Aled/zh: Difference between revisions

From DDraceNetwork
By (talk | contribs)
Created page with "Aled"
 
By (talk | contribs)
Created page with "较多适用于Stronghold类型的地图,一般在锤击飞行被锤击后进行。以被锤击取代平地水平Aled时第一次跳起的步骤,随后与平地水平Aled一样在上方轻钩对方以将对方从稍微拉起,然后二段跳,钩住对方从自己身下以U字型甩过并穿过一格宽的冻结区域。 <div style="clear:both;"></div>"
Line 2: Line 2:
'''Aled'''(有时被称为'''隔水锤'''或'''过水锤''')是一种较为进阶的技巧,用{{Hammer|锤子|zh}}[[Special:MyLanguage/Freeze|解冻]]对方以跨过一格宽的冻结区域。
'''Aled'''(有时被称为'''隔水锤'''或'''过水锤''')是一种较为进阶的技巧,用{{Hammer|锤子|zh}}[[Special:MyLanguage/Freeze|解冻]]对方以跨过一格宽的冻结区域。


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Main_Setups"></span>
== Main Setups ==
== 主要方式 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Aled主要通过将另一名玩家半身以上移动至冻结区域外并以[[Special:MyLanguage/Hammer|锤子]][[Special:MyLanguage/freeze|解冻]]
There are a few common setups to initiate and perform an aled. They all revolve around getting more than half of your partner's tee on the other side of the [[Special:MyLanguage/freeze|freeze]] and [[Special:MyLanguage/Hammer|hammering]] them.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Grounded_Horizontal_Aled"></span>
=== Grounded Horizontal Aled ===
===平地水平Aled===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Aled-ground-horizontal.mp4|gif|thumb|平地水平Aled|450px]]
[[File:Aled-ground-horizontal.mp4|gif|thumb|Grounded Horizontal Aled|450px]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
首先站在冻结区域和另一玩家之间,跳起并在上方稍微钩住对方以将对方从地面拉起,然后二段跳,钩住对方将他从自己身下以U字型甩过并穿过一格宽的冻结区域。适时松开钩子,让对方半身以上处于冻结区域外,同时确保自己能锤中对方。
Stand between the freeze and your partner. [[Special:MyLanguage/Jump|Jump]] and [[Special:MyLanguage/hook|hook]] them slightly upwards to lift them off the ground, then follow with a double jump as you drag them under you and across the freeze. Release the hook before they get in position so the momentum from swinging under you carries them far enough. Make sure you're close enough to hammer them before doing so.
<div style="clear:both;"></div>
<div style="clear:both;"></div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Mid-air_Horizontal_Aled"></span>
=== Mid-air Horizontal Aled ===
===空中水平Aled===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Aled-hammerfly-horizontal.mp4|gif|thumb|空中水平Aled|450px]]
[[File:Aled-hammerfly-horizontal.mp4|gif|thumb|Mid-air Horizontal Aled|450px]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
较多适用于Stronghold类型的地图,一般在[[Hammerfly/zh|锤击飞行]]被锤击后进行。以被锤击取代平地水平Aled时第一次跳起的步骤,随后与平地水平Aled一样在上方轻钩对方以将对方从稍微拉起,然后二段跳,钩住对方从自己身下以U字型甩过并穿过一格宽的冻结区域。
Most commonly used in maps like Stronghold, when you've been [[Special:MyLanguage/Hammerhit|hammerhitting]] beforehand, or after a [[Special:MyLanguage/hammerfly|hammerfly]]. Much like the grounded version, you need to lift your partner up a little bit before double jumping and dragging them under you, where you'll release the hook so they get in the aforementioned position to be hammered.
<div style="clear:both;"></div>
<div style="clear:both;"></div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Upwards_Vertical_Aled"></span>
=== Upwards Vertical Aled ===
===向上垂直Aled===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Aled-vertical-up.mp4|gif|thumb|向上垂直Aled|450px]]
[[File:Aled-vertical-up.mp4|gif|thumb|Upwards Vertical Aled|450px]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Aled中最简单的变体。将对方向上扔起,适时使用二段跳和锤子以穿过一格宽的冻结区域。
Easiest variant of the different aled methods. Simply toss your partner upwards, double jump into them and time your hammer so it hits before they cross the freeze on the way down.
<div style="clear:both;"></div>
<div style="clear:both;"></div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Transitioning_from_Aled"></span>
== Transitioning from Aled ==
== Aled后的过渡 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
当对方完成Aled后,你需要做出适当操作。通常最常见的操作有两种:
When getting hit through a 1 tile [[Special:MyLanguage/freeze|freeze]], you need to be ready to react by doing anything that will lead into your friend crossing the freeze with you. Most commonly, people will do one of these two actions:
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">

Revision as of 07:48, 18 February 2023

Aled(有时被称为隔水锤过水锤)是一种较为进阶的技巧,用 锤子解冻对方以跨过一格宽的冻结区域。

主要方式

Aled主要通过将另一名玩家半身以上移动至冻结区域外并以锤子解冻

平地水平Aled

平地水平Aled

首先站在冻结区域和另一玩家之间,跳起并在上方稍微钩住对方以将对方从地面拉起,然后二段跳,钩住对方将他从自己身下以U字型甩过并穿过一格宽的冻结区域。适时松开钩子,让对方半身以上处于冻结区域外,同时确保自己能锤中对方。

空中水平Aled

空中水平Aled

较多适用于Stronghold类型的地图,一般在锤击飞行被锤击后进行。以被锤击取代平地水平Aled时第一次跳起的步骤,随后与平地水平Aled一样在上方轻钩对方以将对方从稍微拉起,然后二段跳,钩住对方从自己身下以U字型甩过并穿过一格宽的冻结区域。

向上垂直Aled

向上垂直Aled

Aled中最简单的变体。将对方向上扔起,适时使用二段跳和锤子以穿过一格宽的冻结区域。

Aled后的过渡

当对方完成Aled后,你需要做出适当操作。通常最常见的操作有两种:

  • Let their partner fall in the freeze and proceed to hammerhit.
  • Hold hook while aiming at their partner to hammer them while still in the air. This often leads into a hammerfly.

How to Practice

Aled is often very punishing to fail, yet it also requires a lot of practice to succeed consistently. You can practice easily by doing the following steps:

  • Find an empty server with good ping, and change the map using /map grandma.
  • Connect your dummy, and join a team using /team [number between 1-63] (example: /team 5), and locking it using /lock.
  • Enable practice mode by typing /practice with both your main tee and your dummy. This will enable the use of /r which teleports you to the latest safe ground your tee touched**.
  • Go to the right side of the map to unsolo, and practice performing an aled on the pillar of freeze. If you fall in the freeze, type /r to be saved.

**Tip: Use the F1 console to bind /r to a key by typing: bind [key] say /r. Example: bind g say /r.