队伍,之后队伍内的所有玩家都经过了终点线,才能算完成了地图并获得在该地图中的团队排名。但倘若任一当前队伍内玩家未经过起点线或终点线,则当前队伍内的其他玩家都不会获得任何排名与分数。此外,所有的单人图和绝大部分的分身图,玩家均无法获得队伍排名。

在加入队伍后,如果队伍内的某位玩家死亡,那么该玩家在重生后会被置为默认队伍中,并且不能加入一支已经触碰了起点的队伍。但玩家可以在一支队伍内使用指令/lock来锁定当前队伍,锁定队伍可以阻止其他玩家主动加入到该队伍当中,除非队伍内的玩家使用指令/invite来邀请其他玩家进入队伍。这样队伍已锁定,则在队伍经过起点线之后,当前队伍内的任意玩家以任意形式死亡都会导致整个队伍死亡并重生,但由于队伍已经被锁定,玩家重生后不会被服务器置为默认队伍中,而是继续保持在当前队伍中。

玩家在非默认队伍状态中完成地图会额外获得队伍排名。但如排名一节中所说,由于在默认队伍中的“作弊”方式不适用于非默认队伍中,因此以队伍排名中的记录完成地图的路线通常会更符合地图的预期设计。

玩家在一张地图的队伍排名为第300名,就意味着在这张地图的全球队伍记录里该玩家的队伍记录位于第300名。玩家可以在自己的个人主页里查询到自己在一张地图里的队伍排名,或者在游戏的聊天框内输入指令/teamrank来查看自己在当前地图的队伍排名。


全球排名

全球排名指的是地图在全球范围内完成情况的排名。在任何地区的官方服务器内完成地图都会获得全球排名。前往官网查看地图信息时所默认展示的排名即为世界排名。地图页面上展示的两种排名分别列出了个人全球排名与队伍全球排名(分别对应个人记录与团队记录)的前20名。


地区排名

地区排名指的是地图在一个特定地区官方服务器内完成情况的排名。前往官网查看地图信息时,玩家可以选择点击左侧菜单中选中一个特定地区的服务器选项来查看该地图在该地区服务器内的成绩排名。例如:点击 这里来获取地图“Sunny Side Up”在USA服务器上的排名情况,这个页面会展示该地图在USA地区排名的前20名。

在游戏中聊天栏里输入/rank会向玩家展示该玩家在当前地图里的全球排名与所在服务器所属地区的地区排名。


分数

当玩家完成以往未曾完成的地图时可获得分数,不同种类的地图所获的分数也不同。

  • Novice - The simplest maps for beginners.
  • Moderate - Moderate maps for intermediate players.
  • Brutal - Challenging maps for advanced players.
  • Insane - Very difficult maps for experts.
  • Dummy - A second tee that you can control (known as a dummy) becomes deep-frozen, the goal is to move the dummy to the finish line.
  • DDmaX - These are maps that existed on an old server called DDracemaX which existed between 2009 and 2014.
  • Oldschool - Old maps that brings nostalgia to old players. These are old non-DDmaX maps that existed before DDNet.
  • Solo - Play the map alone. No dummies or interference with other users (you can chat with other players).
  • Race - Maps from the Race game mode, mostly made up of hook/unhookable tiles and focusing on the movement with the grenade launcher.
  • Fun - Maps to have fun (no points).

Every map has a difficulty indicated by its star value. The higher the star value, the harder the map is. A map can have anywhere between 0 and 5 stars. Below is a chart of the different map categories and their point amounts per star value.

✰✰✰✰✰ ★✰✰✰✰ ★★✰✰✰ ★★★✰✰ ★★★★✰ ★★★★★
Novice - 1 2 3 4 5
Moderate 5 7 9 11 13 15
Brutal - 18 21 24 27 30
Insane - 34 38 42 46 50
Dummy - 10 15 20 25 30
DDmaX 0 4 8 12 16 20
Oldschool - 6 12 18 24 30
Solo 0 4 8 12 16 20
Race 0 2 4 6 8 10

The point values for each category/difficulty are calculated as follows.

Server Type Multiplier Offset
Novice 1 0
Moderate 2 5
Brutal 3 15
Insane 4 30
Dummy 5 5
DDmaX 4 0
Oldschool 6 0
Solo 4 0
Race 2 0

According to this formula and chart, you can conclude that a Brutal map with a star value of 3 would be 24 points. A Moderate map with a star value of 0 would be worth 5 points.

You can check your points in-game at any time by entering the /points chat command. Your points are also displayed at the top of your Player Profile. The points listed on your Player Profile and by using the /points command are global. This means that if you finish a 15 point map twice on two different servers, you will still only gain 15 points.


Team Rank Points

If you look at your Player Profile, you'll notice next to your points that there is another section labeled Team Rank. The points listed here are an entirely separate points system from your regular and Rank points. You can gain Team Rank points by completing maps in any team (1-63) with a rank of 10 or lower. The Team Rank points awarded for these finishes are based on the chart below.

Place Points
1st 25
2nd 18
3rd 15
4th 12
5th 10
6th 8
7th 6
8th 4
9th 2
10th 1

Your Team Rank points value might change if other players get faster times than you.


Rank Points

If you look at your Player Profile, you'll notice next to your points and Team Rank points that there is another section labeled Rank. The points listed here are an entirely separate points system from your regular and Team Rank points. You can gain Rank points by completing maps in team 0 with a rank of 10 or lower. The Rank points awarded for these finishes are based on the chart below.

Place Points
1st 25
2nd 18
3rd 15
4th 12
5th 10
6th 8
7th 6
8th 4
9th 2
10th 1

Your Rank points value might change if other players get faster times than you.


Global and Regional Points

If you navigate to the main Ranks page, you can see a list of the 20 players who have the most points, rank points, and team rank points. You can click the top 500 / top 20 link in the top right corner to show 500 players instead of 20. These are global ranks, meaning they're the collective data from all finishes on all servers in all regions. If a player finishes a 15 point map twice on two different servers, their global points value will be 15. If you navigate to a regional ranks page, the page will display the 20 players with the most points for that specific server region. The points on this page are specific to finishes on that server. If you have gained 500 points on USA server, and 500 points on CAN server, your global points will be 1000, but the USA Ranks page will only show that you have 500 points. This works the same for rank and team rank points. For example, if you have a map finish that is rank 10 globally, and rank 1 on USA server, the rank points section on your Player Profile will display that you have 1 rank point, but the USA Ranks page will display that you have 25 rank points. If you finish a 20 point map twice, once on USA server and once on CAN server, the regional ranks pages for those servers will both add those 20 points. This means that by adding your points displayed on multiple regional ranks pages, the total number can be greater than your global points value. It is not possible to see your points or rank/teamrank points for a specific region unless your values are in the top 500.

References